NO MANA ON PHYSICAL HEROES - META BREAKER OR NOT?

Поділитися
Вставка
  • Опубліковано 21 жов 2024
  • Mobile Legends is going WILD! They're removing MANA from ALL physical heroes in the latest advance server update. 😱 Spam your skills like never before, but watch out for nerfs to Roger, Terizla, and Popol and Kupa. Plus, item changes to Dominance Ice and Endless Battle could shake up the meta.
    In this video, we dive deep into how this change affects your favorite heroes like Alpha, Franco, Clint, and MORE. Find out who's OP in the mana-less world and how this could change the game forever! 🔥
    Notice: This content is created based on Moonton’s Material and complies with Derivative Content Policy, Moonton does not endorse this content.

КОМЕНТАРІ • 1,4 тис.

  • @-KingRJ-
    @-KingRJ- 2 місяці тому +548

    Heroes with mana: 🤡
    Heroes without mana: 🗿
    Heroes with energy: 💀

    • @Demoninst
      @Demoninst 2 місяці тому +25

      Heroes without mana are more of a clown..

    • @jecelbolo2944
      @jecelbolo2944 2 місяці тому +4

      Now this i fun

    • @jecelbolo2944
      @jecelbolo2944 2 місяці тому +2

      Is*

    • @-KingRJ-
      @-KingRJ- 2 місяці тому +1

      @@Demoninst I'll consider this good

    • @shahtoiyobur3208
      @shahtoiyobur3208 2 місяці тому

      What about Lapu Lapu​@@Demoninst

  • @MartinMlBanic
    @MartinMlBanic 2 місяці тому +160

    They should buff purple buff after this change it will be practically useless for many heroes

    • @benz8847
      @benz8847 2 місяці тому +1

      just revamp it or remove it

    • @Buriedto
      @Buriedto 2 місяці тому +10

      ​@@benz8847 what about the junglers who uses energy?

    • @benz8847
      @benz8847 2 місяці тому +1

      @@Buriedto i think they just stay the same

    • @JinKolmak_TaKo
      @JinKolmak_TaKo 2 місяці тому +1

      Nope it's gonna be heavily contest if the dummies of moonton suddenly decide to add stamina bar to everyone

    • @Oliver-uz1fs
      @Oliver-uz1fs 2 місяці тому +12

      Is still 10% cdr for free, so it's not becoming useless

  • @Moe_Lester69-m6b
    @Moe_Lester69-m6b 2 місяці тому +981

    Imagine terizla and alpha no mana

    • @mlloser8318
      @mlloser8318 2 місяці тому +47

      I use basic common emblem so it's a nerf for me

    • @johnvictorquinatadcan3786
      @johnvictorquinatadcan3786 2 місяці тому +19

      How about natalia

    • @quango2707
      @quango2707 2 місяці тому +162

      @@mlloser8318how is it a nerf if you dont have to use it anymore, you can opt for tank emblem and be tanky ash

    • @Ace-u6x
      @Ace-u6x 2 місяці тому +57

      ​@@mlloser8318ain't no way u use common emblem on alpha

    • @zehridsecords
      @zehridsecords 2 місяці тому +6

      ​@@mlloser8318 meh it gives health if yhe hero does not have mana

  • @Shura-w2l
    @Shura-w2l 2 місяці тому +414

    Franco users will be so happy if this implemented on official server

    • @Explosion-
      @Explosion- 2 місяці тому +14

      Franco already have almost unlimited mana using common emblem

    • @Buffing059
      @Buffing059 2 місяці тому +13

      Franco with guardian helm will be not have to recall

    • @rachelle3796
      @rachelle3796 2 місяці тому +38

      @@Explosion- any hero who uses common emblem has unlimited mana, so that's a stupid argument
      a

    • @kimosabehmar1671
      @kimosabehmar1671 2 місяці тому +7

      ​@@Explosion-who tf uses common emblem anyway when you can buy mana regen items that's dumb as hell

    • @The_Man_In_Misery
      @The_Man_In_Misery 2 місяці тому +3

      ​@@Explosion- Now he can use tank/support emblem. It's a good news

  • @KenN0tGood
    @KenN0tGood 2 місяці тому +393

    arlott with no mana is krazy
    also it feels like lance will have energy

    • @caindain2179
      @caindain2179 2 місяці тому +19

      Oh no…

    • @KixverzEditz
      @KixverzEditz 2 місяці тому +6

      UNLI DASH GOO BROOO

    • @MatRen_1
      @MatRen_1 2 місяці тому +28

      he cant get another nerf also as a lance main after buffs his mana doesnt dry at all

    • @WTF453452
      @WTF453452 2 місяці тому +3

      your thought of arlott? i thought of FANNY

    • @abkdj1534
      @abkdj1534 2 місяці тому

      @@WTF453452 energy

  • @CaptPARAS
    @CaptPARAS 2 місяці тому +683

    Moontoon you gonna released the two limited card or we'll download HOK. 💀

    • @Bellaswereat
      @Bellaswereat 2 місяці тому +116

      Omg fr I didn't get this 2 cards yet

    • @Terrano4
      @Terrano4 2 місяці тому +34

      😂good one

    • @I_respect_black_human
      @I_respect_black_human 2 місяці тому

      If Im losetreak on ml,I will play hok.if hok is too boring,I will play Minecraft.if Minecraft is too boring,I watch yt short💀

