@@norzza If someone wants to play Shock for flavor/roleplaying purposes, there is a mythic feat which can ignore enemy resistances and immunity for a single damage type.
@Zuginator It pains me that you have so many likes. You can do whatever damage you like as soon as you are about lvl 5 and not care anout immunities...
@@grabeck666 yeah but you need to take a mythic for it, those are few and far between. certainly viable but not always the best idea. I mean if you play a caster you could also pick up abundant casting or elemental barrage at the same lvl
Little late, but I've got to say: the game is a lot more enjoyable in turn-based mode. Maybe because I have tabletop experience, but it makes the character creation/spell selection choices feel a lot better. Certain feats like Improved Initiative, etc, don't really... work too well in Real-Time.
@@baronsengir187 Im only like 10hrs into this game and really digging it. Got a little burnt out of bg3 ea and this has a totally different feel to it. How you liking it?
@@tylerstetz3820 Loving it so far. Though i am not far in the story. I "played" 12 hours already just crafting different characters. I just can not decide which one to take on my first play through. I should throw myself in i guess ^^ I want to try vampire but...dang
@@tylerstetz3820 yeah the only problem is the battles take a lot longer to play out in turn based mode. So I always play real time with pause when i'm fighting the filler goons and then switch to turn based mode when things get serious and I need to be sure I'm not leaving any good moves on the table.
You'll occasionally run into major fights with tons of enemies and allies, in those fights, towards the end when you're about to win, have someone run around and start looting all the bodies, cause often after the battle is over all the bodies will be gone. gives you a ton of stuff to sell afterwards, I ended up with like 60 alchemist fire potions after one early large battle.
Biggest tip I’ve ever seen that I rarely see is “SOME CASTERS CAN LEARN SPELLS BY MEMORISING SCROLLS” simply right click and a scroll and if applicable you’ll “copy to persons spell book” and there you go.
A really important tip for casters. Some spells require attack rolls which do not use your casting stat but Dexterity (ray spells) or Strenght (touch spells). Having Dexterity as your second best stat is not a bad choice if you want to keep away from combat. These types of spells work exactly like weapon attack and can be perfected by Feats like Point-blank Shot and then Precise shot (which negates a massive -4 penality when shooting at character in a melee fight) or Focused weapon (ray).
Also one critical information: if you choose a class with a pet and you want to ride it (cavalier for exemple) you need to pick a pet with a size larger than your own by one.
My main tips for the prologue: a) Play with increased number of enemies -> more XP (makes the game actually EASIER - you can fight the water elementar at level 3 this way!) b) Use the "only active companions get XP" toggle to your advantage to level up MUCH faster in the prologue, but you need to know exactly what you're doing c) Take Wenduag first and switch to Lann only later -> LOTS of XP to be gained d) Plan for respeccing your main - optimize for the prologue to get through it with maximum XP and easy fights (Knowledge (World) + human for casters because of 2 feats to start with, you don't need anything the Elf provides in the prologue)
A minor tip, some classes can spontaneously convert assigned spells into a specific type. For example, Clerics convert spells into a single target healing spell. So don't feel compelled to assign a bunch of healing spells to spell slots for those characters. IIRC Druids convert into summoned creatures via Nature's Ally. By mixing a few spells and a few of the plentiful potions the game throws at you it's possible to extend your adventuring time.
Bought this game sometime ago and it is one of the most complicated and robust games I've ever encountered. Coming fresh off of Divinity 2, it was major whiplash. However, thanks to the generously designed difficulty system and your videos, I am able to enjoy it at my own pace.
As a long time Pathfinder vet, I'm glad you mentioned memorizing spells. Despite my experience with the pen and paper version I somehow forgot I had to manually do this and just assumed it would work through the combat UI.
It is especially useful to pick up all the masterwork gear you find early on, if you min max grabbing all the masterwork weaponry only in the prologue, you can get to Hilor with about 8000 gold worth of items to sell, which makes actually buying gear for your party or creating a custom one actually doable at that point of the game before you leave the inn for the first time.
@@norzza Currently I'm playing a warpriest. In beta I played until act 4ish with both a bard and a sorcerer. I mostly wanted to play in the beta with non-story mercenaries so I could save companions for launch day. Mercenaries are super expensive as the game goes on so it's best to buy them as early as possible. I figured out the best way to be able to scrounge together 10k by the time you reach hilor is to carry as many masterwork items you can because if you recruit companions before you hit level 3 they are only 2000 gold, whereas at level 3 i believe they are 4500 apiece which makes recruiting a full party of customs impossible. Great video btw!
Yeah I agree with NorZZa, knowing how to multi class *effectively* requires a certain level of familiarity and system knowledge that I wouldn't ask new players to try yet, aside from suggesting a few specific good options (e.g. 4 levels of Dragon Disciple works great for a Strength based Bloodrager or Eldritch Scion) Edit: otherwise I think it would be really easy to fall into mistakes and regret your choices later on
Gold to weight ratios. Always always gold to weight ratios. Daggers? 1-1? I'll pick em up en masse and drop the stack of 40 if it gets to be too much and I find a +1 Half Plate I really need. Crossbows/Bows trend in the more money than weight. Safe to pick up. The richer you get, the more you can afford to be picky. But keeping the generic loot you pick up to fill your sacks down to a few items will keep your inventory easy to manage when it is time to decide what to drop!
Well said on the encounter balancing issue. I've just hit level 12, been facing opponents with approx 30 AC, and found it spiked immediately to 43+ AC enemies. You know you need to wind difficulty down if you have to rest after every encounter. Sure, you can grind win, but it loses the fun factor. In crusade mode, in an upgraded outpost you can build a teleport building that you can teleport to, it costs a day of time to travel there, but you don't get fatigue and you don't get corruption.
Honestly pathfinder 1 and 2 are the best crpgs games ive played in a while and i am very excited what the futur brings. These kinds of games are motivating me to make my own crpg! Dont mind the bugs they will patch them up just like they did in the 1st part. My big tip for you guys is play the game blind read everything immersion is a very big part of the game :)
When you see stupid bandits attacking you and you start being all anime and shit like "You don't know who you are fucking with" but DICE are not happy at you and it all basically ends up with you crying in a fetal position as halflings and gnomes insult you and steal your lunch money.
