In tekken 5 he was basically a devil kazuya clone so in every game they make him a bit different from devil kazuya keeping the key mishima moves of course. Same with jin
In Tekken 3 Jin was introduced with a similar moveset of Kazuya. In Tekken 4 since Kazuya returned they decided to give Jin an entirely new moveset. However they decided to rescue Tekken 3's Jin by adding Devil Jin on Tekken 5. So yeah, Devil Jin is Tekken 3 Jin. He's been my main since the PS1 days.
Ah, thanks for the reply! On the fence about getting the game since most console players are having netcode/finding matches issues on the multiplayer servers. Your vids are a good archive for someone like me without the game. Thanks for uploading them!
I'm actually sad they removed the Soul Calibur 5 Super(or just the special attack) Remake as Devil Jin's Rage Art, that fits much more better than going kamikaze on that poor dummy.
NoirLaro I am glad they changed it. The first one which was a copy of off SC5 disappointed me and I found it lacking. The current one displays how utterly brutal and fast Devil Jin is.
He used to have 7 ten hit combos until T7 and now he has only 2 b+2 was the starter of half of these Ten hit combos, don't know why the hell they were removed though Lost combos B+2+4+4+4+2+(1+4)+2+1 f,f,n,2,1,2,2,3,4,4,3,2,1 (Mishima combo 2, used by Kazuya) B+2+4+4+4+2+(1+4)+2+(3+4) f,f,n,2,1,4,4,2,4,3,2,1 3,2,4,3,(1+4),2,1
Removed since some moves were replaced with new ones b2 10 hit combos were replaced.. Welp... i didnt even spend time learning any 10 hits and only spent time learning ewgfs and practicing transition of ff 3 1 ~ff into cd2. Ive been playing t6 so pretty much... these new moves will likely be new for me since back in the day, you'd barely use b2 and other moves unless you want to deal some damage :V
1. Devil Jin 5 of the 10 hit combos are deleted in Tekken 7 which pisses me off. 2. Devil jin deleted strings 1,2,3,➡4 & ⬅2,4,2,1,2. 3.Change of counter no attack reversal in T7 now its electric shield. Should of have 2 Parry's 1+3 attack reversal, 2+4 Electric shield. 4. Change of move set controllers ⬅1+2 change to ↙1+2. 5.changes in devil jin 10 hit combo in TTT2 ITS 3,2,4,3,1+4,2,2,1,2 in T7 its 3,2,4,3,1+4,1,2,1,2. 6. Changes to ultimate tackle first it was ↘1+2 now in T7 its ⬇↘1+2. 7.changes to laser was 1+2 now ↖1+2. Is Harada really that dumb to not know, he never fixed them. And am the ONLY person that make a video about Devil Jin. And some didn't even care If you didn't know these changes your not a fan of Devil Jin.
His spinning Demon finisher should be screw like in T6-TTT2 (called bound back then), i would add screw to the 1,2,3,4 combo (Shoot the works), there's a reason Devil Jin was reduced from S+ tier in T5 to A\S in Tekken 7
Shoot the works Near Death Infernal annihilation Infernal Destruction Cross Infernal Destruction Three Ring Circus Twisted Samura Hisou Double Lift Kick Rakshasa Fury Lightning Uppercut Hellfire Blast Samsara Hells gate
Thanks, I am totally new to Tekken, and I'm trying to find a good character for myself. I just got into Law, and i'm pretty good with him. But he's become a little boring, and I know most of his moves. Everytime I play with him it goes the same (low move, and then the bicycle. A fist combo, grab, combo afterwards. blabla. Or I get destroyed). The thing I am trying to say is. Should I stay with Law, and become a pretty good Law player. Or should I just get normal/good with a couple of characters?