    • @jayvvv_13
      @jayvvv_13 2 місяці тому +65

      i gave up on that event it's pissing me off lol

    • @frost083
      @frost083 2 місяці тому +22

      Man u speaking fax

  • @nightstalker5526
    @nightstalker5526 2 місяці тому +90

    They should probably buff the basic common emblem to compensate for this

    • @benz8847
      @benz8847 2 місяці тому

      just remove it at this point

    • @mohdhafiz2559
      @mohdhafiz2559 2 місяці тому +5

      it was op before but then moonton nerf it from 16 to 12 now

    • @DumplingKhaii
      @DumplingKhaii 2 місяці тому

      ​​@@mohdhafiz255912 is already op in the first place,nerfng it was a good idea

    • @Unforgiving_Eye
      @Unforgiving_Eye 2 місяці тому

      ​@@mohdhafiz2559🤓Actually, it was from 15 to 12

  • @kafkawanter.
    @kafkawanter. 2 місяці тому +121

    This is too broken honestly makes the game too easy and makes it no challenge except the unbalanced matchmaking

    • @hasanmuttaqin464
      @hasanmuttaqin464 2 місяці тому +5

      just play mage, it'll be harder now

    • @N3san.7.8
      @N3san.7.8 2 місяці тому +2

      How is it broken when it only makes u not recall to base every 2 min until 2nd item, as a solo player this is an absolute win

    • @vandyke1411
      @vandyke1411 2 місяці тому +2

      comedy update, this is the only game where skills won't consume mana/energy. Skills should consume mana, energy or anything, to balance the game. If they remove it in physical heroes, they should remove it on magical heroes as well.

    • @bakipagi706
      @bakipagi706 2 місяці тому +15

      ​@@N3san.7.8 LMAO!
      Recalling is the same as dying in a sense that it will cause delay and that delay is a great advantage for good players to capitalize.
      Only noobs won't understand this sht.

    • @N3san.7.8
      @N3san.7.8 2 місяці тому

      @bakipagi706 it can't be the same because dying gives gold but recalling only delay , my point here is having no delay is good because just imagine ur Terizla but ur enemy is Argus which is hero without mana , using Terizla skills continously = no mana = recall with delay = Argus happy. Which is annoying I ain't dying once but Argus stays at tower and when i recall he come to tower gold .i hope that makes sense

  • @aamondukeofshards7389
    @aamondukeofshards7389 2 місяці тому +135

    Seeing the adjustment on Dominance Ice its a Indirect nerf to hylos 😢😢😢

    • @kingbhaijan3182
      @kingbhaijan3182 2 місяці тому +15

      And cecilion

    • @ariefRoblox
      @ariefRoblox 2 місяці тому +1

      😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭

    • @frost083
      @frost083 2 місяці тому +1

      Not a big nerf

    • @alicedodobirb2808
      @alicedodobirb2808 2 місяці тому +12

      Alice too :'(

    • @Badget007
      @Badget007 2 місяці тому +37

      ​@@frost083 it's actually really big for hylos. Dominance Ice provides 500 mana in which his passive converts it by 1.5 times per 1 mana. This means that he gets 750 hp by getting Dominance Ice. Now that it's remove, it's a major indirect nerf for him

  • @oaksoekhant8115
    @oaksoekhant8115 2 місяці тому +120

    Mana is the only thing that’s limit his op

  • @recitation5269
    @recitation5269 2 місяці тому +132

    Moonton still treating our vampire Alice as dead

    • @sierrasymonne
      @sierrasymonne 2 місяці тому +25

      Every damn time 😭

    • @theunknownplayer9634
      @theunknownplayer9634 2 місяці тому +9

      She is the main villain, so yeah she is already op in the lore

    • @vinclz
      @vinclz 2 місяці тому +7

      COD and Domi mana nerf BYE ALICE

    • @frost083
      @frost083 2 місяці тому +2

      She's not a vampire she's blood demon

    • @hasanmuttaqin464
      @hasanmuttaqin464 2 місяці тому +1

      literally just a worse version of carmilla and zhuxin😊

  • @lyheng9630
    @lyheng9630 2 місяці тому +11

    At this point they should combine the arcane boots with demon shoes for magical heroes.

  • @seanlabongray9387
    @seanlabongray9387 2 місяці тому +15

    1:02 THAT TRANSITION THOO

  • @etitscowmalak
    @etitscowmalak 2 місяці тому +53

    NAHH TERIZLA WILL BE MORE ANNOYING WITH LANE FREEZING

    • @mozzarellamaniac6300
      @mozzarellamaniac6300 2 місяці тому +1

      All he needs is one spellvamp item and he can steamroll everyone

    • @cryofrostrs3856
      @cryofrostrs3856 2 місяці тому

      ​@@mozzarellamaniac6300
      w a r
      f u c k i n g
      a x e

  • @justfate5912
    @justfate5912 2 місяці тому +40

    Bro my main hero claude without the need of using basic common emblem for mana? I never thought I'll see the day.

    • @Ornyl
      @Ornyl 2 місяці тому +9

      Too OP for real.
      The only thing stopping him from wrecking havoc in the current meta.😂
      Lance too, No mana Lance will be annoying.

