I hope you don't mind the Space Engine footage. I had to render this video 10 times and it still wouldn't work!! In the end I gave up and used some stock Space Engine footage. Anyway, what do you think about a blockchain EVE game?
Blockchain, NFT and similar stuff is the worst thing that is trying get into gaming industry. Pure fun od gaming, gaining new experiance, building or creating something is being pushed by greed od corporations. This should be entertainment, not another work
Gamers won't be playing it..they might get roped into it at first until they realize the other "players" are just ppl chasing money and trying to get rich at any cost with their infinite love for Ponzi schemes and you need *ahem* Marks in order to feed said scheme.
Blockchain is so 6 months ago! They should have announced a game based on a large language model AI, they would have got 400 million in VC funding instead of 40. I wonder if that 40 million was sitting in Silicon Valley Bank too.
What I would love when using any kind of footage is a small footnote at the bottom of the screen saying from what game / program / show / movie it is from. Sometimes there's really cool looking stuff that I would love to find out more about. Plus, it's always nice to credit sources accurately. I'm not necessarily talking about this video in particular but more as a general rule. But hey, I'd understand if that's too much to ask.
With blockchain, instead of telling people you owned things that are now useless in that game that shut down, you can prove to them you owned things that are now useless in that game that shut down. It’s the future.
blockchain games can be run independently from the core dev team tho, so once the operation is no longer profitable for the makers, players can choose to run it as a non profit.
Well, I've been playing Eve until about 8 years ago, and I've been considering multiple times whether I should pick it up again. This announcement made the decision way easier now. Thanks CCP, and godspeed.
I don't think it's Eve they're going to block-chain, but some shitty side-game in the Eve universe. It's a 14 or 40 million dollar experiment to get the money thrown away. lol.
@@shitmandood Oh yeah, I understand that it's a new game. But I don't care, if CCP is doing NFT/blockchain nonsense (and, mind you, on 2023!), I won't support them anymore. No matter the game.
@@scytube My point is that they probably realize the block-chain is going to go tits up and that's why it's not going to EVE. They're just taking somebody else's money for the revenue stream. Block-chain is nothing more than online "Vegas"....These "games" aren't really fun when people are using them to make a living or whatever it is ppl do with ridiculous blockchain "money."
It's like that scooby doo meme where Fred takes the mask off the "Monster", At first it says "Next-gen blockchain gaming" and when he takes the mask off it says "Money grab"
I can see studios trying to play the long game with blockchain/NFT. It worked with microtransactions, they slowly incorporated trivial little microtransactions into games, and then gradually ramped it up. By the time we got to games that are more DLC/MT than base content people were desensitised to it, with some going so far as to defend it. Hopefully it won't work this time.
Thing is, with microtransactions, there's theoretically a legit way to use it. Charity fundraiser content is a good example of this imo. There's no useful or legitimate way to use BC/NFTs though and I think almost everyone can see that
Except the blockchain doesn't really make any money outside of hype. It's a security feature that got ideas above its station. Standard item control works more then well enough for most games at a fraction of the energy cost.
We can all hope it doesn't work, but we all thought that about microtransactions and other stuff like DLC and lootboxes. And they always found a way to push the envelope and get it accepted. And for this one it is to note they mention blockchain technology and not NFTs directly. Though I still hope this one fails as at this point I still don't see any big possitive to use blockchain tech vs the current tech used to proof item ownership inside a game. And we already have enough of an energy crisis to tackle.
A lot of Eve Online players think it's not p2w, a game where you can buy a character that does more dps, tanks more etc.and a better ship with real money. They're already completely desensitised.
@@joruffin What dumb is that Web3 has all the same flaws has Web 3.0 and fixes absolutely none of them. It failure is predictable, people losing money on it predictable. I honesty wonder who advise these investment firms sometimes.
@@DavidKnowles0 "Buzzword, buzzword, buzzword. Buzzword. Everyone's into buzzword, don't you want to be into buzzword too? It's going to be the next big buzzword. Buzzword! Invest now!"
I played EVE for over a decade. I disabled my subscription a few years back after losing interest. Yet it still saddens me to see it has fallen this low.
I'm with you mate, been a long time since I played now. Recently been feeling the itch, but I look at the Eve Store and apparently you can just buy skill points and training for multiple characters now? Seems to defeat the point.
@@sundarworldTV Back in the days of true EVE online, you had respect to those players with high SP amount because you knew they were playing the game for a while.
@@sushiiiiiiiiiiiiiii Correct, also buying characters from people who spent a long time training them up. Now they buy those characters to drain them of their SP and transfer them to some new account. Cant even judge a characters skills by their age. Figure everyone can fly a titan now.
I would bet they are basically planning to do eve online's economy all over again but on an NFT basis, they will happily allow cash transactions because they'll be able to take a cut on each transaction.
yeah it sounds like they want to remake the game, mabye make it less complicated for a bigger appeal "walking in the stations" etc but it seems to be stuck in the NFT Meta blockchain has a much more specific application to EVE and one that is much more fun than just buying NFT stuff from the market
It's a common misconception that everything in the game is player made. NPC's produce a lot of stuff. They drop weapons, drones, and ammo as loot. You can buy faction weapons and ships from the NPC factions. MOST of the stuff in EVE is player made, but not all.
I'm not even sure you can say most. If you're going to claim the loot npcs drop isn't player created, then you could say the same for asteroid ore. The number of items I own that was either mined from a rock or mined from an npc in the form of loot, vastly outstrips the number of ships and t2 modules I own. And not even all the ships I own were player built, since I received them from the npe.
Eve appears to be entering its death throes. Sadly. Between raising the subscription to $20/mo, Goonswarm losing its CEO, and the thread about a year ago on Reddit someone wrote after their NDA ended, there are red flags everywhere. Eve's own staff don't even play the game. They just lounge around the office and play other games. Not to mention the Korean influence that completely broke balance, destroyed builds that had existed since 2003, the weird events nobody asked for (remember the Doctor Who event?), Eve isn't the game I played in high school back in 2003. I wish it was possible for us to have a Classic version of Eve like WoW Classic, but the way they built the engine so everything is running basically on one server and will never release the source code, probably will never happen. They've just been adding onto it for 20 years, you'd have to unravel almost two decades of spaghetti code.
Even back when I played it...EVE had a lot of potential, but the structure and the emergent gameplay were both riddled with problems. There were so many vestigal limbs from things and subsystems that had been overwritten and changed, and gameplay had fallen victim HARD to the saying that players will optimise fun out of the game if they get a chance, making the large-scale strategy that should have been the selling point into a joke.
To be fair, goonswarm's CEO was effectively forced out due to pedophilia allegations. I don't recall if there ever was any proof though... but that has very little to do with the state of the game.
As far as I can tell, the blockchain aspect means that CCP can sell you assets (Ships, land, IP) that is yours in perpetuity. However, and notwithstanding that 'owning' virtual property is an oxymoron, check the terms carefully. Eve is a game of conflict and conquest, so do those who conquer you get the rights to your property, which you've spent real money on? I know that to some extent Eve has already gone there, which is why I don't play it. I'm even less likely to play it now.
I already own the ships i bought in EVE in perpetuity, until the game gets the plug pulled anyway. Much like all this NFT/blockchain nonsense. The data has to be housed somewhere, and if people aren't paying for it, it's gonna go away.
A new game from a company that can't seem to make a successful game aside from their oldest one. And that new game is based on technology that basically every player dislikes. I wouldn't advise anyone to bet on that project. I can't see the blockchain doing anything places like Steam marketplace can't do right now. CCP marketplace could trade stuff between players and use them in different games. Blockchain likewise but in theory even after CCP marketplace dies but realistically which other company will dedicate time for creating assets for CCP's stuff? And will there be collector value left after CCP or the game eventually dies?