Alignment : I have read that if you embark on the Lich Mythic path, and are not evil, you might hit a wall for that path. There are tricks to change your alignment though at worst, but the notion that you can be any alignment with any Mythic path is uncertain or maybe even wrong.
Fantastic video! Been playing about 10-15 hours and you mentioned stuff I hadn’t even noticed existed!! You earned yourself a new sub and hope to see you return with exciting content on the game :)))
@@norzza Greatly looking forward to it. I love the pacing of your video, many have commented that you talk fast. And you do but it’s all fine for myself, I’m used to watching videos in 1.5 speed, you can talk a bit slower but love the structure and pace :))
My main advice is that you focus heavily on buffs if you want to play on any meaningful difficulty. Buffs are the most important part of the game at higher levels. So take your time to actually read what spells and abilities do, and that they do not conflict with each other and the gear. By the third chapter my properly buffed party was running over the hardest of bosses in real time game mode on Hard difficulty without feeling any resistance where on my first playthrough I was experiencing a great pain even on normal difficulty in turn base mode. Properly buffing your party is crucial. BUT I highly suggest to use Bubblebuff mode it does not break the balance of the game it just allows you to customize all of your buffs and then use it with a single click, there are even different options for normal buffs, quick buffs and important buffs. By the fifth chapter I had 90 buffs in normal category and 25 in quick category that gave my party an insane boost.
@@adamskeans2515 If you just want to explore the setting and the story 100% but Pathfinder is one of the most complex DnD based games in the market. And you can not experience full beauty of its system on lower difficulty settings. There are infinite possibilities for creating your character and building a party around him and without the game challenging the player they would all feel the same. Especially with the game high replayability and exploring different mythic paths.
@@Aryan_homophobe that's true, but it really doesn't explain your statement. It gives me the feeling that the speaker of this sentence is denigrating those who choose to play on lower difficulty, if that was not your intention, I apologize.
@@Aryan_homophobe I'm just saying, on higher settings it ceases being a fun you stop playing a game and start trying to fix a machine, which is difficult, and does have satisfaction when you beat it, but it's not worth it.
Can I just enjoy the plot and actually *play* this game or before every SINGLE encounter I have to resolve a matrix using the Gaussian reduction method first?
Great video with good tips, I appreciate it. Only criticism I have is, talk slower bro lmao. I had to rewind a bunch of times to make sure I caught what you said haha. That being said, thank you again for making this video to help Pathfinder newbies like myself. Not a TTRPG or CRPG newbie, just new to the Pathfinder systems.
I've never had the problem with melee characters getting blocked in doorways and such. It seems like they simply stand on top of each other, occupying the same space (which is kinda weird, imho).
As an hardcore rpg gamer I suggest to the initiate to take your time with the game. Don't worry about doing "mistakes" that's just enhance your playthrough at the end. Have fun boys and girls! I'm gonna be a necromancer and a Lich.
I just spent several hours trying to beat the first boss. It's beyond ridiculous. She hits for 30-40 pretty reliable, which is like double of Seelas hp pool, and the only one that seems to hit her once in a while is an archer. I use potions, scrolls, every possible ability, and it just isn't enough. My mc slayer just gets oneshoted despite 18 end and 15 dex, and he can't hit her at all with 18 str. I've never been that furious at a game. It's sadistic. You just keep reloading until you get lucky and crit. Fucking casino. Does spending 5 hours at a tutorial boss counts as "taking a time??"
You probably used the wrong spells and maybe a bad group synergy. Before the fight you have to full buff your fighters, and your group will all the protectives spells, also haste will be needed imo. It’s a hard fight but doable. You can as well minimize the difficulty before the fight. Good luck
@@eveechoes5024 You don`t have much buffs at that point in the game. Just blessing scroll, enlarge, 1 armor potion. After a lot of failing, i made a different mc - arcane archer - and beat her first try. Very skill, much balance. Funny enough, she never hitted Seela for 30 that time, even though Seela was exactly the same. I just got lucky. When i beat a boss in dark souls or nioh, it`s a feeling of acomplishment.. Here, it`s "oh, i got lucky, finally."
I'm sadly having a bug where the default action on my wizard was ray of frost and he was equipped with a staff (typical wizard rpg style). The problem was that when combat started, the cantript wasn't used and my character was running into the enemy attacking with his staff. I tried numerous amounts of new games but its always the same problem, which kills the fun of the game for me.
Only way to circumvent this is having your wizard with a bow. Also make sure that the combat starts with your wizard using his cantrip out of combat. That way he won't mindlessly run to the ennemi at the start.
@@Yamzi123 True you could do that, but you're loosing on "dps" since there are cooldowns on abilities. So while the spell is on cooldown, the char could fire a few bolts from his crossbow or arrows from a bow. And there is a really nice crossbow very early in game (force crossbow that pushes your target 15 feets back and slows them). And you're not loosing at all since you kinda want "precise shot" and "point blank shot" as a wizard anyway to hit stuff when your party is in melee. Not to mention that at some point you'll run out of spells anyway. Wanna keep that poor wizard out of melee and still be somewhat usefull
Hey man, I was wondering if you had any tips on the crusader mode? I absolutely dig this game and I’ve sunk about 50 hours into it, however it has slowed down as soon as crusading became a problem. I know there’s options to turn it off but it feels like I’ll be missing out on heaps of content :(
You will miss out, also the crusade is basically this: get a general, stack on units in that army. Run around kill demon armys. Always get more recruits every rest, send em to your army, merge em in.
Why is no one going over the damn army management mechanic. Its a massive part of the game. You literally can't go to some places if you don't get tightly built army and manage resources.
Well just letting the AI fight it out while you concentrate on healing is probably why you have to turn the game on story and casual some times. That's not really a balancing problem. You can get away with playing like this in a lot of the filler battles but you won't be able to beat the bosses playing like that. even on normal difficulty The AI absolutely doesn't make choose the best moves by itself. You really need to know when to use what spells, saving your most powerful spells for the harder encounters and not letting the AI use them on the filler fights. Switching to manual turn based mode during the hardest fights can help a lot too because you are sure to squeeze out every single turn to maximum efficiency.