    • @nishikun867
      @nishikun867 2 місяці тому +1

      For marksman role, my go to used to be Wanwan, but she's too squishy for me to play nowadays.... So I'm currently practicing Cloude, this is exciting

  • @meowyy2820
    @meowyy2820 2 місяці тому +21

    40% cd ruby will be unstoppable now

    • @cero4496
      @cero4496 2 місяці тому

      Aldous mains are gonna be so happy 😈

    • @mozzarellamaniac6300
      @mozzarellamaniac6300 2 місяці тому +2

      "jUsT bUiLd dOmInAnT iCe" they literally ruined that item and now it's goddamn useless

    • @Azrael-midnight
      @Azrael-midnight 2 місяці тому

      Why aldous main being happy? They don't have much mana​@@cero4496

  • @fahriagung-_.
    @fahriagung-_. 2 місяці тому +28

    1:30 Hero like Zhuzin still need this

    • @fahriagung-_.
      @fahriagung-_. 2 місяці тому +5

      😭

    • @jma42
      @jma42 2 місяці тому +1

      desperate move really, i wouldnt be surprised if they did this to lower more the difficulty of heroes -> pamper the casuals -> more money

  • @axon3290
    @axon3290 2 місяці тому +20

    Maybe they should add energy bar on some of them to balance them

    • @justasimplecountryboy6205
      @justasimplecountryboy6205 2 місяці тому

      Lance will be broken without the mana. The only thing his problem is mana so without buff its difficult for him.

    • @justasimplecountryboy6205
      @justasimplecountryboy6205 2 місяці тому

      Lance will be broken without the mana. The only thing his problem is mana so without buff its difficult for him.

    • @The2ndofthefatuiharbingers
      @The2ndofthefatuiharbingers 2 місяці тому

      I can tell that bro is a mage user😂

    • @mozzarellamaniac6300
      @mozzarellamaniac6300 2 місяці тому +1

      That's the point of resource mechanics.

    • @axon3290
      @axon3290 2 місяці тому

      Look like i just jinx it lol

  • @fruityfluid
    @fruityfluid 2 місяці тому +57

    they should have an energy too. they hate mages so bad

    • @Ornyl
      @Ornyl 2 місяці тому +12

      Bane bruh..
      He's a physical hero with no Physical hero benefit.😂

    • @Hollow-u6x
      @Hollow-u6x 2 місяці тому

      @@Ornyl bane is not a physical hero. Almost all his skills do. Magic damage especially his ultimate and his second skill that does the all work

    • @Ornyl
      @Ornyl 2 місяці тому

      @@Hollow-u6x he was a physical hero And still his physical counter part is superior to his magical ver.
      And his ult, first skill, passive, basic atk does physical dmg.
      Your point🙄

    • @Hollow-u6x
      @Hollow-u6x 2 місяці тому

      @@Ornyl his ult does magic damage what are you talking about lol

    • @Hollow-u6x
      @Hollow-u6x 2 місяці тому

      @@Ornyl and every hero’s basic attak. Does physical attack so bane is a mage

  • @caily.
    @caily. 2 місяці тому +48

    Nahhhhhhhhh! Man removed mana on dominance? They already nerfed defence items few months ago and now🥹🥹 about time I quit being a tank main

    • @Erenyeager98385
      @Erenyeager98385 2 місяці тому +2

      Its not a nerf if the tanks don't need the mana

    • @LeeIanID
      @LeeIanID 2 місяці тому

      ​​​@@Erenyeager98385hylos :(
      Edit : hylos convert mana into hp, dominan ice is his best friend

    • @coldbread8313
      @coldbread8313 2 місяці тому +20

      ​@@Erenyeager98385imdirect hylos nerf basically 1000hp nerf/and his mana usage too

    • @Szassmokedciggerate_
      @Szassmokedciggerate_ 2 місяці тому +20

      ​@@Erenyeager98385do u even know how hylos works 💀

    • @hakuhainert6175
      @hakuhainert6175 2 місяці тому

      Чел ты читал пего пасивку?
      У него пасив от снаряги, чем больше предметов тем больше ХП​@@coldbread8313

  • @sasakimon
    @sasakimon 2 місяці тому +31

    If they dont use mana because they're not mage. Then they should be using enegy

    • @ngatninadia1606
      @ngatninadia1606 2 місяці тому +2

      Like stamina right, make rest at second to recover lost stamina when using skill. Different mana its take time to recover lost mana

    • @marcthedashergd6321
      @marcthedashergd6321 2 місяці тому

      Nah if all of them use energy then they would become buff dependent like fanny and ling. Maybe they could make it somewhat work but I see this as "make every physical hero be buff dependent even if they shouldn't be"

    • @ExodiusDust
      @ExodiusDust 2 місяці тому

      ​​@@marcthedashergd6321Argus has an energy but doesn't need a buff🗿
      it also limit him from doing unlimited 2 slice.

  • @itsshrek0069
    @itsshrek0069 2 місяці тому +14

    terizla with no mana might cost me some trouble...

    • @EJS-jj8py
      @EJS-jj8py 2 місяці тому +4

      But would you lose?

    • @frost083
      @frost083 2 місяці тому +3

      ​@@EJS-jj8pynah I'd win

    • @generalknez3942
      @generalknez3942 2 місяці тому

      Buh uh his 2nd skill just got OBLITERATED

    • @frost083
      @frost083 2 місяці тому

      @@generalknez3942 impure rage 🗿 tank emblem 🗿war axe🗿

  • @markbonsa6331
    @markbonsa6331 2 місяці тому +16

    welp a lot of jungle fighters will now become exp laner

    • @mozzarellamaniac6300
      @mozzarellamaniac6300 2 місяці тому

      That brings us to a more diverse matchups but at the cost of toxicity

  • @ReconnectingPH
    @ReconnectingPH 2 місяці тому +2

    if what i remember on layla's workshop, they said the reason is mana is related to magic and they are thinking for an alternative for physical heroes, which 80% of the players are suggesting "energy for physical heroes"

  • @Hiyaaaaaaaaaaaaaaaaaa
    @Hiyaaaaaaaaaaaaaaaaaa 2 місяці тому +12

    If their gonna do this, then make it fairer for magic heroes, maybe make it so that magic heroes's basic attack is scaled by the caster's magic power, ofc also dealing magic dmg, this should really differentiate Physical and Magic heroes.

