GRADING THE DOKKAN COMMUNITY'S HOT TAKES 10! (DBZ: Dokkan Battle)
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- Опубліковано 8 жов 2023
- Video Title: GRADING THE DOKKAN COMMUNITY'S HOT TAKES 10! (DBZ: Dokkan Battle)
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PLAYLIST: • DBZ: Dokkan Battle (2)
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59GAMING: / @59gaming
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TWITCH: / datruthdt
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TWITTER: / datruthdt
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FACEBOOK: / datruthdt
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The Dokkan community itself is a beautiful creature so unique to the human eye
Agreed. Global players are like the whiny and spoiled kindergartners and JP are like the cool 5th graders with their light up sketchers and the good juiceboxes
@@staxbeeburner4757 goo goo gaa gaa ass comment bro how old are you
Read this in a david Attenborough voice for some reason
@@staxbeeburner4757 gee i wonder what version this guy plays
More like complain toxic complain toxic complain toxic
They should do another lr Legendary Election because there’s so much they’re still missing; DBS Broly, Kid Goku and DKP, Final Form Frieza, Goku Krillin Roshi, Movie 8 Broly, Hit, Kelfa, Kid Buu and ssj3 Gotenks just to name a few
We already have lr dkp and agl full power frieza isnt some new form it is just his final form
@@articho3898that's a f2p lr I think tugg means a summonable lr
No more gokus🙏🙏💀💀💀
@@articho3898 ah yes the irrelevant 3 year old f2p lr and we still don’t have a dfe Final Final Form Frieza which is easily his most iconic form
still no LR fucking kid buu either 🙁
32:54 I remember when people had hope for the fusion zamasu red zone and that it was going to be a long fight and all these long event styled characters would have their place
I can feel their frustrations when all we got was a boss fight where you start turn 1 and die turn 1 70% of the time
Turn 1 attack 1 😂
it sucks too because long events are fun, getting deep into the event and being more and more aware the boss is getting stronger, but short events just being instantly explosive feels like shit because it's anti climactic.
@@JackRipperiscomingattack all first attack before slot 1, super attack immediately after😭😭😭😭
@@Picmanrebornliterally me as soon as I even log in
One thing I do need to mention is that these fights end on turn 5 for you. People who don't have everything rainbowed and with good skill orbs etc. get to turn 7 more often then you would. I get that you can only see these fights with your rainbow units in mind but for the vast majority of people their experience is different. Personally I get to turn 7/8 against these fights relatively often. Turn 5 is a vey unique thing to happen for me.
Yeah, I've just come to grips with the fact Truth will never understand this. His opinions/experience are almost entirely based around 100% units and no items. Its completely disconnected with how the rest of the community experiences the game. He does very limited experimentation and makes up his extremely biased mind in 2 seconds.
It’s funny you mention that but when Truth was getting cooked with the Heroes team he was getting super frustrated with the lack of stats and damage. Those units stats wise at 100% are equal to most units at 55% or 69%. What he experienced is pretty much the universal Dokkan experience for most players.
@@diobrando6121 lol, him malding over those units was pretty funny.
This is the most best comment within truths Twitter takes
Comments like these are what id like to see truth react to.
Turn 5 is where it ends for you. Alot of people have these characters way weaker.
I have finished MZ at turn 10 with Piccolo.
How you didn't die beforehand is a miracle tbh
@StarNameKev
Orange Piccolo is a god.
Also used the Gammas, Eza phy Super Vegito, Eza Piccolo, MVP 17 and Vegeta and Bulma
I liked last years world wide way more than this years the units were more impactful for the events they made up on release and I liked the choice of unites plus I was one of the few that liked the carnival x Dokkan fest idea from day 1
unless your talking about the wicked bloodline /pride of the saiyan’s event I would argue at least as a F2P that this years units were more impactful for events on release such as the new insanely hard red zones which you pretty much need one of the units so that it doesn’t absolutely suck as a F2P
I do agree about the banner format tho
I was very neutral on the banner format when it came out last year. However after seeing how it was in the 8th anni i definitely agree with the Lr dfe X Carnival. Personally it gave me more freedom in choosing what i wanted to summon on and the hype was kept longer.
