Teensyboy Pro tutorial part 2: mGB mode (mode 5)
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- Опубліковано 29 сер 2024
- Here's part two of the 0F.digital/Catskull Electronics Teensyboy Pro tutorials. In this episode I show how to use the Octatrack to control trash80's mGB program for Game Boy, turning it into a MIDI controllable synth voice.. and then build a little loop using a combination of Game Boy sound and Octatrack samples.
Sorry for the delay between these videos, this one involved quite a lot of editing as I was building a track on the fly.
Thanks to Catskull for making this possible.
Get mGB here:
github.com/tra...
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This is the coolest thing I've seen all week
Please make videos for the other modes! These are really informative!
Yeah, I've been a bit slack with these, sorry! I'll get back on to it soon, hopefully.
Been using mgb for like 3 years and you just taught me how to use the sweep channel properly :D
Ha, I should have tried to explain it. I actually figured it out through trial and error while making the video.
This video was so helpful as I just purchased my arduinoboy pro🤘. Would you happen to know if the channels on mGB are assignable? Say if you have a midi controller to splitter to gameboy and perhaps another midi synth on another channel/splitter and have 1 of the other 3 channels on mGB not be utilized?
Thank you if you can help, I’m stumped.
I don't think the channels can be changed.
it would be absolutely fantastic if you could make a video going through more of the setup on the OT, what kindof routing did you use and all the stuff to setup. i know this is probably easy for a seasoned OT user, but i've only owned it for a few days and im still struggling to get most of the functionality going... i still have a lot to learn!
I may end up doing this one day, but there are a lot of videos out there already for this. I go through it a bit at the beginning of the video; the gameboy's L and R channels are plugged into the A and B inputs. Then, I use a THRU machine for each-the first one assigned to the A input only, and the second assigned to B only. That's really all there is to it, at that point you should start hearing a signal from the device you have plugged in. I used two THRU machines (instead of just one assigned to A B) because I wanted to run just the lead through some effects, and leave everything else untouched.
I was wondering, Do you by chance know if there is a way to switch midi Channels on the synthboy? Example: Instead of 1-5 channels, make it 6-10?
I can't see a way to do this, unfortunately.
Thanks for this tutorial. I just got a Teensyboy Pro and I am finding that while it receives MIDI Messages from my controllers, mGB doesn't output audio... do you have any troubleshooting advice?
Hmm, it could be a number of things. What kind of link cable are you using? Have you been able to get any communication going between the Teensyboy and Gameboy?
@@0Fdigital Thanks for the reply It's a green multi-headed link cable from Tomee. I have tested the Teensyboy MIDI THRU to another device so I can confirm that MIDI should be getting to the destination. This leads me to believe that it is the cable or the GB at fault.
@@strangemobius Yeah, seems likely. If you can get hold of a multimeter/continuity tester to test the cable, that's probably the best first step, just to make sure the connections are going through. Otherwise, if it's a fault with the GB itself, I'm not sure where to go from there!
HEY!! Its a year later and I was experience the exact same problem with the exact same cable gameboy link cable. Headaches all day and then i switched the sides of the cable. Its a weird fix but it worked. Hope ya either figured out whats wrong by now or that this helps.
@@RudeeeWit3Es I never would have though of this, but it just worked for me, too! Thanks so much!
Is a Game Boy Color required, or will it also work with a Game Boy Pocket?
It'll work with the Pocket! The software is made for the original DMG Gameboy so will work on anything up to the GBA SP (not Micro though, sadly).
I'd love to see if the same can be done with teensyboy + LSDJ. I've tried, but I just can't get the setup right.
Is there a way to save the mGB presets where they are still available after you reboot the gameboy? My presets seem to flush out after reboot and mGB doesn't seem to write a save file.
I don't think so, unfortunately. If you use a sequencer that can save MIDI CC parameters though, like the OT, it'll recall them when it plays / reloads a part.
Thanks for the response, but good news! While going through the mGB code in a discord, the error that was keeping presets from saving was found. It works now and I believe they have submitted it to Trash80 to be fixed in the github repo! But we did get it working today.
@@iamkeebz Oh wow, awesome!
@@0Fdigital well good news! We fixed the original file plus the long lost extended midi versions Special thanks to Defense Mechanism!
github.com/defensem3ch/mGB/releases/tag/v1.3.4-unofficial
Hey man very cool video. I'm planning to buy a teensyboy, but, do you know if it's possible to sync it to a looper with midi?
If the looper has a MIDI out, yes!
here's a question about the OT< i was trying to get the control CC knob to change the mGB paramters but when i choose cc01 it says pitchbend on the OT.. is there something i need to c hange to get a raw cc01 signal?
You need to set CC1 in MIDI CTRL 1 SETUP to 1 (modwheel). Page 93 of the OT Mk2 manual covers this. By default, the CC2 knob is assigned to modwheel. In this video though, I set CC knobs 1-3 to their respective CCs (ie. 1-modwheel/pulsewidth, 2-breath/envelope, 3-undefined/pitch sweep).
The PB and AT controls are hardwired to their respective CC messages and can't be changed to send any other CCs.
See around 5:00 in to see me setting up MIDI CC messages, and also the mGB manual here:
github.com/trash80/mGB/blob/master/README.md
Are these easy to set up as have one on way my plan is to sequence my gameboy with circuit?
It's basically what you see in this video. Plug it in, set the mode, and then set the output channel on your device (in your case, Circuit).
Ok thank can I use the circuit to sequence gameboy thst my plan
Yes, it shouldn't be a problem.. but you'll have to sacrifice a synth track.
That’s cool
Ok why would a synth track have to be sacrificed and to be honest my plan is to just sequence gameboy using circuit and record what I’m sequencing from the gameboy via the gameboys headphone socket
What is mgb?
Check the description 🤘