My favorite lore about 40k is the ships are so big theres literally cult civilizations living in the corners of the ships that havent been seen in thousands of years
[banjo noises from the direction of Engineering] "Sounds like the Engine Thrall tribe are active again. Time to leave, quickly. No, not that way. We don't go into Organics Recovery since..."
@@mrp782 I don't think you can feed a population on its own bodies. In it's lifetime a human consumers more then their bodyweight in food. I swear that GW takes grimdark to ridiculous extremes, Or it's the old saying, scifi writers are clueless to scale. And warfare. And logistics.
I want to do that to my room. I want an airlock, a fake window to view space outside, and a hammock from the ceiling to get a floaty feel. IDK just me? Ok...
My two primary personal spaceships are a maxed out S-Class fighter named "Paladin" and maxed out Exotic class named "Valkyrie". They are both very formidable - when a pirate or sentinel ship sees them they usually say "wait, I'll just blow myself up". I also have an interstellar freighter attended by a host of frigates. We have visited many strange star systems.
If I were the richest man in the world, I would not hesitate to HIRE THIS MAN FOR MY R&D. I swear, Issac could consult on the greatest projects of all time.
having a personal ship is part of the reason I love spaceengineers so much. you can make your own ship. If I had a genie one of my wishes would have to be getting a fleet of all of my ship designs.
Space Engineers is cool, but it's way too hardcore for me. The complexity of even the simple things that you build in that game are just so crazy that I feel like I need an actual engineering degree to properly play it. Beyond that, the early game in survival mode is so tough and slow that me and my friends lost interest so quickly. I remember we'd get attacked so often, and that would often take us back to the stone age with no power. Mining for resources takes so long even for basic things. I'd be mining for hours, and it still wouldn't be enough for anything. Building a ship? Hah! That's funny. No ship at all. It was so complicated that I couldn't even get through the damn tutorial. Neither me nor my friend could. Even in creative, I couldn't understand what the heck was going on. I couldn't actually design anything. I like Empyrion a bit more. It's more simple, and the survival mode isn't nearly as grindy. Problem is, the simplicity is also its biggest weakness. You don't get as much creativity as you can with SE. Ships kinda just do all the same thing, just in different scales. You can't really build your own missiles or anything like that. Still, I can role play having my own giant capital ship with a hangar full of starfighters and vehicles. The game also seems to run more smoothly on my computer. The other problem with Empyrion is that the gameplay loop in survival is kinda...stale. You just go around collecting resources so that you can go around more and collect more resources. And at the time that I was playing, there wasn't that much of a universe to explore, so once you gathered everything, that was it. I hope it got better now. The value I see in both of these games is the ship designing aspect. And being able to see other people's designs. My best design in Empyrion was a starfighter that I built by modifying somebody else's existing design. I essentially just made it more powerful in every way, and that was a great way for me to learn some of the basic design mechanics in the game.
SE is really run, 100% agree. I will say though, I spend more time planetside making mechanically complex systems than ships. I am generally bad at aesthetic design 😛
The problem with space engineers is that it’s mostly survival oriented I want to found my own business from small freighter to basically running your own nation and influencing the wider world that’s why I play x4 foundations and other games of the series unfortunately you dont get the satisfaction of designing and maintaining your own ship but you get to enjoy a full sandbox in a living breathing world without the hassle of dealing with other people like eve, elite dangerous and Star citizen. Also the deep lore is a +
Space engineers is the bees knees. Been playing that since it was available for purchase lol the only dev company that will add mistakes the community finds to the game as features (that time we had to break a small rotor inside a large rotor in order to connect large and small grids) Theres an ingame scripting console which is unheard of in games.
Ohhhh this is gonna be so good for my sci-fi writing. Proving yourself the greatest source of science fiction writing inspiration on the internet once more, I see!
Why not a Joe-Schmoe space farmer in a rolling, private owned O'Neill Cylinder that drifts space station to space station selling and trading wares and crops for space stations orbiting ground stations-- it's long journeys fitting the time required to grow crops, ect? I see bonus points if he is growing... less-than-legal, but highly valued crops?
Theoretically, that's true - but it is also a mostly meaningless statement because by that point, _EVERYTHING_ should be cheaper than the most expensive Star Citizen ship. Nonetheless, we will find more inane ways to spend our money, and the absence of necessity only ends up making non-essentials more valuable. It's impossible to predict whether or not we'll be spending the majority of our money on novelty Halloween masks year round as a sign of social standing in 10,000 years.
@@chistinelane Imagine that you bought some super expensive vehicle with a computer system that can be remotely turned off because you don't really own the vehicle you paid for.
A space only space ship is quite affordable considering you could have the literal equivalent of a stick with motors and seats on it. It's the Earth to orbit that is the deal breaker for the pickup truck spaceship equivalent.
I would personally go with a large plastic barrel and duct tape. The internal air can be released from small holes in the side by peeling back or poking through the tape providing thrust.
Space Exploration, being a science fiction nerd, is most certainly one of my dreams to see to in my lifetime. What a cool idea to go into detail about!
The best you will see in your lifetime living in meta, owning nothing, with no permission to go outside and eating bugs 24/7 by the looks of where things are going.
When we can get to orbit and get around space as easy as we get around on earth. That well come when we have antimatter technologies which believe it or not could be possible in less than a decade. It take miligrams of antimatter used as a heat source for a propelant instead of oxidizer. Oxidizer is 2/3rds of the weight. This means a ship could take off with a lift body from a air port into orbit and farther. Then if you use it in fusion it only takes micrograms. This is called antimatter catalyzed fusion. This is not my idea I got it from Omni 3 or 4 decades ago. The thing is at the time we had no idea how to make enough antimatter now we do. A factory out in the middle of nowhere solar powered with a 2 mile track can make 2 grams per year of non specific large atom antimatter. Most of the physics of how to do this has been figured out. On the moon 6 times for the same type factory. This is using new technologies the accelerater is only 1-1/2 foot wide. What is made now is anti hydrogen. It takes enormous amounts of energy to make cool and store. But if you make large atom antimatter like carbon and other large atoms it is a lot easier and takes a lot less energy. And you can store it for years.
@Moth Moniker If you are talking to me it would be a lot farther than that. A small spaceship with 30 miligrams of antimatter and 200 gallons of water could get to the moon. 1 gram of antimatter has 3 times the energy as the atomic bomb dropped on the Japanese. And you don't have oxidizer which is 2/3rds of the weight of the fuel and dry weight to hold it. Then if you use antimatter with fusion it takes in the micrograms that is a thousand times less antimatter.
@@clementvining2487 small scale fusion would more than do it and be much safer. And we'd probably need stupidly large scale fusion to make antimatter a cheap enough fuel source for even US military uses. At roughly $2.7 quadrillion a gram right now you could make it a thousand times cheaper than today and even then Apple and Amazon combined couldn't afford enough for a trip.
@@MechanicaMenace Dude you have no idea what you are talking about you see too much UA-cam. You talking about anti hydrogen for experiments and research. Making the right type in the right way. Then using it for a heat source for propelants the cost would compare to what it cost now to get something into orbit. What you are saying is nonsense but most people believe like you because they listen to these you tube influencers who have no idea what they are talking about.
Your channel is the main reason i exercice my english comprehension. So much quality content, by far my best source of inspiration when i want to dream/daydream/writer. Has a deep introvert, what woundn't give to have my own mobile little universe to explore the greater universe! One of my funniest mental projection experience was with Elite Dangerous, a fan to simulate ac, and a mod to add vocal commands, answers, facts about astronomy, or just for interaction (Astra+quotes from GlaDos and others). Great moments!