Mpp Clan first is better master a character and after that play with other characters for know more the moves for face better you rivals in the future and know the moves they would make against you
Yeah, I'm mastering Law atm. I'm almost grandmaster with him now. Doing pretty good I think. But I don't know. Dragunov looks cool, Josie looks cool, Devil Jin might be worth trying, Eddy too. I just don't know anymore
Stay away from Law's slow low move, the equivalent to Bryan's Snake Edge. Abusing that move is a waste of time that will stagnate your play. All that time you're spending abusing that move against those who can't block it consistently, you could have spent learning how to beat them straight up. And if you can't beat them straight up, you won't stand a chance against those who can block them. I think learning many characters one at a time is the best beginner approach. It helps prevent you from getting stuck, because you constantly need to evaluate your character and figure out their strengths and adopt various different styles. You also have a significantly higher chance to beat a character that you know how to play with. Try to focus on improving your fundamentals rather than learning your character. Playing a character that is strong in a certain area can help you develop your skills in that area, and then you can apply those skills on a character that doesn't really shine in that area. When your game is well rounded you can think about mastering one character, and by that time you should know where your strengths lie, so it should be easier to pick a suitable character.
I go here because we went to an arcade and some teenage guy is understimating me like “you cant beat me” “youre so weak” Btw the arcade is arranged like. _/-\_ that so he thought i cant hear him
nah, if you mean the Hellfire the imput was changed in u\b+1+2, the other lasers are unaffected (still have the same imput) Hellfire Incenirator while the enemy is laying on the ground d,f+1+2, Hellfire cannon when the enemy is in the air u\f+1+2
Both inputs have to he done in exactly the same frame. So 60 frames per second...if you hit down forward on frame 10, you have to hit 🔼 on frame 10. It can be any frame, doesn't have to be 10, but the point is if you hit one of the inputs one frame off, it will give you a different move and different frame data on hit, block, and recovery.
Imma make it simple So.. You normally do f n d d/f 2 in normal order right? With press simultaneously you have to press 2 the same time you do d/f its basically a faster version of wing god fist
I did a combo my self on my brother it's the electric wind god fist then do the three ring circus but don't finish it then do forward circle, and then maybe rage drive
@@alainchristienemendoza9982 nah that will give you either down jab or df2 There is no trick on this hard move, the only trick is to do it very fast (You can input 2 with d at the same time then immediately do df, its just the feeling of doing it)
No. Most people "memorize" just a few. EWGF, Flash punches, Hellsweep, Laser cannon, Demon's paw, Can cans, Up 4, Up forward 4, While rising 2, Down back 2, Down forward 4, Heaven's gate, Demon heel steel pedal, Insert staple combos times 2 or 3 And that's usually about it. After that, most players explore by pressing random attack and movement combinations. Pros master them and more. Hardcore fans lab them all. Edit: Can't believe I forgot a few. Three ring circus, Stone head, Etc
I did and it was fun at first it's really frustrating but when you finally get it you feel like it was awesome then you'll do it again and again and that's how you mastered it
Its a hellsweep, Devil Jin has the most damaging hellsweep and much unseeable of all Mishimas. You can get up to 55-60 damage from just the hellsweep itself Wallsplat then do b2,1 and deals alot!
1. Devil Jin 5 of the 10 hit combos are deleted in Tekken 7 which pisses me off. 2. Devil jin deleted strings 1,2,3,➡4 & ⬅2,4,2,1,2. 3.Change of counter no attack reversal in T7 now its electric shield. Should of have 2 Parry's 1+3 attack reversal, 2+4 Electric shield. 4. Change of move set controllers ⬅1+2 change to ↙1+2. 5.changes in devil jin 10 hit combo in TTT2 ITS 3,2,4,3,1+4,2,2,1,2 in T7 its 3,2,4,3,1+4,1,2,1,2. 6. Changes to ultimate tackle first it was ↘1+2 now in T7 its ⬇↘1+2. 7.changes to laser was 1+2 now ↖1+2. Is Harada really that dumb to not know, he never fixed them. And am the ONLY person that make a video about Devil Jin. And some didn't even care If you didn't know these changes your not a fan of Devil Jin.
@@megabuster3940 Of Course it matters Devil Jin lost his move set from older Tekken for no reason, Harada is a prick. If Devil Jin still had those missing moves he be the perfect Devil jin.
