Some Things Made with Blender 3D (Early 2024)
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- Опубліковано 21 чер 2024
- Some 3d environment stuffs worked on earlier this year, tried to make backgrounds for both 3d and 2d animations.
Moved on from blender 2.92 to 3.6.5 in order to get used to the geometry nodes at first, making bunch of plants and flowers from pictures I took years ago.
Should have made the big chunk of an island before adding roads tbh, and the castle parts as appended instances weren't exactly the smallest of file sizes to work with, but the building of a city should have a clearer path to go through after these experiences.
#blender,#blender3d,#3danimation,#art,#workinprogress,#visualarts,#3d,,#characterrigging,#test #animation,#learningthings, - Розваги
cool renders!!
Thank you.
this is a massive upgrade dude, do you use geometry nodes ?
Yup. With flowers, plants and trees. Used one of the trees as an appended instance in another file other day, and it worked well. Gave another geometry nodes modifier with settings needed to a curve and drew the trees on a plane. I like how the convex hull massively lessens the heaviness of the file while working on it. Very powerful tool.
@@samytw0ks_drawing same, i just started to learn them myself, trying to create
Procedural traffic and buildings. also, are you a genius ?
Awesome. Geo-nodes work great on those.