This is one of those topics I'd never have voted for and yet, as you always do, every topic and every episode is always amazing. Well done and much love.
“Red Giant” by Stellardrone is one of my favorite songs. I might listen to it twice or three times a day. Issac, I want you to know that a significant portion of the music that I listen to is comprised of songs that I first heard right here on SFIA. Thank You so much for personally taking the time to pick them out and share them with us.
Hey. I just want to say I've been watching you since almost the beginning and I want to say you've changed my life and inspired me. Thank you for being you.
i was binged watching some of your older episodes and had the thought of - an episode that was a list of concepts you have covered in order of how easy they would be to accomplish from easiest to hardest to not currently possible i know, add that to the huge and growing list of ideas yet to be made
When discussing the Clark Tech inertial modifier, then referencing how it would be interesting in a game I instantly thought of Mass Effect, lol. Even back then I found the idea of modifiable mass to be fascinating
It is actually under study, some models of dark matter use chameleon particles which change mass. I think in EVE onllne warp drives also work on the similar principle by "depleting" vacuum fluctuations.
Going to be honest. I think interplanetary ships are going to be huge. Talking 2 cubic miles plus. Its about economy of scale. Large ship can hold all the machines needed to process asteroids, and move to the next, while having plenty of room for internal spin gravity. Because it will be mostly hollow it will at scale have less mass than a small ship so the fuel spent to move it will be FAR more effecient.
I liked Larry Niven's "Outsider" alien race. They traded the ultimate in high-value-per-mass products: they bought and sold important information in their interactions with other aliens. You paid the Outsiders by giving them credit within the terms of your own economy. Sometimes they earned massive amounts of credit, considering the incredible value of their information.
I think the best way to neuter the fuel problem is to build mobile He-3 or H extraction platforms, using miniaturization tech, and a design that is easily folded up and packed away inside the ship. Both elements are plentiful. Have it where it can be assembled into two different configurations, one for ground based extraction and one for deployment in gas clouds.
Hi Isaac, I have been in love with your channel since I first found it a few years back. One question: You regularly mention different sci-fi literature, most of which I've never heard of before. Do you have some sort of book list of all the titles you have or would recommend?
@@bengsynthmusic looks like they have 10 inch for $650. Also try to see if there are any groups in your area that meet on cloudless, moonless nights. Also worth seeing entire galaxy, clear night above 8000ft.
@@jsbrads1 That's cool. I'd love to experience that. But my main comment is a lot more ambitious. I meant seeing the rings of Saturn upclose from the window of my spaceship.
@@bengsynthmusic you are better getting a wide angle view from far away. I think the planetarium has some amazing gazillion K views projected, major upgrades… for now 🤷
Recently read my first Alastair Reynolds book "House of Suns"--I really enjoyed it overall. It involves characters who are about 6 million years old (sort of) making 200,000-year laps around the galaxy in their own personal spaceships. They mostly live alone on those ships and in some cases the ships are the size of cities, each with distinctive "personalities". Just an element I found particularly intriguing. Not sure how representative this book is of Reynolds' work but I'm interested in reading more
Apologies if this is something you don’t want pointed out, but I have been a big fan of your channel for a few years now, and I must say your clarity in speech has improved so very much. If it’s something you’re putting effort into, I really must commend you because there’s certainly quite a change that I’ve seen!
Issac, great episode, as usual! This particular show was of particular interest to me, because it aligns with many of my interests and technology development efforts. As a practicing aerospace engineer, I've had the chance to work on a number of "personal spaceship" concepts, most notably SpaceShipOne, Quickreach, Cerulean Freight Forwarding's "Kitten", and a few other more obscure prototypes. My takeaway from these efforts is that, not only are personal spaceships and spaceplanes possible, but that their development is an important element in allowing space access to those that have the desire to expand off the planet, and have the courage to try. Keep up the great work!
I find that the better way to use the Tsiolkovsky equation is Mfuel+structure/Mstructure = exp(average_measured_acceleration*time / Vexhaust) Why use this form? Because you can account for gravity climbout... For example stage 1 pushing against Eoyff 1g gravity with a 2g thrust, so that actual climb is 1g, will just clear 100km Von Karman line in 143 seconds. So Mfuel/Mfuel+structure = 1 - 1/exp(2 x 9.81m/s^2 x 143s / (366s x 9.81m/s^2)) = 54% of ship is fuel! 😮 That's just to touch space! you need plenty more for orbit, but the spacetime curvature thing is the challenge. Actually, the real question here is: SLS was designed in metric (converted to steam for manufacture), the guidance software is programmed in metric (converted to steam for readouts), missions are planned in metric (converted to steam for astronaut comm). So why doesn't NASA skip an expensive step and join the rest of the metrical world? Astronauts are smart - they'll figure it out...😵💫 I do enjoy SFIA.
You forgot the JMC ship Red Dwarf, huge ship with crew of one human, a human hologram, an evolved cat, a humanoid android, several service scutters and a senile ships computer… and on occasion Ace Rimmer… what a guy 😂
Half the fun of writing a hard sci-fi book is I get to spend weeks learning the actual science of things like this. From Metal Hydrogen Batteries, to Coriolis Suits, to Plasma Cycle Shields, half the science behind the hard sci-fi book I'm writing is based off of things I learned from this channel. I have never so quickly discovered and fell in love with a channel. I discovered it 2 months ago, and have probably already watch about a quarter the videos on this channel. Watch one, write down the important things learned, and go to the next. For example, in my hard sci Fi universe I'm writing about, the only spacecraft shield I have are called Plasma Cycle Shields. Plasma is shot out the top of a ship, and kept hovering above the hull through an electromagnet barrier, then as it reaches the bottom of the ship it is reabsorbed and reused, and cycled back up to the top. They are energy intensive, and almost exclusively used on cargo ships traveling at low relativistic speeds. Even then, the shields are only used on the front plate of the ship. The result is a shield that bounces away dust with the magnetic barrier, and burns up larger debris, adding fuel to the plasma fire. What little it doesn't stop, it's stopped by the 0.8 meter thick Tungsten, Tantalum, Hafnium carbonitride Alloy frontal plate. I found the limitations of this technology has given me very unique situations in my book, that has resulted in characters having to come up with unique and creative solutions. Add on top of this that these shields are usually powdered by the excess energy from a "Halo Drive" usage, and it results in a very unique form of shielding with limitations. Ultimately the heat of the shield is decided by the strength of the magnetic barrier. Using A0° super conductors the barrier is limited only by the amount of energy you have available, and therefore so is the heat of the shield. Without an Electromagnetic barrier the plasma is limited below the Tungsten melting point of 6,100°F.
Basically, because of costs, owners of starships will be relatively as abundant as current owners of naval ships. Small crafts might be common, but as you go bigger, only the wealthiest will have them.
Imagine if our universe started because some aliens in an alternate universe decided they wanted to go to the space McDonald's on the asteroid next door. On a slightly more serious note, the most interesting type of private spaceship I've seen in science fiction media (as far as out there ideas) has to be the Planet Express ship from Futurama. The whole being able to move the universe around thing is unique to say the least. If there have been other media that used the concept it doesn't seem to be all that common. For more realistic privately owned ships I actually like what they did in the anime, Planetes.