The only thing I can think of that would make blockchain an advantage, would be full traceability of all transactions in games. It would also mean that if things in the game had been found to be obtained in ways not intended, they would be able to trace and remove them a lot more easily. However, i doubt this is the reason for it. Usually blockchain in games these days is attached to Crypto currencies and play to earn.
They would be able to trace it, yes, but not remove it. If you own an NFT they can't take it away. They can disable it in game, but that would make the whole concept of using the blockchain silly and pointless, if what you are actually using is your own database, losely correlated to a blockchain unless you don't like what people do with the blockchain...
We just want games back the way they used to be... How is that so hard to understand for these companies!? This aggressive monetisation by big companies has crippled the industry. Dark and Darker was the first game to give me that old-school nostalgic vibe (but with modern technology being used) and that has turned out to be a legal disaster.. :'(
@@nonegone7170 Actually no, initial first year I played free. I made enough on game currency to sub eventually. Mainly for the adrenaline pumping solo pvp, it still holds a special place in my heart.
Block chain would potentially allow for a serverless mmo. The tech isn't there yet, but that's partly why there's investment money for it. Blockchain doesn't necessarily mean you legally own a digital asset, it's merely a way of digitally transferring data. That's it. All the data is stored on a ledger that everyone shares. As for what the game might be? At fanfest last year, CCP mentioned the shanghai office will be working an a 4x game set in the eve universe. I saw an article recently mentioning it will be built on the web3 architecture. So, to me it sounds like a browser / mobile game, likely targeting the Chinese market. Imo, that will be a prime candidate for a blockchain game.
As a former long-time Eve Online player (2005-2013), this is really sad. All I hear are nonsensical buzzwords which so far have only been used by unscrupulous developers and clout chasing influencers to part gamers and fans with their money. Is it so difficult to just build a product that people want to play? The formula isn't difficult. Grind for gear, equip gear to make the grind better. Eve Online was special in that it featured real risk of losing your in-game assets, sometimes frequently. And players loved it. Tying in-game assets to real world currency via NFTs or "blockchain technology" (insert technobabble here) removes a player's willingness to engage in that same risk/reward. RMT has never been good for gaming, and embracing it under the guise of blockchain bullshit is a guaranteed failure.
Interesting concept of a game! While such a game would certainly not attract me I can see how it would fit into the current world. A world in which it does not really matter what you own as long as your peer group envies you for it.
Blockchain and NFT gaming is just buzzwords from companies desperate to ride the edge. There's nothing Blockchain and NFTs can bring to games, and exhibit A is just how delusional crypto bros are when they talk about it and how great it's gonna be to transfer your items from one game to another and even sell them to better afford PC gaming... they may has well wait for Santa while they are at it.
Going for sale: 1x Fleet Carrier. Fully serviced just last month, new paint, comes with pink slip. $4.9 billion. At this price, it's a bargain. Ok fine, I'll throw in a genuine Hutton Orbital Mug... and free Conda.
Anything an NFT can do a physical server and database can do. I really don’t understand how they can tote it as a magical revolutionary technology for gaming. It’s just decentralized instead of centralized, that’s the only meaningful difference for gaming. Is it just a way to offset costs and not have to manage servers??? Maybe that’s their sole goal idunno
People are right to be skeptical yet I still think it’s an excellent experiment. Often times during the course of experimentation poor ideas are replaced with better ones. I would suggest stay reasonably skeptical but keep an open mind. CCP does tend towards player agency which can be a great (or sometimes terrible) thing. I just wish CCP have a better understanding and strategy for refining and updating their games on a regular schedule. Instead what tends to happen is they work very hard over a set period of time and then call it a day.
if done right, it can be really good. every asset in game can be a NFT, from ore, bullets, ships, and it can play with itself pretty well, those NFT´s dont even need to have a "value" if they are used only as assets. Blockchain technology is incredible, but it is scorched by get rich fast and scam who ever you can in the process. We shall see how it plays out.
I agree that it's a lot of marketing speak... Even 'Metaverse' is a ridiculously presented term. We gamers have been living in virtual worlds for decades! It's not a NEW concept.... As to what block-chain brings to a game... i'd say, 'not much'....
4:00 actually NFT's are not a bad thing, its simply a addition to a single node in the chain which allows features and data to be included, the most basic way of NFT's (selling links to images) is of course a bad thing, but that's not really what NFT's are made for .. a government as example could use NFT's in a safe, secure and fast way to manage licenses, deeds and many other things, over night eliminating corruption due to its transparency, a proper application in a game like Eve can actuually of a benefit, as example it would be possible to see the "life" of a element, where it's been used, destroyed, reused, refined, build manufactured and so on, one could follow the stream of items and how they progress in detail (if there are no shadow elements in it) but those elements are just as transparent as the rest of the chain. the ownership thing is however a bit pointless unless the firm will actually divert physical shares to the created chain to be represented by it, then that would have the effect that players have an actual word. but i have some boubts about this ;) i'm playing Eve since just recently .. i do miss the immersion provided by Elite dangerous, but economy, player activity less carebears and the feeling that ccp actually listens to players is such a refreshing thing to experience. like i reported a bug in a wormhole interaction 9 days ago (just a small graphical glitch in the OSX client), and todays patch fixed it. while Frontier drags most anoying bugs that would take an afternoon to fix for years (probably because fixing them doesnt directly result in sales (i'm speculating here))
That they're still open to using blockchain tech this late tells me CCP has plunged down a hole they're not likely to be able to get out of. It takes a particularly out of touch leadership to do that, and that particular kind of people are known for riding their ventures all the way into the ground rather than to admit defeat.
I don't play Eve anymore, but when I did, the entire community is always p---ed off by these boondoggles that CCP embarks on using our money. Money that could be better spent making Eve Online better.
It means you will held legally liable if your ship (which you own) damages some one else's ship!! You will be legally obligated to learn and hold a licence to fly, operate and maintain your ship in a space worthy fashion. It also means you will be able to borrow against the value of your ship, mortgage your ship, fall into debt and have your ship repossessed for non payment of debt. Play to earn (because THAT is essentially what a blockchain game will be about) will have real meaning and real impacts.
I don't really understand it well to have an opinion on this. So does this mean that a blockchain is a proof of ownership you bought something, so what happens if that item is a spaceship for example, can you lose it when it blows up? Where does it go?
Unless they intend to enable real money trading directly between players i don't see any reason to use blockchain. But for example instead of in Warframe you having the plat currency you had real money and could pull it out, then sure, in that case you could maybe use blockchain. However even in that scenario that i described it seems unecessary. Simply because no game manages enough money to justify the need of a blockchain.
I sent them a blockchain system style. not, what you all think. It will be able to add RNG to the blueprint system that allows you to sell them using the CCP in house system and get your money IRL from the player buying and the house keeps a tax fee. basically, this is the same planned game I sent to companies over the last 10 years. whoever does it right will win and set the road for the future.
I want companies to just stop. If there's no other game, by a _different_ studio, that you can use your items in then there's no reason for anything other than in game transactions. You could even have other games from other studios use your things without the blockchain. There are these things called APIs, and these other things things called Standards, that have been used for developing federation between systems and networks since the 70s. Blockchain isn't necessary at all and only introduces some sort of external ownership of something and all the dubious legalities involved in that.
I know everyone loves to rift on this technology right now, it's completely "in-vogue", but an NFT based version of Eve could be interesting. Obviously, we shouldn't end the current version, but I welcome seeing if this can take off. If people want to actually own their ships and sell them for what could be converted into real cash, let them. I know everyone will crap on this, but this is my opinion and I'm going to stick by it.
