Halruaa Today: How one nation's wizards defied Spellplague destruction

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  • Опубліковано 10 лют 2025
  • Halruaa is a land of great magic and great wizards. The Spellplague took its toll. Learn what befell this nation of wizards and what it looks like today.
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КОМЕНТАРІ • 112

  • @edgreenwoodofficial
    @edgreenwoodofficial  11 місяців тому +74

    I'm thrilled to finally expand on this magical land that (to many) had been forgotten by time! What other Realms mysteries are keeping you up at night?
    Thank you so much for your continued to support. It's your patronage that make these videos (and all of my extra work over on Patreon) possible: patreon.com/EdGreenwood

    • @theprofessorkeen1911
      @theprofessorkeen1911 11 місяців тому +2

      Mr. Greenwood, I would like to hear more about what has happened to Daggerdale, Harrowdale and Scardale if you can find the time to inform us. I even used the tavern "The Fouled Line" Volo's guide in a side adventure I cooked up, the trap door included.

    • @edgreenwoodofficial
      @edgreenwoodofficial  11 місяців тому +6

      The dales are on my to-do list. I'll likely tackle them in a few videos, so each one gets proper coverage.@@theprofessorkeen1911

    • @theprofessorkeen1911
      @theprofessorkeen1911 11 місяців тому

      @@edgreenwoodofficial Thank you Mr. Greenwood! I'll be waiting for them! i just hope that the Archendale folk learned some humility over the years.

    • @edgreenwoodofficial
      @edgreenwoodofficial  11 місяців тому +2

      Heh. A FEW of them have. Too few.
      @@theprofessorkeen1911

    • @helixxharpell
      @helixxharpell 11 місяців тому +1

      The Realms for me has been just as much of an influential, formative place for my writing & storytelling as Tolkien’s Middle Earth.

  • @GoryWory
    @GoryWory 11 місяців тому +37

    when Ed is speaking about the lore - IT JUST FEELS REAL

  • @Write_0ff
    @Write_0ff 11 місяців тому +13

    JUST FELL TO MY KNEES OH HALRUAA MY BELOVED

  • @gameoverinsertcointocontin8102
    @gameoverinsertcointocontin8102 10 місяців тому +9

    Halruaa sounds like an interesting setting for a survival/builder video game. Start as a magic user that ended up in a remote area of the Halruaa and has to find shelter, build a new home, gather other survivors and use a combination of magic and survival skills to rebuild.

    • @tantalus_complex
      @tantalus_complex 9 місяців тому +1

      The problem is that magic doesn't work correctly in Abeir, since it doesn't possess the Weave or the gods.
      The Weave organizes raw magic. Without it, most arcane casters are going to struggle to cast anything. Wizards will require significant retraining. Bards would have to retrain, in order to deal with the chaos of raw magic.
      Warlocks, clerics, druids, paladins, and rangers are going to struggle the most, since they are supposed to channel power from a source which is almost certainly unreachable from Abeir.
      Raw, non-Weave elemental magic and psionics work, as do _sources,_ such as magic items and sorcerers.
      Halruaan magic would have to undergo significant alterations over time.

  • @haydenbsiegel
    @haydenbsiegel 11 місяців тому +46

    I really love that Ed started this channel. One of my favorites to watch.
    Do Anchorome/Maztica and Tethyr!!!! Tethyr is so cool. Way cooler than Amn.

    • @ashwinnmyburgh9364
      @ashwinnmyburgh9364 11 місяців тому +3

      Thems fighting words, friend! But, seeing as you have a Morrowind profile pick, I'll let it pass.

    • @powerist209
      @powerist209 11 місяців тому +2

      Well, Depends on Anchorome/Maztica since Ed stated that anything outside of Faerun is made by outsiders (especially Kara-Tur and Al-Qadim, though even I could see Ed's take on former--maybe he could have made it current Warhammer Fantasy's Cathay...minus grim dark fantasy and tongue-in-cheek humor that probably parodied Fantasy Asia in RPG and wargaming communities).
      Tethyr, I would like to see that. I am not sure if it being "Fantasy pre-Reconquista Spain" (at least many of its inhabitants having Middle-Eastern names like Vajra and chronically changed hands between Amn and Calimshan) was his or TSR's idea.