As much as I like the thought of a Millennium Falcon in my garage, private ships that fly to space =almost impossible. Private ships that fly IN space, that is trivial by comparison! :)
Consider the space-yacht equivalent of a private rail car. You don't really need to own the whole railroad to make use of it. You might own a space-yacht the size of a rail car and hire a booster, space-tug, or a mass-driver when you are ready to change venues.
Agreed, far easier to build a Space RV that stays in space, that it would be to make a single seater spaceplane to go between surface and space. And the space RV can give you space and resources to enjoy long trips, even if you need to meet up with the equivalent of a interplanetary Ferry to go between the planets, while using it's own engines to move between space colonies and moons
I often thought that a runabout from Star Trek would be just about perfect for me especially if I could drop the photon torp launchers and use the freed power to run a holosuite to help pass transit time. A great interstellar RV.
I've been planning to do this for years. I plan to use dielectricity though, rather than thrusters. From what I can tell so far, the materials needed would cost around 50k or so unless your slowly source it from scrap yards and recycling it yourself. (Wich is what I'm doing currently) It would mainly just be for me but I'd definitely wanna be able to accommodate at least 4 other people. My method would utilize a field abextra to the craft and its hull, and like the inside of a fusion reactor, would keep cosmic Ray's and ionized matter like solar plasma from touching it. It would be able to ascend 90° from the surface directly to space, rather than having to circumnavigate the planet and exit at an angle. The craft and its crew would experience little to no inertia during acceleration, and any object that enters the field would also loose inertia, effectively making projectiles like 20mm or 150mm seem more like spit wads and balls of paper if fired at the craft, and that's if the projectiles dont disintegrate under their own back EMF from passing into the field at such velocities. There would be no sonic boom because the inertia of the atmo around the craft would exert little to no pressure on the air that surrounds it as its displaced by the craft's hull. No thrusters, no heat shielding plates, no gigantic fuel tank. With the correct electronics, you could run it off of a car engine. I plan to use a steam engine that doubles as a heat pump to power resonant circuits wich use constructive frequency and segmented sections to make the dielectric field impulses self amplify.
I could imagine vast space yachts akin to those that roam Earth's oceans. Apart from cost, the largest hurdle I see is that if artificial gravity is necessary, the spaceship will have to be at least 500 meters in diameter, putting it in cruise ship territory in terms of size. Realistically, space "cars" are likely only to be feasible for travelling from one moon or spacestead (rotating space station) to another within the orbit of a single planet.
In Doc Smith's classic Lensman series, inertia control was the key technology for space travel. Ships would go "inertialess" and then zoom off at velocities limited only by friction with the interstellar medium. This gives a perfect justification for pointy-nosed spaceships which have to keep their engines running as they roar through space faster than light.
Having a personal ship is a romantic ideal that I strive to make true, and I will, even if i have to struggle against the very heavens I seek to pierce.
Fascinating! Another phenomenal discussion! This gets me thinking - what might an “air traffic control” facility but for space look and operate like if such orbital facility were to manage hundreds or thousands of civilian and government operators going to and from earth? Traffic jams leaving earth? Much to ponder in that regard!
I've felt for a while now that it's basically a foregone conclusion that I will own my own spaceship one day. I've even started planning some of its features.
-- Engineer at the Advanced Computing Systems Division of IBM, 1968, commenting on the microchip. "There is no reason anyone would want a computer in their home." -- Ken Olson, president, chairman and founder of Digital Equipment Corp., 1977. Always remember this was the general mindset on the things we all have in our pockets, desks, cars, wrists, etc.
I'd have extra self running generators throughout my ship and a couple of extras. So, no matter what environment or situation I get into, I can have clean energy no matter what.
One time I got a call on my ship's Fatline receiver. It was old gallstone herself. "You have been chosen to go to Hyperion..." So I rendezvoused with the tree ship, thereby putting an end to my dinosaur hunt.
Stanford Torus is naturally stable with little or no intervention, and O'Neil cylinders or similar would be best built in counter-rotating pairs with a robust non-rotating outwr shell linking them to null out most forces involved, both might need some thrusters for corrections but it's not that wild a challenge, building up the economies of scale in space to build them in the first place is 99% of the challenge
@@UNSCPILOT I don't think you understand the challenge of stability of rotating variable density objects. Are you a student of physics, or just opinionated? Are you familiar with the Dunning-Kruger effect???
@@brookestephen I'm just filling in what I know, not claiming to be an expert, I watched a Scott Maningly video on tge topic some time ago and must admit I don't remember all the details, but am aware of some of the issues that would face rotating masses in a free fall environment. I do maintain my statement though, getting these megastructures built will be more difficult than designing nessisary elements to keep them stable, indeed keeping a ecosystem stable in the artificial environment will likely be of considerable difficulty too given current research that I'm aware of
@@UNSCPILOT have you seen the Dzhanibekov effect? Spinning object flip violently around when there are multiple rotational axes, caused by unbalanced mass distribution. Do a search on UA-cam.
Izaak you liar. Watching for a year huh? I've watched all you got in mere days. It's so great and interesting it would be a torture to watch only one episode a day :P Keep up the good work :)
This is not a very scientific analysis but I must say that intro music definitely gets me in the mood to watch another awesome video by my favorite UA-camr.
0:12 Immortality consideration: ensuring a good nutrient supply despite evolutionary pressures and "Murphy's Law". (Something I keep considering.) 17:25 (marked for myself) 35:40 Often, but not always. 36:44 uhh...
I loved Elite Dangerous for a while- I mainly went out exploring star systems, flying to planets and gas giants to look at them up close... It's a really beautiful game. But everything feeling so dead in it kind of dragged me away from it. Of course, space is vast... but even Space Stations, Outposts, Planetary Bases... everything lacking any feeling of "this place is alive" ... The most depressing thing in my opinion was going exploring the universe for a month (real time = ingame time) and comming back to a station where you see maybe 5-7 ships and an announcer (sometimes robotic) that says "Permission granted, clear to land at Pad 1-4" or, personally I had an alright reputation with the federation back then, one or two Space stations said "You're clear to land at Pad Nr.-Nr., welcome home commander." That's probably the most "alive" the game felt...
I had the same experience, the game is wide as an ocean but deep as a puddle. I remember making a massive odyssey from the Bubble to Saggitarius A and Colonia during the lockdown, it was fun at first but I would never really do it again.
36:45 There was an old science fiction story about a spaceman who crashed and started to make stone age tools to make iron tools, to make modern tools, to build a spaceship, to escape.
I wanted to write something like that. But I think I would limit it to putting an existing radio high enough in the atmosphere for the signal to get out 😉 #SoundingRocket
@@cosmictreason2242 true, but he wasn’t trying to attract people from a different solar system, the guy on the ground is being searched for by a rescue party, but once his craft was on the ground with a thick electromagnetic atmosphere his cellphone type communicator can’t penetrate the atmosphere. His friends can search the entire solar system in a few days, but search the one planet he is on will take a lot longer, but a sounding rocket can not only tell them where in the system, but where on the planet too.
The phrase "Born to late to explore the world, Born too early to explore the stars" truly applies to me. I feel the call of the infinite but an bound to this tiny mud ball :(
I am not really interested in actually owning a spacecraft until we reach the humming-glow/anti-gravity/forcefield/wookie co-pilot phase of technology. Entering and leaving planetary gravity wells by riding on top of a slow bomb just seems like something the wise explorer would try to do as little as possible. I think.
You bring up an interesting concept with all the launches adding tons of heat to the planet. Is there any concept for how to cool down a spaceship earth? Space elevator radiators and light deflector mirrors.