This isn't a bad thing, blockchain gaming enables play to earn models and is a natural evolution of current web2 gaming. With other benefits such as data always being on the blockchain enabling history of events to be permanent and facilitation of community tools like pyfa to be easier to implement
Honestly of all the game companies out there CCP is probably one of the few I think could incorporate blockchains into a game. While it is possible that this is just a marketing gimmick that was too far along to cancel when this round of the backlash against blockchains started. The technology itself is not actually inherently bad just 99% of the ways it has been implemented, and given the economy in Eve and some of their past practices it could be interesting. Again assuming that it is not just a money grab marketing stunt.
As long as they don't sell nft themselves and let players make them from an eve economy style game it will be ok but I don't see why they need to use blockchain for this as they can use a standard database for that same way stream marketplace is or Entropia
Blockchain is a transaction technology not limited to monetary systems but also the way information is networked. Inside MMOS lots of transactions/networking occur between players and the game. These transactions will be securely handled by the blockchain technology. This is the way...I see it.
What come to mind is scarcity. Plain and simple. Scarcity influences prices and drives speculation, CCP as the owner of the platform can only win as they probably collect fees. No matter what the level of prices as long as there are transactions they are bound to make a profit. All they have to do is control the scarcity of assets to make them desirable enough but not so desirable to hold on to them to hard. There were ships in the past were only two or three existed. There was no price on them, the owners would probably never sell them or even use them. Of all companies CCP is probably the only one with a player base dumb enough to pull this off.
In EVE online, you do not own any of the characters, ships or other items you may have created in the game. You may think you do, but CCP can take away your character at any time, print new copies of previously rare and exclusive ships (as has occured in recent history), and inflate away your ISK by manipulating the price of PLEX in the store. Blockchain tech and NFTs solve for these issues by allowing for real player governance via token voting, and creating verifiable ownership, digital provenance and scarcity. I understand the distrust and negative reaction toward what might be seen as a cash grab, but these technologies have real benefits that are being overlooked. Blockchain and NFTs will undoubtably be used as cashgrabs and gimmicks by various companies, just like any new technology. These projects should be rightfully scorned and driven out of the space. It would however be short sighted to consider anything blockchain and NFT related to be a scam. There is hugely exciting potential for this tech when used appropriately, and I think it makes sense for a company famous for its digital economy to be one of the first to explore the space.
There is one possibility. They may be trying to created a distributed ownership tracking structure. Right now everything is tracked via the central servers, but, if applied that way, blockchain effectively allows tracking and logging in a zero trust environment. In theory, by converting the asset tracking entirely to a blockchain method could allow all of that to be offloaded to the client side, without allowing it to be arbitrarily adjusted. And if they can make this into a nearly fully client side MMO, that could let them scale back their server operations to merely defining and arbitrating the rule set, rather than processing it and serving the results. It makes my head hurt, but if they really are running out of creative juice, this could be a sort of last ditch effort to almost open source the product, and allow player driven groups to take over the management of the large scale governance that CCP is currently stuck with, and apparently, slowly sinking from.
These games aren't aimed at people who wouldn't pay for that stuff, they're aimed at people who would. Even if they're a tiny minority, it doesn't matter if they have enough expendable cash.
Been playing Eve since 2009, though atm I'm inactive and only playing in event server tournaments. Hilmar, the CEO, has a history of chasing everything shiny and blowing tens of millions of external investor dollars on pie-in-the-sky ideas with nothing to show for it. I can't see how this will be any different. They even announced NFT killmails last year, which failed miserably. No one wants that crap, especially when the Eve TOS explicitly states that CCP owns everything and we are just paying to use it, which is why you can lie, cheat and steal in-game, and not get sued by other players. If someone offers to move all your stuff to nulsec for 5B isk, don't do it. Its a scam. Same for Jita local. Believe nothing. The footage we're seeing at the beginning before Space Engine is from the new player introduction sequence of the game. the internal station environments do in fact look something like that.
Exactly. CCP/Hilmar are totally corrupt in pretty much everything they do. It's almost like their personal ethics are playing out in-game and IRL:. 100% PvP world, for them to abuse, cheat, lie, harvest everyone around them.
Struggling dev studio hops on Blockchain bandwagon to keep the lights on and get investment from out of touch firms for a game that will likely never come to market and that if it does will be flamed harder than the launch pad at Cape Canaveral
I have yet to see a blockchain based game actually do anything interesting. However, there is potential. For MMO's, economy and gear make up a huge portion of the games. As you mentioned you get actual ownership as opposed to virtual ownership. This ability to sell on all items and indeed characters would allow you to retain some value for your time/money investment in the game. I have many many MMO's that I have played. Put in 100's of hours, then fell out of love of the game or didn't like changes being made by team etc... By having your character as an NFT you can sell the character progress to someone else and so have some reward for the time and effort put in, but also ensure that the character isn't lost and someone else can get use/enjoyment from what you created.
Believe it or not, I wrote them a lengthy letter back when they announced the plans for Dust. I warned them about everything that actually happened later... I don´t care enough about CCP anymore, so yeah. I´ll save my energy, they´re too smart appearently.
Blockchain is just a method of tracking. We can make games that use blockchain to track peoples property in a game, and players would never know. The technology is sound. How people use it is not. Just like everything else.
I also think it will be NFTs. And maybe CCP sees this as an experiment where they have nothing to loose. Create jobs for your developers while you burn through the venture capital and maybe it will work out in the end. And if not you just fall back on the existing business.
You can make a living by playing something you like because this virtual economy can be turn in cash legally...the first good and successful game in Blockchain will change the world's workforce statistics for ever ...
This is what I always wanted, a way to leverage my past gains as a private military contractor acquiring in game power via blockchain that i can then use over random internet people, some that cannot even afford their rent or power bill. Already start to reminisce about my good times in Iraq and Afghanistan, shooting everything that moved and used a turbant independently being or not armed.
Blockchain/NFTs *could* work in a game. You grind or craft your gear and you can use blockchain to trade them for real or in-game currency. It *could* work.. if the whole blockchain element was masked and hidden or easy to use. But... and this is a huge but... even if they could do this well and transparently, the game itself has to be worth playing and investing your time in. Eve Online was once a great game, but I'm not sure it is still is and I doubt that CCP can build a compelling enough game with enough of an audience for any new title, let alone one that might have NFTs in it. Good luck to them, let's see what happens and where this goes (likely nowhere, but you never know)
the only thing that turning a game like, lets say Warframe, into a game where your items are all NFTs would change is that now everything in your inventory can be more easily stolen. The blockchain is bogus, paracstical tech that adds nothing of value to any project because games have been doing the same things without the blockchain for decades.
It's too much to explain properly in a comment, but here's the TL;DR... A Blockchain is basically a database kept by shared computing, think of is as a string of positions. An NFT is a representation of a position on a blockchain, it's "non fungible" meaning it can't be copied, in theory, in practice and with enough processing power you can bring that whole blockchain down. When they sell you an NFT, they are selling you a position on a database, that is it, nothing else. You don't even legally own what ever media is being used to represent that position, be it a picture, video or even music, in this case, an asset in a video game. There's nothing you can do with it that you already couldn't in a traditional game, and you sure as well cannot move it to a different video game. Just think about an MMO like Guild Wars, you get items, you have those items in your inventory, and you can sell those items to other players that are willing to pay. The allure of NFTs in games would be the ability to sell them for real money but A) who would pay for them and B) people already do that as is, so once again, nothing new besides buzz word advertisement.