Whilst what you're saying is completely true, there still are a lot of encounters in the game that are completely ridiculous difficulty spikes (not including the obviously optional bosses that are designed to be more difficult).
Playing on Core I am still getting my ass kicked from things like hordes and shadows. The balance is a tad weird at times since the items and spells needed for some encounters are placed strangely.
@@norzza honestly it is more on me at times, the first shadow i fought I didn't equip magic item, then I didn't have channel energy for the zombies. I mainly hope for some more bug fixes.
This game teaches basically by wiping the floor with your party. It's a mean-ass teacher. But once you gain that tasty tasty monster knowledge its really rewarding.
@@norzza I'm doing two playthroughs: lawful good cavalier and I suppose the angel mythic path, and a lawful evil witch and presumably demon or devil mythic path
the only D&D style game i've ever played in my life is Baldurs gate 1 and 2. I'm so overwhelmed just by watching this, everything is so complex compared to BG omg.
Sometimes it just comes down to unlucky dice rolls on the higher difficulties. I can ROFLstomp a fight with one character and then the next the boss insta-gibs a couple characters with lucky crits early on and everything spirals out of control.
Yup, harder is actually nothing but that in a game with such a vast random component. In my opinion the trick is to find the most value out of less rolls in a atrategy game like this or actually, the complete opposite
I disliked the crusader mode and what disgustingly failing at it, so I turned on auto mode. Now I'm on act 3 and have the mission to build a ziggurat(a building for the Lich mythic path) but can't seem to build it. The Elder Lich Zachary arrived and became my advisor but the task of building the Ziggurat itself hasn't completed. I have explored the entire fortress and can't find the building option, which is making me regret everything
its important to note that the devs "owlbear" are very much the vindictive DM who will see a party doing well and decide to throw a couple demons their way to cause some trauma, to the point where they have said on occasion that lower difficulties are often the better versions
Informative video, but was expecting a legitimate tip or two about the army deployment portion of the game rather than "you can turn it off", so appears I will have to look elsewhere for that
How about Death's Door ( affliction ) on your character.... if you mouse over it says, "can be removed with a greater resto scroll or a healer in town" .... well I see neither in the act 2 camp. There is no "healer" that you can talk to, to remove it, and the guy who sells scrolls only sells "lesser" resto scrolls.... so what is the solution here?
wow great video and i will watch again. jyst so much in this game and way too much to read so not sure how long ill hang in there. could do with more guides and maybe more basic and mroe complex :)
How the HECK do you raise dead companions? I have diamonds, the cleric has raise dead, but the dead companions' bodies aren't on the map. They died during the battle for Dresen, so the map has respawned since they died (didn't have raise dead yet during the battle) - the game tips CLAIM you can have an NPC cast raise dead for you in town, but I haven't found any such NPCs, and like I said, the bodies aren't on the map to use raise dead.
Hello Quick question at 3:49 about Night Watch. I seems you can only put two people under the two slot the the I shield. Do you know how to put charcters under the II shield or is this impossible for now ?
I have to admit, I love the game but man even with a min maxed char, knowing what I do and all the game is brutal on hard. The mind control effects are nuts, or rather the amount you get...The crusade system....I have to get it out of my chest so sorry for the profanity but f*ck those gargoyles! 138 turns to kill a 24 unit gargoyle...Over 400 rounds of clicking it, and that is if my troops don't scatter because of low morale...The AI sometimes is also really stupid. I had my characters run around in circles (no mind controls) just because they didn't figure out how to get past a door. It also seems that for some reason the enemi goes straight to my healers and backline in general without the least bit of care for the frontline. I mean why defend yourself from the big flaming sword killing machine that is my sword saint, when you can go for my Nekochan egirl Nenio, right? For now I think I'll play on Core and wait for some patches to help out.
NorZZa saying cavalier isn't D&D, meanwhile the cavalier class from Unearthed Arcana back in AD&D is crying for being forgotten (same book that Barbarian and Thief Acrobat came from)
Damn UA-cam for getting rid of the dislike number. I'm sure this video is great, but how the hell would I actually know without the dislike number? 1.1k up, and could be 3.3 down. What the hell were they thinking?
4 things I wish I know before I start playing the game. I will chronological order them. Spoiler alert: 1. In prologue (before you wake up in tavern) you can get 3 companions. Seelah Paladin (Lawful Good) - tank, Camellia shaman (Undetectable) - only healer (can also be dps with two rapiers) and Lann (Lawful Neutral) monk or Wenduag fighter (Neutral Evil) - range archer dps depending of your actions and choices. 2. After prologue you can get mercenaries for 500 gold if you: don’t level up your main character, remove all party members from active party and set “Only active companions receive experience” to ON. Name of NPS is Hilor. 4. After prologue I got round 6000 gold after selling items. 3. You can respect for free first few times. Companions form level you get them but mercenaries from beginning. You can even change their class and stats. NPS is Hilor. 4. After prologue you will be close to level 4. So you can just travel to Market Square and back. You will get random encounter where you can get Nenio Wizard (True Neutral). Bay helping her you will get level 4. Now game really starts. Bonus advice: Make your main character charisma based with high Persuasion because only with him you will get dialogs and dialogs options. And build rest of the party around him.
So i got this wrong i think. In the char creation do you only need to make one char? I thought i had to make 5 and got a bit overwhelmed and refunded the game.
You just make your one character then you get companions you meet along the way who you can manage too just like your main character. HOWEVER you can set the game to manage level ups for your companions so you just need to keep them in good gear.
All the demons I met in the first part of the game are IMMUNE to electric damage, so not sure why you recommend shocking spells. I guess later demons are different.
@@Wolfen_II Yes, Mythic feats later are a game changer against the demons. But this guide is for new players who would not find Shocking Grasp very useful for all of Act 1. :P
Surprised to see that you can just straight up inspect enemies and get all that info for free. Imagine knowing knowing every 5E enemies AC and weakness before the encounter even begins
There is a check for that actually. Loom in the combat log and you'll see things like "knowledge (arcana) check failed" both at the start of combat before initiative is rolled, and when an enemy dies. These checks are what you roll automatically to inspect enemies. Although I dont think I've seen an enemy I didn't know yet, so either it's way easier than Kingmaker or it's slightly bugged.