@@tempire3523i didnt like it but if they made both parts equal in power its not a bad idea. And also if they did villain and hero for both parts it also fine, they fucked it up tho especially the villain part
I too was fine with the banner format honestly it wasn’t half bad I’ll definitely be in the surveys talking about bringing it back cuz it made part 1 and part 2 be fun
14:21 Core part of speedrunning is trial and error. Dokkan adding limited attemps actually hinders that alot
Plus it's one of the few events in the game where you need to use your brain. If I want to have fun on dokkan I'd try new fun teams and try to no item redzone which is why the most I've played dokkan recently was 8th anni since they removed the attempts.
I think it's important to also take a lot of what Truth says here about "Quick Events" with a grain of salt. Most of my units are 55% so it's still going to take me like upwards towards 6-10 turns to win a hard event like Red Zone Zamasu. So if you struggle to reach a certain turn, then it's either cause you die too fast or you've been lucky and gotten a perfect run/been a whale. it's not like the majority is RUSHING through the stages right now.
It dont matter bruh at 55% the units that need to build up will still be weaker compared to his units if he beats the event in 5 turns compared to iur 6-10 turn.
My units are at 55% too but no way in hell is it taking me 10 turns to beat RZ Zamasu; you best believe I’m rushing to finish the fight 💀
@@georgenavarro9512yeah most of mine are 55% and i beat zamasu in like 6 turns
@@grimgiant3378 My fastest is 6 turns. I can't go below 6 no matter what I do since my units don't do enough damage. My first finished run was 8 or 9 I don't remember.
@@georgenavarro9512I think he means our characters aren’t rushing so we hit later turns and later turn restrictions more often which no one really seems to discuss, obviously it’s up to rng if you rush through a boss anyways but something that’s not rng is having statistically weaker characters so you actually can’t finish the fight any faster
hard core disagree with the item point. The new trunks event literally lets you use two sets of items because of how unreasonably hard it is especially for the team missions. We've gotten 6 redzones so far and they all allow you to use one item. This idea that they're gonna be likely reducing items is pretty unfounded. Even the point about them being in missions is misleading.
The dismal future redzone doesnt have a no item mission.
Wicked bloodline doesnt.
movie bosses doesnt.
gt bosses doesnt.
And the divine wrath and mortal will also doesnt.
And even Omega doesnt.
Cell max does, but you also are limited there to sensu beans only so it's a big outlier.
I don't get why the item discussion is even a thing. It's simple. Using items is fine, a unit that needs items to perform well is trash.
@darkflameofphonix4709 I agree with you 100%. Not saying YOU do this, but the only thing I don't like is when a unit is labeled as trash because they need an item to do well on certain stages. If the unit can do the vast majority of content without items, with the exception of the 2-3 hardest fights, then they're likely a good unit.
I say that just because Truth will label a unit bad simply because they can't beat zamasu without items. I'd argue you're SUPPOSED to use items in those stages.
@@Tigatron1448 Yeah the hardest fights are literally designed with items and support memories in mind, the devs understand that players are going to use every available option to beat the stage.
@@haydenmcqueen2503 yeah, that's what blows my mind about Truth... he wants to evaluate units and says they should be good without items. Totally agree there. But then he takes them into the toughest fights in the game, where the stage is designed with items in mind, and then evaluates a unit as bad because he has a hard time using no items. Like what?!
Units are not designed around items. Almost like they should be able to survive without them. If they can’t then it’s cope
No wonder you ain't getting thinner when I hear you opening a can of something every time I watch your videos lol
That's a low blow man
@@weebtrash108it's reality. You don't get to a healthy weight by cracking cokes every video. Don't be so sensitive.
The next unit will have "sacrifices 7% hp" in their super attack effect calling it
Like Trunk(phy) lmao
Using fights from previous years to defend this year's fight design definitely hammered the point home, also saying that every live service has dry periods is a misrepresentation of the argument, the problem is that the lows shouldn't be dogwater not that they exist in the first place
My take on items is, as long as they allow them, have fun using the units you have with items if needed.
