Oh no, I main Tara but have also just started painting Red Library. Who to cheer for? (also, nice to see those old-school Warmachine models on a table)
Timing is getting really good now. Stop motion really have an unique charm to it. Small note : double shift can't be use on the same target twice per game. Also some interactions while being engaged and without don't mind me.
Always love a game with Tara. I've watched a few of your other batreps, and i think the faster pace of your format totally works when the game is narrated. Yeah i know some complained about the AI voices, but i think the narration is key to processing information. Even just having you narrate it normally in the same manner as the start of the video would be fine. Text-only doesn't do it for me. I'd mentally model it as that you have two channels for conveying information to the viewer, visual and auditory. In the visuals it's too packed at the moment and my eyes have to not only read very fast, but dart to different sections of the screen pretty rapidly. Meanwhile the audio component had nice music and sound effects, but told me very little useful game information besides what model is activating or that the bomb got planted. Hope this is taken in good spirit, and i'm looking forward to seeing you experiment with the format!
As ever well done , and yes you have it about right , as you say a little slower , i think most people can give about 30 mins of their life to watch a batrep so , finding a way to allow the viewers to process whats going on at a more leisurely pace would be nicer i think . until next month good luck
I know you said you fixed how Split Focus and Double Shift are played, but I'm not sure you did: both can only target Red Library models, and Suzaku, Thanh Giong, Sun Wukong and Raijin are not Red Library, only Story. Also it seems that Map Map took a charge using Split Focus - can't take "once per activation" actions outside of the activation phase as per FAQ, which charge is.
ok this is probably the highest production value battle report I have ever seen
Thank you. Then was the plan I had when I made the channel.
This is the coolest battle report i have ever seen
Thank you! Yeah. It is a match that takes 2-3 weeks to play.
The stop motion looks good to me speed wise. Glad to find the battle report.
welcome to the channel!
This is awesome. Subbed!
Just found this channel. Just wanted to say its great to see Battle Reports that dont take 1:30h to finish
Yeah. I kinda wanned to make this channel to prove that you can make battle reports that are faster!
Oh no, I main Tara but have also just started painting Red Library. Who to cheer for?
(also, nice to see those old-school Warmachine models on a table)
Yeah I really like them. The necromancer lady was one of my faivorit models.
Timing is getting really good now. Stop motion really have an unique charm to it.
Small note : double shift can't be use on the same target twice per game. Also some interactions while being engaged and without don't mind me.
I noticed that mid game and impossible to backtrack at that point. about double shift.
Always love a game with Tara.
I've watched a few of your other batreps, and i think the faster pace of your format totally works when the game is narrated. Yeah i know some complained about the AI voices, but i think the narration is key to processing information. Even just having you narrate it normally in the same manner as the start of the video would be fine. Text-only doesn't do it for me.
I'd mentally model it as that you have two channels for conveying information to the viewer, visual and auditory. In the visuals it's too packed at the moment and my eyes have to not only read very fast, but dart to different sections of the screen pretty rapidly. Meanwhile the audio component had nice music and sound effects, but told me very little useful game information besides what model is activating or that the bomb got planted.
Hope this is taken in good spirit, and i'm looking forward to seeing you experiment with the format!
My plan is to do a hybrid. Use my voice to narreat what is happening. But we will see have just started the next game actully.
@@miniaturebattlecinematica3829 Sounds excellent! looking forward to it and good luck in your game.
Thanks for another excellent show.
Thank you for your nice comment. Those helps the motivation!
Welp, that's it, becoming a Patreon supporter...
Big thanks you. I will add your name to my Obelisk. I will write to you on patreon
As ever well done , and yes you have it about right , as you say a little slower , i think most people can give about 30 mins of their life to watch a batrep so , finding a way to allow the viewers to process whats going on at a more leisurely pace would be nicer i think . until next month good luck
I know you said you fixed how Split Focus and Double Shift are played, but I'm not sure you did: both can only target Red Library models, and Suzaku, Thanh Giong, Sun Wukong and Raijin are not Red Library, only Story. Also it seems that Map Map took a charge using Split Focus - can't take "once per activation" actions outside of the activation phase as per FAQ, which charge is.
Like I said at start. I figured it out mid game. after doing some misstakes.