Arcane cantrips have been pretty Useless in 97% of Battles. With 4dmg max they cant hurt Most enemies in the game since everything that isnt a normal human ignores 5-10 dmg of almost all attacks and spells. Thats still the big flaw in pathfinder 1+2 . How can you tell that someone is a wizard? They are carrying a crossbow. Thats Not what a wizard should be like. Only the divine cantrips have some use against demons. 1dmg is better than 0(reduced) from a crossbow
This is true. Demons are brutal to non-divine caster, I figured it would be better to use some terrain control spells (web, entangle, grese) as they cannot apply spell resistance against some and is just better to have a well equipped fighter or paladin bash their skulls in this until they get banishment spells wich are the turning point. Also cantrips are not really meant to be used in Pathfinder. They boil down as something that gets occasionally used at 1st level or just lights up caves. Hope this is useful to some of you
No SiR! no good trick..... Crusader Mode is essential for secret ending and also specific Loot, you only get, if you controll your crusader armys direct
Turn-based seems like you're just cheesing the game tbh, from what I've seen, just getting all your attacks off before an enemy can take an action? Lame.
BG3 had to be 5e. I like both games for different reasons. The graphics and more cinematic approach is a fresh feeling for these games. I do like this character creator a lot more and think Larian would do well to institute it to help players so they know what to expect out of their class at latter levels etc. both games do a lot of things right for different reasons. I’m very impressed with this game tho so now I’m expecting larian to for sure get all the classes and races in game that they originally promised.
CRITICAL Tip: don't buy this game. It is a bug ridden, unfinished mess. At least wait for the 'enhanced edition' (or you are gonna be buying both since they wont fix this one, just like the last game btw)
This guy talks to fast and runs his words together, making it VERY hard to understand...slowing down even just a little would make a HUGE difference. Had to reply things many times and still missed allot of what he said. I know a little about the game and did not get anything helpful from this...maybe because I already knew it, or because he talked way to fast and not clearly. I would not listen to him again "at this speed". (Several times, I replayed a portion 8 or 10 times and still could not tell what he was saying.)
I agree that it feels balanced to me. There are definitely a couple difficulty spikes but those are boss battles (which should be a bit harder) and they weren't hard enough that I couldn't beat them my second time trying after I switched from real time to turn based on the harder fights.
At 6:40-ish you recommend using Shock spells because demons don't have shock resistance. That's because demons have shock immunity.
100% this.
@@norzza If someone wants to play Shock for flavor/roleplaying purposes, there is a mythic feat which can ignore enemy resistances and immunity for a single damage type.
@Zuginator It pains me that you have so many likes. You can do whatever damage you like as soon as you are about lvl 5 and not care anout immunities...
@@grabeck666 yeah but you need to take a mythic for it, those are few and far between. certainly viable but not always the best idea. I mean if you play a caster you could also pick up abundant casting or elemental barrage at the same lvl
who needs spells, if you got a axe 😂💪
Little late, but I've got to say: the game is a lot more enjoyable in turn-based mode. Maybe because I have tabletop experience, but it makes the character creation/spell selection choices feel a lot better. Certain feats like Improved Initiative, etc, don't really... work too well in Real-Time.
Oh wow, didnt even know that was an option, thanks!
Totally. Never understood the negativity against turn based combat in role playing games.
@@baronsengir187 Im only like 10hrs into this game and really digging it. Got a little burnt out of bg3 ea and this has a totally different feel to it. How you liking it?
@@tylerstetz3820 Loving it so far. Though i am not far in the story. I "played" 12 hours already just crafting different characters. I just can not decide which one to take on my first play through. I should throw myself in i guess ^^ I want to try vampire but...dang
@@tylerstetz3820 yeah the only problem is the battles take a lot longer to play out in turn based mode. So I always play real time with pause when i'm fighting the filler goons and then switch to turn based mode when things get serious and I need to be sure I'm not leaving any good moves on the table.
You'll occasionally run into major fights with tons of enemies and allies, in those fights, towards the end when you're about to win, have someone run around and start looting all the bodies, cause often after the battle is over all the bodies will be gone. gives you a ton of stuff to sell afterwards, I ended up with like 60 alchemist fire potions after one early large battle.
Biggest tip I’ve ever seen that I rarely see is “SOME CASTERS CAN LEARN SPELLS BY MEMORISING SCROLLS” simply right click and a scroll and if applicable you’ll “copy to persons spell book” and there you go.
A really important tip for casters. Some spells require attack rolls which do not use your casting stat but Dexterity (ray spells) or Strenght (touch spells). Having Dexterity as your second best stat is not a bad choice if you want to keep away from combat. These types of spells work exactly like weapon attack and can be perfected by Feats like Point-blank Shot and then Precise shot (which negates a massive -4 penality when shooting at character in a melee fight) or Focused weapon (ray).
Glad you said this. People neglecting to improve spellcasting is a big pitfall newbies miss.
@@dankinney8383 You want that wizard to swish and flick the f**k out of his/her wand!
@@flaviolepri5539 WINGARDIUM LEVIOSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Also one critical information: if you choose a class with a pet and you want to ride it (cavalier for exemple) you need to pick a pet with a size larger than your own by one.
My main tips for the prologue:
a) Play with increased number of enemies -> more XP (makes the game actually EASIER - you can fight the water elementar at level 3 this way!)
b) Use the "only active companions get XP" toggle to your advantage to level up MUCH faster in the prologue, but you need to know exactly what you're doing
c) Take Wenduag first and switch to Lann only later -> LOTS of XP to be gained
d) Plan for respeccing your main - optimize for the prologue to get through it with maximum XP and easy fights (Knowledge (World) + human for casters because of 2 feats to start with, you don't need anything the Elf provides in the prologue)
Thank you for this tip. I had not thought of this and it is amazing on my new character, I made it level 4 when I recruited Woljiff.