I really really wish I had the INT Androids, their team is like the Earth-Bred Fighters support on crack and seems so fun to try for a bunch of units on their team.
These videos are gold, love these
I still am displeased with WWC. An under powered Vegito with dumbass restrictions hurts. Especially since it’s the first Vegito in years. Zamasu needs more help. Gohan should have never been released no matter how much I love him. We NEED villain options. It’s been almost two years and villains still haven’t recovered from Red Zone. Which is bad bc content is getting harder. Future Trunks animations are mid and his kit is ok. Get rid of Carnivals Lrs bc even is the point.
Carnival lrs would work of they actually used the last wwc format
@@justindai8401 100% but we're now two major celebrations removed from them doing that
Very good video Mr Truth!! Enjoyed watching and listening to your opinions!
Truth has a point sort of with the items, but i think there is literally a handful of missions that say do something without items, but let's not pretend that's even remotely 3% of all missions in the game
That one hot take about the celebration not being bad, because of one fumbled eza is so true. I've seen so many people downplaying the celebration just for that reason. This community is so whiny it's crazy.
have no idea why people even cared so much about that trash unit hes been bad since day 1 never added value to anyone's box
@@reeseon10he was good for legendary events.
@@reeseon10-he was good for LGE
-extreme class was in dire need of buffs
-good for all of his teams. Especially Zamasu's
no it isn't, it's a total strawman. First off the celebration isn't bad period but what makes it not so great is the MASSIVE amount of fumbles ranging from major to minor. You're smoking cock and balls if you think tur goku black was the only bad thing about the celebration.
That’s just false. There’s so many reasons this celebration is bad, it the point where last years is leagues better than this one
More please! These are the best videos
I think after the new androids 17 & 18 we have to take start looking at stats to see if their gonna be good.the androids seemed good on paper but their defense stat is 7k 55% which is the main reason why the androids don’t have good defense even though they have over 300% defense in their passive
It's werird to think we're only on the 10th of these. Feels like he's done more 😂.
Well, whenever he does it, he does an hour long video atleast. So That's probably why
@@gurnivajsingh8297 this yeah
@@gurnivajsingh8297True.
I mean he do a hours of these so
On the topic of playing the game the way you want, it's very important to point out that the game is specifically made with that in mind! I've recently shifted to being a casual player after being a hardcore player since I started in 2016, and the game is still just as fun without grinding it for hours at a time and just using it as a toybox.
Truth evaluating characters relative to each other is one thing, but he definitely DOES discriminate against units without items in consideration. "This unit isn't as good as this one" is different than "this guy is garbage, you can't take him anywhere" which is what we get often.
Difference is, WWC celebration with cooler wasn't crazy to start and just ramped up and up till the end, by the end it was amazing, kinda like last legends festival, but THIS year it felt like we started at the peak and everything else was just downhill... Zamasu was the best thing to come out of the event and he was the start, the EZAs that dropped soon after where ok but didn't support what we needed
All the animations and even some of the OSTs were god awful, compared to the full metal cooler team of F2Ps we got, this year was sparce with only 2 and only 1 of them being OKAY at best, but realistically he will NEVER be ran (I still throw on the metal cooler EZAs for some SBRs) and above it all, there were just so many damn let downs, it was horid, and I hate to say Truth, you are coping every time you even mention both of these celebrations in the same breath, they were NOTHING alike in terms of quality and love
Naw this facts, this celebration started off lit and took a massive dip once part 2 cake around
It's not coping when someone has a different opinion than you. I personally enjoyed everything about this WWDC except for three things. 1 is the transformation conditions for both part 1 characters. 2 is the reused animations for trunks and just that they were underwhelming. 3 is int Goku black eza but besides that, I loved this WWDC just as much as last year. If you didn't like it that's fine but I loved all the characters animations except for trunks and imo the osts are fire AF.
Idk what you are on but the osts were really fire.
