Stellaris Early Corvette Design & Pre-Contact Wars

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  • Опубліковано 26 чер 2024
  • Stellaris Corvette Design has changed massively since the Stellaris 3.6 Combat Rework. Let's look at Pre-Contact Wars and the ships we will use to fight them!
    Download Clash of Clans for FREE using this link: wehy.pe/y/7/MontuPlays #clashofclans
    We will look at the four early corvette designs that form a nice rock-paper-scissors. WE will also look at all of the excellent moves we can make to fight our alien enemies before we even learn to talk to them. Oh what fun!
    Lets dive in!
    Find out more about Ship Design after the Stellaris 3.6 Combat Rework: • Stellaris Ship Design ...
    Chapters:
    0:00 Intro
    0:30 First Steps
    2:32 Find The Capital
    2:59 Spy On Their Ships
    4:15 Early Corvette Design
    7:00 Corvette Design Summary
    7:31 Deal With Their Colonies
    8:44 The Knockout Blow
    12:17 Faster Growth Than Clone Army Origin
    Stellaris Version 3.6
    If you enjoyed this video please leave a like & SUBSCRIBE!
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    And please comment with any feedback, any ideas or if you disagree!
  • Ігри

КОМЕНТАРІ • 230

  • @MontuPlays
    @MontuPlays  Рік тому +64

    Become a hunter in the dark forest today and download Clash of Clans for FREE: wehy.pe/y/8/MontuPlays

    • @sveinhongset4725
      @sveinhongset4725 Рік тому +5

      That game is like 2016 so its a bit late:)

    • @Rybakov22
      @Rybakov22 Рік тому +1

      As missiles are small weapons, starbases do not use them. You need swarm missiles for that.

    • @elkudos6262
      @elkudos6262 Рік тому +1

      In one of the recent reports Ruslan Leviev has suggested that intentionally letting a mistake slip into the video would actually drive the engagement up, because of the viewers who would flock to the comment section trying to correct you.

    • @piotrekb586
      @piotrekb586 Рік тому

      I just love : Clash of Clans is free to play mobile game set on pre-FTL World.

    • @jimmcneal5292
      @jimmcneal5292 11 місяців тому

      7:07 can you please tell who beats who in a fight between pd+missile vs lasers/kinetic?(I understand that obviously pd+lasers/kinetics beat missiles only

  • @DarthMad87
    @DarthMad87 Рік тому +333

    "If we hit that bullseye, the rest of the dominoes should fall like a house of cards"
    Montus

    • @MontuPlays
      @MontuPlays  Рік тому +36

      Lmfao

    • @H_Eli
      @H_Eli Рік тому +27

      just like tic-tac-toe

    • @BaronVonMott
      @BaronVonMott Рік тому +21

      Checkmate!

    • @mustlovedragons8047
      @mustlovedragons8047 Рік тому +1

      @@BaronVonMott Beat me to it!

    • @trolly4233
      @trolly4233 Рік тому +4

      Ah yes, space dart-domino-cards. A popular game in the fringe regions and amongst smugglers.

  • @Nerd_Detective
    @Nerd_Detective Рік тому +293

    Sounds like there are some rough edges around pre-contact wars that need to be ironed out over time. It's weird that conquering their worlds wouldn't count as conquering them. It would probably give them a danged complex -- they met aliens and the first thing that happened is their entire civilization was conquered.
    Would also be a bit nice to have options for the envoy. If you ARE interested in aggressive contact, the envoy can instead be assigned to slow down contact efforts by coordinating attempts to hide your communications traffic, and maybe coordinate espionage to learn more about your target. After all, your desire to fight them might be based on a number of factors, such as whether you think they present a long-term threat or might stifle expansion.
    We should also get basic intel on enemy ships by just being in system. Instead of squinting at models (which is not accessible for some players!) we should get basic info on their classes. Oh, this class has missile hardpoints. Oh, we fought this ship and saw lasers coming from it, so this turret is an energy weapon. We shot this ship and saw it had no shields. Etc.

    • @RobBCactive
      @RobBCactive Рік тому +1

      Logically the effect should be the same as invading primitives, a decade of sullen sulking and hate. Or with a secret desire to strike back to end the occupation.