    • @Ornyl
      @Ornyl 2 місяці тому +1

      It's not gonna be that different tbh.
      The only hero that got wrecked by this is Bane.
      Mana consumption is high for bane.

    • @alicedodobirb2808
      @alicedodobirb2808 2 місяці тому

      Magic basic attacks would be great, and more magic marksmen items would be awesome. Change might be a bit Op tho

    • @yamligma
      @yamligma 2 місяці тому

      That's just straight up against their role. Mages are meant to cast abilities not basic attacks.

    • @kimosabehmar1671
      @kimosabehmar1671 2 місяці тому

      Or give all the mages movement speed boost like vale but faster😂😂😂

    • @randomidk6206
      @randomidk6206 2 місяці тому

      ​@@yamligmathey wont be a basic attack, they would be a magic attack, perhaps also using mana

  • @Szassmokedciggerate_
    @Szassmokedciggerate_ 2 місяці тому +3

    To be fair not only roger teriz n popol but all the heroes whos mana got removed should get a slight nerfs,no more mana on fighters is a game changer and just crazy,they should either nerf all the heroes that dont use mana anymore from this update(exclude the heroes that already dont use mana) or give them energy like lesley or fanny

  • @Ventoe
    @Ventoe 2 місяці тому +9

    Me remembering my main is mixed damage so it wont get affected :😭

    • @redrose9330
      @redrose9330 2 місяці тому

      Oh yes, Esme and Bane, but also those with switched type of attack, Kimmy and somehow unfair for Natan

  • @farel3382
    @farel3382 2 місяці тому +2

    As a uranus main the dominance ice changes makes it abit more difficult to play because uranus wont have that much mana anymore in the early game 😕

  • @ednr6242
    @ednr6242 2 місяці тому +9

    Aldog gonna be cracked with this

  • @LUNOXSOHORNY
    @LUNOXSOHORNY 2 місяці тому +1

    Claude, Moscov,ixia and hanabi users gonna be happy AF

  • @iplex0950
    @iplex0950 2 місяці тому +27

    Now it makes sense that fighters doesn't really need mana

    • @dovydas1329
      @dovydas1329 2 місяці тому +23

      In that sense, put energy on all of them then. Will see how people like that

    • @khajiit7
      @khajiit7 2 місяці тому +18

      We don't need sense we need a playable game

    • @jellyboy5721
      @jellyboy5721 2 місяці тому +6

      How does that make sense? Care to elaborate?

    • @MiniKnight318
      @MiniKnight318 2 місяці тому +1

      ​@@jellyboy5721 In most fiction with magic, mana is used to activate those magic abilities, while other types of characters that do magic usually use their wits, which don't require mana since they don't use magic

    • @LittleHopingdreams
      @LittleHopingdreams 2 місяці тому +2

      Ok remove mana but add some kind of energy instead to limit these heroes

  • @rpchn5698
    @rpchn5698 2 місяці тому +2

    Bruh why man mana management is part of the fun gg man

  • @MacMac-jj3ux
    @MacMac-jj3ux 2 місяці тому +4

    Dont see why not.
    But I think a better solution would be that
    some heroes should just get their mana swapped with energy.

  • @kamotetops1572
    @kamotetops1572 2 місяці тому +1

    4:12 Claude on Assassin Emblem and clearing double lane non-stop.

  • @theslightlytiltedcat
    @theslightlytiltedcat 2 місяці тому +6

    4:12 Can't believe I'm hearing that from a MLBB content creator. Mages and heroes that use magic is going to be left behind, be at a disadvantage in early game and you think that it's not going to affect the game much?
    Inconsiderate.

    • @bakipagi706
      @bakipagi706 2 місяці тому +1

      That is why sometimes they can be noobs too! That's why you should not believe everything.
      Even Pro-players and coaches are sometimes noobs. They all have their noob moments but FANS are blinded by this FACT and They will trash talk you if you say anything about their IDOLS.

  • @ASerokai
    @ASerokai 2 місяці тому +1

    I do get why they're removing mana for physical heroes as it doesn't make sense when they're not using magic to deal damage anyways
    But there're some inconsistencies, most especially heroes like Guin who purely deal magic damage but doesn't have mana, and her rage bar is basically just a meter for her passive. If that's the case, then might as well remove the mana from similar heroes that deal magic damage but are not mages like Karina.

  • @pratapbajracharya007
    @pratapbajracharya007 2 місяці тому +11

    This will break the game.

    • @cero4496
      @cero4496 2 місяці тому

      There are already a bunch of physical heroes with no mana

    • @vo1ce147
      @vo1ce147 2 місяці тому

      ​@@cero4496 it doesn't change the fact that alot of them get checked by mana management, biggest offenders like Claude and moskov who literally mana hungry.