A minor tip, some classes can spontaneously convert assigned spells into a specific type. For example, Clerics convert spells into a single target healing spell. So don't feel compelled to assign a bunch of healing spells to spell slots for those characters. IIRC Druids convert into summoned creatures via Nature's Ally. By mixing a few spells and a few of the plentiful potions the game throws at you it's possible to extend your adventuring time.
Very good tip. 👍
If you convert a spell to heal, do you still get the level bonus?
I would go against turning off crusade mode. It locks you out from some quests and, as far as I am aware, from getting some cool unique gear.
It also locks you out of the secret ending
Man I’m addicted asf to this game and that’s a good thing 😂
Bought this game sometime ago and it is one of the most complicated and robust games I've ever encountered. Coming fresh off of Divinity 2, it was major whiplash. However, thanks to the generously designed difficulty system and your videos, I am able to enjoy it at my own pace.
@@norzza Personally I think so far it's holding up VERY well. In fact, I'm enjoying the writing on WotR more than I did in DOS2.
FYI, if your main character starts as a Dhampir and you respec to another race, at the moment healing spells will still hurt you.
As a long time Pathfinder vet, I'm glad you mentioned memorizing spells. Despite my experience with the pen and paper version I somehow forgot I had to manually do this and just assumed it would work through the combat UI.
It is especially useful to pick up all the masterwork gear you find early on, if you min max grabbing all the masterwork weaponry only in the prologue, you can get to Hilor with about 8000 gold worth of items to sell, which makes actually buying gear for your party or creating a custom one actually doable at that point of the game before you leave the inn for the first time.
@@norzza Currently I'm playing a warpriest. In beta I played until act 4ish with both a bard and a sorcerer. I mostly wanted to play in the beta with non-story mercenaries so I could save companions for launch day. Mercenaries are super expensive as the game goes on so it's best to buy them as early as possible. I figured out the best way to be able to scrounge together 10k by the time you reach hilor is to carry as many masterwork items you can because if you recruit companions before you hit level 3 they are only 2000 gold, whereas at level 3 i believe they are 4500 apiece which makes recruiting a full party of customs impossible. Great video btw!
That is a great tip, though for a master pack rats such as ourselves I'm sure it was second nature.
@@santaclauseking Yeah, Honestly I pick up most masterwork gear thats 12lbs or less until around the middle of act 3, 100 gold per item is no slouch.
@@NapoleonSoares That point when 100g doesn't look too good when compared to not being over encumbered.
@@santaclauseking that's why you get Bags of Holding and animal companions
Multiclassing is absolutely worth it for some character builds and can be a very powerful tool to have in a modular d20 system like this uses.
Yeah I agree with NorZZa, knowing how to multi class *effectively* requires a certain level of familiarity and system knowledge that I wouldn't ask new players to try yet, aside from suggesting a few specific good options (e.g. 4 levels of Dragon Disciple works great for a Strength based Bloodrager or Eldritch Scion)
Edit: otherwise I think it would be really easy to fall into mistakes and regret your choices later on
I felt like the giant in Twin Peaks all along the video, screaming "NOOOO" while not being heard.
Gold to weight ratios. Always always gold to weight ratios.
Daggers? 1-1? I'll pick em up en masse and drop the stack of 40 if it gets to be too much and I find a +1 Half Plate I really need.
Crossbows/Bows trend in the more money than weight. Safe to pick up.
The richer you get, the more you can afford to be picky. But keeping the generic loot you pick up to fill your sacks down to a few items will keep your inventory easy to manage when it is time to decide what to drop!
Another very good tip for the newbie loot-wh0res out there. 😉👍
Gold to weight ratio! Daggers are golden. 😅
if you have bags of holding and some animal companions, this weight is never an issue
Well said on the encounter balancing issue. I've just hit level 12, been facing opponents with approx 30 AC, and found it spiked immediately to 43+ AC enemies. You know you need to wind difficulty down if you have to rest after every encounter. Sure, you can grind win, but it loses the fun factor.
In crusade mode, in an upgraded outpost you can build a teleport building that you can teleport to, it costs a day of time to travel there, but you don't get fatigue and you don't get corruption.
Honestly pathfinder 1 and 2 are the best crpgs games ive played in a while and i am very excited what the futur brings. These kinds of games are motivating me to make my own crpg! Dont mind the bugs they will patch them up just like they did in the 1st part. My big tip for you guys is play the game blind read everything immersion is a very big part of the game :)
Seems like the devs are working on a warhammer 40k Crpg now. Will be hype.
Had one round where literally every single one of my 6 characters rolled a critical miss. And I was just sitting there like... 😮😮😮😮
When you see stupid bandits attacking you and you start being all anime and shit like "You don't know who you are fucking with" but DICE are not happy at you and it all basically ends up with you crying in a fetal position as halflings and gnomes insult you and steal your lunch money.
picking up masterwork weapon is worth it early for some fast money since they sell for 100-200 gold each.
God yeah. I'm a traveling arms salesman.
I pick up all loot, I don't discriminate
Alignment : I have read that if you embark on the Lich Mythic path, and are not evil, you might hit a wall for that path. There are tricks to change your alignment though at worst, but the notion that you can be any alignment with any Mythic path is uncertain or maybe even wrong.
Fantastic video! Been playing about 10-15 hours and you mentioned stuff I hadn’t even noticed existed!! You earned yourself a new sub and hope to see you return with exciting content on the game :)))
@@norzza Greatly looking forward to it. I love the pacing of your video, many have commented that you talk fast. And you do but it’s all fine for myself, I’m used to watching videos in 1.5 speed, you can talk a bit slower but love the structure and pace :))
My main advice is that you focus heavily on buffs if you want to play on any meaningful difficulty. Buffs are the most important part of the game at higher levels. So take your time to actually read what spells and abilities do, and that they do not conflict with each other and the gear. By the third chapter my properly buffed party was running over the hardest of bosses in real time game mode on Hard difficulty without feeling any resistance where on my first playthrough I was experiencing a great pain even on normal difficulty in turn base mode. Properly buffing your party is crucial. BUT I highly suggest to use Bubblebuff mode it does not break the balance of the game it just allows you to customize all of your buffs and then use it with a single click, there are even different options for normal buffs, quick buffs and important buffs. By the fifth chapter I had 90 buffs in normal category and 25 in quick category that gave my party an insane boost.
