X4 Foundations 7.0, Beta 8, Enemy territory, Ships AI combat
Вставка
- Опубліковано 6 чер 2024
- #gameplay
X4 Foundations, Enemy territory, Ships AI combat
Thank you for your support! If you want to buy me a coffee click here. Cheers!
www.buymeacoffee.com/artofgame - Ігри
wow this looks really good, they made graphics improvements ??? whats your spec ???
M ships still suck when landing on a carrier😮.
Not only that... Carrier AI still sucks. The assigned squadrons dock and undock like idiots... there is no way to set a "time on station".
The game's main issue is the standardized design of the stations and carrier landing docks and pads. Take the Boron ships, for instance - they boast a distinctive design with organic architecture and pulsating lights covering the hull. It's clear that if they have the ability to craft their own ships, they should be able to create their own personalized Boron-designed landing docks and pads.
Even after years since its release and the release of several DLCs, X4 Foundation still hasn't fixed the issue with the generalized landing docks and pads for every faction and race in the game.
Its bureaucracy and legislation
Just use Mods 😂
@@Airplane38531 Mods overtime creates a lag in the game especially when you own a fleet while the rest of the factions are also making more ships. Short term yes mods are good, but long term no thanks.
that's why the game won't be *5 the wrek because what can be seen remains & the dead shouldn't be there 😢😢😢😢 3:41