    • @oooooooooooo5498
      @oooooooooooo5498 2 місяці тому

      bruh you want to fight against ruby and terizla with no mana cost on their skills 🗿💀​
      @@cero4496

    • @ferbiously
      @ferbiously 2 місяці тому

      ​@@vo1ce147 nothing an increase in cd can't fix

    • @vo1ce147
      @vo1ce147 2 місяці тому

      @@ferbiously then people buy CD reduction item, it's even not hampering them because no mana.

  • @potsgamingchannel3757
    @potsgamingchannel3757 2 місяці тому

    In other games, if physical hero has spammable abilities without mana cost, the drawback will be the range of skill and cooldowns. Mages mostly do a lot of damage great range for poking power but their hindrance will be a valuable resource of mana.
    This game mechanic design must adjust accordingly as per hero skill kit.

  • @ianmaomay1588
    @ianmaomay1588 2 місяці тому +22

    Another blow for Alice

  • @E_E69
    @E_E69 2 місяці тому +2

    They should've done this on tanks instead. With the new TB not giving mana regen anymore, franco and khufra, etc are having a hard time. Fighters and assassins still have EB or blue buff.

  • @nonessss2810
    @nonessss2810 2 місяці тому +30

    Alpha powering up himself and his drone with literal air rn

    • @waleedabdullahkhan5706
      @waleedabdullahkhan5706 2 місяці тому +1

      Yeah

    • @mateovela7650
      @mateovela7650 2 місяці тому

      They should give him another resource like energy but only for beta procs and increase beta dmg

  • @luigimatthew6614
    @luigimatthew6614 2 місяці тому +1

    As a user of Alpha, I don't think it would make any difference. I will still buy Endless Battle with or without mana. Alpha is a skill-type fighter, but I never got a problem with losing mana in the early up to the late game.
    Roger on the other hand is going to be happy with this though.

    • @Ouxx27
      @Ouxx27 2 місяці тому

      It will be different in early if you go exp
      also you don't have any reason to recall one minion wave and you have full hp

  • @Rakusansan
    @Rakusansan 2 місяці тому +16

    Alice ⚰️
    Hylos ⚰️
    Cecilion⚰️

  • @trullixzzy
    @trullixzzy 2 місяці тому

    As Tank meta jungler, currently assassin jungler. I think it's a good update. But if it stays as no limitation spamming skill, it would be hellfire. So, for my personal opinion, physical fighters could use some kind of "energy" as ling, fanny, nolan, etc. But i also think they could add "energy regen" like 120 gold mana regen and add it to "endless battle" or some physical item. We all know assasins without purple buff is headache. So i think having some item regening your energy would be nice edition to MLBB

  • @fredstyles6115
    @fredstyles6115 2 місяці тому +66

    Not gonna say but.. Game gonna be different 💀

    • @MatRen_1
      @MatRen_1 2 місяці тому +4

      even tho devs are crazy they are trying to adjust the changes and prob they will either delay or make a lot of adjustments before releasing or they might release some characters' mana removal instead of all of them at once

    • @Malenia_BladeOfMiquella
      @Malenia_BladeOfMiquella 2 місяці тому +28

      ​@@MatRen_1They are basically, making their own problems.

    • @bryanjamesgermones
      @bryanjamesgermones 2 місяці тому +1

      They just want the attention of players, they'll not release it or if players will love this then they will release it but will adjust some heroes.

    • @staleemperor6890
      @staleemperor6890 2 місяці тому +2

      "Not gonna say but"
      *Proceeds to say it*

    • @kimosabehmar1671
      @kimosabehmar1671 2 місяці тому +1

      ​@@staleemperor6890that's english 101 for ya😂

  • @Andre-zw5kl
    @Andre-zw5kl 2 місяці тому +2

    Oh man imagine Lance in the early game with no mana. Zang zang zang form one side of the map to the other. I'm not ready for this

  • @skylight241
    @skylight241 2 місяці тому +39

    Damm montoon is running out of ideas 🤧🤧

    • @Malenia_BladeOfMiquella
      @Malenia_BladeOfMiquella 2 місяці тому +13

      I say they go focus on revamping old skins making new maps and improving overall user experience and gameplay, rather than go experiment with this S2pd ideas.

    • @buffbezos7456
      @buffbezos7456 2 місяці тому +8

      ​@@Malenia_BladeOfMiquelladont forget matchmaking

    • @Malenia_BladeOfMiquella
      @Malenia_BladeOfMiquella 2 місяці тому +2

      @@buffbezos7456 that's on the "User experience" category.

    • @JinKolmak_TaKo
      @JinKolmak_TaKo 2 місяці тому +5

      ​@@Malenia_BladeOfMiquellafr they literally wasting that with a idea every MOBA game refused to adapt and instead refuse to improve some of their old feature or try to add new minigame or stuff for the base matches

    • @Malenia_BladeOfMiquella
      @Malenia_BladeOfMiquella 2 місяці тому +1

      @@JinKolmak_TaKo Yeah, time and resources wasted.. I bet they wouldn't proceed to make this official, bec it's literally garbage..Mana usage/management makes the game more interesting..if they remove it, it would be a braindead game.