I'm no sure what you mean by "meaningful difficulty". the game is actually more enjoyable at lower difficulty sttings
@@adamskeans2515 If you just want to explore the setting and the story 100% but Pathfinder is one of the most complex DnD based games in the market. And you can not experience full beauty of its system on lower difficulty settings. There are infinite possibilities for creating your character and building a party around him and without the game challenging the player they would all feel the same. Especially with the game high replayability and exploring different mythic paths.
@@Aryan_homophobe that's true, but it really doesn't explain your statement. It gives me the feeling that the speaker of this sentence is denigrating those who choose to play on lower difficulty, if that was not your intention, I apologize.
@@Aryan_homophobe I'm just saying, on higher settings it ceases being a fun you stop playing a game and start trying to fix a machine, which is difficult, and does have satisfaction when you beat it, but it's not worth it.
Man, picking a premade char is like the worst thing you can do to yourself in a game like this. Highly advise against doing that.
Thanks M8, I’ve been watching vids because I’m obsessed by the coolness of this game.
Invest in Spell Penetration feats early for spell casters because Demon has spell resistance.
Play his video in speed playback by 0.25 on Mythic Path section 12:25, God he sounds so much better.
Also, the video says you need to roll higher than the targets AC, which is partially true. You need to roll EQUAL TO or higher than the AC.
Great assemblage of tips and tricks. 🤩👍
For everyone new to excited speaking, I recommend watching it at slower speed. 😅
How do you bring up the formations menu?
Thanks. I've played BG3 wanted to try this got it on sale on steam today and it's just different enough I'm a bit lost and need help thanks!
Can I just enjoy the plot and actually *play* this game or before every SINGLE encounter I have to resolve a matrix using the Gaussian reduction method first?
You can change almost everything in this game (enemy's saving throws, hit+ac, and dmg multiplier)
11:52 the accent on melee damage gave me a chuckle. I just envisioned a little girl named Milly in the front of the party.
Great video with good tips, I appreciate it. Only criticism I have is, talk slower bro lmao. I had to rewind a bunch of times to make sure I caught what you said haha. That being said, thank you again for making this video to help Pathfinder newbies like myself. Not a TTRPG or CRPG newbie, just new to the Pathfinder systems.
I've never had the problem with melee characters getting blocked in doorways and such. It seems like they simply stand on top of each other, occupying the same space (which is kinda weird, imho).
I had a bit of a problem earlier in the release, but I think those bugs have been fixed.
These tips are great for any one with zero rpg experience
As an hardcore rpg gamer I suggest to the initiate to take your time with the game. Don't worry about doing "mistakes" that's just enhance your playthrough at the end. Have fun boys and girls! I'm gonna be a necromancer and a Lich.
I just spent several hours trying to beat the first boss. It's beyond ridiculous. She hits for 30-40 pretty reliable, which is like double of Seelas hp pool, and the only one that seems to hit her once in a while is an archer. I use potions, scrolls, every possible ability, and it just isn't enough. My mc slayer just gets oneshoted despite 18 end and 15 dex, and he can't hit her at all with 18 str.
I've never been that furious at a game. It's sadistic. You just keep reloading until you get lucky and crit. Fucking casino. Does spending 5 hours at a tutorial boss counts as "taking a time??"
@@ragvald8835 I guess it does but I can't say I had the same problem.
You probably used the wrong spells and maybe a bad group synergy.
Before the fight you have to full buff your fighters, and your group will all the protectives spells, also haste will be needed imo.
It’s a hard fight but doable.
You can as well minimize the difficulty before the fight.
Good luck
@@eveechoes5024 You don`t have much buffs at that point in the game. Just blessing scroll, enlarge, 1 armor potion. After a lot of failing, i made a different mc - arcane archer - and beat her first try. Very skill, much balance. Funny enough, she never hitted Seela for 30 that time, even though Seela was exactly the same. I just got lucky. When i beat a boss in dark souls or nioh, it`s a feeling of acomplishment.. Here, it`s "oh, i got lucky, finally."
Very helpful, thanks!
I'm sadly having a bug where the default action on my wizard was ray of frost and he was equipped with a staff (typical wizard rpg style). The problem was that when combat started, the cantript wasn't used and my character was running into the enemy attacking with his staff. I tried numerous amounts of new games but its always the same problem, which kills the fun of the game for me.
Only way to circumvent this is having your wizard with a bow. Also make sure that the combat starts with your wizard using his cantrip out of combat. That way he won't mindlessly run to the ennemi at the start.
If you activate "hold position", then he will use the range spell. Had the same problem with one of the companions.
@@Yamzi123 True you could do that, but you're loosing on "dps" since there are cooldowns on abilities. So while the spell is on cooldown, the char could fire a few bolts from his crossbow or arrows from a bow. And there is a really nice crossbow very early in game (force crossbow that pushes your target 15 feets back and slows them). And you're not loosing at all since you kinda want "precise shot" and "point blank shot" as a wizard anyway to hit stuff when your party is in melee.
Not to mention that at some point you'll run out of spells anyway. Wanna keep that poor wizard out of melee and still be somewhat usefull
Hey man, I was wondering if you had any tips on the crusader mode? I absolutely dig this game and I’ve sunk about 50 hours into it, however it has slowed down as soon as crusading became a problem. I know there’s options to turn it off but it feels like I’ll be missing out on heaps of content :(
You will miss out, also the crusade is basically this: get a general, stack on units in that army. Run around kill demon armys. Always get more recruits every rest, send em to your army, merge em in.
Why is no one going over the damn army management mechanic. Its a massive part of the game. You literally can't go to some places if you don't get tightly built army and manage resources.