    • @matthewedwards6025
      @matthewedwards6025 Рік тому +14

      Ideally, the new counter-cloaking sensors could be used to provide different levels of information.

    • @Austin555661
      @Austin555661 Рік тому +1

      Shields and armor information can be given by looking at the ships, though sometimes it can only show the total ship and armour amount when looking at it, sometimes it'll show individual

  • @AcZe1188
    @AcZe1188 Рік тому +157

    Galactic Council: "According to our historical archives, you invaded a fellow sentient empire as soon as you discovered FTL travel, what say you?"
    Montu: "I didn't invade them, I discovered them!"
    I'm dead xD. I'll probably try this out though.

    • @HugoDiasR
      @HugoDiasR 7 місяців тому +1

      I've heard this story of discoveries before, right here on planet earth haha

  • @mainepants
    @mainepants Рік тому +169

    I like the idea of pre-contact war but I love vivisection more!

    • @randomcuttlefish6778
      @randomcuttlefish6778 Рік тому +18

      In any other community, this comment would get you banned. Instead, we all just nod in agreement. Ain’t it all grand?

  • @ThatOneGuy_James
    @ThatOneGuy_James Рік тому +385

    I never thought I'd see the day Montu was sponsored by THE Clash of Clans. Truly a man making his way up in the galaxy

    • @generalfeeessh7764
      @generalfeeessh7764 Рік тому +41

      I have legit never seen a youtuber do a sponsorship for Clash of Clans before. An actually good mobile game sponsorship!

    • @COCCOMOJOE
      @COCCOMOJOE Рік тому +8

      Next time he will land that Raid Shadow Legends sponsor then we know he truly made it as a UA-cam content creator! lol

    • @MontuPlays
      @MontuPlays  Рік тому +93

      I've said no to Raid on repeated occasions. CoC is a fun game though, I was excited when they reached out!

    • @JaKingScomez
      @JaKingScomez Рік тому

      @@generalfeeessh7764 shut your mouth

    • @generalfeeessh7764
      @generalfeeessh7764 Рік тому

      @@JaKingScomez Is someone mad for no reason?

  • @siegechamp2295
    @siegechamp2295 Рік тому +64

    Clash of Clans has really been going hard on sponsorships lately

    • @revan22
      @revan22 Рік тому +1

      Supercell trying to kite players since clash royale recent golden age is kinda gone now I guess

    • @isuckatusernames4297
      @isuckatusernames4297 Рік тому +1

      I mean, it's no wonder why everyone loves coc

    • @emberframe6994
      @emberframe6994 Рік тому +2

      First time I've ever seen a clash ad

    • @bkane573
      @bkane573 Рік тому +1

      I haven’t seen a clash of clans ad is years.
      It has mostly been RAaaaaaAaaIiIiiiiiIIiIiIiIiiDdddddrdDDDD Shadow legends.

    • @siegechamp2295
      @siegechamp2295 Рік тому

      @@bkane573 True, but I've been seing more CoC sponsorships lately

  • @yaroslavstarchenko4358
    @yaroslavstarchenko4358 Рік тому +6

    Devouring swarm: *excited screeching*

  • @DisconnectedDan
    @DisconnectedDan Рік тому +65

    Just by chance, did you confuse tic tac toe with rock paper scissors?

    • @MontuPlays
      @MontuPlays  Рік тому +51

      I don't think so ...
      Yes I'm fairly certain I wouldn't do that!

    • @mushyroom9569
      @mushyroom9569 Рік тому +6

      Tic tac toe represents stalemate, which should be applicable to fleets with nothing but missiles and point defense, assuming they encounter another perfectly balanced fleet with nothing but missiles and point defense.

    • @joskarifinaukr6503
      @joskarifinaukr6503 4 місяці тому

      @@mushyroom9569 Hello, Doctor Faulkner. Would you like to play a game?

  • @maiqtheliar789
    @maiqtheliar789 Рік тому +47

    I use pre-contact wars quite a bit. Especially if I can see that they have a good origin like say remnants, shattered ring, or even life seeded. Sure those are great starts and make for some tough pre-contact wars but they are winnable. Once had a game where I spawned next to a shattered ring and a remnants empire and when I saw that I put everything I had into building the best fleets I could and conquered them both in pre-contact wars. So got a ringworld and relic world to play around with that I otherwise wouldn't have had.