@@decepticonjusticedivision9Fr
@@zacharaymosley1315 Trunks osts were mid except for the finisher
Most of vegito's osts were just generic super class ost 6071
Gohan's intro is just noise
Zamasu has pretty good osts
Be more positive truth. Hard to get hyped when eveey new unit gets trashed talked
The celebration was good but also a fumble with how easy it would have been to make it the best if we got a long event, villain buffs, a non annoying way to get Vegito, etc.
2023 WWC is the Beasr Gohan of events. Good but should've been better.
Yes. This right here. This is a good take right here; not overly optimistic or whiny like the community is about 99% of the time.
Agreed. I had fun with it, but many missed opportunities
that’s cool and all but, Did you know switching to Geico could save you 15% or more on car insurance?
Anyone that actually has car insurance knows that's not true.
Looking back it feels like Ginyu might just be the perfect release, no? He himself was amazing, both his banner units were amazing, the F2P Ginyu Force EZAs were solid (for the most part) and then we got the Battlefield PHY LR Ginyu who were also great on release. Like a month later the F2P TEQ LR Ginyu Force breathed some extra life into the team! What wasn't there to like about Ginyu yet we haven't seen anything close to that since!
Golden week this year was very similar. Good Dokkanfests and banner units. Good f2p units and Lr Bulma. Also Turles who I’ll admit isn’t as good as ginyu on release also had good banner units and a good sub eza and a good f2p unit.
2023 Golden Week:
Golden weeek so mid
I don’t think this celebration is the best, but definitely not the worst. I feel like I had more fun in the cooler celebration and last anniversary. The red zones and other hard content wasn’t as difficult as this celebration as it felt back in the cooler celebration. And I didn’t even pull a single LR fused zamasu, but still got all the missions and completions fairly quickly.
I think everyone forgot when they released vb and fused zamasu's supers people were freaking out over how good they are. also did everyone forget that this calibration we got orbs, tons of stones, and amazing link level events?
Truth should drop a video titled "we need to talk about items". Would really hit right now
The only counter point i will Take To the Merged Zamasu event. There are Other Events To test the new unit in not just those two. That's all I'll say.
I like listening to these at work
12:41 fully respect the talk about no items but as a person that spends very little on the game and is free to play most of the time I feel like the one item is essential because normal players won’t have characters 100% rainbow stars so I believe it would be stupid of them to remove items from the missions (the no item missions are good tho because they give the normal players a bigger challenge)
It is that time of the month 🍿
me and my friends actually speedrun against each other on dokkan a lot so it gives us incentive to outdo each other and sometimes summon for a unit just to be faster.
*Gets popcorn* This is gonna be fun
12:08 going off of this I think the cell max event is a great example of dokkan limiting items giving you on 2 senzu beans as items for a very heavy hitter. Encouraging no item runs and better overall characters
7:38 Vector is aging as good as Teq Ultimate Gohan lol
I keep missing the hot takes twitter posts 😢
Can you also do a community post whenever ur hosting them so that we who dont have twitter notifs on can reply
We are in for a treat today boys
1 hour yapping session 💆🏽♂️ so down for it
Cooler Movies Celebration will hands down be the best Dokkan Celebration for a good minute.
Truth should try the 7th year lrs in merged zamasu, ran the phy ssj4s for a test run and they were easily tanking the aoe with guard then have counter +type advantage to avoid getting caught in the second phase. Genuinely a top option in this fight
The 7th anniversary LRs still being as great as they are nearly two years later is outstanding. Definitely my favorite anniversary release of all time, they're so fun to use still and have been getting a lot of help recently
@@Yes-yx6uc I can't put them above my goat mui (my favourite release of all time) but I do absolutely love both and think they are two of the best designed units of all time
@@upbeathades184i personally still believe Lr agl Ui is still the best aging Anni LR
@@loxx2536 I'd be willing to agree with that altho I think he will be overthrown by the GT duo for that title
@@upbeathades184 The 7th anni units are fantastic but the 6th anni is easily just as valid as a pick for best anniversary. Ironically, every anniversary since the 6th has used the same format as the 6th, that one really set the bar for every anniversary to come. Plus, it gave us MUI, who ironically is still aging well since you can forever take him into almost any event; 70% dodge goes hard.
