Some Things Made with Blender 3D (Early 2024)

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  • Опубліковано 21 чер 2024
  • Some 3d environment stuffs worked on earlier this year, tried to make backgrounds for both 3d and 2d animations.
    Moved on from blender 2.92 to 3.6.5 in order to get used to the geometry nodes at first, making bunch of plants and flowers from pictures I took years ago.
    Should have made the big chunk of an island before adding roads tbh, and the castle parts as appended instances weren't exactly the smallest of file sizes to work with, but the building of a city should have a clearer path to go through after these experiences.
    #blender,#blender3d,#3danimation,#art,#workinprogress,#visualarts,#3d,,#characterrigging,#test #animation,#learningthings,
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КОМЕНТАРІ • 6

  • @werm5
    @werm5 15 днів тому +1

    cool renders!!

  • @lofianimator9797
    @lofianimator9797 14 днів тому +1

    this is a massive upgrade dude, do you use geometry nodes ?

    • @samytw0ks_drawing
      @samytw0ks_drawing  14 днів тому

      Yup. With flowers, plants and trees. Used one of the trees as an appended instance in another file other day, and it worked well. Gave another geometry nodes modifier with settings needed to a curve and drew the trees on a plane. I like how the convex hull massively lessens the heaviness of the file while working on it. Very powerful tool.

    • @lofianimator9797
      @lofianimator9797 14 днів тому +1

      @@samytw0ks_drawing same, i just started to learn them myself, trying to create
      Procedural traffic and buildings. also, are you a genius ?

    • @samytw0ks_drawing
      @samytw0ks_drawing  13 днів тому

      Awesome. Geo-nodes work great on those.