Here’s some quick explanations for some of the builds. Samurai Builds - Ult dmg vs Fire dmg on Enjos? It’s generally preference, I tend to prefer Ult dmg when running 5 resolve and Fire dmg when running Rising Tempo. I would also only recommend rising tempo if you’re a more experienced player and can conserve your resolve better. Hunter Builds - The “Disciple Friendly” Build allows you to get 2 resolve off of 1 disciple (via body shot followed by 5 headshots). This is extremely useful as it allows you to get your Ult after using a smoke bomb with sudden resolve. Adding any stack of Ranged or Oni dmg ( and Enjos of course) will cause you to kill the disciple in fewer shots which is why those stats aren’t in this build. When it comes to weeks with Eyes or Hwatcha, it’s generally preference for which stats to use (Oni, Fire or Ult). Just make sure if you use Enjos you get your ability back for the waves you need it in your rotation. Ronin Builds - Not much variation in the builds, just the addition of caltrops (usually demon seeds) or the removal of stone striker if you don’t need to solo heavy waves in your rotation. I’d recommend using caltrops whenever possible with Ronin though. Assassin Builds - I rarely use him in leaderboard runs tbh so there might be some builds I’m missing. He can be useful though since he can run both Sarugami and Enjos for maps with perfect parry challenges.
Good info bro and well put together. Just noticed though, when using Ronin with Demon Seeds, perhaps the resolve increase is better replaced by combat regeneration? Since the resolve are basically useless without Stone Striker. During twilight I was using the Demon seed ronin and just had the combat regeneration on to keep the enjos up. Definitely the most fun build in the game for me, damage output was insane.
Thx bro. Yea resolve increase is pretty much useless on that build lol, I would say you could use combat regen or super armor as ur next best options. I would only go with combat regen on hwatcha or reduced healing weeks, but otherwise I think super armor is a lil better at least for wave 0s.
Hey bro so I just started not long ago, and keep seeing other videos mention a nerf to samurai as far as being able to hold more concussions. Are the builds you posted still viable today? I’d love to make a build like yours and use your technique of smoke then concussion then ultimate. Thanks bro love the videos !
Yep these builds are still used to this day. Keep in my mind tho that these builds are used for survival speedruns when playing with a coordinated team. So if you’re mainly playing random matchmaking there may be better builds out there, but I’m sure the builds in this video will also work fine.
@@AfunNightmare thanks for the reply bro, yah I was trying this out yesterday, well I don’t have all the pieces yet since it’s been taking forever to get enjos remorse. I usually only do platinum or nightmare survival with randoms. I do have most of the stat rolls shown on yours but it definitely is harder to try and get the enemies grouped up with randoms. Do you have any suggestions as to what to maybe change? Or what to run for a random group to where I can still be as devastating like your build but with a random group ? For the legendaries you use like the forbidden medicine and enjos remorse I only have FM. Thanks for the reply bro!
How did you get a 2nd trait for the bomb with the Assassin? When I tried to add it, the game wouldn't let me. It said the bomb could only be tied to the Ronin.
@@AfunNightmare gonna try sarugami sin this week but def 3-hit with that. Masamune makes sense but that 5-hit is so slow, and then you have to wait to pick up bombs etc. Terri-bad
I'm super late I know. But is enjo's necessary if it doesn't have foul arrows anymore for the hunter? I want to try to min max my hunter for nightmare survival and other stuff, so I don't know what to run on enjos exactly if I do use it. I've always ran oni damage and never tried ult damage. I just wanted to know how it would do if I just stuck with a hunter's charm. Also, is headshot refund not needed? Last think is I want to understand how playing hunter this way works. The playstyle.
Well it depends what ur playing. This video was for speedrun builds where ur playing with a coordinated team and u have a specific rotation. For speedruns, Enjos is the best choice in most cases for hunter, and headshot refund isn’t needed. But if ur playing solo or in random games, running spirit kunai with hunter charm and headshot refund is ur best choice.
@@AfunNightmare Usually I do run spirit kunai and headshot refund. I get conflicted between ult damage and oni damage. Aswell as what to put on enjo's if I run that. Debate is the fifteen percent can replace foul arrows. Then what skills to run. I usually play with randoms than a coordinated team. I'm trying to figure all of this out to be at the peak. Then I noticed you didn't run headshot refund. What's up with that?