42:10 The reason that every unit can't contend for the best unit in the game is because when that happens powercreep has to push forward way faster to keep up with every unit one upping one another and then units age way faster which punishes f2p players so heavily.
Balance is a must in every gacha game, you cannot fall in the trap of thinking "Oh it's a pve game so it's fine" It's also a gacha game and they're going to release events to challenge the strongest units and when every unit one ups the others and then they release events to challenge the unit that is just better than everyone else then all those units you summoned for 2 months ago are already just falling behind.
Nah nah he's right
Honestly my hot take is truth dosent look at his UA-cam comments and he should
I'm sorry but that Awab guys take is crazy to me if unit is gonna have trouble on their 1st/2nd appearance that means they're gonna get shit on in these new fights more than ever 😂
Had some guy on IG tell me that age doesn’t matter as long as a unit’s kit is good enough. He then used agl golden frieza as his only example, and proceeded to get flamed by every reply.
Bro a UI goku with Dokkan original animations on the level of LR VB that would go so crazy 😭
Gotta love the hot takes
The buu bros got kicked out of top 5 units faster than the year 5’s on release
Truth you say "I judge without items because game is moving towards not letting you use items" and you said this for years! But in the same breath you say "you can't say dodge will be bad until they actually make events that cancel dodge so go cope" HUH?!?!
maybe because "I judge without items because game is moving towards not letting you use items" isn't the only reason he doesn't use items. Ever heard of critical thinking?
13:18 this has been untrue for so long lol. It’s been basically two years since RZ and the item usage has stayed the same, so they haven’t geared towards no item runs at all. There’s like maybe 5 or 6 missions where not using items is a mission excluding some of the easy celebration ones that can be done on story missions.
17:07 Defense has NOT always been better than offense in this game 😭
Shoutout to Sora btw for spitting facts
I’d say offense over defense was only really a thing from the release of STR Super Gogeta to the release of the original 10 stages of SBR.
The whole point of the OG STR Broly’s Dokkan event is you hope to debuff him or else you have to pay stones to revive.
42:38 dokkan is literally the only reason i even cared about the ginyu force, that team was the most fun i had in a long time and i wish they'd do that again
Genuine question for other viewers..
Has Truths Mic Volume dropped over the past few days, or am I actually going deaf?
I feel like the APT guys are pissed that dodge is actually a good way to build characters, so they started this whole item business.
No item runs do mean something, which is that you know how to play the game and how to build characters
Judging units with or without items has been a thing about waaaaaaay before the whole dodge debacle became relevant lol.
I do no item runs for fun frequently, but I also normally use items. Instead of the unit being purely judged without items like Truth does, they can be judged with the thought of both, separately, weighing the pros and cons.
@@SwagOver that's cool but literally every character is good with items
Winning no item runs most of the time is down to pure luck. Doesn't matter how good your team building is if the boss supers someone who can't take it and your full dodge build doesn't kick in. So no, no item runs means nothing because you won because of luck not skill not team building or anything else you tell yourself. Now of course there are teams that can do no item runs without dodge at all but I doubt your talking about those teams.
@@silver_soul it sure is better than a 0% chance to dodge!
@@ragingnep which teams? And no i would argue you do need to know where to expect supers and stuff, like if zamasu doesn't super for one whole turn it's likely he supers right away the next turn given the fact that he has 0 cooldown, whereas phy corrupted fusion zamasu has 8 cooldown, meaning he could theoretically go multiple turns without supering
Babe wake up, DaTruth uploaded.