Bound was a bit too much, it allowed ridicolously long combos but i kinda liked it because it required skill to time it correctly. Screw is the same as bound, only that pushes back the opponent instead of just making it bounce from the ground requiring a fast dash to hit and bound was given to a load of moves, like Devil Jin's and Kazuya's d\f+1,2, Devil Jin's f,n,d,d\f+4,4 and d\f+1+2, Mishima's f,f+3 and f+4, Heihachi's d\f+1. It was better when Devil Jin still had his T3 days moves. Just look at this video instead ua-cam.com/video/AHy2XmwicUY/v-deo.html
Minor damage, you can just combo off his regular hellsweep. The investment on rage damage would be better. A blocked hellsweep is punishable, his blocked rage drive is also punishable. You can't even use it mid-combo. There's too little reason to opt for it.
Solemn Wolf well... some characters have worse rage drive... example Katarina :/ today I was using the rage drive in a final combo and almost not damage... and I can't use it for a long combo neither...because is something more like a grab
Can't believe that tekken 6 devil jin is so different from tekken 7 devil jin, not in dress up but the attacks most importantly.
Josh Majumder they even removed some of his 10 hit combos
Also the reversal attack (b+2+3)
@@jigglejogglers2606 What?!
In tekken 5 he was basically a devil kazuya clone so in every game they make him a bit different from devil kazuya keeping the key mishima moves of course.
Same with jin
Tekken 6 Over The Shoulder Reverse change to Judgement. I miss that moves but it Tekken 7 is cooler... Can't wait for Season 4
it’s jin and devil from older games as one character with some new moves.
Devil Jin is just Devil from the old games but with a twist. The moves from Kazuya were replaced by Jin's
Yes. But it's actually TK3-TTT Jin, because players thought he was more suited to the old classic.
I say that devil jin got the most useful combos
Devil Jin ❤
3:59 i use this to troll
Some ten hit combos gone damn y'all
3 of them.
You dont need that 10 hit combos, everyone knows how to interrupt it.
People complain about missing moves, tho he's S Tier. Be content for once.
He was even in the past, T3 Jin was S tier, hands down the best character in the game, followed by Heihachi.
That was very helpful, thank you
Josh Majumder your welcome :)
I like the Phantom spear
So he is a weird amalgamation of Tekken 3 Jin, some Tekken 4 Jin moves, Devil/Angel and few of his own original moves?
Yep, the O.G. Jin with some new bells and whistles
Some of his commands are straight from Tekken 3 Jin, that's quite neat - but bizarre normal Jin doesn't have them.
Es cierto aki se ve más suelto
Será x las cadenas rotas xd
In Tekken 3 Jin was introduced with a similar moveset of Kazuya. In Tekken 4 since Kazuya returned they decided to give Jin an entirely new moveset. However they decided to rescue Tekken 3's Jin by adding Devil Jin on Tekken 5. So yeah, Devil Jin is Tekken 3 Jin. He's been my main since the PS1 days.
Am I a scrub for thinking Hell's Gate, combo #70 @3:29 does a large amount of damage for such a low execution and not that slow command?
Gabriel Martin yeah is strong but mostly of people prefer Make a long combo with the first hit in that attack
Ah, thanks for the reply! On the fence about getting the game since most console players are having netcode/finding matches issues on the multiplayer servers. Your vids are a good archive for someone like me without the game. Thanks for uploading them!
Gabriel Martin your welcome! I'm glad for help you with that :)! I hope you get the game someday ^-^
it might looks like its strong, but on block its hard punishable for your opponent, so its very high risk. Also it is very slow
Gabriel Martin fear the wrath of God
Never mind, they just changed it's command input a little.
I'm actually sad they removed the Soul Calibur 5 Super(or just the special attack) Remake as Devil Jin's Rage Art, that fits much more better than going kamikaze on that poor dummy.
NoirLaro I am glad they changed it. The first one which was a copy of off SC5 disappointed me and I found it lacking. The current one displays how utterly brutal and fast Devil Jin is.
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Don't mind me hehe
Did Devil Jin lost some of his 10-hit combos?
He used to have 7 ten hit combos until T7 and now he has only 2
b+2 was the starter of half of these Ten hit combos, don't know why the hell they were removed though
Lost combos
B+2+4+4+4+2+(1+4)+2+1
f,f,n,2,1,2,2,3,4,4,3,2,1 (Mishima combo 2, used by Kazuya)
B+2+4+4+4+2+(1+4)+2+(3+4)
f,f,n,2,1,4,4,2,4,3,2,1
3,2,4,3,(1+4),2,1
Jiggle Jogglers many !!!