@@zunityalmiona3030 When it comes to oni vs ult it’s usually whatever u prefer since they both work good, but imo I think 20 ult and 10 oni is the best setup. As for enjos, run foul and fire master if ur playing NM survival, and for Hellmode use foul and blessed arrows.
I use the Rising Tempo Enjo build but just change the fire dmg on enjo to ult dmg, and change status effect dmg on forbidden medicine to melee stagger dmg.
I recently watched one of ur vids where u used the Ronin and I was in total awe bro. Was instantly sold on demon seeds. I c u run sticky bombs religiously do u ever run spirit kunais?
Thx bro🙏 I only use spirit kunai when I’m playing Hellmode, SK is definitely viable but if u wanna insta wipe spawns ur gonna have to run that sticky fo sure 💯
Hardest part with weekly is fine people that want to try and do objectives. You hear someone doing perfect Perry's don't come I'm wasting your whole bomb pack. So frustrating.
You can’t put ult damage in the first perk slot on the katana, melee damage is the best choice since it stacks with the ult. For Enjos you can either put ult or fire dmg, but the second stat must be oni damage to be viable.
Here’s some quick explanations for some of the builds.
Samurai Builds - Ult dmg vs Fire dmg on Enjos? It’s generally preference, I tend to prefer Ult dmg when running 5 resolve and Fire dmg when running Rising Tempo. I would also only recommend rising tempo if you’re a more experienced player and can conserve your resolve better.
Hunter Builds - The “Disciple Friendly” Build allows you to get 2 resolve off of 1 disciple (via body shot followed by 5 headshots). This is extremely useful as it allows you to get your Ult after using a smoke bomb with sudden resolve. Adding any stack of Ranged or Oni dmg ( and Enjos of course) will cause you to kill the disciple in fewer shots which is why those stats aren’t in this build. When it comes to weeks with Eyes or Hwatcha, it’s generally preference for which stats to use (Oni, Fire or Ult). Just make sure if you use Enjos you get your ability back for the waves you need it in your rotation.
Ronin Builds - Not much variation in the builds, just the addition of caltrops (usually demon seeds) or the removal of stone striker if you don’t need to solo heavy waves in your rotation. I’d recommend using caltrops whenever possible with Ronin though.
Assassin Builds - I rarely use him in leaderboard runs tbh so there might be some builds I’m missing. He can be useful though since he can run both Sarugami and Enjos for maps with perfect parry challenges.
Still learning new things from you man! Thank you and hoping to get a chance to play with you one day man!
yo thanks for the class it's really good🙏🏼
I’m just starting today what class should I start using or u recommend
Straight golden information bro
Habibi🙏
@@AfunNightmare Anarabnightmare 🤔
Is it viable to use caltrops on the samurai? Btw loved the builds :)
Brethren, I love how you have some techniques still locked 😅🌶
I refuse to give in Brethren ✊😂
Good info bro and well put together. Just noticed though, when using Ronin with Demon Seeds, perhaps the resolve increase is better replaced by combat regeneration? Since the resolve are basically useless without Stone Striker. During twilight I was using the Demon seed ronin and just had the combat regeneration on to keep the enjos up. Definitely the most fun build in the game for me, damage output was insane.
Thx bro. Yea resolve increase is pretty much useless on that build lol, I would say you could use combat regen or super armor as ur next best options. I would only go with combat regen on hwatcha or reduced healing weeks, but otherwise I think super armor is a lil better at least for wave 0s.
@@AfunNightmare I'll try that super armour next time I run the seeds. Thanks bro, 👊🏼💣
very helpful... ty
Why the Moon Stance on Wrath of Saugami, if you don’t mind me asking?
For the moon master cancel. The stance u put doesn’t really matter, u can use whatever u prefer
Hey bro so I just started not long ago, and keep seeing other videos mention a nerf to samurai as far as being able to hold more concussions. Are the builds you posted still viable today? I’d love to make a build like yours and use your technique of smoke then concussion then ultimate. Thanks bro love the videos !