Wonder if you could do a video on if the ship from the movie passengers would ever be possible and if so how long into the future do you think it will come to fruition
The bedroom level of my personal space-yacht has 7 doors labeled for the days of the week. Reaction mass and exhaust velocity is not a big concern because we use teleporting to move from venue to venue in virtual reality. The yacht's primary "mover" is an array of computers that support the additional virtual reality created when our spaceship teleports onto an existing virtual reality "island". This is an economy where the primary commodity is Tessellation. Artists make a very good living creating islands that are worth visiting. Synthetic personalities provide the entertainment that tourists crave. Some professional tourists also volunteer their talents by being 'good company' for other tourists. Small-talk, banter, and singing are important interpersonal skills.
One of the reasons I love star citizen is that I can live out my fantasy of owning and piloting (with a HoTaS setup) a spaceship and fly it around a solar system with planets moons and space stations.
Truly great content, Thank you!! On my channel there are about 40 videos of a series of ion thrusters that are patented for lifting their power supplies against Earth's gravity! They are also fully verified to work. While they currently use ambient O2 as a propellant, some models have been flown with small onboard propellant cylinders, videos of that are included. With onboard SF6 as a propellant the craft most likely can achieve an acceleration rate of about 3.6g. A smaller vacuum model will soon be ready to test in our 30" vacuum chamber, so the vacuum performance and Isp can be calculated. It has been found that these air breathing ion thrusters actually do produce a wake of charged O2 molecules, and they only ionize a small mostly fixed percentage of them. The velocity of the exhaust is also proportional to the utilized voltage and geometry of the thruster. Considering these factors and others, the craft will produce significant prolonged thrust in space with very small amounts of propellant. The next step is to run some tests and measure the results.
With the way things are going, it almost seems like it's going to *have to* be personal enterprise that takes us to space. Governments are far more interested in maintaining their own power than they are on bettering humanity.
As someone who just got an offer letter to work on Jet Engines with United Airlines, I really do hope Space Travel and Ships become cheap enough to be a pretty trivial thing. 😄 Would be cool working on them and seeing regs and stuff come about as they evolve. A most informative episode as always Isaac and team.
SABRE is one of the closest we've come so far, they are just working on mach 25 airframe material (top gun maverick darkstar heating) and nacelle. reaction engines are building the engine and bae are building the fighter jet butvi presume skylone spaceplane.
Just started this episode but already just need to say... Cowboy Bebop! One of my favorite "dystopian future" style depictions of things like this. Advanced space age tech in a post apocalyptic wild west style existence.
you give me so much as an interstellar personal escape shuttle and I will do courier work and sh until I'm driving a private O'Neill cylinder around the galactic cluster
@@kingmasterlord I blew up small pirate ships and ran minor cargoes until I could afford a bigger ship, then repeated the process at a larger scale. Eventually, I ended up with a fleet of fairly large ships, running my own cargo while playing the markets. Then the economy crashed, I got sick of people following my freighter home to try and rob me, and I was faced with a bill the size of my entire petty cash fund and most of my assets to continue my lifestyle after changes to the system, so I quit in disgust.
Question I have a rod, and its 10 light year length in outer space. My twin brother is standing at the other end of the rod without touching it. We know the space is expanding. Let's assume me and my twin brother are immortal human. After 1billion of year has passed, 1. Will me or my brother can still touch the end of the rod? 2. If we both touch the rod FOR 1billion year, is there any space expansion between me and my brother? 3. If we both didn't touch the rod, but stay at the same spot for 1billion year, what is the distance between me and my brother after 1billion of year?
12:32 the Nights Dawn Trilogy by Hamilton, my favourite space opera, has, among some of my favourite space structures and cultures, also an earth that got rekt by superstorm to the point of onlt engineered grass being the onlt vegitation able to whistand the winds on an Earth somewhat warmed up from centuries of atmospheric entries.
I really wish Brilliant had a full trial, I am low on funds until next month but love learning and wanted to boost my computer science knowledge. The ad at the end always hurts my soul a little bit since I'm not able to get it right now.
Personal spaceships makes me think of Troblum from the Void series by Peter F Hamilton. His ship Melanie's Redemption with it's Ultradrive was awesome!
My favorite lore about 40k is the ships are so big theres literally cult civilizations living in the corners of the ships that havent been seen in thousands of years
[banjo noises from the direction of Engineering]
"Sounds like the Engine Thrall tribe are active again. Time to leave, quickly. No, not that way. We don't go into Organics Recovery since..."
That looks very 40K on paper, but how would they get their food and water though?
@@chaptermasterpedrokantor1623 corpse-starch...... solves some of the problems.
@@chaptermasterpedrokantor1623 Raiding of course. Wars on ships that large are not just possible, they are nearly inevitable...
@@mrp782 I don't think you can feed a population on its own bodies. In it's lifetime a human consumers more then their bodyweight in food. I swear that GW takes grimdark to ridiculous extremes, Or it's the old saying, scifi writers are clueless to scale. And warfare. And logistics.
Imagining myself in a personal deep space vessel is how i get to sleep on rough nights so this episode is right up my alley
the defiant in startrek was one of the best personal spaceship, probably as big as a 2 bed apartment to cruise through space...awesome.
Louis Wu from Ring World does finish off with the most amazing ship in all SF. It combines Pak and Puppeteer technology.
I want to do that to my room. I want an airlock, a fake window to view space outside, and a hammock from the ceiling to get a floaty feel. IDK just me? Ok...
Wow I had no idea other people did this to fall asleep!
My two primary personal spaceships are a maxed out S-Class fighter named "Paladin" and maxed out Exotic class named "Valkyrie". They are both very formidable - when a pirate or sentinel ship sees them they usually say "wait, I'll just blow myself up". I also have an interstellar freighter attended by a host of frigates. We have visited many strange star systems.
If I were the richest man in the world, I would not hesitate to HIRE THIS MAN FOR MY R&D. I swear, Issac could consult on the greatest projects of all time.
Didn't asimov sit in on nasa meetings as an ideas guy
@@cthulhufhtagn7520 yes
having a personal ship is part of the reason I love spaceengineers so much. you can make your own ship. If I had a genie one of my wishes would have to be getting a fleet of all of my ship designs.
Space Engineers is cool, but it's way too hardcore for me. The complexity of even the simple things that you build in that game are just so crazy that I feel like I need an actual engineering degree to properly play it.
Beyond that, the early game in survival mode is so tough and slow that me and my friends lost interest so quickly. I remember we'd get attacked so often, and that would often take us back to the stone age with no power. Mining for resources takes so long even for basic things. I'd be mining for hours, and it still wouldn't be enough for anything.
Building a ship? Hah! That's funny. No ship at all.
It was so complicated that I couldn't even get through the damn tutorial. Neither me nor my friend could.
Even in creative, I couldn't understand what the heck was going on. I couldn't actually design anything.
I like Empyrion a bit more. It's more simple, and the survival mode isn't nearly as grindy. Problem is, the simplicity is also its biggest weakness. You don't get as much creativity as you can with SE. Ships kinda just do all the same thing, just in different scales. You can't really build your own missiles or anything like that. Still, I can role play having my own giant capital ship with a hangar full of starfighters and vehicles. The game also seems to run more smoothly on my computer. The other problem with Empyrion is that the gameplay loop in survival is kinda...stale. You just go around collecting resources so that you can go around more and collect more resources. And at the time that I was playing, there wasn't that much of a universe to explore, so once you gathered everything, that was it. I hope it got better now.