Jiggle Jogglers yeah kazuya lost some of his moves too
Removed since some moves were replaced with new ones
b2 10 hit combos were replaced..
Welp... i didnt even spend time learning any 10 hits and only spent time learning ewgfs and practicing transition of ff 3 1 ~ff into cd2.
Ive been playing t6 so pretty much... these new moves will likely be new for me since back in the day, you'd barely use b2 and other moves unless you want to deal some damage :V
I was pissed off when playing Tekken 7 first time when devil jin missing combos. Harada is a fucking basted
How do you do these things bro?!
Yo i have noticed that some moves are missing like that punch that does 100% damage.
Missing combos from tag 2 no one noticed.
Where is Hell scraper?
b+2,4,2,1,2.
or Backfist to side high kick?
Harada deleted it like a fucking basted. Also his combos.
1. Devil Jin 5 of the 10 hit combos are deleted in Tekken 7 which pisses me off.
2. Devil jin deleted strings 1,2,3,➡4 & ⬅2,4,2,1,2.
3.Change of counter no attack reversal in T7 now its electric shield. Should of have 2 Parry's 1+3 attack reversal, 2+4 Electric shield.
4. Change of move set controllers ⬅1+2 change to ↙1+2.
5.changes in devil jin 10 hit combo in TTT2 ITS 3,2,4,3,1+4,2,2,1,2 in T7 its 3,2,4,3,1+4,1,2,1,2.
6. Changes to ultimate tackle first it was ↘1+2 now in T7 its ⬇↘1+2.
7.changes to laser was 1+2 now ↖1+2.
Is Harada really that dumb to not know, he never fixed them. And am the ONLY person that make a video about Devil Jin.
And some didn't even care
If you didn't know these changes your not a fan of Devil Jin.
Devil jin needs a screw move.
His spinning Demon finisher should be screw like in T6-TTT2 (called bound back then), i would add screw to the 1,2,3,4 combo (Shoot the works), there's a reason Devil Jin was reduced from S+ tier in T5 to A\S in Tekken 7
@@arbiteras tekken 7 should have bound and screw used separately, that would be better.like its up to you Bound or Screw combo.
What's this music? I love the song but don't know the name
whats the name of the background ost..it so cool
1:56 3:30 4:28
Hells gate won’t work for me when I do a sidestep and press triangle, he does a kick and I don’t know why
Check controls
Obliteration is so cool but it's so hard to do 😂😂😂
what do meant those two brackets in wheel of pain combo?
Quickly press the buttons inside the brackets.
Shoot the works
Near Death
Infernal annihilation
Infernal Destruction
Cross Infernal Destruction
Three Ring Circus
Twisted Samura
Hisou
Double Lift Kick
Rakshasa Fury
Lightning Uppercut
Hellfire Blast
Samsara
Hells gate
its like his rage art was changed from when i first saw :/
Hi Im Zafy yea they changed it, I like the first one better
you can see it here
ua-cam.com/video/bMDh7Ph5EkE/v-deo.html
Your video is awesome
Thanks, i'm glad you like it :)
You're welcome i like it
Whats button,star simbol is sorry :( i didnt really understand
Neutral
It means after ➡️you pause for a while
@@jiroren3747 thank you so much
He never to try any sample to deliver it
Devil Jin Move List (Command List) TEKKEN 7
Thanks, I am totally new to Tekken, and I'm trying to find a good character for myself. I just got into Law, and i'm pretty good with him. But he's become a little boring, and I know most of his moves. Everytime I play with him it goes the same (low move, and then the bicycle. A fist combo, grab, combo afterwards. blabla. Or I get destroyed). The thing I am trying to say is. Should I stay with Law, and become a pretty good Law player. Or should I just get normal/good with a couple of characters?