    • @haydenbsiegel
      @haydenbsiegel 11 місяців тому

      @@powerist209 huh, I thought Maztica/Anchorome was canon to FR because that is where Baulderian made his riches for the Gate?

    • @powerist209
      @powerist209 11 місяців тому +1

      Yeah, I was looking into that since I am not sure if lore for Baldur’s Gate came before or after the videogame (which was released after Maztica), but Greenwood did state that Anchorome/Maztica came in 2E.

    • @adamwhitehead7289
      @adamwhitehead7289 11 місяців тому

      @@haydenbsiegel Maztica did not exist in Ed's conception of the Realms (I believe he had a circa 1982 world map of Toril which is VERY different from what we ended up with post-TSR, and Realmslore fans would pay good money to see!). Anchorome was a massive island archipelago located north of Evermeet and north-west of Tuern and the Moonshaes. After Maztica was introduced by TSR and Doug Niles, the idea was that Anchorome would be the island chain located off the far north-east coast of Maztica, and can be seen there on the Forgotten Realms Interactive Atlas (and, with greater difficulty, in the Scholar's View of Abeir-toril from the 3E FRCS). But there was some confusion amongst the editorial staff and the 2E Gold & Glory sourcebook inadvertently mistook Anchorome as the entire continent to the west and north of the Bay of Balduran, despite this clearly just being a northward extension of Maztica. That led to the current confusion where Anchorome is said to be the name of the continent north of the Bay of Balduran and Maztica to the south, despite them being the same continent (there is no supercontinent-divided-into-continents feature like the Yehimal on the main landmass).
      My take on this is that when the notables of Baldur's Gate heard of the discovery of Maztica by arch-rivals Amn, they declared Maztica to be fabled Anchorome, already found and claimed centuries earlier by Balduran (when, in reality, Balduran probably only visited the islands), giving Baldur's Gate prior claim to the landmass and its riches. Amn basically ignored them and, later, called them liars. This led to a situation where Balduran sailors refuse to use the name "Maztica" and only call it "Anchorome" and Amnian sailors doing likewise with Maztica, and the debate is fierce enough to see blood spilt in Realms cartographic circles. My feeling is that Amn should lose this debate, as the natives of Maztica called it Maztica, and they DNGAF what some city 3,000 miles away calls it (and it would effectively be a coloniser name in any case), not to mention that Ed's been pretty firm over the years that Anchorome is the island chain, NOT the name of a continent.

  • @deserk
    @deserk 11 місяців тому +24

    Very fun lore. Long live Halruaa! I only hope Dambrath's Crinti found a similar sanctuary from the Spellplague era's calamities.

    • @powerist209
      @powerist209 11 місяців тому +1

      Maybe in Ravensbluff and Waterdeep since Half Drow are accepted there.
      Maybe converting to Eilistraee.

    • @Moleje1337
      @Moleje1337 11 місяців тому

      The realm of Dambrath and its stories will always have a special place in my heart.

    • @shanemartin2215
      @shanemartin2215 11 місяців тому

      @@Moleje1337 Mycontil (of Halruaa) kicked your butt. I have no love for Dambrath.

    • @Moleje1337
      @Moleje1337 11 місяців тому

      @@shanemartin2215 you do you boo.

    • @mehrlinter4494
      @mehrlinter4494 8 місяців тому

      I think you can still play with the Crinti! In a campaign I played, we determined some Crinti refugees had holdouts in the Nath and the mountain borders - the timelines align and are short enough to allow for it, giving no time for a focus on booting Crinti out come the Spellplague. So they were transported along too! After a good 100 years of no gods and little magic, it forced the populations to work together and they're now integrated. This lore video seems to reinforce that idea to a degree - or at least not rule it out.
      There's also still the Yaulazna earthmote floating around which has became a refugee colony of sorts too, of both Halruaa wizards and pirates (many of which were Crinti). I'm sure current Halruaa has a interest in bringing it home, so to speak.

  • @crankysmurf
    @crankysmurf 11 місяців тому +10

    Nice! My players had three personal side quests around and in Halruaa, including meeting the king.