The value I see in both of these games is the ship designing aspect. And being able to see other people's designs. My best design in Empyrion was a starfighter that I built by modifying somebody else's existing design. I essentially just made it more powerful in every way, and that was a great way for me to learn some of the basic design mechanics in the game.
SE is really run, 100% agree. I will say though, I spend more time planetside making mechanically complex systems than ships. I am generally bad at aesthetic design 😛
The problem with space engineers is that it’s mostly survival oriented I want to found my own business from small freighter to basically running your own nation and influencing the wider world that’s why I play x4 foundations and other games of the series unfortunately you dont get the satisfaction of designing and maintaining your own ship but you get to enjoy a full sandbox in a living breathing world without the hassle of dealing with other people like eve, elite dangerous and Star citizen. Also the deep lore is a +
Space engineers is the bees knees. Been playing that since it was available for purchase lol the only dev company that will add mistakes the community finds to the game as features (that time we had to break a small rotor inside a large rotor in order to connect large and small grids)
Theres an ingame scripting console which is unheard of in games.
Ohhhh this is gonna be so good for my sci-fi writing. Proving yourself the greatest source of science fiction writing inspiration on the internet once more, I see!
LITERALLY. Isaac has helped me write better genuinely
Why not a Joe-Schmoe space farmer in a rolling, private owned O'Neill Cylinder that drifts space station to space station selling and trading wares and crops for space stations orbiting ground stations-- it's long journeys fitting the time required to grow crops, ect? I see bonus points if he is growing... less-than-legal, but highly valued crops?
There is a point in the future where a personal spaceship becomes cheaper than the most expensive Star Citizen spaceship.
Theoretically, that's true - but it is also a mostly meaningless statement because by that point, _EVERYTHING_ should be cheaper than the most expensive Star Citizen ship.
Nonetheless, we will find more inane ways to spend our money, and the absence of necessity only ends up making non-essentials more valuable.
It's impossible to predict whether or not we'll be spending the majority of our money on novelty Halloween masks year round as a sign of social standing in 10,000 years.
Damn, Star Citizen is like nuclear fusion
I seriously do not understand how people can spend that must on an in game asset
Freaking play Kerbal space program or no man's sky Jesus Christ
oLev's Law
@@chistinelane Imagine that you bought some super expensive vehicle with a computer system that can be remotely turned off because you don't really own the vehicle you paid for.
"A ship with an inertial mass changer" This is literally the titular mass effect from Mass Effect, Isaac!
A space only space ship is quite affordable considering you could have the literal equivalent of a stick with motors and seats on it. It's the Earth to orbit that is the deal breaker for the pickup truck spaceship equivalent.
[THROWS DICE]
Come onnnnn, Epstein Drive!
I would personally go with a large plastic barrel and duct tape. The internal air can be released from small holes in the side by peeling back or poking through the tape providing thrust.
A Star Trek transporter would solve that problem quite neatly.
I know, the launch costs of $10,000 to $25,000 per kilo must come down!
@@ChickensAndGardening Are you talking about the small impulse drive ships or the teleportors.
Space Exploration, being a science fiction nerd, is most certainly one of my dreams to see to in my lifetime. What a cool idea to go into detail about!
The best you will see in your lifetime living in meta, owning nothing, with no permission to go outside and eating bugs 24/7 by the looks of where things are going.
When we can get to orbit and get around space as easy as we get around on earth. That well come when we have antimatter technologies which believe it or not could be possible in less than a decade.
It take miligrams of antimatter used as a heat source for a propelant instead of oxidizer. Oxidizer is 2/3rds of the weight. This means a ship could take off with a lift body from a air port into orbit and farther. Then if you use it in fusion it only takes micrograms. This is called antimatter catalyzed fusion. This is not my idea I got it from Omni 3 or 4 decades ago.
The thing is at the time we had no idea how to make enough antimatter now we do. A factory out in the middle of nowhere solar powered with a 2 mile track can make 2 grams per year of non specific large atom antimatter. Most of the physics of how to do this has been figured out. On the moon 6 times for the same type factory.
This is using new technologies the accelerater is only 1-1/2 foot wide. What is made now is anti hydrogen. It takes enormous amounts of energy to make cool and store. But if you make large atom antimatter like carbon and other large atoms it is a lot easier and takes a lot less energy. And you can store it for years.
@Moth Moniker If you are talking to me it would be a lot farther than that. A small spaceship with 30 miligrams of antimatter and 200 gallons of water could get to the moon. 1 gram of antimatter has 3 times the energy as the atomic bomb dropped on the Japanese. And you don't have oxidizer which is 2/3rds of the weight of the fuel and dry weight to hold it. Then if you use antimatter with fusion it takes in the micrograms that is a thousand times less antimatter.
@@clementvining2487 small scale fusion would more than do it and be much safer. And we'd probably need stupidly large scale fusion to make antimatter a cheap enough fuel source for even US military uses. At roughly $2.7 quadrillion a gram right now you could make it a thousand times cheaper than today and even then Apple and Amazon combined couldn't afford enough for a trip.
@@MechanicaMenace Dude you have no idea what you are talking about you see too much UA-cam. You talking about anti hydrogen for experiments and research. Making the right type in the right way. Then using it for a heat source for propelants the cost would compare to what it cost now to get something into orbit. What you are saying is nonsense but most people believe like you because they listen to these you tube influencers who have no idea what they are talking about.
Your channel is the main reason i exercice my english comprehension. So much quality content, by far my best source of inspiration when i want to dream/daydream/writer.
Has a deep introvert, what woundn't give to have my own mobile little universe to explore the greater universe!
One of my funniest mental projection experience was with Elite Dangerous, a fan to simulate ac, and a mod to add vocal commands, answers, facts about astronomy, or just for interaction (Astra+quotes from GlaDos and others). Great moments!
This is one of those topics I'd never have voted for and yet, as you always do, every topic and every episode is always amazing. Well done and much love.
“Red Giant” by Stellardrone is one of my favorite songs. I might listen to it twice or three times a day. Issac, I want you to know that a significant portion of the music that I listen to is comprised of songs that I first heard right here on SFIA. Thank You so much for personally taking the time to pick them out and share them with us.
Hey. I just want to say I've been watching you since almost the beginning and I want to say you've changed my life and inspired me. Thank you for being you.
That goes for a lot of us. Well said.
Based! I agree.
Thank you, it always makes my day when folks say something like that.
i was binged watching some of your older episodes and had the thought of - an episode that was a list of concepts you have covered in order of how easy they would be to accomplish from easiest to hardest to not currently possible
i know, add that to the huge and growing list of ideas yet to be made
I already have a very nice Space Ship, thank you very much.
Should be happy that the rest of you are allowed to use it too!
When discussing the Clark Tech inertial modifier, then referencing how it would be interesting in a game I instantly thought of Mass Effect, lol.
Even back then I found the idea of modifiable mass to be fascinating
It is actually under study, some models of dark matter use chameleon particles which change mass. I think in EVE onllne warp drives also work on the similar principle by "depleting" vacuum fluctuations.
Despite the design flaw I'm a fan of the Hot Needle of Inquiry.
Niven's has a knack for fun ship designs, and names too :)
Going to be honest. I think interplanetary ships are going to be huge. Talking 2 cubic miles plus. Its about economy of scale. Large ship can hold all the machines needed to process asteroids, and move to the next, while having plenty of room for internal spin gravity. Because it will be mostly hollow it will at scale have less mass than a small ship so the fuel spent to move it will be FAR more effecient.
Yes, motherships are going to be huge than many people expected.