  • @ttschannel875
    @ttschannel875 2 місяці тому +1

    Those who still have mana can boost demage of windtaker, curse helmet, lighting treucon. Since you know,Mana empowered magic demage

  • @fahriagung-_.
    @fahriagung-_. 2 місяці тому +4

    3:15 It's a little funny because Clint's 2nd skill relies on magic damage 😅

    • @justasimplecountryboy6205
      @justasimplecountryboy6205 2 місяці тому +2

      Clint skill are pure physical... No magic damage dealed. Though magic is also included in his skill 2😂

    • @fahriagung-_.
      @fahriagung-_. 2 місяці тому +2

      @@justasimplecountryboy6205 Yes, if you intend to make Clint's skill 2 hurt, you can make a magic build even though it -might- make you hated by the team🤣

    • @justasimplecountryboy6205
      @justasimplecountryboy6205 2 місяці тому

      @@fahriagung-_. 🤧🤣🤣🤣the nuisance clint in the team🤣

  • @Saruay_Chein_Zhy
    @Saruay_Chein_Zhy 2 місяці тому +1

    Miya in advanced server is has mo Mana and You can waste grangers third😅 but has a mana in Bullet and his third!

  • @Argus_Superstorm_777
    @Argus_Superstorm_777 2 місяці тому +6

    FYI, a lot of Mages Main who have skill issues are screaming about this update is very unfair for Mages on Discord. One of them wanna nerf All Assassins' Damage by 30% and Buff All Utility Mages because he has skill issue. (Just wondering Harley, Kadita and Selena in his eyes need buff or nerf) I'm not sure how they're going to balance it. Should they add Mana Stats to more items?

    • @alphara_harold
      @alphara_harold 2 місяці тому +6

      As a muti-role player, this is just too unfair anyway. They should at least add energy bar to physical damage dealers then. Might as well remove the regen and recall effects as Ruby, Alpha, Terizla and many other heroes can regain their hp by clearing waves or jungle creeps so no point of going back to base.

    • @Ornyl
      @Ornyl 2 місяці тому +3

      ​@@alphara_haroldnot really unfair, you won't even feel it when it comes to the server.
      Only one's benefitting are claude, franco, Lance and Roger...they need neef after this.

    • @JinKolmak_TaKo
      @JinKolmak_TaKo 2 місяці тому +3

      ​​@@Ornyl EVERY HERO GONNA BE BROKEN EVENTUALLY IF THE FOLLOWING HERO YOU MENTIONED GET NERFED ANOTHER BATCH OF BROKEN HERO GONNA POP OUT BECAUSE A NO MANA UPDATE MAKES EVERYONE AND I MEAN EVERYONE UNITENTIONALLY OP .
      This is the main issue y'all dummies are ignore same for people who ask just to add stamina bar.

    • @alphara_harold
      @alphara_harold 2 місяці тому +3

      @Ornyl all the life-steal fighters will be too op in early game and will f*ck mages in first turtle fight and you're telling it's not really unfair??

    • @JebonmcfilCompetente
      @JebonmcfilCompetente 2 місяці тому

      Remove manaboots and Make mages have mana regen or higher scalling of mana

  • @swaggamesph3342
    @swaggamesph3342 2 місяці тому +2

    This is both good for exp and gold lane. No more tp to go back for mana. No more reason not to push the lane specially if your winning your lane.
    Speaking of pushing, Moonton should add "Tower Damage" to KDA = KDATD. To have a more balance Gold/Silver/Copper ranking
    Heroes with high basic attack should have more damage to towers compared to other heroes. This way, we'll know who is really not pushing in the early game, instead of just watching the replay.
    I usually watch replays to see which of my teammate is not taking advantage of an open lane just farming creeps after clearing minion specially if the tower still has shield that gives gold (this gives more gold than any creeps).

    • @Ouxx27
      @Ouxx27 2 місяці тому

      Not really if they nerf there damage most hero don't run out of mana in late game

  • @VincentAuroryo
    @VincentAuroryo 2 місяці тому +5

    lemme guess...."Stamina Bar"

  • @rage665s
    @rage665s 2 місяці тому +2

    Claude getting no mana is a HUGE buff

  • @AmogusIn2024
    @AmogusIn2024 2 місяці тому +10

    rip common emblem 😔

  • @pouya1100
    @pouya1100 2 місяці тому

    In fact now on physical junglers can give their blue buff to mages because of the last update that in the first 2 minutes jungler will take the gold and exp even if a nearby alley kills the buff

  • @reze2989
    @reze2989 2 місяці тому +12

    Wait until they remove hp

    • @noasa-fo2mu
      @noasa-fo2mu 2 місяці тому

      💀

    • @buffbezos7456
      @buffbezos7456 2 місяці тому +4

      Remove the Turrets

    • @noasa-fo2mu
      @noasa-fo2mu 2 місяці тому

      @@buffbezos7456 Remove the Damage

    • @abirdas2842
      @abirdas2842 2 місяці тому +5

      Yay and they should also remove skill cooldowns. As well as make every hero level 15 from the start so we don't have to level up either.

    • @miller098
      @miller098 2 місяці тому +3

      Remove turrets remove hp remove skills remove basic attacks remove heroes remove the game

  • @T1mo777
    @T1mo777 2 місяці тому

    amazing change, now purple buff won't be fought over by my team mates anymore, and i can finally use emblems other than basic on claude

  • @johncarlcrisostomo6004
    @johncarlcrisostomo6004 2 місяці тому +13

    Game changer indeed

  • @TKbead
    @TKbead 2 місяці тому

    Resources (like mana )are necessary as it keeps certain heroes held backby having a resource to manage. Take for example terizla, atm when a terizla runs out of mana when dominating in lane he needs to recall(duh) which gives their counterpart a bit of breathing room to catch up.
    Basically the point im tryng to make is that mana on physical heroes is a vital part of the game and is smth that gives depth to it, by removing mana on physical damage heroes, Moonton is making the game much easier and is removing a lot of depth that should be there.

