BG1&2 - My Favorite Dungeons (Durlag's Tower/Watcher's Keep)
Вставка
- Опубліковано 8 сер 2021
- Talking a bit about my favorite bits of content in Baldur's Gate 1&2
Demogorgon: • The Hidden Secrets of ...
Thank You Members!
Nic Ebenal
Anastasia Sarycheva
Tim Spijkerbosch
Arun Nair
Vincent Sellno
Matthew Laine
Tslm
Sam Brockmann
Karl Winterling
Sir De La Cupcake
Marcin Salamon
Vivvin
Singha
Vitruvius
Em L
Rom RPG
Elgar T.W.
Mr. Sarcasm
Music By Juan Andrés Matos, www.juanmatosmusic.com/
Merch Shop: / @mortismalgaming
GreenManGaming Affiliate Link: www.greenmangaming.com/?tap_a=...
---------------------------------------------------------------------------
Support The Channel By Becoming A Member!
---------------------------------------------------------------------------
Become A Member!: / @mortismalgaming
------------------------------------------------------------------
Follow Me On Various Social Media
------------------------------------------------------------------
Steam Profile: steamcommunity.com/id/Mortism...
My Facebook: / mortismalgaming
My Twitter: / jessebabcock18
My Twitch: / mortym1966
#BaldursGate #DurlagsTower #WatchersKeep - Ігри
My personal favorite 'dungeon' from the entirety of the BG saga was actually Werewolf Island. I remember the first time I did it, you felt quite unexpectedly trapped and far away from civilization, on a real top notch adventure. You couldn't just go back to the shop to get supplies - you had to stumble through with whatever you had and could find right there. What a buzz, finally defeating the werewolves and making your way back to civilization, with it's bittersweet semi-tragic ending.
I will also add that Baldur's Gate is still and will always be my top CRPG ever. I absolutely love Kingmaker and I know I will love WotR, but I doubt that a modern CRPG even can capture the sheer beauty and imagination of a classic like Baldur's Gate.
I completely agree. I also love how easy it is to miss.
I played the series for many years and never knew about it.
When the enhanced editions came out I mostly focused on BG2 and played for several more years never knowing about it.
I was farting around Ulgoth's Beard stealing baubles from the peasantry, talked to a really weird guy for a minute, and suddenly I find a completely new adventure in a game I'd played for 20 years.
It was pure magic, and I loved it.
Imo the reason why Durlags tower came out so well is becouse it excists as a low level adventure and is much easier to balance around that. WK is still grat but the amount of spells and magic items you have at your despocial at that time makes it another beast. Low level adventure (untill level 10 or so) is a masterpiece in 2 E D&D after that it gets a bit crazy couse magic get so strong
I was going to make this same point. With Watcher's Keep, you can bulldoze your way through it because of how insanely powerful Arcane and Divine Magic (and HLAs) are in BG2. In Durlag's Tower, though, you have to navigate it pretty carefully since you have a low-level party.
Recently found your channel Mort and I just wanted to say that I've been really enjoying it, so yeah, thanks for covering all this stuff and in the way that you do!
I found it quite fun that after you finished durlag's tower, you don't just return the dagger and be done with it, but instead a wee surprise awaits you.
I´m a simple man: i see someone praising Durlags Tower, i click like.
Good picks. In the actual games my pick would be the Mind Flayer tunnels in the Underdark - Baldur's Gate 2. Very challenging, among the most challenging in the game.
I kept avoiding Durlags Tower waiting for the story to send me there, didn't realize it was its own dungeon, I must do it
Technically there's quests you can get from Olgoth's Beard that'll send you there, such as retrieving Soultaker and taking the "tour"
I love how you called it DLC :D There was absolutely no such thing as downloadable content back then. You had to get it on a physical CD. God, those were the days. I totally agree with you about Durlag's Tower being awesome. I remember slowly exploring it back in the day, and it just felt so danged hard and epic. Particularly when you had to wait like 1 whole minute for each time your reloaded (ah, those were the days...). Also, we had to walk both ways uphill. In the snow.
Love the channel been binge watching every video you have made, been wanting to play pathfinder again before the new one so really enjoying the videos
Did watchers keep before ToB, I leveled so many times in there
I agree that these are the two best dungeons in the BG series. Love 'em!
I remember my old buddy and me co-oping Durlag's tower for the first time. We were new to BG1 and tried to use our D&D knowledge to get us through it all. We thought it might be an endgame dungeon but we wanted to try it early on as a challenge. Through a lot of trial and a bit of luck we actually conquered it and it made a lot of the rest of the story pretty easy, we would blast through main story encounters with ease and laugh. "This doesn't compare to the hall of mustard jellies" etc. I remember distinctly we ended up cheesing that one female enemy that goes invisible with a cold damage cloud spell. We sat waiting for a good ten minutes for her to die to 4-8 damage lmao.
Well, putting a soul to rest is good work if you can find it. However, which would you do first: defeat a demon knight (a child of the Prince of demons?) Or strand the Prince from his plane and prevent him from running free on your world? The latter is a more epic situation.
I’m curious if you’ve played any of the Shadowrun games? If not those might be cool to check out, Shadowrun returns is very forgettable, but dragonwhatever and Hong Kong are both quality products
Also, any plans for a community discord? I’d love to talk old crpgs with a like minded community, love this channel
If the Baldur's Gate series arn't on the list of his favorite RPGs what is?
Pro tip: Don't explore Durlag's tower without thief or some saving throw god
How do I make a saving throw god?
@@bigjoncash4297 All the "shorty" races get a saving throw bonus for high constitution, maxing at -5 with 18 con.
"Shorty" races are Dwarves, Gnomes, and Halflings.
A dwarven defender would be great for this with a huge amount of hp to soak up trap damage. It's also not difficult to get your fire resistance up to remarkable levels* making fire traps useless.
*There are a few wearable items in game that offer a % amount of fire resistance. There are also scrolls of resistance for sale, or littered about as loot.
All of these values stack, and if you get the maximum to above 100% fire will actually heal you.
@@michaellittlefield6906 Thanks bro, I like to play no death runs SCS insane (no double damage... yet), and was wondering if there is a reliable way to beat the game ending traps. I realize now that even a saving throw god would still have to use petrification/charm protection to beat some traps. Right?
@@bigjoncash4297 In BG 2 it is possible with the help of certain items or playing as certain classes to get your magic resistance up to 100% making those spells completely ineffective. I don't think it's possible to do in BG1.
There are items like the Helm of Charm Protection and the spell protection from petrification (only a lvl 1 spell; pretty reliable at that.)
Another way to avoid having to reload after a failed save is to use someone other than your main char to trip the trap.
@@michaellittlefield6906 bg1 and bg2 now have the exact same engine and limitations than bg2
That's the point of the enhanced éditions, so you can do anything from bg2 in bg1.
You can even play 1,2 and tob as a single game on a single map with EET.
Have u played a game called icewind? It's also a DnD game
It's on my list of CRPGs to cover
I actually didn't enjoy Durlags tower and only because it was just too hard for me. I had to use a guide for every room and puzzle. I'm dumb lol