  • @pedrostormrage
    @pedrostormrage 11 місяців тому +3

    0:31 And that's why divination is my favorite school of magic (forewarned is forearmed). I didn't know about Halruaa, but it's interesting to compare it with Netheril (both lands of magic that had to deal with catastrophies, but the way things happened was completely different for each of them).

  • @tentaclestv2476
    @tentaclestv2476 11 місяців тому +6

    Fantastic video and so welcomed by me and my group of realmsheads. 5e lore is severely lacking and this video has answered so many questions we’ve been asking wotc for years and never gotten an answer. I would dearly love a 5e Forgotten Realms campaign setting book as great as the 2nd and 3rd edition books but i fear it is never going to happen. Thank the gods Ed is here to fill in the void and put the heart and soul back into the realms for us.

  • @Aumvor
    @Aumvor 11 місяців тому +6

    So happy to see a video on Halruaa! I’m almost done with book 2 of Counselors & Kings by Elaine Cunningham. It’s been fun so far too!

  • @seibervideo
    @seibervideo 11 місяців тому +7

    Loved the cosplay at the end. 😀

  • @AmonHa01
    @AmonHa01 11 місяців тому +1

    Such amazing story! This story show one truth: The most powerful magic nation is not one who use magic unrestricted. It is one who carefully use it with wisdom.

  • @lorensoth4365
    @lorensoth4365 11 місяців тому +9

    Thank you again for a great peak at Abier again. We definitely need an Abeir book, introducing those hidden lands and our familiar lands for Toril. Still wondering what happened to Maztica...as it was stated "the sea just bubbles" on Abeir where Maztica shoud have appeared.

    • @tentaclestv2476
      @tentaclestv2476 11 місяців тому

      Wow! Where did it say that? Thats very interesting!

    • @tantalus_complex
      @tantalus_complex 9 місяців тому

      On Greenwood's Grotto, last month, Ed said that "there's a team at work on Maztica, and I bow to them."
      Now, that _may_ be a release intended for DMsGuild with Ed on the byline, or it may be a WotC release. I haven't seen further details.

  • @johnkesot223
    @johnkesot223 11 місяців тому +6

    I wonder what happened to the magic resistant counselors of Halruaa, the Jordain. There was a trilogy of books about them called Counselors and Kings that I enjoyed years ago.

  • @Tazirai
    @Tazirai 11 місяців тому +7

    FINALLY! Been waiting for this for a long time. Since we play bypassing the Spellplague, we saw it occur on another version of the realms, we avoided the disaster in time. I've created my own versions of Khaerbaal, Assundath, SSorsil, Alathal. Created 2 Demigoddesses in Assundath, and Khaerbaal. They've gone and explored it to investigate, thanks to Tzigone, Zalathorm, and Gabrela. So while we're still 2E, we've added some 4E/5E as a warning of what could happen. Our Halruaa has changed, with less reliance on Mystra, but she has welcomed the other gods I've introduced, even if they are versions of goddesses of Magic, it's how they use it, that defines them. Not just blind loyalty to Mystra or Azuth.
    Thanks for this, homie.
    As we only play in the Shining South and tips of the Zakhara, Land of fate. I loved this video.

  • @ilcuzzo12
    @ilcuzzo12 11 місяців тому +3

    I will forever love the realms as Ed created them. 5e is decent mechanics but devoid of life.

  • @damianfirecaster7230
    @damianfirecaster7230 11 місяців тому +3

    Thank you lord Greenwood This was a great video.

  • @timchapin
    @timchapin 8 місяців тому +1

    Ed. Please go narrate your books. I would buy every single audio book you put out. I think it would be the best way for some of us busy parents to enjoy your works and brush up on the lore for running our own games. Also, I'd probably use them to get to sleep. And that's meant as a compliment, bud.

  • @ScoundrelsDnD
    @ScoundrelsDnD 10 місяців тому +1

    Anything spell plague ! Love it

  • @wyattweber9983
    @wyattweber9983 11 місяців тому +4

    Thanks for all that you do

  • @GameTimeWhy
    @GameTimeWhy 11 місяців тому +1

    Oh so cool! I hadnt heard of this place before.