  • @WAFFLEMAN38
    @WAFFLEMAN38 Рік тому +58

    Part of me wishes the early game would last longer. I feel envoys establish communications way too quickly, eliminating any cool first contact stories or fun with early corvette fleets. But I get this feeling in Civilization games where I want 70% of the game to be played in the bronze age lol, so could just be a me thing.

    • @carteradams43
      @carteradams43 Рік тому +14

      ik the feeling. For whatever reason that "bronze/classical" age in any game, even the early bits of stellaris, always appeals to me the most.

    • @michaelshields1861
      @michaelshields1861 Рік тому +10

      I'm playing around with changing the tech settings for just this reason. The transition from early game to mid-late feels too fast. Like "oh look I got another ship type that changes to entire balance of my military. Oh well I'll just wait 5 years to upgrade when I have the next one."

    • @meihu92
      @meihu92 Рік тому +3

      @@carteradams43 You should consider trying the game "Old World" it's a civ type game based entirely in that era. (Ancient---Classical)

    • @carteradams43
      @carteradams43 Рік тому +1

      @@meihu92 i have it wishlisted atm

    • @davidanderegg1232
      @davidanderegg1232 8 місяців тому +3

      Yeah haven’t gotten to late game stellaris yet but the mid game has been way less fun. The exploring see who I find was great then you meet 3 civs that completely box you in and before you know it the congress is formed and the whole universe is full.

  • @PyrrhicPax
    @PyrrhicPax Рік тому +22

    I was playing on console the other day and almost destroyed another player in a First Contact war. I scouted his capital and sent ships to bombard it. As I moved my armies up to invade, he broke First Contact and diplomatically forced my fleet and army to retreat.
    It was very exciting because nobody in the lobby had ever seen a First Contact war and he had no clue who was attacking him or where the came from. Two of the players actually became very scared of me after that lol

    • @jayzenstyle
      @jayzenstyle Рік тому +7

      You're giving me dangerous ideas to spook people. I'm stealing this.

    • @jasperwildlifeassociation5828
      @jasperwildlifeassociation5828 Рік тому +1

      Do you just join random lobbies or do you find people setting them up? I usually see some lobbies on Xbox but don’t want to be invited to a party afterwards cuz anxiety (also I only play like an hour or two recently)

    • @PyrrhicPax
      @PyrrhicPax Рік тому +4

      @@jasperwildlifeassociation5828 usually have friends who set up a game, because it's hard to find a random lobby that's still on empire selection. Plus, I work for a living so I'm only one maybe a day or two out of the week, so it's better for me to play w friends that way the game came be saved and come back to

  • @djdoubleu1
    @djdoubleu1 Рік тому +6

    Great video, would like to see more strategic videos like this. Especially more about ship design.

  • @danielehmling205
    @danielehmling205 Рік тому +1

    I love these videos! Keep making more of these ship design vids, they really help me get better

  • @mariotcarreon
    @mariotcarreon Рік тому +4

    Oooh I have not thought to actually look at the ship models to do a counter in a pre-contact war. Nice idea!

  • @sanguineaurora8765
    @sanguineaurora8765 8 місяців тому +2

    Be me. Roleplay game online.
    Playing Authoritarian Xenophile Materialist Criminal Megacorp. Roleplay as Hutt cartel.
    Initiated First Contact.
    "Yeah if i knock some sense into them early on, i'll be golden."
    ...
    ..
    .
    Fight becomes a back&forth slug. I'm losing the upper-hand. His fleets are constantly at higher fleet power than mine.
    First contact finishes.
    "Lemme see who these guys are"
    Doomsday Determined Exterminators
    "Well, there goes my game."

  • @MrWeeseAChine
    @MrWeeseAChine Рік тому +1

    It’s so funny that I just had my very first pre-contact war last night and then you release this video!

  • @crezus01
    @crezus01 Рік тому

    i've learned so much !!! clear and precise thank you for that

  • @Nabily007
    @Nabily007 Рік тому +3

    good video as always mate. i would love to see late game corvete and battleship design (the only2 ship types i use)

  • @apollogamer8758
    @apollogamer8758 Рік тому

    Awesome strategy video. I think it will change entirely the way I do first contact :) A real gem!