    • @leonmystique9372
      @leonmystique9372 2 місяці тому

      ML has depth? It disappeared since the Sky Piercer update.

  • @cheskychou3050
    @cheskychou3050 2 місяці тому +11

    Tbh I think it's kind of unfair for mages as they need to conserve skills now, unlike physical heroes just can spam their skills. Maybe just improve it by not completely removing mana but replacing it with something else

    • @JeraldYbanez
      @JeraldYbanez 2 місяці тому +1

      Mages will always have mana cause Mages are known for using magic which is related to mana so yeah

    • @Szassmokedciggerate_
      @Szassmokedciggerate_ 2 місяці тому +1

      ​@@JeraldYbanezif taking literally like u said,even fighters and mm should have energy since they use thier strength and shi

    • @alphara_harold
      @alphara_harold 2 місяці тому +1

      @@JeraldYbanez then add energy to physical damage dealers lol

    • @Ornyl
      @Ornyl 2 місяці тому

      ​@@alphara_haroldthey are legendary heroes, they don't run out of energy.

    • @JinKolmak_TaKo
      @JinKolmak_TaKo 2 місяці тому +3

      ​@@JeraldYbanezand this is a MOBA game not a fantasy RPG

  • @princejaminmagno2204
    @princejaminmagno2204 2 місяці тому

    this gonna be so game changing, at first turtle I always ran out of mana therefore I could not even get a pick, I really hope they don't remove this feature

  • @patrickjohnlanzaderas6171
    @patrickjohnlanzaderas6171 2 місяці тому +3

    Maybe give them stamina bar instead? The bar fills up the more they use skills and when it's full maybe they will get some draw backs like at full bar they move a bit slower and skills will have additional cooldown, so that it can mimic real life Strains when you get exhausted???

    • @cero4496
      @cero4496 2 місяці тому

      Don't add stamina to alucard he already has no mana from the start 😢

  • @dyrroth-sj4ns
    @dyrroth-sj4ns 2 місяці тому +2

    lance and aldog mains gonna celebrate this update

  • @frostgaming3770
    @frostgaming3770 2 місяці тому +4

    Moskov with no mana omg ☠️

  • @H20ZTS
    @H20ZTS 2 місяці тому +2

    Terizla first skill wont consume more mana then 10 ultimates combined anymore!

  • @AlvinMathewDizon
    @AlvinMathewDizon 2 місяці тому +3

    We ain't recalling for mana with this one 🔥🔥🔥

  • @shakibbin8407
    @shakibbin8407 2 місяці тому

    As a Popol Kupa main this a huge nerf if applied because of his ultimate he is really strong in early game, And I know how annoying the mana is for popol kupa but the damage nerf is too much .😢

  • @arifhendrik9439
    @arifhendrik9439 2 місяці тому +6

    Buffs all Magic heroes!!!

  • @KanataSei.
    @KanataSei. 2 місяці тому +1

    This feels like nerf in disguise of buff, mana can be replenished easily their nerfs will affect their gameplay hard

  • @REGGIE_25
    @REGGIE_25 2 місяці тому +3

    Dante (Players) : What the hell is this!?
    Nero: (Moonton) : Points Gun (Change Beam)

    • @jasperedullantes9546
      @jasperedullantes9546 2 місяці тому

      wayte
      ok so hou is donte and neuro in this caice
      is donte alocard
      but hou is neuro

  • @skyhigh7343
    @skyhigh7343 2 місяці тому

    Maybe make an alternative "mana" for some heroes like roger needing enough blood by hitting minions/creeps/heroes to transform? Im not against this no mana phys heroes, but take this as an idea to spice things up a bit

  • @LiamRodil-mc5ji
    @LiamRodil-mc5ji 2 місяці тому +3

    Alpha without mana💀

    • @HELLSTORM263
      @HELLSTORM263 2 місяці тому +1

      Yes 💀

    • @buffbezos7456
      @buffbezos7456 2 місяці тому +1

      Adding sky piercer is counsider a killed in seconds specially even tanks and fighters

  • @tusukeros06
    @tusukeros06 2 місяці тому

    defending the lane will be much easier with no mana usage on physical damage dealing heroes, either you over push or you lane freeze during the laning phase, a welcome improvement for assassins and roamers to gank over pushing players

  • @lennoxmarch8396
    @lennoxmarch8396 2 місяці тому

    In my opinion before fixing all these hero balancing and producing new skin or any new events they must first fix the network and game play issue. If the network (mobile data/ wifi) is slightly weak we can't even properly move, the ping fluctuats frequently but incase of other games especially HOK the game play is very smooth not much depending on the network strength. I think if they fix this issue lot of the players may remain in ML otherwise you know what i mean 😅

  • @GamerKhuptong
    @GamerKhuptong 2 місяці тому

    Instead of imposing *Mana* on Physical Dmg dealing heroes (fighters in general) we can let them have ;
    1. Energy
    2. Blood
    3. Rage
    4. Charges ( a self filling cell/Atk power)
    Based on their hero characterisations or hero biographies.