  • @Jerrysteward59
    @Jerrysteward59 9 місяців тому

    Talking about the spell sickness reminded me of the spelljammer book

  • @einheit02
    @einheit02 11 місяців тому +1

    Thanks, Ed! It's always really cool to get new lore from you.

  • @andyenglish4303
    @andyenglish4303 11 місяців тому +2

    Man I wish any of this lore was actually in the 5E books. I know they don't publish supplements like they used to but the way they write lore these days it's like the Spellplague was just some minor footnote in history rather than a devastating global catastrophe that changed the face of the world.

  • @X.davidWilliams
    @X.davidWilliams 9 місяців тому

    Huzzah,, the Shinning South.
    Awesome Ed , so grateful for your Realm. WE adventure in this land as a party of spellcasters it was Amazing.

  • @BrotherRoga
    @BrotherRoga 11 місяців тому +1

    I was not aware you had a YT channel of your own! Instantly subscribed.

  • @Rebomor
    @Rebomor 11 місяців тому +2

    Hello great sage! A pleasure as always to hear your side and watch your mind whirl! A question that keeps me up at night is, what would you have done with Kara-Tur instead of what it is now? Did you have plans for the far east? What would you do to diversify it, making less of an analog of our world?
    Thank you for your creation, it has become one of my all time favorite fantasy worlds. Your truly a champion of creativity! Thank you!

  • @Everescale
    @Everescale 11 місяців тому +1

    Thank you Ed ❤

  • @wesmaass4669
    @wesmaass4669 11 місяців тому +1

    Great video Sir ❤

  • @pavlos2501
    @pavlos2501 11 місяців тому +3

    Loved the Halruaa video. Can you do a Tethyr video sometime? I played a lot in tethyr and in epic levels(level 35-40) as well and I want to use it again as a DM

    • @sebbonxxsebbon6824
      @sebbonxxsebbon6824 11 місяців тому

      What do you even fight at level 35+?

    • @danielhaynas5723
      @danielhaynas5723 11 місяців тому

      Epic level opponents..😅 💪

    • @danielhaynas5723
      @danielhaynas5723 11 місяців тому

      Its been a long time since I've had my source books out, but off the top o my head, liches, dragons, demons, angels, chosen, champions..etc..

    • @pavlos2501
      @pavlos2501 11 місяців тому

      @@sebbonxxsebbon6824 3rd 3.5 had a number of adventures published which are for levels above 20 and even above 30, which could easily be scaled up or down, and the Epic Level Handbook was offering a lot of cool monsters. There was also a 4th edtion adventure which our DM changed to 3rd edition rules which called for 30 level character. Enemies were great wurms, storm giants, demons and devils (all of them with quite a few class levels) and epic level characters. Then in the more difficult adventures the big bosses were a demon lord of the Abyss in the 4th edition adveture and two demigod beings in the last adveture we played.

  • @VengefulJarl
    @VengefulJarl 9 місяців тому

    Before this started, I was going to say the hallruan's had only survived their time in Abeir through use if the Jordain and the Former Queens clockwork creatures.

  • @larsjuh13vk
    @larsjuh13vk 11 місяців тому

    Hi Ed, recently stumbled across your chanel and I love your content so much. Lot's of new lore that I can use for my campaign! Question, are you planning on doing content on spotify? I'd love to listen to your stuff when commuting to work!

  • @shanemartin2215
    @shanemartin2215 11 місяців тому

    Next will you be describing how Halruaa returns to Toril in the Second Sundering? Was this the work of a reduced number of elders in a society with a reduced trust in magic, or fully a happenstance because its nice to have Halruua in Faerun?

  • @azzaelulbrinter
    @azzaelulbrinter 11 місяців тому

    I would love to see what Lantan is up to now
    One of my players is currently playing a Lantanese gnome born in Toril, she was a fervor devout of Gond, but as her prayers werent heard in Abeir, she struggled (but succeeded) to keep her faith.
    Her daugther, however, was born on Abeir, and after her father died in Abeir, and his tomb was left in Abeir after the return to Toril, she has been experiencing a serious trauma and finds all gods either fake or evil.

