Field of Glory Empires-Kolchis Ep 26, 161-153 BCE, "Reign of Vologes the Determined"

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  • Опубліковано 6 січ 2025

КОМЕНТАРІ • 10

  • @BalthazorsStrategicArcana
    @BalthazorsStrategicArcana  11 днів тому +2

    "King Vologes makes determined efforts to increase loyalty as his army repeatedly battles rebel insurgents in Kolchis"

  • @ComradeReptiloid
    @ComradeReptiloid 11 днів тому +1

    Hope you will understand the importance of Culture and Loyalty buildings later on. And that there are often more profitable building slots than tier 1 food (except wool and wine and salt for insane commerce bonuses) and almost all infrastructure (except a few Lumber producers, Builder Halls to create demand for tools and mines that dig for resources). Health plays relatively minor role once you done your growing stage. Proly want to keep buildings that create demand for Cattle and salt tho.

    • @BalthazorsStrategicArcana
      @BalthazorsStrategicArcana  11 днів тому

      I will start looking deeper into Loyalty and Culture buildings as I progress further.

  • @ComradeReptiloid
    @ComradeReptiloid 11 днів тому +1

    My predictions came to live. Media absorbed Sakas quite quickly. Rome owns Dardanii's as a client state since turn 20 or smth. And Egypt still didnt absorb Nabatenes. Parthia reintegrated Usurper quickly by achieving 5 progress tokens and becoming Glorious, whixh was easy ince they started recovering objectives.
    As for the slave stack: they attempted to raid, lost effectivness and were killed by Independents stack.

  • @ComradeReptiloid
    @ComradeReptiloid 11 днів тому +1

    I don't quite get what happened there. The most common bug is when assault part of the movement order, so you can fight on underlying terrain of the initial region (unless it takes exactly 1 MP to move out) instead of city fortifications only if opponent hired a new unit while you move out of the region.
    Another explanation is you lacking out with critical success Siege roll or their food runned out, but thiae events produce the message.

    • @BalthazorsStrategicArcana
      @BalthazorsStrategicArcana  11 днів тому

      Which part of this episode are you referring too? It was some tough campaigning all around to quell this 2nd Civil War....

    • @ComradeReptiloid
      @ComradeReptiloid 10 днів тому

      @@BalthazorsStrategicArcana To why you mentioned at the start. Who you got the capital region you were attacking from the whole episode.

  • @ComradeReptiloid
    @ComradeReptiloid 11 днів тому +1

    AI has 2 exploitable behaviors that allowed me to survive as Etruscs before the Diplomacy patch came out, prior to devs reducijg AI backstabbing and pre regional decisions introduce by Persia DLCs. So, AI forced to abide Field of View rules designed for players, which means 1 region all around. They cheat by seeing Combat Power concetration Hotspot in the Fog of War, but that's besides the point.
    The 2nd exploitable trait is the highest AI priority given to targeting opponent stack instead of Assaulting underlying city. That Elway its easy to bait them with small stack while getting ready to pounce from the Fog of War. And max they can hope for is one turn of besieging your settlement if takes longer than 1 turn for reinforcements to arrive or I'd you engage in advanced harassment tactics before engaging with the main force.