  • @matthewedwards6025
    @matthewedwards6025 Рік тому +19

    Of course, this only works if there's another empire that starts the game very near to you. Otherwise, the distance is great enough to give them enough time to prepare their fleet.
    In general, I find that most indigenous lifeforms have no shields, so a triple laser corvette is by far the best design.

    • @RobBCactive
      @RobBCactive Рік тому +6

      My new game I had no contacts until after 2223! The weird thing is with one of them first contact happened only 3 jumps from their home world. I thought I'd been chill on the exploration and surveying, as on huge galaxy it's often smart to let the aggro empires butt heads first with each other, so I delayed scouting further afield.
      I was trying to set up a nice defensible tall empire finding a gateway and Art Megastructure 1 hop from my Remnant relic home world, plus then the Rubricator world. So I had just gone for the choke points then tried to secure a black hole, see if they were L-gates etc, but in the other direction as the thin strand between me and galactic core looked unlikely to be hiding hostiles
      On contact of course it was soon clear that they were going to be dicks 😁😁
      The galaxy is diminished by their presence 😁

    • @RobBCactive
      @RobBCactive Рік тому

      @@TheHuffur you should be sorry, you made yourself look stupid and petty. Dick/prick is common slang for disagreeable nasty belligerent types.

    • @RobBCactive
      @RobBCactive Рік тому +1

      @@TheHuffur your communication skills are abysmal , you quoted me.
      You obviously weren't joking because you're just trying to be annoying and there's nothing funny in what you said.

    • @RobBCactive
      @RobBCactive Рік тому +1

      @@TheHuffur you don't seem to understand English properly, context is everything in languages. So you're simply making wrong assumptions and even knew it was a bad comment as you felt explanation was required.

    • @RobBCactive
      @RobBCactive Рік тому

      @@TheHuffur continue making an absolute fool of yourself, the reason I told you dick's meaning in that context was because I could see your lame thought process.
      That you needed to mansplain your transparent thought process says alot about you.
      You're just trying to troll but you're not smart about it.

  • @NightmareOmega66001
    @NightmareOmega66001 Рік тому

    Can't wait to try this, thanks Montu!

  • @victorfrombaker1716
    @victorfrombaker1716 Рік тому +36

    I've never tried doing first contact wars, but this video was very informative. I might have to bump down the difficulty a little bit and give it a try 👍
    I do have a question though. In the rock paper scissors of ship design, would it make sense to replace shields with armor when going against missile corvettes and PD missile corvettes since those ignore shields? Or are the shields important to take care of the starbase?

    • @Goatboy451
      @Goatboy451 Рік тому +4

      Maybe. Might be worth a try. Especially if you're playing as a Devouring Swarm with their regenerating armour.

    • @glenmcgillivray4707
      @glenmcgillivray4707 Рік тому +3

      The AI knows how to build units to counter you.
      You skip shields? They stop equipping mass drivers eventually.
      I recommend keeping a low volume of shields and focusing more on armour for durability.
      After all half of all weapons ignore shields.

    • @magicalchicken5667
      @magicalchicken5667 Рік тому +3

      @@glenmcgillivray4707 The AI doesn't counter, different personalities have specific weights/preferences with their defense/weapons that they try to follow as they unlock techs.

    • @orkboy1621
      @orkboy1621 Рік тому

      @@magicalchicken5667 You're both wrong, they can counter but it requires intel for AI to acknowledge your ship design (which means it's not possible in a pre-contact war)

    • @magicalchicken5667
      @magicalchicken5667 Рік тому +1

      @@orkboy1621 They don't work like that though, what people likely see is actually them getting a tech and equipping/upgrading to their preferred weapons/defense weights and it just happens to be a counter to what you were doing at that time.
      Late-game when they have most stuff, they will basically not change their designs beyond upgrades that may be left.