Mpp Clan first is better master a character and after that play with other characters for know more the moves for face better you rivals in the future and know the moves they would make against you
try the Mishimas (jin,Kazuya,heihachi) if you master one of them mastering the others will be easy
Yeah, I'm mastering Law atm. I'm almost grandmaster with him now. Doing pretty good I think. But I don't know. Dragunov looks cool, Josie looks cool, Devil Jin might be worth trying, Eddy too. I just don't know anymore
Mpp Clan wawa
Stay away from Law's slow low move, the equivalent to Bryan's Snake Edge. Abusing that move is a waste of time that will stagnate your play. All that time you're spending abusing that move against those who can't block it consistently, you could have spent learning how to beat them straight up. And if you can't beat them straight up, you won't stand a chance against those who can block them.
I think learning many characters one at a time is the best beginner approach. It helps prevent you from getting stuck, because you constantly need to evaluate your character and figure out their strengths and adopt various different styles. You also have a significantly higher chance to beat a character that you know how to play with.
Try to focus on improving your fundamentals rather than learning your character. Playing a character that is strong in a certain area can help you develop your skills in that area, and then you can apply those skills on a character that doesn't really shine in that area. When your game is well rounded you can think about mastering one character, and by that time you should know where your strengths lie, so it should be easier to pick a suitable character.
I go here because we went to an arcade and some teenage guy is understimating me like “you cant beat me” “youre so weak”
Btw the arcade is arranged like. _/-\_ that so he thought i cant hear him
Request bro tell me what is the symbol of star in command list
Leaving the control stick in neutral
Why did they remove his ground laser? You know, the one where he shoots a laser straight forward like devil Kazuya.
nah, if you mean the Hellfire the imput was changed in u\b+1+2, the other lasers are unaffected (still have the same imput) Hellfire Incenirator while the enemy is laying on the ground d,f+1+2, Hellfire cannon when the enemy is in the air u\f+1+2
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What does the star on the command thing mean?
It means neutral, which is basically not pressing any buttons for a moment.
Song name on the background
Mishima Dojo Round 1
what does the 'press simultaneously' mean? and how do you execute it
it means if you're a girl.. masturbate 3 times in a row
It means press the exact same time you make that last movement
Both inputs have to he done in exactly the same frame. So 60 frames per second...if you hit down forward on frame 10, you have to hit 🔼 on frame 10. It can be any frame, doesn't have to be 10, but the point is if you hit one of the inputs one frame off, it will give you a different move and different frame data on hit, block, and recovery.
Imma make it simple
So..
You normally do
f n d d/f 2 in normal order right?
With press simultaneously you have to press 2 the same time you do d/f its basically a faster version of wing god fist
Harada deleted devil jin 5 combos on command list, I was fucking pissed when I try to do the combo. Slap harada
Check in practice mode, they don't appear in the move list during a VS match.
I did a combo my self on my brother it's the electric wind god fist then do the three ring circus but don't finish it then do forward circle, and then maybe rage drive
hmmm it takes alot of practice to do ewgf
I'm playing this game for 19 years and still can't do it
The trick is to press 2 (right punch) before pressing down\forward.
@@arbiteras so it means fn2~df?
@@alainchristienemendoza9982 nah that will give you either down jab or df2
There is no trick on this hard move, the only trick is to do it very fast
(You can input 2 with d at the same time then immediately do df, its just the feeling of doing it)
@@ViperDivinity I see, so you're saying that you have to perform the ewgf very fast but in a small time of frame?
Do people really memorize all of this combos?
No.
Most people "memorize" just a few.
EWGF,
Flash punches,
Hellsweep,
Laser cannon,
Demon's paw,
Can cans,
Up 4,
Up forward 4,
While rising 2,
Down back 2,
Down forward 4,
Heaven's gate,
Demon heel steel pedal,
Insert staple combos times 2 or 3
And that's usually about it.
After that, most players explore by pressing random attack and movement combinations.
Pros master them and more.
Hardcore fans lab them all.
Edit:
Can't believe I forgot a few.
Three ring circus,
Stone head,
Etc
Btw, she's not actually doing these combos, she just has the AI do them for her in practice mode 🤘
I did and it was fun at first it's really frustrating but when you finally get it you feel like it was awesome then you'll do it again and again and that's how you mastered it
1:57
Oh yes
cool vid
pain killer thanks! :D
The Video's not cool.. You are!
what is the star, im a noob
Tinny Tim’s Dad star means a short pause to push the next button
It means Neutral. Read the notation help guide in practice mode. It's been there since release day.