Well just letting the AI fight it out while you concentrate on healing is probably why you have to turn the game on story and casual some times. That's not really a balancing problem. You can get away with playing like this in a lot of the filler battles but you won't be able to beat the bosses playing like that. even on normal difficulty The AI absolutely doesn't make choose the best moves by itself. You really need to know when to use what spells, saving your most powerful spells for the harder encounters and not letting the AI use them on the filler fights. Switching to manual turn based mode during the hardest fights can help a lot too because you are sure to squeeze out every single turn to maximum efficiency.
Whilst what you're saying is completely true, there still are a lot of encounters in the game that are completely ridiculous difficulty spikes (not including the obviously optional bosses that are designed to be more difficult).
Playing on Core I am still getting my ass kicked from things like hordes and shadows. The balance is a tad weird at times since the items and spells needed for some encounters are placed strangely.
@@norzza honestly it is more on me at times, the first shadow i fought I didn't equip magic item, then I didn't have channel energy for the zombies. I mainly hope for some more bug fixes.
This game teaches basically by wiping the floor with your party. It's a mean-ass teacher. But once you gain that tasty tasty monster knowledge its really rewarding.
The crusade mode is a lot better now, ascendant Element is a thing for you Blaster types
Just started this game.
Btw do all aussies have 1.5x playback speed by default? Lol
Currently playing on Daring with character retraining available. It's certainly challenging enough like this particularly with the new classes.
@@norzza I'm doing two playthroughs: lawful good cavalier and I suppose the angel mythic path, and a lawful evil witch and presumably demon or devil mythic path
Would a inquisitor huntsmaster be ok for a newbie?
Also, bolster spell magic missile and metamagic can fill your whole spellbook with terror.
the only D&D style game i've ever played in my life is Baldurs gate 1 and 2. I'm so overwhelmed just by watching this, everything is so complex compared to BG omg.
Sometimes it just comes down to unlucky dice rolls on the higher difficulties. I can ROFLstomp a fight with one character and then the next the boss insta-gibs a couple characters with lucky crits early on and everything spirals out of control.
Yup, harder is actually nothing but that in a game with such a vast random component. In my opinion the trick is to find the most value out of less rolls in a atrategy game like this or actually, the complete opposite
Thanks for the video
No problem!
I disliked the crusader mode and what disgustingly failing at it, so I turned on auto mode. Now I'm on act 3 and have the mission to build a ziggurat(a building for the Lich mythic path) but can't seem to build it. The Elder Lich Zachary arrived and became my advisor but the task of building the Ziggurat itself hasn't completed. I have explored the entire fortress and can't find the building option, which is making me regret everything
have you found a fix mate?
Nope, I resorted to starting a new game. Thanks to the game organizing saves by character, I can go back to it in the future
its important to note that the devs "owlbear" are very much the vindictive DM who will see a party doing well and decide to throw a couple demons their way to cause some trauma, to the point where they have said on occasion that lower difficulties are often the better versions
Informative video, but was expecting a legitimate tip or two about the army deployment portion of the game rather than "you can turn it off", so appears I will have to look elsewhere for that
How about Death's Door ( affliction ) on your character.... if you mouse over it says,
"can be removed with a greater resto scroll or a healer in town" .... well I see neither in
the act 2 camp. There is no "healer" that you can talk to, to remove it, and the guy who
sells scrolls only sells "lesser" resto scrolls.... so what is the solution here?
He tells you at the start of the video.
I looked again, and I still don't see anything on Deaths Door. Do you have a
timestamp?
You just have to sleep in your base and it wears off.
point of order, the Cavalier was in fact a Dungeons and Dragons class, take a look at the 80's cartoon Dungeons and Dragons
Demons are immune to electricity and most classes want to multi class. Multi classing is the rule and staying one class is the exception
wow great video and i will watch again. jyst so much in this game and way too much to read so not sure how long ill hang in there. could do with more guides and maybe more basic and mroe complex :)
Play one of the dnd named classes.
I had an aneurysm trying to understand the tiefling twins in kingmaker with the kinetic monk.
@@trollzynisaacjohan1793 doing the fighter auto set class now and running with auto fight for abit and see how go
You have to have a 4 year master class degree in super nerd to play this game
Thanks was hrlpful
How the HECK do you raise dead companions? I have diamonds, the cleric has raise dead, but the dead companions' bodies aren't on the map. They died during the battle for Dresen, so the map has respawned since they died (didn't have raise dead yet during the battle) - the game tips CLAIM you can have an NPC cast raise dead for you in town, but I haven't found any such NPCs, and like I said, the bodies aren't on the map to use raise dead.
Hello
Quick question at 3:49 about Night Watch.
I seems you can only put two people under the two slot the the I shield.
Do you know how to put charcters under the II shield or is this impossible for now ?
Bottom row
Does anyone know how to remove disease? It slowly killed my character and basically ruined my play through.
Rest
Resting should do it (difficulty depending) and divine casters should also be able to cast Remove Disease, depending on your level.
Rest doesn’t remove the disease, but the religion action does. Thanks guys
@@marsupiallion94 you can Change what Rest does in the options
I have to admit, I love the game but man even with a min maxed char, knowing what I do and all the game is brutal on hard. The mind control effects are nuts, or rather the amount you get...The crusade system....I have to get it out of my chest so sorry for the profanity but f*ck those gargoyles! 138 turns to kill a 24 unit gargoyle...Over 400 rounds of clicking it, and that is if my troops don't scatter because of low morale...The AI sometimes is also really stupid. I had my characters run around in circles (no mind controls) just because they didn't figure out how to get past a door. It also seems that for some reason the enemi goes straight to my healers and backline in general without the least bit of care for the frontline. I mean why defend yourself from the big flaming sword killing machine that is my sword saint, when you can go for my Nekochan egirl Nenio, right? For now I think I'll play on Core and wait for some patches to help out.
Going for spellcasters first in 3.5 is the smartest thing to do in combat.
@@MI982 That's what I'm doing. I just hate it when the ennemi does the same to me hahaha.
NorZZa saying cavalier isn't D&D, meanwhile the cavalier class from Unearthed Arcana back in AD&D is crying for being forgotten (same book that Barbarian and Thief Acrobat came from)
NorZZa is quite young, and has probably never even seen an original Unearthed Arcana.
