Kings of War Strategy Report: Baiting a charge!

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  • Опубліковано 4 лис 2024
  • In every game of Kings of War, you will face a situation where a unit is going to put the hurt on you! How do you stop that from happening? Bait the charge!
    This is a look at how you can stop a unit from getting to where it wants to go.
    Master Crafted wants to help players see these situations and make better players for a more competitive game. Leave us your feedback!

КОМЕНТАРІ • 8

  • @spencerdavis5775
    @spencerdavis5775 9 років тому +1

    I'm loving these kings of war videos! Keep up the good work too; there's not many other channels that have this great of kings of war content.

  • @WarpedLord
    @WarpedLord 9 років тому +1

    These videos are great! Keep them up, please!

  • @zifnow
    @zifnow 5 років тому

    Thanks for the insight guys. My question is: if he would'nt have took the bait, no charge on the skulks, and slam on the chariots regiment, would have been a better choice? Because failing to rout/waiver the chariots the cavarly would have been flank exposed against the Hero on chariot. What do you think?

  • @madredsquirrel
    @madredsquirrel 9 років тому +1

    thanks guys learning alot

  • @idiotproofdalek
    @idiotproofdalek 9 років тому +1

    I'm taking T.Stark's advice and investing in some skulkers so my orcs don't keep getting Brock Riders to the face.

    • @kyleprzelenski6196
      @kyleprzelenski6196 9 років тому

      He wins a lot with those kinds of units. Not a bad move in my mind!

  • @kevingallagher2366
    @kevingallagher2366 8 років тому

    Hello dude need help with kings of war wavering rule double 6 does it mean automatically wavered now if you attack the same unit again and roll double 6 what happens next

    • @MasterCrafted
      @MasterCrafted  8 років тому

      You should add all of the damage you do to a unit together and make only one nerve roll at the end of the phase. It doesn't happen with each unit. A double 6 will waiver automatically only if the unit is not fearless and it doesn't exceed their nerve value with the damage added.