As a former EVE player, I do like CCP and want to see them do well. But, any hint at Block Chain or EFT's immediately remove any motivation to try their title. EFT and Block Chain are investment strategies for investors and board members, nothing more. Worse, their presence in games most often results in pervasive or predatory reward structure for players. No thank you CCP. This thing is dead on arrival for a huge swath of gamers, for good reason.
Honestly I find block chain games ridiculous but with one exception. Imagine how savage things get in a general PvP encounter when people lose items that have no value outside of the game. Now imagine a PvP game where the resources you collect are actually tradable outside of it for real money. I know we've had variations on this for years but not like a fully on Pay to Earn game. I don't personally give a shit about ever playing that game but my god would it make the most brutal, savage PvP game ever made and I'd LOVE to watch how that unfolds. Imagine how fast your heart gets racing doing a normal run in Tarkov when you have some good loot. I'd be having a literal heart attack if that loot was worth actual money. General advice in space games is always "hire escorts" which nobody ever does. You'd DEFINITELY be hiring escorts if your massive mining haul was worth IRL money. It could be the most competitive and intense PvP game ever made. I feel like if anyone has the capacity to pull that off it's CCP. I have zero interest in my ships being NFTs or any of that crap though. I just want to see the absolute carnage that a PvP P2E game would generate 😂
That's very disappointing. Historically, all the projects that CCP have tried that weren't EVE failed. The only somewhat good game they made was their shooter spin-off, Dust 514, which didn't fail because it was a bad game, but because it launched as a F2P title on one platform (PS3) that was about to become obsolete in a few months time. Coupling this inability to branch off from your main project with a general lack of market awareness and a widely disliked FOTM buzzword technology (one that hasn't been FOTM in a long time, if we're honest) this project is doomed to fail.
It means that in-game assets can be sold for cryptocurrency on a marketplace - in other words, all the ing-ame assets will have a real world value and you can cash out if you so choose. The more successful players could even earn a living playing the game - that's what I assume Eve's dev team is aiming for.
this statement almost means that, even if the company shutdown, you still own the ship, although you cannot play again. thank you block chain, i don't really need to take a screenshot, instead
the big point I think this breakdown misses in regards to ownership is when the game/items are on blockchain, theyre not going to be able to get clawed back by the company and the environment will be permissionless... you don't truly own your ships currently in eve online, the company can at any time close your account and take all your gear... you won't be able to do that in an open sourced system they're describing, the aim for the developer is to get a cut of all the transactions which is brilliant as it's limitelss printing based on things people passionate about the environment create
Maybe CCP intends to mimic the BitCoin Blockchain in Eve Online to verify each and every transaction ... ? Would not make much of a difference at all to the game - but that would be funky. I have no idea what kind of game CCP is cooking there.
Was an Eve player from its beta up until about 2015 (until it started going downhill), but even as an experienced space mmo player, I still struggle to understand what blockchains or NFTs can bring to a game. So you actually own your ingame items rather than virtually own them... so what happens when the game shuts down because its not been popular enough? You own assets in a dead game making them essentially worthless? Doesn't sound like a good investment to me tbh. I'm guessing it's on the basis that it's going to be the next best thing, so your starter ship that you bought for £5 is now worth £25... So effectively, gambling... As for CCP, I suspect its a marketing ploy. Someone offered to help them out to the tune of 40M, it gets them press coverage, which may help out Eve Online, which is dwindling, and they get a significant chunk of funding towards their next flop.
It will appeal to some of a games company gets the game part right. Imagine buying a unique starter ship in a game like elite, putting in the hours to upgrade your account (in this new gaming world this would be a "company") and then as and when your unique NFT show get maxed out you can sell on for real money either your ships or your account "company" as a whole for a profit. You then start again at the bottom with another NFT ship and repeat... Not for me but these games companies are getting on getting their game right so that enough hardcore gamers are willing to give it a go. The difference between a so in elite and a ship in this new eve game is that you will legally own this ship and account and so can legally sell them.. no grey market, no breaking the rules and riding a perma ban.. BUT it will only work if the customer has confidence.. no bots no cheats no glitches etc i.e. the perfect game, which was we know doesn't exist. Therefore no confidence will equal no investment by players.. sadly though I do see this happening there are enough greed driven players who will want to combine their fun with making real and not just space "cheddar". Imagine all of those UA-cam videos "fastest way to a million bucks".. urgh.
I played eve online for over 15 years, it took me years to own everything I have in the game but then they integrated skill purchases, which a newbie can just buy skills with real money and have what took me years to own, that’s why I left.
Imagine NFTs in MSFS. Now there isn't an Antonov 225 addon anymore but only THE Antonov which would be owned by an individual or a syndicate. To me computer games are a means of escapism and next to escaping from normal work life stress this also includes escaping from everyday real-life capitalism (I can deal with the virtual economies that most games have) ... and to me that's what NFTs effectively are: bringing real life capitalism into games.
I enjoyed EvE when i played it, i lasted a good year, but its style of play is quite stressful, and the thought of returning to that cold, dark world (lore-wise) leaves me eh...cold. I find the thought of an NFT-related game, based on that universe, to be even less appealing.
lot of game companies want to make a game where you can earn real money playing. and it makes no sense. they keep pushing for this ready player one mentality where the game holds real value. but you can't make a game hold value. ready player one is technically a dystopia type story. the world is shit and video games became currency so everything was done in vr, including schools and such. that doesn't work in reality, in our reality.
I hope you don't mind the Space Engine footage. I had to render this video 10 times and it still wouldn't work!! In the end I gave up and used some stock Space Engine footage.
Anyway, what do you think about a blockchain EVE game?
Stuff happens brother, appreciate the coverage!!
Blockchain, NFT and similar stuff is the worst thing that is trying get into gaming industry. Pure fun od gaming, gaining new experiance, building or creating something is being pushed by greed od corporations.
This should be entertainment, not another work
Gamers won't be playing it..they might get roped into it at first until they realize the other "players" are just ppl chasing money and trying to get rich at any cost with their infinite love for Ponzi schemes and you need *ahem* Marks in order to feed said scheme.
Blockchain is so 6 months ago! They should have announced a game based on a large language model AI, they would have got 400 million in VC funding instead of 40. I wonder if that 40 million was sitting in Silicon Valley Bank too.
What I would love when using any kind of footage is a small footnote at the bottom of the screen saying from what game / program / show / movie it is from. Sometimes there's really cool looking stuff that I would love to find out more about. Plus, it's always nice to credit sources accurately. I'm not necessarily talking about this video in particular but more as a general rule. But hey, I'd understand if that's too much to ask.
With blockchain, instead of telling people you owned things that are now useless in that game that shut down, you can prove to them you owned things that are now useless in that game that shut down. It’s the future.
This man knows ^^ I cannot wait for the future of blockchain gaming. Early birds get the worm ;)
@@kickinon Thank god for the wink at the end, I thought you were serious 😂
@@kickinon....and the second mouse gets the cheese. I think we'll be the later mice.
What happened last time? LoL
blockchain games can be run independently from the core dev team tho, so once the operation is no longer profitable for the makers, players can choose to run it as a non profit.
When game studios say, block chain, NFT, or Token, run far away.
Unless the only token they are talking about is "API access token" in which case approach carefully.
When anyone says blockchain, NFT or token, run far away.
You fucking Luddite.
But, like bro! You don’t like get it bro! Invest now bro! /s
@@roflcopterpilot where do I send my money! I want in! To the moon! Hodl!
Well, I've been playing Eve until about 8 years ago, and I've been considering multiple times whether I should pick it up again. This announcement made the decision way easier now. Thanks CCP, and godspeed.
