It has too high polygons on going with particles and volumetric stuffs. And other demanding stuffs come from environment and gameplay elements, not just by how the game look.
@@anggasramdan8782 it looks "good" that's no doubt. But there is a bunch of games that look even better and don't demand that much, that is the point of the criticism.
Thank you for the benchmark, I wanted to ask does hyperthreading disabled for the cpu worked flawlessly or sometimes you had problems with it disabled?
In some games it can give you higher FPS, in others lower FPS. Most games have the same FPS with it turned on, so I just keep it on. Space Marine 2 runs much worse when HT and E cores are on, for example.
People saying this looks like world really pay no attention to detail at all, this game graphically looks better in every way. Then again no matter the game people will always say this about a prior installment for some reason
Very over demanding spec compare to graphic we got. MH world look nearly like this and demand 3x less Pc spec. They should optimize this game hardly in this 4 months left.
It's heavy because of many gameplay elements and high-poly models - iirc someone said the polygon on the frog here is like 3 times the amount on Fatalis MHW. They do make every monster movement so super smooth tho
@@BadEnd98 it's not the poly counts. the game eats up CPU power. the 4090 on 4k can't maintain 60 fps without DLSS in part because, even on the best CPU for gaming you can get, it gets CPU bottlenecked. besides, not even cyberpunk is as demanding on this game... if it is using more polys than cyberpunk for the visuals it has then that's just a waste of resources.
This doesnt look like a next gen game at all in shadows only in sunlights. And the performance demands are insane for such an “okay” looking game
ye so true i think even world have better grapfics
this game looks beautiful, wdym
@ i mean….does it tho? :/
It has too high polygons on going with particles and volumetric stuffs. And other demanding stuffs come from environment and gameplay elements, not just by how the game look.
@@anggasramdan8782 it looks "good" that's no doubt. But there is a bunch of games that look even better and don't demand that much, that is the point of the criticism.
this game is gonna look great when I buy an RTX6060 in 2032 😅
Thank you for the benchmark, I wanted to ask does hyperthreading disabled for the cpu worked flawlessly or sometimes you had problems with it disabled?
In some games it can give you higher FPS, in others lower FPS. Most games have the same FPS with it turned on, so I just keep it on. Space Marine 2 runs much worse when HT and E cores are on, for example.
People saying this looks like world really pay no attention to detail at all, this game graphically looks better in every way.
Then again no matter the game people will always say this about a prior installment for some reason
when you have to lower the graphics to get it to run playably, it starts looking more like world, or worse, while running a LOT worse
Settings at 3:25
4K Native here - ua-cam.com/video/kQtcf6-BMRc/v-deo.html
Very over demanding spec compare to graphic we got. MH world look nearly like this and demand 3x less Pc spec. They should optimize this game hardly in this 4 months left.
It's heavy because of many gameplay elements and high-poly models - iirc someone said the polygon on the frog here is like 3 times the amount on Fatalis MHW. They do make every monster movement so super smooth tho
@@BadEnd98 it's not the poly counts. the game eats up CPU power. the 4090 on 4k can't maintain 60 fps without DLSS in part because, even on the best CPU for gaming you can get, it gets CPU bottlenecked. besides, not even cyberpunk is as demanding on this game... if it is using more polys than cyberpunk for the visuals it has then that's just a waste of resources.