About damn time
I think with the Zamasu red zone stage out, TEQ Gohan can finally rest for a while
11:00 biggest W take Truth ever had and ever will have
One thing thats funny is the switch up "why does every unit need dodge, DR or guard" as if for like the entirety of the game, ssj3 vegeta was hailed as one of the goats, this isnt at all a new thing
I do agree that defence ages better, some of the longest lasting units before power creep were teq gohan and int janemba before enemy attack stats got out of control
Do agree that units should be judged at 55%-2 dupes as that is likely what the majority of players are likely to have the newest units at though and not every unit needs to be 100% to see all you can out of them (Agl UI for example gets the extra attack and def from the dupes but given how he has all potential benefits built in there’s not much to see other than bigger numbers)
I disagree heavily with you saying “Dodge, Damage Reduction and Guard” have always been better then anything else, SSJ3 PHY Goku was so far and away the best TUR and yet he had not even a crumb of any of those things, this is just a thing which has started from the 7th Anni onward
its all wrong anyway, scouter is and always has been the most powerful tool in the game
@@doctorreed_not really, sometimes all the scouter does is just tell you you’re dead and there’s nothing you can do about it
@@doctorreed_ No way. Scouter's only good when paired with a unit capable of dealing with the super attack, and when there are only 10-15 characters capable of reliably dealing with super attacks, it can't be the best mechanic in the game.
The main issue with scouter is that it's so heavily limited on characters. Maybe when lr super vegito gets his eza, scouter will be good again, but most units with scouter have pretty heavy restrictions. Sure, on paper it's the best, but in practice in the current meta, it simply isn't.
Majunior is the best tur without any of them aswell 🤷♂️
@@mightysins3842he’s one of the rare cases where raw defense numbers can tank you just have to get enough at a fast rate which he does but not every character can
13:56 Bro has never said something so relatable LOL
I agree with truth when he says the fights are only gonna get harder from here, but heres the thing gimmicks shouldnt make a fight the benchmark. The next strongest fight isnt gonna have the same gimmicks.
This fight's turn 1 AOEs promote dodge, guard, and high damage reduction while it invalidates units that require buildup or super attacking to gain defense.
If the next hardest fight to drop hits just as hard but cancels dodge that doesnt make dodge units worse, like blue duo. doesnt make characters that are good after they super better either, like int rosé. It just depends on the fight they're good at. Cause theres alot of tough content.
Example Blue duo is better in this current toughest fight, but i believe fpssj 4 is just a better built unit overall. Merged zamasu is better in dismal future than agl zamasu, give us a longer fight and agl zamasu just becomes god yeah, but for that specific fight. That wouldnt make agl zamasu the better unit.
When raising dodge crit and extra attack what is the level limit I remember truth mentioning it in a video way back but I forget what one
The only hot take I have is we need more characters from OG Dragon Ball, GT and Heroes. Why make Heroes 1 time a year? They have a gazillion type of evolutions and characters that can be the best...
What really needs to be talked about is the lack of stand alone vegeta cards. Goku has gotten like 4 this year and vegeta has yet to have 1 smh
If you can make a hour video on the BEST GAMING COMMUNITY OF ALL TIME
You can at least do a 20 minute 2nd Ost Tier List Truth !
2023 WWC was an absolute W no if ands or butts
2:22 "Are you the strongest because you're Satoru Gojo? Or are you Satoru Gojo because you're the strongest?"
datruth my maestro you have swayed my opinion again forever my lord and saviour the god of the game datruth🙏
34:15, so instead we could have gotten a Goku Black with a similar kit and also great animations. Future Gohan was simply not the right choice, Part of why people loved last year so much was because of the villain package we got, we got an entire villain team to run and this year we got half of one.
You know we should had an Eza for LR Agl Gohan and Trunks which is still shocking that we did get them after we had the Carnival LR Reveal
LR Agl SSBGV's awful transformation condition makes them unrunnable for me. The rest of their team is so strong that I'm never sitting under 70% HP turn 5, so they're sitting for 2 turns with only a 50% chance to live each attack, and their defense is so low compared to how hard enemies hit that they die in 2 normals. 9/10 times I'm using them, they cost me the run. They are actually not fun to use imo, which is the worst thing a unit can be.