Phantom spear and judgement is copied from angel tekken tag tournament 2
Really...
⬆️+O+O+O+O
I will miss you control command.
True fans will understand what I am talking about.
You can still do that with kazuya
what does the star mean?
Dan K means you need wait just a little bit (less of 1 second) and after that press fast the buttons ahead of the star, also referred to as neutral.
Lady-Onfire thanks for responding. Hard to memorize and do all this during online fights
Dan K not problem, your welcome, and yeah is hard but with hard practice it can reach it :)
8 hits, 37 Damage? What?
sounds bad on paper but really good considering its from Hell Sweep lol
From an unseeable hellsweep, also you can extend the damage at the wall
Its a hellsweep, Devil Jin has the most damaging hellsweep and much unseeable of all Mishimas. You can get up to 55-60 damage from just the hellsweep itself
Wallsplat then do b2,1 and deals alot!
obliteration and judgment that is all
I'm the best player with devil jin he is so good if it have to make with combos
1. Devil Jin 5 of the 10 hit combos are deleted in Tekken 7 which pisses me off.
2. Devil jin deleted strings 1,2,3,➡4 & ⬅2,4,2,1,2.
3.Change of counter no attack reversal in T7 now its electric shield. Should of have 2 Parry's 1+3 attack reversal, 2+4 Electric shield.
4. Change of move set controllers ⬅1+2 change to ↙1+2.
5.changes in devil jin 10 hit combo in TTT2 ITS 3,2,4,3,1+4,2,2,1,2 in T7 its 3,2,4,3,1+4,1,2,1,2.
6. Changes to ultimate tackle first it was ↘1+2 now in T7 its ⬇↘1+2.
7.changes to laser was 1+2 now ↖1+2.
Is Harada really that dumb to not know, he never fixed them. And am the ONLY person that make a video about Devil Jin.
And some didn't even care
If you didn't know these changes your not a fan of Devil Jin.
Eh. Does it even matter? DVJ is still top dog.
@@megabuster3940 Of Course it matters Devil Jin lost his move set from older Tekken for no reason, Harada is a prick. If Devil Jin still had those missing moves he be the perfect Devil jin.
No bounce combo when hit them on floor like tag 2, its shit in Tekken 7. Harada fault
Uzair Khan Javed The combo system was revamped in T7, now it is tailspin not bound.
Bound was a bit too much, it allowed ridicolously long combos but i kinda liked it because it required skill to time it correctly.
Screw is the same as bound, only that pushes back the opponent instead of just making it bounce from the ground requiring a fast dash to hit and bound was given to a load of moves, like Devil Jin's and Kazuya's d\f+1,2, Devil Jin's f,n,d,d\f+4,4 and d\f+1+2, Mishima's f,f+3 and f+4, Heihachi's d\f+1.
It was better when Devil Jin still had his T3 days moves.
Just look at this video instead
ua-cam.com/video/AHy2XmwicUY/v-deo.html
His Rage Drive sucks. D:
Solemn Wolf Not at all, you can continue with a good combo after the rage drive ^-^
Minor damage, you can just combo off his regular hellsweep. The investment on rage damage would be better. A blocked hellsweep is punishable, his blocked rage drive is also punishable. You can't even use it mid-combo. There's too little reason to opt for it.
Solemn Wolf well... some characters have worse rage drive... example Katarina :/ today I was using the rage drive in a final combo and almost not damage... and I can't use it for a long combo neither...because is something more like a grab
I thought the same until I came up with some combos, his rage drive Is really a combo starter
Solemn Wolf What the hell do you mean? It's safe and is unseeable low launcher. It's fantastic
They changed demons spear because it was so op 😭
whats the name of the background ost..it so cool
Mishima Dojo.
@@Mudkun even tho i already knew it,still thanks :D
What does the star means?
It means that you have to wait a little bit of a second.
@@Mudkun thanks
@@hadiakayani6889 Akuma main here and no problem. 😊
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