I liked Larry Niven's "Outsider" alien race. They traded the ultimate in high-value-per-mass products: they bought and sold important information in their interactions with other aliens. You paid the Outsiders by giving them credit within the terms of your own economy. Sometimes they earned massive amounts of credit, considering the incredible value of their information.
Value is relative, didn't they trade humanity the blueprints for a hyperdrive in exchange for sole ownership of Neptune's moon Triton?
I think the best way to neuter the fuel problem is to build mobile He-3 or H extraction platforms, using miniaturization tech, and a design that is easily folded up and packed away inside the ship. Both elements are plentiful. Have it where it can be assembled into two different configurations, one for ground based extraction and one for deployment in gas clouds.
34:15 There are also rule of thumb ways to calculate sub optimal but perfectly acceptable solutions without advanced math or indeed much math at all.
Hi Isaac, I have been in love with your channel since I first found it a few years back. One question: You regularly mention different sci-fi literature, most of which I've never heard of before. Do you have some sort of book list of all the titles you have or would recommend?
I think about this everyday. How I feel I'm born in the wrong timeline. Seeing the rings of Saturn with my own eyes? What I wouldn't give.
Do you own the best retail telescope out there?
@@jsbrads1
Them 16 inch are upwards of $10k so no.
@@bengsynthmusic looks like they have 10 inch for $650. Also try to see if there are any groups in your area that meet on cloudless, moonless nights.
Also worth seeing entire galaxy, clear night above 8000ft.
@@jsbrads1
That's cool. I'd love to experience that. But my main comment is a lot more ambitious. I meant seeing the rings of Saturn upclose from the window of my spaceship.
@@bengsynthmusic you are better getting a wide angle view from far away. I think the planetarium has some amazing gazillion K views projected, major upgrades… for now 🤷
I've always thought about this since I was a kid.
Thanks for covering this!
I always liked the saucer ship in the show.." My Faorite Martian".... building one in my garage right now. Sweet ride..
👽
Recently read my first Alastair Reynolds book "House of Suns"--I really enjoyed it overall. It involves characters who are about 6 million years old (sort of) making 200,000-year laps around the galaxy in their own personal spaceships. They mostly live alone on those ships and in some cases the ships are the size of cities, each with distinctive "personalities". Just an element I found particularly intriguing. Not sure how representative this book is of Reynolds' work but I'm interested in reading more
Right away when I saw the title, Depeche Mode started to play in my head.
Yeah me too, its unrelated to the title but kept popping into my head when making the video
Me too. Even wrote the chorus out!
This is why I scrolled through the comments first before posting this very comment lol
Thank you for introducing me to this band!
@@revenevan11 Good 80s/90s pop band. Unique sound. Glad you caught a new thing for you!
Apologies if this is something you don’t want pointed out, but I have been a big fan of your channel for a few years now, and I must say your clarity in speech has improved so very much. If it’s something you’re putting effort into, I really must commend you because there’s certainly quite a change that I’ve seen!
Issac,
great episode, as usual! This particular show was of particular interest to me, because it aligns with many of my interests and technology development efforts. As a practicing aerospace engineer, I've had the chance to work on a number of "personal spaceship" concepts, most notably SpaceShipOne, Quickreach, Cerulean Freight Forwarding's "Kitten", and a few other more obscure prototypes. My takeaway from these efforts is that, not only are personal spaceships and spaceplanes possible, but that their development is an important element in allowing space access to those that have the desire to expand off the planet, and have the courage to try.
Keep up the great work!
That intro hits a little harder now that SLS is about to launch
I find that the better way to use the Tsiolkovsky equation is
Mfuel+structure/Mstructure = exp(average_measured_acceleration*time / Vexhaust)
Why use this form? Because you can account for gravity climbout...
For example stage 1 pushing against Eoyff 1g gravity with a 2g thrust, so that actual climb is 1g, will just clear 100km Von Karman line in 143 seconds. So
Mfuel/Mfuel+structure = 1 - 1/exp(2 x 9.81m/s^2 x 143s / (366s x 9.81m/s^2)) = 54% of ship is fuel! 😮
That's just to touch space! you need plenty more for orbit, but the spacetime curvature thing is the challenge.
Actually, the real question here is:
SLS was designed in metric (converted to steam for manufacture), the guidance software is programmed in metric (converted to steam for readouts), missions are planned in metric (converted to steam for astronaut comm). So why doesn't NASA skip an expensive step and join the rest of the metrical world? Astronauts are smart - they'll figure it out...😵💫
I do enjoy SFIA.
Been waiting on this one Isaac. Oh boy your show is really getting good now.
You forgot the JMC ship Red Dwarf, huge ship with crew of one human, a human hologram, an evolved cat, a humanoid android, several service scutters and a senile ships computer… and on occasion Ace Rimmer… what a guy 😂
The crew died in the beginning and millions of years passed.
Hate this guys face, the cheap 5x5x5 feet set and the same set of jokes copied from Fawlty towers, There was no british humour before Chapman.
Early reporting team checking in ! Hello wonderful fans 👋. Wait that is the other awesome space channel! Love these videos!!! ❤
Half the fun of writing a hard sci-fi book is I get to spend weeks learning the actual science of things like this. From Metal Hydrogen Batteries, to Coriolis Suits, to Plasma Cycle Shields, half the science behind the hard sci-fi book I'm writing is based off of things I learned from this channel.
I have never so quickly discovered and fell in love with a channel. I discovered it 2 months ago, and have probably already watch about a quarter the videos on this channel. Watch one, write down the important things learned, and go to the next.
For example, in my hard sci Fi universe I'm writing about, the only spacecraft shield I have are called Plasma Cycle Shields. Plasma is shot out the top of a ship, and kept hovering above the hull through an electromagnet barrier, then as it reaches the bottom of the ship it is reabsorbed and reused, and cycled back up to the top.
They are energy intensive, and almost exclusively used on cargo ships traveling at low relativistic speeds. Even then, the shields are only used on the front plate of the ship. The result is a shield that bounces away dust with the magnetic barrier, and burns up larger debris, adding fuel to the plasma fire.
What little it doesn't stop, it's stopped by the 0.8 meter thick Tungsten, Tantalum, Hafnium carbonitride Alloy frontal plate.
I found the limitations of this technology has given me very unique situations in my book, that has resulted in characters having to come up with unique and creative solutions.
Add on top of this that these shields are usually powdered by the excess energy from a "Halo Drive" usage, and it results in a very unique form of shielding with limitations.
Ultimately the heat of the shield is decided by the strength of the magnetic barrier. Using A0° super conductors the barrier is limited only by the amount of energy you have available, and therefore so is the heat of the shield. Without an Electromagnetic barrier the plasma is limited below the Tungsten melting point of 6,100°F.
Do you have your book posted somewhere?
That's some nice M.F. CG at the beginning. I am studying animation and modeling. I need to do something like that as a practice exercise.
This is the EXACT video i have been waiting for for a LOOOOONG time
Owning a space station around the moon is one of my dreams.
I mean, owning the moon is my dream as well, but that might take a bit longer.
Basically, because of costs, owners of starships will be relatively as abundant as current owners of naval ships. Small crafts might be common, but as you go bigger, only the wealthiest will have them.
Imagine if our universe started because some aliens in an alternate universe decided they wanted to go to the space McDonald's on the asteroid next door.