  • @mkdynasty272
    @mkdynasty272 11 місяців тому

    I love it all

  • @mistery8363
    @mistery8363 7 місяців тому

    what are the three studs on halruaan wizards' heads? I saw them in the forgotten realms comics.

  • @erisdiscordia5429
    @erisdiscordia5429 3 місяці тому

    Ed greenwood talking post spell plague halruua.. why thank you.

  • @nLinggod
    @nLinggod 11 місяців тому

    Could you expand on Halruaans attitude towards the different arcane caster types before and after the spellplague? As well, do they see Divine magic/casters in the same light or are god spells a 'safer' option to arcane?

  • @self-transforming_machine-elf
    @self-transforming_machine-elf 11 місяців тому +1

    good googly moogly!

  • @SpiritWolf1966
    @SpiritWolf1966 11 місяців тому +2

    For the algorithm 🎉

  • @andyenglish4303
    @andyenglish4303 11 місяців тому

    By the way Ed, given that Halruaa spent a century on Abeir do you think Dragonborn might be relatively common in the country these days?

  • @bubbathedm
    @bubbathedm 11 місяців тому +62

    I'm convinced the writers at WOTC want to destroy the Realms, no idea why but they're doing everything they can to make them kinda suck.

    • @potandpoliticswithmr.broph1420
      @potandpoliticswithmr.broph1420 11 місяців тому +13

      I liked 3 and 3.5 mechanically but I don't take anything past second edition as lore in my realms unless I really like an individual piece.

    • @aa-tx7th
      @aa-tx7th 11 місяців тому +14

      lol as a former mtg fanatic i feel this in my soul
      wotc has been rapidly gutted by hasbro
      its only greed now

    • @NoahKunin
      @NoahKunin 11 місяців тому +6

      I don’t see them making them suck in as much they’re not investing in world building at all.

    • @Fizzbann
      @Fizzbann 11 місяців тому +2

      I believe WoTC is limited on what they can change in Ed's works outside of game mechanics for a game session as he still owns the copyrights to it.

    • @NoahKunin
      @NoahKunin 11 місяців тому +2

      @@Fizzbann Whoa, didn't know that - do you have a citation? That's a huge risk if they don't have a permissive lic. to create new works based on it, at min.

  • @erisdiscordia5429
    @erisdiscordia5429 3 місяці тому

    So wait, where do spelljammers dock?

  • @chadevinellers5384
    @chadevinellers5384 3 місяці тому

    Oops. Guess that fiend I rp'd in avernus wound have been incinerated.

  • @ValeTheOwl
    @ValeTheOwl 11 місяців тому

    Mh... I have to change a few things in my campaign in light of these news.
    The antagonist of this campaign is a Giftless wizard wannabe who hailed from a family of spellcasters, and basically caused many problems in search for a way to forcibly obtain the Gift. I had thought of making him an Halruaan, given the nation's magical status before the Spellplague, but given the changes another nationality would be a better fit.

  • @ltcinsane
    @ltcinsane 11 місяців тому

    I guess the good thing for Halruaa that the Zhents are on the other side of the continent & would have to be nuts to try & conquer them .. Thay on the other hand is a little closer. XD

    • @Tazirai
      @Tazirai 11 місяців тому

      Zakhara is just south, not too far across the Great Sea.

  • @NoahKunin
    @NoahKunin 11 місяців тому +1

    Amazing one piece meme in there.

  • @NetoD20
    @NetoD20 11 місяців тому

    So basically 4th edition made Halruaa boring and weak. Yet I'm glad Ed could explain it all to me, thanks Ed!

  • @Jerrysteward59
    @Jerrysteward59 9 місяців тому

    👏👏👏👏👏👏👏

  • @Uther1313
    @Uther1313 11 місяців тому +1

    I never liked the Spellplague event at all and just ignored it. I made my own Shadow Cataclysm that took all of Toril into the Shadowfell instead. I based my first 5e campaign there and then the party managed to restore most of the realms through defeating the Shadovar. 2nd 5e campaign is based in Halruaa and is 100 years afters the renewal and is some of the children of the 1st campaign. I love Halruaa and I like to think that Ed would like my version of his wondrous realm. :) The Shadovar are not done yet!