  • @matterhorn731
    @matterhorn731 Рік тому +10

    While an interesting option, it seems like this system isn't properly fleshed out, particularly with the conclusion when you win. With First Contact coming out, I think it'd be cool if they incorporated some of the new mechanics into inter-empire contact. Maybe there could be some equivalent to Awareness that tracks your intel on other empires? With stealth craft and envoy actions enabling you to reduce the "awareness" other empires have of you and raise your own of them? Or the option to just beam a bunch of data to them to raise their awareness and speed up contact? Possibly with misleading data to give them an Intel penalty on you for some amount of time?
    I also think establishing communications should be an option, not automatic. Deciphering their language shouldn't _require_ you to actually establish formal diplomatic contact if they haven't deciphered yours. And even then, hostile relations could simply be formalized with a continuation of the war if one or both parties desired it.
    It'd also be nice if you could actually destroy outposts during a contact war. Sometimes all you really want is to take an important chokepoint or colonizable planet, not to wipe them out completely. Maybe they could get a partial influence refund and/or retain a claim on the system?

  • @adrianchorolez5013
    @adrianchorolez5013 Рік тому +1

    Damn thats some high skill tactics. I will definitely try this

  • @ObiwanNekody
    @ObiwanNekody 8 місяців тому +1

    You can put your envoy on the first contract, but just not vlick to progress it, which helps a little bit with the oh crap response timing

  • @Jernsaxe
    @Jernsaxe Рік тому +5

    Montu really hates Rock, Paper, Scissors, but he sure loves Tic, Tac, Toe ;)

  • @Schdt
    @Schdt 4 місяці тому

    Nice. Hope it still work like that - I want to try it!

  • @hawkins5439
    @hawkins5439 9 місяців тому +1

    I had a first contact war, I was the united nation of earth and they started the fight. and went hard as i could to deal as much damage as possible. but I was trying to make contact at the same time so the war didn't last just a couple space battles here and there, no permanent losses, that changed when I declared war on them for some of their solar systems.

  • @MaxHaydenChiz
    @MaxHaydenChiz Рік тому +1

    The loop of what beats what at 7:07 needs an extra line between PD+Missile and Laser/Kinetic. If it's more than 3 (true rock paper scissors), then the results of what happens if you end up with stuff that isn't a direct counter can matter. (I assume that future videos will test mixed fleets as well?)

    • @magicalchicken5667
      @magicalchicken5667 Рік тому

      I feel like the chart is also just slightly wrong, at least based on personal tests. For some reason a 1-kinetic 2-laser / 1-shield 2-armor build beat every other early weapon combo I threw at it (makes sense against the PD ones at least), even beats the fabled 3-missile build, but that one was the closest. Unsure how it scales with numbers, only did 20v20 tests.

    • @MaxHaydenChiz
      @MaxHaydenChiz Рік тому

      @@magicalchicken5667 it's important to do equal resource testing. Not just equal ships. I don't know the alloy cost of the different ones. But you want the fleets to have the same cost. There are some other things too like making sure they are in a neutral system when you do the fight.
      Maybe Montu could make a video of how to do these kinds of tests because lots of people do them poorly.

    • @magicalchicken5667
      @magicalchicken5667 Рік тому

      @@MaxHaydenChiz Those weapons cost the same, cost isn't a factor here.

  • @bubbasbigblast8563
    @bubbasbigblast8563 Рік тому +2

    While we are not legally allowed to bomb them without their consent, we have interpreted the weird clicking noises they make when they burn as such.

  • @cp1cupcake
    @cp1cupcake Рік тому +2

    The last MP tournament I think I saw had at least 1 pvp first contact war just to prevent early expansion.

  • @TheMasterPandaBear
    @TheMasterPandaBear Рік тому +2

    The only time I tried this, I was about to invade their capital and then they made contact, it was pretty intense war. Since I left them weekend I eventually made them my vassal and integrated them out of spite for denying me their capital (this was pre overlord)

  • @commandershortsight
    @commandershortsight Рік тому

    Is this the first Montu sponsor? Congrats man!

  • @someone...8630
    @someone...8630 Рік тому +4

    Church of Jeff, I love it!

  • @andriyvasilchenko3783
    @andriyvasilchenko3783 8 місяців тому +1

    There is one more ship design - flack + 2 lazers. Flack has big damage against shields.

    • @Schdt
      @Schdt 4 місяці тому

      Wow. Sounds good! I can see it even in late game:
      Flack + S-Gauss swarm can eat up shields and then L-Plasma will eat up a face.