On a slightly more serious note, the most interesting type of private spaceship I've seen in science fiction media (as far as out there ideas) has to be the Planet Express ship from Futurama. The whole being able to move the universe around thing is unique to say the least. If there have been other media that used the concept it doesn't seem to be all that common. For more realistic privately owned ships I actually like what they did in the anime, Planetes.
As much as I like the thought of a Millennium Falcon in my garage, private ships that fly to space =almost impossible. Private ships that fly IN space, that is trivial by comparison! :)
unless we crack the mystery of antigravity. Just imagine a totally silent ship that you could just slingshot into orbit because it's weightless.
Consider the space-yacht equivalent of a private rail car. You don't really need to own the whole railroad to make use of it. You might own a space-yacht the size of a rail car and hire a booster, space-tug, or a mass-driver when you are ready to change venues.
Agreed, far easier to build a Space RV that stays in space, that it would be to make a single seater spaceplane to go between surface and space.
And the space RV can give you space and resources to enjoy long trips, even if you need to meet up with the equivalent of a interplanetary Ferry to go between the planets, while using it's own engines to move between space colonies and moons
I often thought that a runabout from Star Trek would be just about perfect for me especially if I could drop the photon torp launchers and use the freed power to run a holosuite to help pass transit time. A great interstellar RV.
Indeed, I've always wanted my own Penance -- even a ST TNG-era Runabout.
i like the Delta Flyer
This is what we should be striving towards!
Congratulations on regular episode 365. And thanks for the channel, its a fun one to listen to.
I've been planning to do this for years. I plan to use dielectricity though, rather than thrusters. From what I can tell so far, the materials needed would cost around 50k or so unless your slowly source it from scrap yards and recycling it yourself. (Wich is what I'm doing currently) It would mainly just be for me but I'd definitely wanna be able to accommodate at least 4 other people.
My method would utilize a field abextra to the craft and its hull, and like the inside of a fusion reactor, would keep cosmic Ray's and ionized matter like solar plasma from touching it. It would be able to ascend 90° from the surface directly to space, rather than having to circumnavigate the planet and exit at an angle. The craft and its crew would experience little to no inertia during acceleration, and any object that enters the field would also loose inertia, effectively making projectiles like 20mm or 150mm seem more like spit wads and balls of paper if fired at the craft, and that's if the projectiles dont disintegrate under their own back EMF from passing into the field at such velocities. There would be no sonic boom because the inertia of the atmo around the craft would exert little to no pressure on the air that surrounds it as its displaced by the craft's hull. No thrusters, no heat shielding plates, no gigantic fuel tank. With the correct electronics, you could run it off of a car engine. I plan to use a steam engine that doubles as a heat pump to power resonant circuits wich use constructive frequency and segmented sections to make the dielectric field impulses self amplify.
Your own...
Personal....
Spaceship...
Something to fly to Mars, go to the stars.
Reach out and touch space!
Bowdadabow dada bowbowbowbow daaduh.
I could imagine vast space yachts akin to those that roam Earth's oceans. Apart from cost, the largest hurdle I see is that if artificial gravity is necessary, the spaceship will have to be at least 500 meters in diameter, putting it in cruise ship territory in terms of size.
Realistically, space "cars" are likely only to be feasible for travelling from one moon or spacestead (rotating space station) to another within the orbit of a single planet.
In Doc Smith's classic Lensman series, inertia control was the key technology for space travel. Ships would go "inertialess" and then zoom off at velocities limited only by friction with the interstellar medium. This gives a perfect justification for pointy-nosed spaceships which have to keep their engines running as they roar through space faster than light.
Having a personal ship is a romantic ideal that I strive to make true, and I will, even if i have to struggle against the very heavens I seek to pierce.
Fascinating! Another phenomenal discussion! This gets me thinking - what might an “air traffic control” facility but for space look and operate like if such orbital facility were to manage hundreds or thousands of civilian and government operators going to and from earth? Traffic jams leaving earth? Much to ponder in that regard!
My fav theme!!!! Thanks for bringing it back!!!!
I've felt for a while now that it's basically a foregone conclusion that I will own my own spaceship one day. I've even started planning some of its features.
I've been waiting for this topic to come up, or rather, lift off
Gosh this was well done..! Mr Arthur this was really a really cool episode...! Very Fun to think about..! Thanks a million !
-- Engineer at the Advanced Computing Systems Division of IBM, 1968, commenting on the microchip. "There is no reason anyone would want a computer in their home." -- Ken Olson, president, chairman and founder of Digital Equipment Corp., 1977.
Always remember this was the general mindset on the things we all have in our pockets, desks, cars, wrists, etc.
I'd have extra self running generators throughout my ship and a couple of extras. So, no matter what environment or situation I get into, I can have clean energy no matter what.
One time I got a call on my ship's Fatline receiver. It was old gallstone herself. "You have been chosen to go to Hyperion..." So I rendezvoused with the tree ship, thereby putting an end to my dinosaur hunt.
Isaac Arthur do you have any ideas about stabilizing rotating habitats to avoid the Dzhanibekov Effect?
Stanford Torus is naturally stable with little or no intervention, and O'Neil cylinders or similar would be best built in counter-rotating pairs with a robust non-rotating outwr shell linking them to null out most forces involved, both might need some thrusters for corrections but it's not that wild a challenge, building up the economies of scale in space to build them in the first place is 99% of the challenge
@@UNSCPILOT I don't think you understand the challenge of stability of rotating variable density objects. Are you a student of physics, or just opinionated? Are you familiar with the Dunning-Kruger effect???
@@brookestephen I'm just filling in what I know, not claiming to be an expert, I watched a Scott Maningly video on tge topic some time ago and must admit I don't remember all the details, but am aware of some of the issues that would face rotating masses in a free fall environment.
I do maintain my statement though, getting these megastructures built will be more difficult than designing nessisary elements to keep them stable, indeed keeping a ecosystem stable in the artificial environment will likely be of considerable difficulty too given current research that I'm aware of
@@UNSCPILOT have you seen the Dzhanibekov effect? Spinning object flip violently around when there are multiple rotational axes, caused by unbalanced mass distribution. Do a search on UA-cam.
Izaak you liar. Watching for a year huh? I've watched all you got in mere days. It's so great and interesting it would be a torture to watch only one episode a day :P Keep up the good work :)
This is not a very scientific analysis but I must say that intro music definitely gets me in the mood to watch another awesome video by my favorite UA-camr.
This is perfect. As I am reading The dreaming void series and a particular detective have a nice ship with "ultradrive" for her.
0:12 Immortality consideration: ensuring a good nutrient supply despite evolutionary pressures and "Murphy's Law". (Something I keep considering.)
17:25 (marked for myself)
35:40 Often, but not always.
36:44 uhh...
I loved Elite Dangerous for a while-
I mainly went out exploring star systems, flying to planets and gas giants to look at them up close...
It's a really beautiful game.
But everything feeling so dead in it kind of dragged me away from it.
Of course, space is vast... but even Space Stations, Outposts, Planetary Bases... everything lacking any feeling of "this place is alive" ...
The most depressing thing in my opinion was going exploring the universe for a month (real time = ingame time) and comming back to a station where you see maybe 5-7 ships and an announcer (sometimes robotic) that says
"Permission granted, clear to land at Pad 1-4"
or, personally I had an alright reputation with the federation back then,
one or two Space stations said "You're clear to land at Pad Nr.-Nr., welcome home commander."
That's probably the most "alive" the game felt...
I had the same experience, the game is wide as an ocean but deep as a puddle. I remember making a massive odyssey from the Bubble to Saggitarius A and Colonia during the lockdown, it was fun at first but I would never really do it again.