I don't think it's Eve they're going to block-chain, but some shitty side-game in the Eve universe. It's a 14 or 40 million dollar experiment to get the money thrown away. lol.
@@shitmandood Oh yeah, I understand that it's a new game. But I don't care, if CCP is doing NFT/blockchain nonsense (and, mind you, on 2023!), I won't support them anymore. No matter the game.
I like how you mention 8 years ago as if you recently quit
@@scytube My point is that they probably realize the block-chain is going to go tits up and that's why it's not going to EVE. They're just taking somebody else's money for the revenue stream. Block-chain is nothing more than online "Vegas"....These "games" aren't really fun when people are using them to make a living or whatever it is ppl do with ridiculous blockchain "money."
I was gonna say, yeah, CCP has had their head in the sand and EVE has been running on autopilot for about 8 years already.
It's like that scooby doo meme where Fred takes the mask off the "Monster", At first it says "Next-gen blockchain gaming" and when he takes the mask off it says "Money grab"
I can see studios trying to play the long game with blockchain/NFT. It worked with microtransactions, they slowly incorporated trivial little microtransactions into games, and then gradually ramped it up. By the time we got to games that are more DLC/MT than base content people were desensitised to it, with some going so far as to defend it.
Hopefully it won't work this time.
Thing is, with microtransactions, there's theoretically a legit way to use it. Charity fundraiser content is a good example of this imo. There's no useful or legitimate way to use BC/NFTs though and I think almost everyone can see that
@@AdaFrame everything has edge cases that can be used to attempt to justify existence. People have already done charity NFTs to attempt that angle.
Except the blockchain doesn't really make any money outside of hype. It's a security feature that got ideas above its station. Standard item control works more then well enough for most games at a fraction of the energy cost.
We can all hope it doesn't work, but we all thought that about microtransactions and other stuff like DLC and lootboxes. And they always found a way to push the envelope and get it accepted.
And for this one it is to note they mention blockchain technology and not NFTs directly. Though I still hope this one fails as at this point I still don't see any big possitive to use blockchain tech vs the current tech used to proof item ownership inside a game. And we already have enough of an energy crisis to tackle.
A lot of Eve Online players think it's not p2w, a game where you can buy a character that does more dps, tanks more etc.and a better ship with real money. They're already completely desensitised.
Blockchain is a marvelous innovation in video games. Its primary benefit is how it attracts investor dollars to failing properties.
I unironically appreciate how Web3 has been destroying wealth.
@@joruffin What dumb is that Web3 has all the same flaws has Web 3.0 and fixes absolutely none of them. It failure is predictable, people losing money on it predictable. I honesty wonder who advise these investment firms sometimes.
Emphasis on "failing properties"
@@DavidKnowles0 "Buzzword, buzzword, buzzword. Buzzword. Everyone's into buzzword, don't you want to be into buzzword too? It's going to be the next big buzzword. Buzzword! Invest now!"
@@joruffin transferring* wealth
ANYTHING BASED ON BLOCKCHAIN THAT ISNT A TOOL IS A GRIFT
I played EVE for over a decade. I disabled my subscription a few years back after losing interest. Yet it still saddens me to see it has fallen this low.
I'm with you mate, been a long time since I played now. Recently been feeling the itch, but I look at the Eve Store and apparently you can just buy skill points and training for multiple characters now? Seems to defeat the point.
@@sundarworldTV Back in the days of true EVE online, you had respect to those players with high SP amount because you knew they were playing the game for a while.
@@sushiiiiiiiiiiiiiii Correct, also buying characters from people who spent a long time training them up. Now they buy those characters to drain them of their SP and transfer them to some new account. Cant even judge a characters skills by their age. Figure everyone can fly a titan now.
I would bet they are basically planning to do eve online's economy all over again but on an NFT basis, they will happily allow cash transactions because they'll be able to take a cut on each transaction.
yeah it sounds like they want to remake the game, mabye make it less complicated for a bigger appeal "walking in the stations" etc
but it seems to be stuck in the NFT Meta
blockchain has a much more specific application to EVE and one that is much more fun than just buying NFT stuff from the market
After 19 years of playing EVE… “…the sun don’t shine…” is accurate.
It's a common misconception that everything in the game is player made. NPC's produce a lot of stuff. They drop weapons, drones, and ammo as loot. You can buy faction weapons and ships from the NPC factions.
MOST of the stuff in EVE is player made, but not all.
I'm not even sure you can say most. If you're going to claim the loot npcs drop isn't player created, then you could say the same for asteroid ore. The number of items I own that was either mined from a rock or mined from an npc in the form of loot, vastly outstrips the number of ships and t2 modules I own. And not even all the ships I own were player built, since I received them from the npe.
Eve appears to be entering its death throes. Sadly. Between raising the subscription to $20/mo, Goonswarm losing its CEO, and the thread about a year ago on Reddit someone wrote after their NDA ended, there are red flags everywhere. Eve's own staff don't even play the game. They just lounge around the office and play other games. Not to mention the Korean influence that completely broke balance, destroyed builds that had existed since 2003, the weird events nobody asked for (remember the Doctor Who event?), Eve isn't the game I played in high school back in 2003.
I wish it was possible for us to have a Classic version of Eve like WoW Classic, but the way they built the engine so everything is running basically on one server and will never release the source code, probably will never happen. They've just been adding onto it for 20 years, you'd have to unravel almost two decades of spaghetti code.
Even back when I played it...EVE had a lot of potential, but the structure and the emergent gameplay were both riddled with problems. There were so many vestigal limbs from things and subsystems that had been overwritten and changed, and gameplay had fallen victim HARD to the saying that players will optimise fun out of the game if they get a chance, making the large-scale strategy that should have been the selling point into a joke.
To be fair, goonswarm's CEO was effectively forced out due to pedophilia allegations. I don't recall if there ever was any proof though... but that has very little to do with the state of the game.
Dying since 2003 :)
As far as I can tell, the blockchain aspect means that CCP can sell you assets (Ships, land, IP) that is yours in perpetuity. However, and notwithstanding that 'owning' virtual property is an oxymoron, check the terms carefully. Eve is a game of conflict and conquest, so do those who conquer you get the rights to your property, which you've spent real money on? I know that to some extent Eve has already gone there, which is why I don't play it. I'm even less likely to play it now.
I already own the ships i bought in EVE in perpetuity, until the game gets the plug pulled anyway. Much like all this NFT/blockchain nonsense. The data has to be housed somewhere, and if people aren't paying for it, it's gonna go away.
A new game from a company that can't seem to make a successful game aside from their oldest one. And that new game is based on technology that basically every player dislikes. I wouldn't advise anyone to bet on that project.
I can't see the blockchain doing anything places like Steam marketplace can't do right now.
CCP marketplace could trade stuff between players and use them in different games.
Blockchain likewise but in theory even after CCP marketplace dies but realistically which other company will dedicate time for creating assets for CCP's stuff? And will there be collector value left after CCP or the game eventually dies?
The only thing I can think of that would make blockchain an advantage, would be full traceability of all transactions in games. It would also mean that if things in the game had been found to be obtained in ways not intended, they would be able to trace and remove them a lot more easily. However, i doubt this is the reason for it. Usually blockchain in games these days is attached to Crypto currencies and play to earn.
They would be able to trace it, yes, but not remove it. If you own an NFT they can't take it away. They can disable it in game, but that would make the whole concept of using the blockchain silly and pointless, if what you are actually using is your own database, losely correlated to a blockchain unless you don't like what people do with the blockchain...
Yeah, to "roll back" a transaction on the block chain, you fork the block chain so there are now two versions.
Stupid idea.