  • @GrindyVine
    @GrindyVine 2 місяці тому +1

    Honestly, it's going to break the game even more.
    Moonton had to adjust EVERY SINGLE physical hero to balance with the no mana, which is a grueling tasks considering it will take a lot and a lot of patches if it's going to be actually balanced.
    It's not a route worth taking in, and it would make a balanced hero previously with mana, either too OP or too Weak (if they adjust it)

  • @BellBlox1234
    @BellBlox1234 2 місяці тому +1

    as an aldous main, now i don't need to recall to base everytime i use my first skill

  • @waterteafan9264
    @waterteafan9264 2 місяці тому +1

    This is insane changes, like a tsunami level change

  • @kyenteulogio2712
    @kyenteulogio2712 2 місяці тому

    Best update so far👌
    Removing mana on physical heroes made sense. ❤

  • @wahomadjilon5045
    @wahomadjilon5045 2 місяці тому

    Kuya Sir Elgin, This update may make games faster; too fast, I reckon.
    The need to go back to base inorder to replenish mana has always been the core factor in limiting broken physical heroes, especially those with high mobility+burst.
    Imagine Rock Lee without his training weights. Get beat up early and you wont be able to comeback since your opponent has so much gold, experience, and probably objectives.
    Unending clashes may be more apparent, thus your team would be able to feed more (since the opponents do not need to go back to base).

  • @josef-1209
    @josef-1209 2 місяці тому +2

    yeah no + that Roger nerf is NOT enough. NEED MORE! + Alice is literally just dead now

    • @MarcPare2006
      @MarcPare2006 2 місяці тому

      Also Alucard buff is needed

    • @Ouxx27
      @Ouxx27 2 місяці тому

      ​@@MarcPare2006 he doesn't

  • @mokyodai
    @mokyodai 2 місяці тому

    That’s too bad for Dominance Ice. I really like using it with Zhuxin for its additional mana.

  • @gabbrooh9126
    @gabbrooh9126 2 місяці тому

    As a Terizla main it would be fun, but its too scary if I'll be face to face with MC Hammer

  • @Deki_Na
    @Deki_Na 2 місяці тому

    MM and roamers will be able to have a more aggressive playstyle in the early to mid game. It will shake the meta in some way imo

  • @c1nnam0n-71
    @c1nnam0n-71 2 місяці тому

    i hope when mooton implement this theres a new item based on mana so there's at least some more options on mana items

  • @grantnguyen5640
    @grantnguyen5640 2 місяці тому

    I want novaria’s B skill to not have a cap on the distance-damage scale. Or if her skill lands on an enemy hero, her cooldown resets

  • @shoebox9869
    @shoebox9869 2 місяці тому

    I'm an Arlott main. The only thing holding him back, especially in the early game, is his mana. Now that mana's gone, I wonder how he'll be to play

  • @bIeed
    @bIeed 2 місяці тому +1

    Roger nerf is an actual nerf tbh. He doesn't really need mana especially in jg role.

  • @tamalbanerjee3222
    @tamalbanerjee3222 2 місяці тому

    They r making the game easier for day by day for new players. And the numbers of nooba in higher lobby is increasing drastically

  • @xynt8195
    @xynt8195 2 місяці тому

    I'm not Bane main but judging his early performance he already struggle a lot against Alpha and Terizla spam. Either the devs nerf all non mana user exp or buff his sustainability in early game

  • @biswajitbarman2452
    @biswajitbarman2452 2 місяці тому

    They should start giving stamina bar for physical heroes to balance. Because any skill or work need stamina in any pc, ps or xbox games.

  • @Devil_N_14349
    @Devil_N_14349 2 місяці тому

    Hope this patch come to os more faster as being a tank main

  • @ZayedHeroPlays
    @ZayedHeroPlays 2 місяці тому

    Now give Argus 100% malice energy infinite uptime 💀

  • @SastaMLBB
    @SastaMLBB 2 місяці тому

    I think they'll release a dedicated item to stack mana. Logically that kind of item should've been in the game for a long time. As for the mana one, it's valid. If they are getting damage nerf then no point complaining. It'll bring fresh air to the game. I

  • @HikaruAkitsuki
    @HikaruAkitsuki 2 місяці тому

    As Ruby main, she did not need to return base because of how strong is her LS until you realize that she is low on mana after continues assist or cc. Yeah. The effects is minimal but she is no longer need to back base.

    • @_.zxc._
      @_.zxc._ 2 місяці тому

      Return to base? Don't need that either.
      I'd rather use basic common emblem on ruby

  • @icouldntthinkofagoodname7216
    @icouldntthinkofagoodname7216 2 місяці тому

    Man my boi Hylos will receive such a big nerf on that one considering dominance IS a must have for every tank.

  • @compressedrar8076
    @compressedrar8076 2 місяці тому

    They should have removed the mana from the heroes that have a much higher mana cost per skill. Removing mana from Roger, Alpha and Terizla seems to much even with the lowered DMG.
    On the other hand, Franco, Grock and Arlott can really benefit from this considering that they have balanced stats and skill DMG in the early game.
    As for the item changes, they should really think about this more because it can affect some heroes, albeit indirectly, in ways unimaginable until now.
    For example when they fused the necklace and glowing wand, it affected mages with DOT (damage-over-time) skills like gord, Harley, zhask, Alice, and yve since they removed the additional DMG per skill DMG.

  • @ttschannel875
    @ttschannel875 2 місяці тому +2

    Meanwhile lolita getting mana system for her revamp

  • @MattNathanCyrusB.Sitjar
    @MattNathanCyrusB.Sitjar 2 місяці тому

    As a frequent Alice user I'm scared. I don't think my queen can handle her own after this experimental feature is approved. I'm happy for all the physical damage dealing heroes but I'm mostly concerned about mages and tanks like Alice and Cecilion whose skills scale with mana (but mostly Alice).