I love that Prometheus animation every time I see it .
Reach out and touch space.
I’ll show myself out.
Thanks for playing Stellardrone, so beautiful! ❤️
🌟🤖
love the little sneak peek at the future episodes
36:45 There was an old science fiction story about a spaceman who crashed and started to make stone age tools to make iron tools, to make modern tools, to build a spaceship, to escape.
Factorio :D
I wanted to write something like that. But I think I would limit it to putting an existing radio high enough in the atmosphere for the signal to get out 😉 #SoundingRocket
If memory serves, “Spacehounds of IPC” by E.E. “Doc” Smith. Definitely old school, the guy was trying to make his own vacuum tubes. :-)
@@cosmictreason2242 true, but he wasn’t trying to attract people from a different solar system, the guy on the ground is being searched for by a rescue party, but once his craft was on the ground with a thick electromagnetic atmosphere his cellphone type communicator can’t penetrate the atmosphere. His friends can search the entire solar system in a few days, but search the one planet he is on will take a lot longer, but a sounding rocket can not only tell them where in the system, but where on the planet too.
The phrase "Born to late to explore the world, Born too early to explore the stars" truly applies to me. I feel the call of the infinite but an bound to this tiny mud ball :(
I am not really interested in actually owning a spacecraft until we reach the humming-glow/anti-gravity/forcefield/wookie co-pilot phase of technology. Entering and leaving planetary gravity wells by riding on top of a slow bomb just seems like something the wise explorer would try to do as little as possible. I think.
Yeah, space elevator will be get here before personal space ships.
Does anyone know the song starting at around 4:40?
I couldn't find it among the songs listed in the description.
You bring up an interesting concept with all the launches adding tons of heat to the planet. Is there any concept for how to cool down a spaceship earth? Space elevator radiators and light deflector mirrors.
Wonder if you could do a video on if the ship from the movie passengers would ever be possible and if so how long into the future do you think it will come to fruition
The bedroom level of my personal space-yacht has 7 doors labeled for the days of the week.
Reaction mass and exhaust velocity is not a big concern because we use teleporting to move from venue to venue in virtual reality. The yacht's primary "mover" is an array of computers that support the additional virtual reality created when our spaceship teleports onto an existing virtual reality "island". This is an economy where the primary commodity is Tessellation. Artists make a very good living creating islands that are worth visiting. Synthetic personalities provide the entertainment that tourists crave. Some professional tourists also volunteer their talents by being 'good company' for other tourists. Small-talk, banter, and singing are important interpersonal skills.
One of the reasons I love star citizen is that I can live out my fantasy of owning and piloting (with a HoTaS setup) a spaceship and fly it around a solar system with planets moons and space stations.
Truly great content, Thank you!!
On my channel there are about 40 videos of a series of ion thrusters that are patented for lifting their power supplies against Earth's gravity! They are also fully verified to work. While they currently use ambient O2 as a propellant, some models have been flown with small onboard propellant cylinders, videos of that are included. With onboard SF6 as a propellant the craft most likely can achieve an acceleration rate of about 3.6g. A smaller vacuum model will soon be ready to test in our 30" vacuum chamber, so the vacuum performance and Isp can be calculated. It has been found that these air breathing ion thrusters actually do produce a wake of charged O2 molecules, and they only ionize a small mostly fixed percentage of them. The velocity of the exhaust is also proportional to the utilized voltage and geometry of the thruster. Considering these factors and others, the craft will produce significant prolonged thrust in space with very small amounts of propellant. The next step is to run some tests and measure the results.
This is the only reason I care about space, engineering, futurism and sci-fi. I can't believe it's happening
With the way things are going, it almost seems like it's going to *have to* be personal enterprise that takes us to space. Governments are far more interested in maintaining their own power than they are on bettering humanity.
As someone who just got an offer letter to work on Jet Engines with United Airlines, I really do hope Space Travel and Ships become cheap enough to be a pretty trivial thing. 😄 Would be cool working on them and seeing regs and stuff come about as they evolve.
A most informative episode as always Isaac and team.
SABRE is one of the closest we've come so far, they are just working on mach 25 airframe material (top gun maverick darkstar heating) and nacelle. reaction engines are building the engine and bae are building the fighter jet butvi presume skylone spaceplane.
Love your work
7:00 The Pan-Am space- plane on 2001 A Space Odyssey?
Bravo on 365!!!
Your Own
Personal
Spaceship
A ship that can take you there
A ship that cares
Just started this episode but already just need to say... Cowboy Bebop! One of my favorite "dystopian future" style depictions of things like this.
Advanced space age tech in a post apocalyptic wild west style existence.
You start by buying a general products no.2 hull and then customize it.
Awwww yeeeahhh the upward bound theme returns!!
you give me so much as an interstellar personal escape shuttle and I will do courier work and sh until I'm driving a private O'Neill cylinder around the galactic cluster
that's the equivalent of mowing lawns until you get a bike, so tell me again about the price of tea in China. you're small-time, all of you.
@@kingmasterlord I blew up small pirate ships and ran minor cargoes until I could afford a bigger ship, then repeated the process at a larger scale. Eventually, I ended up with a fleet of fairly large ships, running my own cargo while playing the markets.
Then the economy crashed, I got sick of people following my freighter home to try and rob me, and I was faced with a bill the size of my entire petty cash fund and most of my assets to continue my lifestyle after changes to the system, so I quit in disgust.
Ahh, a fellow Escape Velocity player 😉
Love the upward bound series. Thanks for your work Arthur. Very much appreciated
Ps could we get an episode on potential intergalactic warfare?
It would pretty much have to need FTL travel as an option, though I've considered an episode on Galactic invasions.
YEEEEEEE
More Isaac Arthur!
6:27 Bad design. Why is the docking port in the middle of the heat shield?
Question
I have a rod, and its 10 light year length in outer space. My twin brother is standing at the other end of the rod without touching it. We know the space is expanding. Let's assume me and my twin brother are immortal human. After 1billion of year has passed,
1. Will me or my brother can still touch the end of the rod?
2. If we both touch the rod FOR 1billion year, is there any space expansion between me and my brother?
3. If we both didn't touch the rod, but stay at the same spot for 1billion year, what is the distance between me and my brother after 1billion of year?
Would it be safe to have people with personal space ships? Like how trusting are we that no one crashes it like meteor by accident.
Super inspiring as all of your series, many thanks!
Just give me the Roci from The Expanse(with the optional carbon-silicate armor and aftermarket railgun, naturally)
12:32 the Nights Dawn Trilogy by Hamilton, my favourite space opera, has, among some of my favourite space structures and cultures, also an earth that got rekt by superstorm to the point of onlt engineered grass being the onlt vegitation able to whistand the winds on an Earth somewhat warmed up from centuries of atmospheric entries.
Not just entries but all the nuclear fusion waste heat
@@laresilience5829 oo misremember then. Oh well, i guess I gotta reread it again. Woe is me :D
I really wish Brilliant had a full trial, I am low on funds until next month but love learning and wanted to boost my computer science knowledge. The ad at the end always hurts my soul a little bit since I'm not able to get it right now.
The title reminded me Depeche Mode's song "Personal Jesus" 😹😹
Your own
personal
spaceship...
😹😹
Personal spaceships makes me think of Troblum from the Void series by Peter F Hamilton. His ship Melanie's Redemption with it's Ultradrive was awesome!
I live on my boat, if we were a few hundred years into the future, I would probably be living on my space craft.
Issac Arthur = The edge of Imagination