We just want games back the way they used to be... How is that so hard to understand for these companies!? This aggressive monetisation by big companies has crippled the industry. Dark and Darker was the first game to give me that old-school nostalgic vibe (but with modern technology being used) and that has turned out to be a legal disaster.. :'(
This is Pearl Abyss and their greed to monetize the game... 💥💯
Rip Eve online. It was great while it lasted.
Spending idiotic amounts of money on a game sounds like something that's exactly up the EVE playerbase's alley
@@nonegone7170 Actually no, initial first year I played free. I made enough on game currency to sub eventually. Mainly for the adrenaline pumping solo pvp, it still holds a special place in my heart.
It lasted for less than 2 years, wdym?
@@infinitespace2520 More like 20 years.
@@chucknorrisffs No, 2 years, then it all went to shit.
I'd rather smear acid and shit in my eyes than get into an NFT game
NFT = I am now trying to sell you literally nothing. Double it and pass it on to the next person.
Yong Yea is going to tear this apart, trying to put lipstick on an NFT.
Block chain would potentially allow for a serverless mmo. The tech isn't there yet, but that's partly why there's investment money for it.
Blockchain doesn't necessarily mean you legally own a digital asset, it's merely a way of digitally transferring data. That's it. All the data is stored on a ledger that everyone shares.
As for what the game might be? At fanfest last year, CCP mentioned the shanghai office will be working an a 4x game set in the eve universe. I saw an article recently mentioning it will be built on the web3 architecture. So, to me it sounds like a browser / mobile game, likely targeting the Chinese market. Imo, that will be a prime candidate for a blockchain game.
As a former long-time Eve Online player (2005-2013), this is really sad. All I hear are nonsensical buzzwords which so far have only been used by unscrupulous developers and clout chasing influencers to part gamers and fans with their money. Is it so difficult to just build a product that people want to play? The formula isn't difficult. Grind for gear, equip gear to make the grind better. Eve Online was special in that it featured real risk of losing your in-game assets, sometimes frequently. And players loved it. Tying in-game assets to real world currency via NFTs or "blockchain technology" (insert technobabble here) removes a player's willingness to engage in that same risk/reward. RMT has never been good for gaming, and embracing it under the guise of blockchain bullshit is a guaranteed failure.
EVE online is like living in Somalia, except everyone is on meth and no one fears death.
Interesting concept of a game! While such a game would certainly not attract me I can see how it would fit into the current world.
A world in which it does not really matter what you own as long as your peer group envies you for it.
There's at least one thing good that might come out of this. It might make item movement easier to track, making cheaters wayyy easier to catch.
Blockchain and NFT gaming is just buzzwords from companies desperate to ride the edge.
There's nothing Blockchain and NFTs can bring to games, and exhibit A is just how delusional crypto bros are when they talk about it and how great it's gonna be to transfer your items from one game to another and even sell them to better afford PC gaming... they may has well wait for Santa while they are at it.
Going for sale: 1x Fleet Carrier. Fully serviced just last month, new paint, comes with pink slip. $4.9 billion. At this price, it's a bargain. Ok fine, I'll throw in a genuine Hutton Orbital Mug... and free Conda.
Anything an NFT can do a physical server and database can do. I really don’t understand how they can tote it as a magical revolutionary technology for gaming. It’s just decentralized instead of centralized, that’s the only meaningful difference for gaming. Is it just a way to offset costs and not have to manage servers??? Maybe that’s their sole goal idunno
People are right to be skeptical yet I still think it’s an excellent experiment. Often times during the course of experimentation poor ideas are replaced with better ones.
I would suggest stay reasonably skeptical but keep an open mind.
CCP does tend towards player agency which can be a great (or sometimes terrible) thing.
I just wish CCP have a better understanding and strategy for refining and updating their games on a regular schedule.
Instead what tends to happen is they work very hard over a set period of time and then call it a day.
Hasnt EVERY attempt into this blockchain and NFT sphere turned into a scam?
I think its cause the end is coming for the company so they're doing a pump and dump.
if done right, it can be really good. every asset in game can be a NFT, from ore, bullets, ships, and it can play with itself pretty well, those NFT´s dont even need to have a "value" if they are used only as assets. Blockchain technology is incredible, but it is scorched by get rich fast and scam who ever you can in the process. We shall see how it plays out.
but what's the point of having every asset be a nft?
For $39.95 per month you to can lease your own ship in a dying franchise.
I agree that it's a lot of marketing speak... Even 'Metaverse' is a ridiculously presented term. We gamers have been living in virtual worlds for decades! It's not a NEW concept....
As to what block-chain brings to a game... i'd say, 'not much'....
4:00 actually NFT's are not a bad thing, its simply a addition to a single node in the chain which allows features and data to be included,
the most basic way of NFT's (selling links to images) is of course a bad thing, but that's not really what NFT's are made for .. a government as example could use NFT's in a safe, secure and fast way to manage licenses, deeds and many other things, over night eliminating corruption due to its transparency,
a proper application in a game like Eve can actuually of a benefit, as example it would be possible to see the "life" of a element, where it's been used, destroyed, reused, refined, build manufactured and so on, one could follow the stream of items and how they progress in detail (if there are no shadow elements in it) but those elements are just as transparent as the rest of the chain.
the ownership thing is however a bit pointless unless the firm will actually divert physical shares to the created chain to be represented by it,
then that would have the effect that players have an actual word. but i have some boubts about this ;)
i'm playing Eve since just recently .. i do miss the immersion provided by Elite dangerous, but economy, player activity less carebears and the feeling that ccp actually listens to players is such a refreshing thing to experience. like i reported a bug in a wormhole interaction 9 days ago (just a small graphical glitch in the OSX client), and todays patch fixed it. while Frontier drags most anoying bugs that would take an afternoon to fix for years (probably because fixing them doesnt directly result in sales (i'm speculating here))
That they're still open to using blockchain tech this late tells me CCP has plunged down a hole they're not likely to be able to get out of. It takes a particularly out of touch leadership to do that, and that particular kind of people are known for riding their ventures all the way into the ground rather than to admit defeat.
I don't play Eve anymore, but when I did, the entire community is always p---ed off by these boondoggles that CCP embarks on using our money. Money that could be better spent making Eve Online better.
It means you will held legally liable if your ship (which you own) damages some one else's ship!! You will be legally obligated to learn and hold a licence to fly, operate and maintain your ship in a space worthy fashion. It also means you will be able to borrow against the value of your ship, mortgage your ship, fall into debt and have your ship repossessed for non payment of debt. Play to earn (because THAT is essentially what a blockchain game will be about) will have real meaning and real impacts.
What is space engine exactly?
At this point I have to wonder, is one of the requirements for being an investor being incredibly gullible?
I don't really understand it well to have an opinion on this. So does this mean that a blockchain is a proof of ownership you bought something, so what happens if that item is a spaceship for example, can you lose it when it blows up? Where does it go?
if you leaggally own it what happens when the company goes up ?
As Claus Schwab said “you shall own nothing and be happy” 😂
If your game is truely blockchain based it will remain as long as the network stays up.
Will have to wait and see. So far this seems to be going the Ubisoft Quartz route - straight to oblivion.
Oh shit here we go again
Unless they intend to enable real money trading directly between players i don't see any reason to use blockchain. But for example instead of in Warframe you having the plat currency you had real money and could pull it out, then sure, in that case you could maybe use blockchain. However even in that scenario that i described it seems unecessary. Simply because no game manages enough money to justify the need of a blockchain.
If it's just a new space sim game I would check it out but not if it requires any kind of real money trading or transactions just to play.