  • @botso2272
    @botso2272 11 місяців тому

    Were the average citizens aware of what the elders were trying to do beforehand?

  • @RyllenKriel
    @RyllenKriel 11 місяців тому +3

    Never refer to the current natives of Halruaa as Halruins, it doesn't go well.

  • @SimpleHealth83
    @SimpleHealth83 11 місяців тому

    😮😊

  • @emperorxander666
    @emperorxander666 11 місяців тому +2

    Make halruaa greta again

  • @DoctorDaki
    @DoctorDaki 10 місяців тому

    I wonder, who is your favorite One Piece character?

  • @Montie-Adkins
    @Montie-Adkins 11 місяців тому +3

    I honestly think Halruaa should have been devastated, and would have made a great adventuring area filled with chaos and lost magic and wild magic.

    • @tinyhowie
      @tinyhowie 11 місяців тому +4

      To be honest I doubt the Spellplague was even expected by Ed. This lore is kind of more like a tourniquet hastily patched on the disastrous outcome for going to 4e.
      TSR killed Mystra multiple times, but none was as devastating to this edition change, so much so that they had to somewhat mend it back in 5e. So despite I appreciate Ed Greenwood's effort to make the changes. The awkwardness is definitely telling. Because if Spellplague would fully manifest on Toril, a high magic world like this would have been turned into Dark Sun.
      I think it was Ed's design originally to have these 3 polar powers of magical realms to keep each others in balance. The Netheril, the Thay and Halruaa. Because if you look at the map, three of them weaved a Bermuda triangle by their locations.

    • @Tazirai
      @Tazirai 11 місяців тому

      While we didn't devastate Halruaa, we still play in the 2E Shining South, we've adventured in a ruined version of Halruaa in the alternate universe we call 4-5/E.

    • @seibervideo
      @seibervideo 11 місяців тому +1

      Can definitely run it that way if you like. Sounds pretty cool!

  • @rpgchronicler
    @rpgchronicler 11 місяців тому

    For being descendants of the people responsible for Karsus' Folly, im surprised they would be humbled at all. May their humility prevail though especially considering that Haluraa is no longer on par with Thay or Zhentarim. I wonder if post second sundering Halruaa would have their share of ruins to explore much like Myth Drannor is.
    Now that you mentioned the spellplague and having read spellfire recently I wonder if there's a difference between the spellfires of the spellplague and the spellfire a certain lady thief would get.

  • @ArtFord
    @ArtFord 11 місяців тому

    Does Halruaa still have a large fleet of airships after the spellplague, and what happened with the different schools of magic that where located in the eastern plains of the kingdom?
    In a long running campaign I made an echo of Halruaa become a Domain of Dread due to the results of the phase shift, and my players started the game stuck in the Halruaan airport stranded and grounded due to the excessive mists.

  • @RavenCoyote
    @RavenCoyote 11 місяців тому

    Mordy needs to leave the realms

    • @adamwhitehead7289
      @adamwhitehead7289 11 місяців тому

      He's hanging around, annoying the WotC writers until they give in and create a Greyhawk sourcebook (which feels overdue at this point).

  • @wizard380
    @wizard380 10 місяців тому +1

    I really dislike this modern halruaa. This entire edition is a watered down version of d&d and now halruaa is another land, no longer unique for high magic gameplay....

    • @Asfaril
      @Asfaril 9 місяців тому

      This seems to be mostly ed's take on the situation. According to 5e Sword Coast Adventure Guide what Ed's saying here is not the current canon: Page 10: "Halruaa has largely been restored to the insular, magic-mighty nation it once was." - The 4ed spell plague is not written as having hurt Halruaa, but used to teleport it into Abeir. "Now that the events of those times have been mostly undone, the famed Halruaan Skyships and waterborne vessels have spread out from their home once again," and on page 149, it states that they still are controlled by a mageocracy, and still have their strange and bizarre laws that will get you banished if you break them.

  • @JamieYaskiw
    @JamieYaskiw 11 місяців тому

    Dude needs an onlyfans😊

  • @thesmilyguyguy9799
    @thesmilyguyguy9799 11 місяців тому

    : ( D