  • @TheRealTonie
    @TheRealTonie Рік тому +1

    Hmm, I never really thought about doing that 🤔
    But that's usually because I play on grand admiral with scaling to mid game and as I struggle to keep them away with starbases for a long time until I have superior fleets and use pre-ftl wars to only slow their expansion 😂

  • @lishiping84
    @lishiping84 Рік тому +1

    Somehow even though my ship is presented in the enemy capital system, the enemy starbase keep repairing and building ships during fight.
    And there are a couple of stations too close to the star base, if attacked, the whole fleet will be drawn into the starbase.

  • @everbane3775
    @everbane3775 Рік тому +1

    Tic-tacs beat toes everyday in my book! 🤣

  • @MRDRK1
    @MRDRK1 Рік тому

    This is hilarious. I suggest shooting this idea over to Lathland and see what he can do with it. It would be so funny.

  • @Shadow.24772
    @Shadow.24772 Рік тому +2

    maaan. if only this would've come out 2 days sooner xD

  • @mohamedjear8917
    @mohamedjear8917 Рік тому +1

    Indeed, Jeff wills it !!!

  • @DeleriousOdyssey
    @DeleriousOdyssey Рік тому

    You sir, are awesome.

  • @mb-electricalservices
    @mb-electricalservices Рік тому

    Hey Montu. Are you going to be doing a fresh beginners guide to planets, economy, ships etc etc for the upcoming release of the "First Contact" expansion??

  • @d4r1us58
    @d4r1us58 Рік тому

    Hey! I have been following your channel recently because i started playing stellaris again after a break. I have a question: I recognize the term „dark forest“ from a book series „the three suns“, where it basically describes that the universe is a forest and species are Hunters trying to survive. Does this add up with „dark forest“ in stellaris? Or what does that mean in the game?

  • @glenmcgillivray4707
    @glenmcgillivray4707 Рік тому

    And to think. Autobuild seems to love loading my starbases and corvettes with mass mass drivers.

  • @penguinsrockrgr8yt216
    @penguinsrockrgr8yt216 Рік тому

    Montu's in the big leagues now he got the CoC sponsorship

  • @joskarifinaukr6503
    @joskarifinaukr6503 4 місяці тому

    I dig it. I don't start precontact wars, but there are plenty of hostile empires in my lineup. As soon as one attempts to hijack my ships, I send my fleet straight at him.

  • @DireAllen
    @DireAllen 8 місяців тому +1

    Where is that clip from in the beginning

  • @Elthenar
    @Elthenar 8 місяців тому +1

    I didn't know Clash of Clans still existed

  • @hanneswiggenhorn2023
    @hanneswiggenhorn2023 11 місяців тому +1

    I feel like the doomsday origin could make incredible use of this origin as your economy and thereby fleet in the early game should be superior to anything else and an easy war should make up for the lack of guaranteed worlds

  • @CalamitasCalliope
    @CalamitasCalliope Рік тому +5

    How long until they program the ai to do this. That sounds like a nightmare

    • @schwingedeshaehers
      @schwingedeshaehers Рік тому +3

      I think they won't, or only genocidal empire s

    • @icyknightmare4592
      @icyknightmare4592 Рік тому +15

      Certain types of AI like devouring swarms will already attack you pre-contact if they can. I don't know if they land assault armies or not, but I've been hit with fleets of unidentified corvettes that turn out to be a purifier type empire plenty of times.

  • @Awesomewithaz
    @Awesomewithaz Рік тому +1

    didnt realize hearing montu call it tic tac toe instead of rock paper sicssors three separate times would bother me

  • @MagicianCamille
    @MagicianCamille 7 місяців тому

    Love all the Tic Tac Toe in this game.

  • @ohNojames
    @ohNojames Рік тому

    I actually usually attack the very first empire I contact, didn’t know I could attack them before that.

  • @shadowtheme96
    @shadowtheme96 Рік тому

    Does anyone know what show is the footage at the beginning from? Thanks in advance.

  • @olivergunner4135
    @olivergunner4135 Рік тому

    Saw this and thought I’d try it out. First empire conquered - doomsday origin 😭

  • @XViper123
    @XViper123 Рік тому

    Where is that intro video from?

  • @jebediahkerman3610
    @jebediahkerman3610 Рік тому

    This...changes everything.....