I sent them a blockchain system style. not, what you all think. It will be able to add RNG to the blueprint system that allows you to sell them using the CCP in house system and get your money IRL from the player buying and the house keeps a tax fee. basically, this is the same planned game I sent to companies over the last 10 years. whoever does it right will win and set the road for the future.
I want companies to just stop. If there's no other game, by a _different_ studio, that you can use your items in then there's no reason for anything other than in game transactions. You could even have other games from other studios use your things without the blockchain. There are these things called APIs, and these other things things called Standards, that have been used for developing federation between systems and networks since the 70s. Blockchain isn't necessary at all and only introduces some sort of external ownership of something and all the dubious legalities involved in that.
they talk about ownership the same way as every other shat NFT scam that has come out
I know everyone loves to rift on this technology right now, it's completely "in-vogue", but an NFT based version of Eve could be interesting. Obviously, we shouldn't end the current version, but I welcome seeing if this can take off. If people want to actually own their ships and sell them for what could be converted into real cash, let them. I know everyone will crap on this, but this is my opinion and I'm going to stick by it.
This isn't a bad thing, blockchain gaming enables play to earn models and is a natural evolution of current web2 gaming. With other benefits such as data always being on the blockchain enabling history of events to be permanent and facilitation of community tools like pyfa to be easier to implement
does this mean if i crash into someones ship ima get sued?
Honestly of all the game companies out there CCP is probably one of the few I think could incorporate blockchains into a game. While it is possible that this is just a marketing gimmick that was too far along to cancel when this round of the backlash against blockchains started. The technology itself is not actually inherently bad just 99% of the ways it has been implemented, and given the economy in Eve and some of their past practices it could be interesting. Again assuming that it is not just a money grab marketing stunt.
As long as they don't sell nft themselves and let players make them from an eve economy style game it will be ok but I don't see why they need to use blockchain for this as they can use a standard database for that same way stream marketplace is or Entropia
4:20 sounds like the most viable option to me
Blockchain is a transaction technology not limited to monetary systems but also the way information is networked. Inside MMOS lots of transactions/networking occur between players and the game. These transactions will be securely handled by the blockchain technology. This is the way...I see it.
What come to mind is scarcity. Plain and simple. Scarcity influences prices and drives speculation, CCP as the owner of the platform can only win as they probably collect fees. No matter what the level of prices as long as there are transactions they are bound to make a profit. All they have to do is control the scarcity of assets to make them desirable enough but not so desirable to hold on to them to hard.
There were ships in the past were only two or three existed. There was no price on them, the owners would probably never sell them or even use them. Of all companies CCP is probably the only one with a player base dumb enough to pull this off.
I always wanted to play a shooter based on the universe... Oh well
They had one. Then after the PS3 it vanished.
In EVE online, you do not own any of the characters, ships or other items you may have created in the game. You may think you do, but CCP can take away your character at any time, print new copies of previously rare and exclusive ships (as has occured in recent history), and inflate away your ISK by manipulating the price of PLEX in the store. Blockchain tech and NFTs solve for these issues by allowing for real player governance via token voting, and creating verifiable ownership, digital provenance and scarcity.
I understand the distrust and negative reaction toward what might be seen as a cash grab, but these technologies have real benefits that are being overlooked. Blockchain and NFTs will undoubtably be used as cashgrabs and gimmicks by various companies, just like any new technology. These projects should be rightfully scorned and driven out of the space. It would however be short sighted to consider anything blockchain and NFT related to be a scam.
There is hugely exciting potential for this tech when used appropriately, and I think it makes sense for a company famous for its digital economy to be one of the first to explore the space.
The stories in Eve have been the heist stories where players steal off each other. Not sure how blockchain enhance that.
Just like the simulations.
There is one possibility. They may be trying to created a distributed ownership tracking structure.
Right now everything is tracked via the central servers, but, if applied that way, blockchain effectively allows tracking and logging in a zero trust environment. In theory, by converting the asset tracking entirely to a blockchain method could allow all of that to be offloaded to the client side, without allowing it to be arbitrarily adjusted.
And if they can make this into a nearly fully client side MMO, that could let them scale back their server operations to merely defining and arbitrating the rule set, rather than processing it and serving the results.
It makes my head hurt, but if they really are running out of creative juice, this could be a sort of last ditch effort to almost open source the product, and allow player driven groups to take over the management of the large scale governance that CCP is currently stuck with, and apparently, slowly sinking from.
oh dear..
These games aren't aimed at people who wouldn't pay for that stuff, they're aimed at people who would. Even if they're a tiny minority, it doesn't matter if they have enough expendable cash.
Been playing Eve since 2009, though atm I'm inactive and only playing in event server tournaments. Hilmar, the CEO, has a history of chasing everything shiny and blowing tens of millions of external investor dollars on pie-in-the-sky ideas with nothing to show for it. I can't see how this will be any different. They even announced NFT killmails last year, which failed miserably. No one wants that crap, especially when the Eve TOS explicitly states that CCP owns everything and we are just paying to use it, which is why you can lie, cheat and steal in-game, and not get sued by other players. If someone offers to move all your stuff to nulsec for 5B isk, don't do it. Its a scam. Same for Jita local. Believe nothing.
The footage we're seeing at the beginning before Space Engine is from the new player introduction sequence of the game. the internal station environments do in fact look something like that.
Exactly. CCP/Hilmar are totally corrupt in pretty much everything they do. It's almost like their personal ethics are playing out in-game and IRL:. 100% PvP world, for them to abuse, cheat, lie, harvest everyone around them.
Struggling dev studio hops on Blockchain bandwagon to keep the lights on and get investment from out of touch firms for a game that will likely never come to market and that if it does will be flamed harder than the launch pad at Cape Canaveral
Player xeated? What about drops?
because all the other projects set in eve online setting worked out so well
I have yet to see a blockchain based game actually do anything interesting. However, there is potential.
For MMO's, economy and gear make up a huge portion of the games. As you mentioned you get actual ownership as opposed to virtual ownership. This ability to sell on all items and indeed characters would allow you to retain some value for your time/money investment in the game. I have many many MMO's that I have played. Put in 100's of hours, then fell out of love of the game or didn't like changes being made by team etc... By having your character as an NFT you can sell the character progress to someone else and so have some reward for the time and effort put in, but also ensure that the character isn't lost and someone else can get use/enjoyment from what you created.
Dust 514 revival and can you still play eve valykrie on ps5
Believe it or not, I wrote them a lengthy letter back when they announced the plans for Dust.
I warned them about everything that actually happened later... I don´t care enough about CCP anymore, so yeah.
I´ll save my energy, they´re too smart appearently.
good i like blockchain games
There isnt one
Blockchain is just a method of tracking.
We can make games that use blockchain to track peoples property in a game, and players would never know.
The technology is sound. How people use it is not. Just like everything else.
I also think it will be NFTs. And maybe CCP sees this as an experiment where they have nothing to loose. Create jobs for your developers while you burn through the venture capital and maybe it will work out in the end. And if not you just fall back on the existing business.
You can make a living by playing something you like because this virtual economy can be turn in cash legally...the first good and successful game in Blockchain will change the world's workforce statistics for ever ...
Wake up, people... This is Pearl Abyss in their greedy agenda to monetize the game... End of story...
This is what I always wanted, a way to leverage my past gains as a private military contractor acquiring in game power via blockchain that i can then use over random internet people, some that cannot even afford their rent or power bill. Already start to reminisce about my good times in Iraq and Afghanistan, shooting everything that moved and used a turbant independently being or not armed.
Everyone against NFTs like everyone was against loot boxes, paid DLC, micro transactions and battle passes
Blockchain: The solution (still) looking for a problem.