Yep these builds are still used to this day. Keep in my mind tho that these builds are used for survival speedruns when playing with a coordinated team.
So if you’re mainly playing random matchmaking there may be better builds out there, but I’m sure the builds in this video will also work fine.
@@AfunNightmare thanks for the reply bro, yah I was trying this out yesterday, well I don’t have all the pieces yet since it’s been taking forever to get enjos remorse. I usually only do platinum or nightmare survival with randoms. I do have most of the stat rolls shown on yours but it definitely is harder to try and get the enemies grouped up with randoms. Do you have any suggestions as to what to maybe change? Or what to run for a random group to where I can still be as devastating like your build but with a random group ? For the legendaries you use like the forbidden medicine and enjos remorse I only have FM. Thanks for the reply bro!
How did you get a 2nd trait for the bomb with the Assassin? When I tried to add it, the game wouldn't let me. It said the bomb could only be tied to the Ronin.
Nice vid, but don't you run CDoK instead of GWD on ronin's sticky?
Yea you’re right I usually do, I was just using GWD for twilight last week and forgot to swap it. Good catch bro
AFN - what about overshadowed on that sin? 5-hit ult so slow and weak...
Yea u right lol, I was thinking with masamune u have a higher chance to 2x dmg with 5-hit but overshadowed is still way better
@@AfunNightmare gonna try sarugami sin this week but def 3-hit with that. Masamune makes sense but that 5-hit is so slow, and then you have to wait to pick up bombs etc. Terri-bad
Is this still up to date bro?
@@Skuzza-_- yessir
Sweet thanks dude
I'm super late I know. But is enjo's necessary if it doesn't have foul arrows anymore for the hunter? I want to try to min max my hunter for nightmare survival and other stuff, so I don't know what to run on enjos exactly if I do use it. I've always ran oni damage and never tried ult damage. I just wanted to know how it would do if I just stuck with a hunter's charm. Also, is headshot refund not needed? Last think is I want to understand how playing hunter this way works. The playstyle.
Well it depends what ur playing. This video was for speedrun builds where ur playing with a coordinated team and u have a specific rotation. For speedruns, Enjos is the best choice in most cases for hunter, and headshot refund isn’t needed.
But if ur playing solo or in random games, running spirit kunai with hunter charm and headshot refund is ur best choice.
@@AfunNightmare Usually I do run spirit kunai and headshot refund. I get conflicted between ult damage and oni damage. Aswell as what to put on enjo's if I run that. Debate is the fifteen percent can replace foul arrows. Then what skills to run. I usually play with randoms than a coordinated team. I'm trying to figure all of this out to be at the peak. Then I noticed you didn't run headshot refund. What's up with that?
@@zunityalmiona3030 When it comes to oni vs ult it’s usually whatever u prefer since they both work good, but imo I think 20 ult and 10 oni is the best setup. As for enjos, run foul and fire master if ur playing NM survival, and for Hellmode use foul and blessed arrows.
@@AfunNightmare How do you have foul/blessed arrows w/ fire master on enjo's? I don't see that option. ^^"
@@zunityalmiona3030 you can only equip 2 of them at the same time, not all 3. If u run foul and blessed, then u gotta drop fire master.
What samurai build are you using for immunity BitS week?
I use the Rising Tempo Enjo build but just change the fire dmg on enjo to ult dmg, and change status effect dmg on forbidden medicine to melee stagger dmg.
I recently watched one of ur vids where u used the Ronin and I was in total awe bro. Was instantly sold on demon seeds. I c u run sticky bombs religiously do u ever run spirit kunais?
Thx bro🙏 I only use spirit kunai when I’m playing Hellmode, SK is definitely viable but if u wanna insta wipe spawns ur gonna have to run that sticky fo sure 💯
Hardest part with weekly is fine people that want to try and do objectives. You hear someone doing perfect Perry's don't come I'm wasting your whole bomb pack. So frustrating.
Why not ult damage on sword and enjo? And wouldn’t resolve gain be better than meele damage on the sword?
You can’t put ult damage in the first perk slot on the katana, melee damage is the best choice since it stacks with the ult. For Enjos you can either put ult or fire dmg, but the second stat must be oni damage to be viable.