Also, LR Int MZ isn't a fumble since he is a wonderful slot 3 unit and can be used in slot 2 if you get LR Teq MZ's domain active. Yes, it would have been much better if Akatsuki named LR Teq MZ properly, but that doesn't make LR Int MZ unusable since he's just as good in slot 3 as he would have been in slot 2.
Trunks is good enough defensively to survive before he stacks up enough, so I completely agree with Awab. I feel like Awab didn't word his comment properly. Trunks has a good chance of surviving attacks during his first 2 appearances despite taking a lot of damage regardless. LR Agl SSBGV ***WILL 100%*** die if they take any attack whatsoever for 2 entire rotations. And usually, these fights last right up through those 2 turns, meaning there are two whole rotations where SSBGV is guaranteed to die from getting hit + they will never transform.
Because Trunks CAN survive for 2 turns while SSBGV CAN NOT survive for 2 turns, which these fights last through, is why I have SSBGV lower than Trunks. I feel like LR Agl Blue Boys is the 2nd worst DFE LR to ever release After LR Agl SSJ GV from last year. Even LR SSBE Vegeta and LR SSJ4 Vegeta were both better during their respective releases despite also being flawed.
I feel like we can't reach a middle ground because the loudest portion of the community complains about problems which don't exist, and Truth swings the pendulum in the opposite direction by defending many of Akatsuki's awful decisions while gaslighting people who are making legitimate complaints. Because of this, the only feedback most people hear are from two extreme sources who are both delusional. This is precisely why Dokkan makes surveys -- to bypass this delusion from both the loudest portion of the community and DaSimpDT.
Also, I really wish people mentioned how well this year's WWC was paced, especially compared to how terrible 8th anni was paced, possibly being the worst-paced celebration ever (worst-paced, not worst content-wise since that would be 5y. You can't poorly pace content if a celebration has no content). Yes, one week of CB is pretty abysmal, but the rest of the celebration was so well-paced it never felt like there was nothing to do. People often complain about celebrations feeling empty and thus devolve it to being an issue with content when it's usually, actually an issue with pacing.
And other than major meta jumps (e.g. the demigod lead meta, category meta, and now 200% meta), I heavily dislike major difficulty spikes. I like to enjoy my units at a reasonable pace and not have my entire box become pointless every year and a half like what's recently become a thing. I believe the slow difficulty progression we got between 7th anni and 2023 WWC is the most enjoyable and healthiest option in the game over the long-run. I think Dokkan can cut down unit strength by around 5-10% to make these fights a little more difficult without invalidating our boxes. But they need to design these units better to start doing that, since 2023 has been one of the worst years for unit design. Also, I think the sync will help with this, since bosses like Syn would actually be difficult for all players on release.
No way I found you in the comment section!! Bro where’ve you been??? You haven’t been on Twitter at all
SSj4 Goku needs another world tour for you to see the light. Most units turn one get cooked you are just unlucky.
Also you just keep sabotaging him from his actual use.
He needs to stop running ssj4 goku on like the worst teams ever with no links and just support
@@undary0uok well where the fuck are you running him with links?? LR Gogeta’s gonna get killed through his guard in every new difficult fight the way the game is projecting
I honestly don't believe they will release endgame content that completely bans items any time soon.
Dokkan really needs to do something to make older characters stronger beyond EZA. For all the new content Im using the same 10 to 20 units. It is getting to the point that when characters return on banners even for the first time they are already power crept.
Bro super buu hate is unreal no 200% lead but still takes hits from zamasu and puts up 15+ mil damage
I have more of a struggle with some of the ezas then the omega fight
This community by far is one of the most frustrating ones I've been a part of. There is so much revisionist history that happens, I remember during WWD last year people hated it, when red zoned was released people were mad it was too hard. Now the same people are saying Last year's WWD is the best celebration ever and they love red zone, bro this is some goddamn clown behavior.
Fax
Dokkan has always had content that people considered unfair and unfun. This is nothing new. Next year we'll be in the same boat with the next hardest events and Fusion Zamasu will be looked at like the God Event lol
Lr golden freeza is great because I had him at 0% for like 5 months and never knew because I thought that was just his performance
It is odd that they don't give more defense/dodge for dupes. considering that they want you to pull more. . . you would think that more defense from dupes would be the incentive these days. (They will do this someday)
Thumbnail artist?