  • @hyperd256
    @hyperd256 11 місяців тому

    Against missile ship... would it not be better to switch from 2shield1armor to 3armor? that way that shield pen bonus is negated

  • @sketchbook8177
    @sketchbook8177 Рік тому +1

    They list that first contact war achievement as very easy on the wiki. Still haven’t gotten it!

  • @thatregularguy
    @thatregularguy Рік тому

    Whats the opening animation from?

  • @julio1116
    @julio1116 Рік тому

    YES YES

  • @nicorozner7417
    @nicorozner7417 Рік тому

    I swear I recognize that first few seconds of footage from some movie I saw a long time ago. Can anyone confirm? What was it called?

  • @ShepardCZ
    @ShepardCZ Рік тому

    And then they complete the first contact as your assault force is landing :D

  • @luigimrlgaming9484
    @luigimrlgaming9484 Рік тому

    So use all four

  • @roguegamer8605
    @roguegamer8605 Рік тому

    Tbh next dlc/update they should do next is completely integrate 'real space mods' into the game the mechanics and features that the mod has would greatly improve the game

  • @bravalloy
    @bravalloy Рік тому

    Dont people do 1/4 PD-Kinect-Laser + 3/4 Kinect-Laser-Laser vettes? Or similar?

  • @sethierot7067
    @sethierot7067 Рік тому

    Jeff wills it!

  • @1650th
    @1650th Рік тому +2

    The hive is early

  • @josebaturamos
    @josebaturamos Рік тому

    Why not use point defense, missile and laser?

  • @Tennouseijin
    @Tennouseijin Рік тому

    I suppose you can easily role-play an explanation - the corvettes that destroyed the fleet and starbases are clearly some 'pirates' or some 'evil empire' - it's not like the civilian pops on the planet ever saw them up close. The invading armies? Anyone who saw them is dead.
    But then comes the colony ship... and the colonists say they come from ANOTHER empire that saw what happened, dealt with the pirates, and now comes to help the local populace to rebuild after that terrifying war that just wiped out their previous government. They even offer humanitarian (xenoitarian?) help and all, doing their best to rebuild the broken civilization... (because it's profitable to do so, but who cares?)

  • @MaxHaydenChiz
    @MaxHaydenChiz Рік тому

    No shout out to Kizzy? She does this stuff in almost every pvp lobby I see her in.
    (Also, the is no end card for follow up video on my end)

  • @davidgunther8428
    @davidgunther8428 Рік тому +1

    It's tic-tac-toe with 4 pieces! 😆

  • @mrthompsonjt
    @mrthompsonjt Рік тому

    I can’t ever bombard planets it always says protected by start base even after I destroy it

  • @kokaomf
    @kokaomf Рік тому

    BRING ME MORE ART-DECO STYLE SHIPS PLEEAAAAAASSSEEEEEEEE!!!

  • @fin3662
    @fin3662 4 місяці тому +1

    I tried attacking a colonizing planet, the progress bar stopped but just stayed there, I couldnt get my fleet to bombard the planet anymore and it said the planet was under my control but still owned by the other empire, something about them surrendering? whats going on?

  • @klaxxon__
    @klaxxon__ Рік тому +4

    Does this work vs. very high difficulty AIs? I am trained on civilization, where they get multiple settlers and military units to start with, so you need some very special sauce to tackle them early.

    • @MontuPlays
      @MontuPlays  Рік тому +1

      Advanced AI, not really as they have multiple worlds. You can only force one world with pops to be lost. In this case the capital!
      Difficulty won't have much of an effect though! Unless you can't beat Thier navy ofc

    • @RobBCactive
      @RobBCactive Рік тому +2

      The combat mechanics mean a weaker fleet set up right can beat a stronger one.
      There are "Advanced AI starts", if Montu tries it on one, he probably will have to do that diplomatic plan B.
      In general with that Galaxy option on, you disable Advanced Neighbours, as otherwise you'll probably be road kill.
      In Stellaris even pacifist empires start proposing vassalisation if they catch you with irresponsibly low fleet power. So you build alloy pile and build fleet during the contact phase to avoid misunderstandings 😁😁

    • @jasperwildlifeassociation5828
      @jasperwildlifeassociation5828 Рік тому

      I would say turn off advanced start, it makes the game much better (I also put random placement instead of next to you to make it interesting but that’s just me)

  • @AngryDuck79
    @AngryDuck79 Рік тому

    10:51 It's they're own fault too, for being on our planet before we got there.

