Basic FMOD Implementation in Cyclone

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  • Опубліковано 1 жов 2024
  • 🌀 Grab Cyclone on Steam: store.steampow...
    ➡ Play the demo: tinyurl.com/35...
    ➡ itch.io Page: reepblue.itch....
    💬 Discord: / discord
    Blog Post about it: www.ultraengin...
    This video shows basic implementation of FMOD being implemented in Cyclone/Leadwerks Game Engine. It's still a work in progress but the groundwork is done.

КОМЕНТАРІ • 7

  • @chrisgamesgr8562
    @chrisgamesgr8562 2 роки тому +5

    May I ask, when blue portals anniversary edition will be released?

  • @fox523-c2t
    @fox523-c2t 2 роки тому +5

    Nice! Glad to see the ground work is going smoothly. Looking forward to release.

  • @Hambrix
    @Hambrix 2 роки тому +3

    Great job man. Really love you stuff! :D

  • @portalboy.
    @portalboy. 2 роки тому +1

    Nice, but cubemaps with fixed position is looks ugly.

  • @nekto6588
    @nekto6588 2 роки тому

    wow, I thought you were dead, but it turns out that you are still alive on UA-cam and thanks for your childhood and blue portals (even though I'm 11, but I know your mod) I have 2 questions, the first question: will there be multiplayer in the game? Question 2: will the map editor be like in portal 2 and will there be add-ons for the game or mod

  • @sulphurous2656
    @sulphurous2656 2 роки тому

    FMOD implementation would allow you to add loading screen music as well, would it not?