Good to see you give it a chance
/s
Blockchain/NFTs *could* work in a game. You grind or craft your gear and you can use blockchain to trade them for real or in-game currency.
It *could* work.. if the whole blockchain element was masked and hidden or easy to use. But... and this is a huge but... even if they could do this well and transparently, the game itself has to be worth playing and investing your time in. Eve Online was once a great game, but I'm not sure it is still is and I doubt that CCP can build a compelling enough game with enough of an audience for any new title, let alone one that might have NFTs in it.
Good luck to them, let's see what happens and where this goes (likely nowhere, but you never know)
the only thing that turning a game like, lets say Warframe, into a game where your items are all NFTs would change is that now everything in your inventory can be more easily stolen. The blockchain is bogus, paracstical tech that adds nothing of value to any project because games have been doing the same things without the blockchain for decades.
someone needs to explain to me what that even means...? a cursory search suggests that it's taking the microtransaction to a whole new (low) level?
It's too much to explain properly in a comment, but here's the TL;DR...
A Blockchain is basically a database kept by shared computing, think of is as a string of positions.
An NFT is a representation of a position on a blockchain, it's "non fungible" meaning it can't be copied, in theory, in practice and with enough processing power you can bring that whole blockchain down.
When they sell you an NFT, they are selling you a position on a database, that is it, nothing else. You don't even legally own what ever media is being used to represent that position, be it a picture, video or even music, in this case, an asset in a video game.
There's nothing you can do with it that you already couldn't in a traditional game, and you sure as well cannot move it to a different video game.
Just think about an MMO like Guild Wars, you get items, you have those items in your inventory, and you can sell those items to other players that are willing to pay. The allure of NFTs in games would be the ability to sell them for real money but A) who would pay for them and B) people already do that as is, so once again, nothing new besides buzz word advertisement.
@@DeanCalaway that's a pretty long tl:dr but you've painted a decent picture that's got a whole lot of "what's the point" as the primary colour.
As a former EVE player, I do like CCP and want to see them do well. But, any hint at Block Chain or EFT's immediately remove any motivation to try their title.
EFT and Block Chain are investment strategies for investors and board members, nothing more. Worse, their presence in games most often results in pervasive or predatory reward structure for players. No thank you CCP. This thing is dead on arrival for a huge swath of gamers, for good reason.
Honestly I find block chain games ridiculous but with one exception. Imagine how savage things get in a general PvP encounter when people lose items that have no value outside of the game. Now imagine a PvP game where the resources you collect are actually tradable outside of it for real money. I know we've had variations on this for years but not like a fully on Pay to Earn game. I don't personally give a shit about ever playing that game but my god would it make the most brutal, savage PvP game ever made and I'd LOVE to watch how that unfolds. Imagine how fast your heart gets racing doing a normal run in Tarkov when you have some good loot. I'd be having a literal heart attack if that loot was worth actual money.
General advice in space games is always "hire escorts" which nobody ever does. You'd DEFINITELY be hiring escorts if your massive mining haul was worth IRL money. It could be the most competitive and intense PvP game ever made. I feel like if anyone has the capacity to pull that off it's CCP. I have zero interest in my ships being NFTs or any of that crap though. I just want to see the absolute carnage that a PvP P2E game would generate 😂
That's very disappointing. Historically, all the projects that CCP have tried that weren't EVE failed. The only somewhat good game they made was their shooter spin-off, Dust 514, which didn't fail because it was a bad game, but because it launched as a F2P title on one platform (PS3) that was about to become obsolete in a few months time.
Coupling this inability to branch off from your main project with a general lack of market awareness and a widely disliked FOTM buzzword technology (one that hasn't been FOTM in a long time, if we're honest) this project is doomed to fail.
It means that in-game assets can be sold for cryptocurrency on a marketplace - in other words, all the ing-ame assets will have a real world value and you can cash out if you so choose. The more successful players could even earn a living playing the game - that's what I assume Eve's dev team is aiming for.
They already did. eBay and ISK
wow I was thinking on going back, I don't really want to go near this any more. Are we in 2018 again?
this statement almost means that, even if the company shutdown, you still own the ship, although you cannot play again.
thank you block chain, i don't really need to take a screenshot, instead
the big point I think this breakdown misses in regards to ownership is when the game/items are on blockchain, theyre not going to be able to get clawed back by the company and the environment will be permissionless... you don't truly own your ships currently in eve online, the company can at any time close your account and take all your gear... you won't be able to do that in an open sourced system they're describing, the aim for the developer is to get a cut of all the transactions which is brilliant as it's limitelss printing based on things people passionate about the environment create
Maybe CCP intends to mimic the BitCoin Blockchain in Eve Online to verify each and every transaction ... ? Would not make much of a difference at all to the game - but that would be funky. I have no idea what kind of game CCP is cooking there.
Was an Eve player from its beta up until about 2015 (until it started going downhill), but even as an experienced space mmo player, I still struggle to understand what blockchains or NFTs can bring to a game.
So you actually own your ingame items rather than virtually own them... so what happens when the game shuts down because its not been popular enough? You own assets in a dead game making them essentially worthless? Doesn't sound like a good investment to me tbh.
I'm guessing it's on the basis that it's going to be the next best thing, so your starter ship that you bought for £5 is now worth £25...
So effectively, gambling...
As for CCP, I suspect its a marketing ploy. Someone offered to help them out to the tune of 40M, it gets them press coverage, which may help out Eve Online, which is dwindling, and they get a significant chunk of funding towards their next flop.
It will appeal to some of a games company gets the game part right. Imagine buying a unique starter ship in a game like elite, putting in the hours to upgrade your account (in this new gaming world this would be a "company") and then as and when your unique NFT show get maxed out you can sell on for real money either your ships or your account "company" as a whole for a profit. You then start again at the bottom with another NFT ship and repeat... Not for me but these games companies are getting on getting their game right so that enough hardcore gamers are willing to give it a go. The difference between a so in elite and a ship in this new eve game is that you will legally own this ship and account and so can legally sell them.. no grey market, no breaking the rules and riding a perma ban.. BUT it will only work if the customer has confidence.. no bots no cheats no glitches etc i.e. the perfect game, which was we know doesn't exist. Therefore no confidence will equal no investment by players.. sadly though I do see this happening there are enough greed driven players who will want to combine their fun with making real and not just space "cheddar". Imagine all of those UA-cam videos "fastest way to a million bucks".. urgh.
I played eve online for over 15 years, it took me years to own everything I have in the game but then they integrated skill purchases, which a newbie can just buy skills with real money and have what took me years to own, that’s why I left.
Zero research on the potential for blockchain and gaming brings us this video. Someone has the had in a very dark place indeed.
Imagine NFTs in MSFS. Now there isn't an Antonov 225 addon anymore but only THE Antonov which would be owned by an individual or a syndicate. To me computer games are a means of escapism and next to escaping from normal work life stress this also includes escaping from everyday real-life capitalism (I can deal with the virtual economies that most games have) ... and to me that's what NFTs effectively are: bringing real life capitalism into games.
I enjoyed EvE when i played it, i lasted a good year, but its style of play is quite stressful, and the thought of returning to that cold, dark world (lore-wise) leaves me eh...cold. I find the thought of an NFT-related game, based on that universe, to be even less appealing.
The future is inevitable.
Great vid man. I love your voice.
With Hilmar as the Kathleen Kennedy of CCP, what could possibly go wrong.
lot of game companies want to make a game where you can earn real money playing. and it makes no sense. they keep pushing for this ready player one mentality where the game holds real value. but you can't make a game hold value. ready player one is technically a dystopia type story. the world is shit and video games became currency so everything was done in vr, including schools and such. that doesn't work in reality, in our reality.