  • @ultimate9056
    @ultimate9056 Рік тому +1

    I can say from recent experince that this strategy doesn't easily work. The problem is stopping a planet from colonising, when I tried to stop a planet with 8 missile corvettes all it did was slightly slow down the inevitable and if you take their capital while colonising they don't get killed off and it appears their planet automatically finishes colonising

  • @Skimmerlit
    @Skimmerlit Рік тому

    I’m excited about your Clash sponsorship. Getting paid to promote something that isn’t garbage is rare.

  • @dach829
    @dach829 Рік тому

    I'm pretty clueless with the diplomatic side of things as well as wars

  • @evilpat9849
    @evilpat9849 Рік тому

    Congrats on the clash of clans sponsorship!

  • @Sengyizhe
    @Sengyizhe Рік тому

    I play way too peacefully in the game now ever since the update that brought envoys, I would have never used this

  • @Maggieismydog
    @Maggieismydog Місяць тому

    I think you mean “Rock, Paper, Scissors” 😊

  • @thegamingallosaurus7281
    @thegamingallosaurus7281 Рік тому

    Wish they would allow for first contact wars to continue, although i suppose it's a question of which casus belli it would be, as you have no claims on the alien race, but its still annoying. Although i love the ad style montu, getting into the big leagues!

  • @Adlerson-
    @Adlerson- Рік тому

    i like to pre contact war with post apocalyptic origin and bombard them to a tomb world. very funny.

  • @A000803323
    @A000803323 Рік тому

    lol and I wondered why multiplayer servers so often ban precontact invasion

  • @joe56188
    @joe56188 Рік тому

    ep3o was also sponsored by CoC right?

  • @Tick421
    @Tick421 Рік тому

    The secret message around 5 min 30 sec is glorious. 😂❤

  • @jagotiberan2181
    @jagotiberan2181 9 місяців тому

    “Oh my goodness me that’s sexy” to having 69 pop is just perfect

  • @martinromerostrack9138
    @martinromerostrack9138 Рік тому

    What's the film at the beginning? I remember seeing it as a kid

    • @cp1cupcake
      @cp1cupcake Рік тому +2

      I think its called Battle for Terra.

    • @OceanSpirit881
      @OceanSpirit881 Рік тому +2

      If memory serves me right, that's "Battle for Terra" quite an old one but a good one

    • @martinromerostrack9138
      @martinromerostrack9138 Рік тому

      @@OceanSpirit881i remember now! The one were the humans are the bad guys, Truth?

    • @OceanSpirit881
      @OceanSpirit881 Рік тому

      @@martinromerostrack9138 yes, but they are in a pretty dire situation. Compared to the humans in avatar, they are not so petty evil

  • @g4merguy27
    @g4merguy27 Рік тому

    For the bloody algorithm

  • @ryorai5804
    @ryorai5804 Рік тому

    this seems like a pipe dream against grand admiral ai lol

  • @DeltaPi314
    @DeltaPi314 Рік тому

    Just bring in a mix of ships 3 of each so multiples of 3.

  • @sickbozo8152
    @sickbozo8152 Рік тому +1

    jeff!!!

  • @Majere613
    @Majere613 Рік тому

    I think somebody might have been playing Star Control Origins at some point in the past..

  • @justinsinke2088
    @justinsinke2088 Рік тому

    I can certainly appreciate a content creator who can laugh at themselves, leaning into an "oops" because it was funny rather than doing it again to make the video "perfect".

  • @ManiacTehGreat
    @ManiacTehGreat Рік тому +1

    I do Flak + 2 Lasers for my early corvette.
    The Flak is still decent against missiles, however unlike Point Defense it has 50% Tracking, so it also does decent damage against the corvettes themselves.
    Lasers are better than Kinetic, as Montu pointed out. Anti-shield is already covered by the Flak, so you can safely opt to use the other two slots for anti-armor & hull Lasers.

  • @srdjan455
    @srdjan455 Рік тому

    Bold of you to assume that it takes shorter than 30 days for your ships to show up after an retreat.