@@norzza I kind of guessed but wanted to make a friendly joke :)
thank you
Damn UA-cam for getting rid of the dislike number. I'm sure this video is great, but how the hell would I actually know without the dislike number? 1.1k up, and could be 3.3 down. What the hell were they thinking?
Interesting help and tips but you need to slow down talking. You speak so rapidly it is hard to keep up with your thoughts.
4 things I wish I know before I start playing the game. I will chronological order them. Spoiler alert:
1. In prologue (before you wake up in tavern) you can get 3 companions. Seelah Paladin (Lawful Good) - tank, Camellia shaman (Undetectable) - only healer (can also be dps with two rapiers) and Lann (Lawful Neutral) monk or Wenduag fighter (Neutral Evil) - range archer dps depending of your actions and choices.
2. After prologue you can get mercenaries for 500 gold if you: don’t level up your main character, remove all party members from active party and set “Only active companions receive experience” to ON. Name of NPS is Hilor. 4. After prologue I got round 6000 gold after selling items.
3. You can respect for free first few times. Companions form level you get them but mercenaries from beginning. You can even change their class and stats. NPS is Hilor.
4. After prologue you will be close to level 4. So you can just travel to Market Square and back. You will get random encounter where you can get Nenio Wizard (True Neutral). Bay helping her you will get level 4.
Now game really starts. Bonus advice: Make your main character charisma based with high Persuasion because only with him you will get dialogs and dialogs options. And build rest of the party around him.
So i got this wrong i think. In the char creation do you only need to make one char? I thought i had to make 5 and got a bit overwhelmed and refunded the game.
You just make your one character then you get companions you meet along the way who you can manage too just like your main character. HOWEVER you can set the game to manage level ups for your companions so you just need to keep them in good gear.
@@joshpurcell8332 i gotta buy this again then lol
All the demons I met in the first part of the game are IMMUNE to electric damage, so not sure why you recommend shocking spells. I guess later demons are different.
For what it's worth there is a feat that lets you bypasd the immunity
@@Wolfen_II Yes, Mythic feats later are a game changer against the demons. But this guide is for new players who would not find Shocking Grasp very useful for all of Act 1. :P
I’m high as fuck bro, but I feel you talk super fast! Take a breath bro, it’s all good. Sick video though fam. 💖
Lol I do talk fast, something I've been trying to slow down. Hope you were able to catch some good tips though!
Surprised to see that you can just straight up inspect enemies and get all that info for free. Imagine knowing knowing every 5E enemies AC and weakness before the encounter even begins
There is a check for that actually. Loom in the combat log and you'll see things like "knowledge (arcana) check failed" both at the start of combat before initiative is rolled, and when an enemy dies. These checks are what you roll automatically to inspect enemies. Although I dont think I've seen an enemy I didn't know yet, so either it's way easier than Kingmaker or it's slightly bugged.
I love real time. It’s basically real time with pause. That’s what Diofeild Chronicles does as well. RT is faster and straight to the point.
MAY-LAY
without these tips i cant play pathfinder ?
Cavalier? not D&D? Unearthed Arcana, but maybe you were not born yet :p :D
You need to slow down your talking pace mate, feels like I am watching this video at 2x speed 😆
Jesus, you talk fast.
Arcane cantrips have been pretty Useless in 97% of Battles. With 4dmg max they cant hurt Most enemies in the game since everything that isnt a normal human ignores 5-10 dmg of almost all attacks and spells. Thats still the big flaw in pathfinder 1+2 . How can you tell that someone is a wizard? They are carrying a crossbow. Thats Not what a wizard should be like.
Only the divine cantrips have some use against demons. 1dmg is better than 0(reduced) from a crossbow
This is true. Demons are brutal to non-divine caster, I figured it would be better to use some terrain control spells (web, entangle, grese) as they cannot apply spell resistance against some and is just better to have a well equipped fighter or paladin bash their skulls in this until they get banishment spells wich are the turning point. Also cantrips are not really meant to be used in Pathfinder. They boil down as something that gets occasionally used at 1st level or just lights up caves. Hope this is useful to some of you
Here's is a PRO TIP = Almost all your companions suck.
Why would you take combat tips from someone who had lower the difficulty to CASUAL to pass some encounters?
No SiR! no good trick..... Crusader Mode is essential for secret ending and also specific Loot, you only get, if you controll your crusader armys direct
Turn-based seems like you're just cheesing the game tbh, from what I've seen, just getting all your attacks off before an enemy can take an action? Lame.
Bro no offense but as a new player you do a lot of talking in the first 3 minutes and i havent learned anything so i stopped watching..
Lol what
THIS should have been BG3.
BG3 had to be 5e. I like both games for different reasons. The graphics and more cinematic approach is a fresh feeling for these games. I do like this character creator a lot more and think Larian would do well to institute it to help players so they know what to expect out of their class at latter levels etc. both games do a lot of things right for different reasons. I’m very impressed with this game tho so now I’m expecting larian to for sure get all the classes and races in game that they originally promised.
No
You'll get both now :)
Need to talk slower... you sound like your are screaming at the viewer
Dude, slow down, you speak too fast... Very hard to follow you...
CRITICAL Tip: don't buy this game. It is a bug ridden, unfinished mess. At least wait for the 'enhanced edition' (or you are gonna be buying both since they wont fix this one, just like the last game btw)
This guy talks to fast and runs his words together, making it VERY hard to understand...slowing down even just a little would make a HUGE difference. Had to reply things many times and still missed allot of what he said. I know a little about the game and did not get anything helpful from this...maybe because I already knew it, or because he talked way to fast and not clearly. I would not listen to him again "at this speed". (Several times, I replayed a portion 8 or 10 times and still could not tell what he was saying.)
Greg, use the play speed option, youtube has had it forever, you have the tools, use the brain.
Id suggest playing something else. Seriously. This game is as much fun as it is to miss those 95% hit chance shots in xcom...
filthy casual
Its balanced. The harder the better Potions scrolls and builds + team synergy - rule this world
I agree that it feels balanced to me. There are definitely a couple difficulty spikes but those are boss battles (which should be a bit harder) and they weren't hard enough that I couldn't beat them my second time trying after I switched from real time to turn based on the harder fights.