The reason Lynx games have not gone up in price in 20 years (really more like 30) is that Atari ridiculously overmanufactured Lynx cartridges. There are still several wholesalers who still have shelves and shelves full of brand new boxed and loose games. If you take inflation into account, games that stayed the same price since 2004 have actually decreased in value by 40%.
Meanwhile, the Dow Jones Index has increased by nearly 140% since 2004, so if you had invested in that instead of video games you would be much better off financially.
I calculated what my Atari 2600 collection sold for back in the 70s and 80s. If people had put that amount of money in index funds they would have been multimillionaires.
Meanwile, 8 months later, Battle Wheels is minimum $60 loose and $100+ CIB, Todds Adventures in Slime World is minimum $25 loose and $40+ CIB. The times they are a changin'.
I am really glad so many Lynx games are still available dirt cheap. With the Analogue Pocket Lynx adapter coming people can build a nearly complete collection with almost all of the great games for a few hundred bucks at most. It is an accessible portal into retro game collecting, and there certainly aren't enough of those.
I agree. it is very possible to easily gat all the good games for lynx. I love my lynx. But like you say, would like to get an analogue pocket at some point with a lynx adapter.
My brother had Electrocop back when it first came out, and it was so bad, that I felt bad for him having to play it. We couldn't afford to buy new games every month, and this was the 90s, so he was stuck with that one out on the farm for so long... I'm happy to see it went down in value. Feels like justice.
Having played more of Electrocop over the years I have sort of figured it out, but it is really baffling how they set it up. Feels like they started with Xybots but couldn't figure out how to do a 3D maze and just released it as is.
I wouldn't call the sound better than most other systems. The Game Gear and Game Gear both have a lot more great music. Some Lynx music sounds like it came from the 2600. Some is great, like STUN Runner, but it's comparatively rare.
No love for the Lynx. You could get most of this list altogether for less than $100. I don't think I knew anyone that had a Lynx, but we definitely played a lot of Pit Fighter on Genesis.
Yeah, I think it is just not a super popular system and the fact taht most of the great games are arcade games that haven't been relevant for 30 years also contributes to the "no one cares-itis". I love the lynx, great system and great games.
@@teknohedThat’s not what you said exactly though is it? Suzy isn’t the only VLSI either an internal 16 bit bus, but that hardly makes a 16 bit system.
Slime World and Chip's Challenge were both created for the Lynx and ported to many other systems.
The reason Lynx games have not gone up in price in 20 years (really more like 30) is that Atari ridiculously overmanufactured Lynx cartridges. There are still several wholesalers who still have shelves and shelves full of brand new boxed and loose games.
If you take inflation into account, games that stayed the same price since 2004 have actually decreased in value by 40%.
Meanwhile, the Dow Jones Index has increased by nearly 140% since 2004, so if you had invested in that instead of video games you would be much better off financially.
I calculated what my Atari 2600 collection sold for back in the 70s and 80s. If people had put that amount of money in index funds they would have been multimillionaires.
Meanwile, 8 months later, Battle Wheels is minimum $60 loose and $100+ CIB, Todds Adventures in Slime World is minimum $25 loose and $40+ CIB. The times they are a changin'.
@@mitchellazevedo6637 that’s why it is so fun!
I am really glad so many Lynx games are still available dirt cheap. With the Analogue Pocket Lynx adapter coming people can build a nearly complete collection with almost all of the great games for a few hundred bucks at most. It is an accessible portal into retro game collecting, and there certainly aren't enough of those.
I agree. it is very possible to easily gat all the good games for lynx. I love my lynx. But like you say, would like to get an analogue pocket at some point with a lynx adapter.
My brother had Electrocop back when it first came out, and it was so bad, that I felt bad for him having to play it. We couldn't afford to buy new games every month, and this was the 90s, so he was stuck with that one out on the farm for so long... I'm happy to see it went down in value. Feels like justice.
Having played more of Electrocop over the years I have sort of figured it out, but it is really baffling how they set it up. Feels like they started with Xybots but couldn't figure out how to do a 3D maze and just released it as is.
Electrocop is a great game. Sounds like a skill issue.
Ha!😆
A manual/cart copy of Super Asteroids/Missile Command just sold for $150 yesterday.
i will have to go back and release an update for these videos at some point.
I wouldn't call the sound better than most other systems. The Game Gear and Game Gear both have a lot more great music. Some Lynx music sounds like it came from the 2600. Some is great, like STUN Runner, but it's comparatively rare.
No love for the Lynx. You could get most of this list altogether for less than $100. I don't think I knew anyone that had a Lynx, but we definitely played a lot of Pit Fighter on Genesis.
Yeah, I think it is just not a super popular system and the fact taht most of the great games are arcade games that haven't been relevant for 30 years also contributes to the "no one cares-itis". I love the lynx, great system and great games.
The Lynx version of Pit Fighter blows the Genesis version out of the water. Admittedly, it's still Pit Fighter. But it's pretty impressive.
The Lynx has an 8 bit 6502 based CPU, and the system has an 8 bit data bus. It has 4 bit audio. What are you talking about? 😂
The “suzy” video chip was a 16-bit VLSI custom CMOS chip running at 16 MHz.
@@teknohedThat’s not what you said exactly though is it? Suzy isn’t the only VLSI either an internal 16 bit bus, but that hardly makes a 16 bit system.
@@BrekMartin I would not expect to have to tell an Atari fan to “do the math” but here we are.