Need some spicy takes
There may be few of us women watching truth but I can at least say almost all of us have probably been playing dokkan for at least 5+ years and are true Dokkanists
It’s inescapable
Hot Take : Using YOUR box to benchmark units/test hard content is pointless since 99% of the community wont have a box like you.
You say "Fights end turn 5"...that's only because your whole team is rainbowed...the rest of us easily have fights lasting as long as turn 7+
That is a hot take, especially since the point of evaluating units is to do so at their best. 99% of players can't even do hard content since their 55% units die Turn 1 lol. No one wins
If a unit struggles in an event at they’re literal best at max potential what do you think will happen to the same unit at like 55% like most people, him using his own box isn’t bias or pointless when he’s using the character at the highest potential
@@grimgiant3378 You clearly missed the point.
Its not about a single unit at its best...his ENTIRE TEAM is rainbowed...A.K.A when he says "fights end turn 5" thats an experience unique to 1% of the community (probably less) because the rest of us aren't going to have an ENTIRE TEAM of rainbowed units *including new LR's*
For example LR base vegito becomes significantly worse for us because our fights last far longer than his do even if he's rainbowed.
I remeber summoning for Ginyu on global after skippig him on jp only cause of discounts even though i jnew he was good. 1st discount got Guildo and Recoom. 2nd Jeice and Burter. On my final one i said why not and just went for it. I got Ginyu and still use the team even though they aged a bit.
we need a part 2
Biggest issue this wwc is the stupid restrictions continue. It feels like the year of restrictions
I feel like the reason why many people complain about bad units compared to the difficult content we have is because they're not used to it, because honestly JP always had this scenario. Global players always had it slightly easier with difficult content (jp first units and ezas got released very early on global, global first units, etc.)
JP players on the other hand never had this advantage. And global should get used to this because global and jp are going to sync, meaning this will be something on "a daily basis"
Coming from a global player
If they keep making these really short fight that require max power turn 1 instead of build up units they should make units that are at full power turn one and stars losing it over the turns
I never understood the dislike for new difficult content. "Oh no its unfairly hard"...... okay just wait till you get new characters it aint that serious
For real, having fights that you can't beat give you something to work towards. The game gets boring when you blast through everything.
@@PotentSenzunot to me. I enjoy seeing that health bar go down and taking double digits 😈
@@StarNameKev fair enough
The dokkan community is one of two things, full dodge build or favoritism.
I prefer my own builds and opinions but this is always a good time.
I'm surprised this many people pay for twitter rather than the takes.
I do agree with the comment regarding rating unit on Zamasu's difficulty ONLY. Obviously that's why the world tour exists. But if you're calling them trash because they can't dominate in one fight, be a lil serious. If they're smacking every other stage with their giga rod, give them some credit.
but they’re the newest dokkanfest they should be good in the most recent fight not the old ones that already have units that can dominate them
@grimgiant3378 no because the fight directly counters the type of unit they are zamasu in his design is meant to be a nightmare for slot 2 and 3 units that's why the fight is so dogshit no matter how much truth shills for it it's fundamentally a badly designed fight
@@undary0u or maybe dokkan should make stronger units to deal with the hard fights
@@undary0uCopium
5:30 ye but the thing is that he full heals and wont sell the fight unlike vegito blue post turn 4 no transformation
Most units turn 1 get destroyed with an instant super so why single out ssj4 Goku.
frfr@@Drumicall
Would be good if yellow coin LRs leader skill adds 30% stats to anothrr team. So the lesder skill would be 180%. I think it would be a good change
ZADDY TRUTH W VIDEO
50% Damage reduction>>>> guard
Absolutely, though my hot take is that I prefer even 40% dmg reduction over guard most of the time. Which one of the two being better by themselves is situational, but I've always liked the advantage that baseline DR can be stacked with DR items to be far more effective.
obviously 50% DR is better because it’s basically GUARDING against all types