Level 6 (Acererak Boss Battle) - A DM's guide to Tomb of Annihilation Episode 26

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  • Опубліковано 6 лют 2021
  • Greetings, I have recently finished playing Tomb of Annihilation and have decided to create a step by step guide for running the Tomb of the Nine gods.
    Hopefully this video will help new and veteran DMs to run this fantastic module.
    Feel free to leave Feedback, Like and Subscribe.
    Enjoy!
    To support this series become a patron, / a_dms_guide
    Special thanks to Kalina for creating the artwork for the channel, you can see her content here: / art_of_shade
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КОМЕНТАРІ • 10

  • @michaelhassan6684
    @michaelhassan6684 3 роки тому +2

    Thanks for putting this together! It's been so much help! After 2.5 years, my group finally finished Tomb of Annihilation! These videos were a huge help in keeping all the moving parts of the Tomb straight.

  • @donkeyfly43
    @donkeyfly43 3 роки тому +1

    Just in time! My players finished the sewn sisters and I was panicking because I realized the final video on Acererak wasn’t up yet... you’ve once again saved my session!

  • @DanielMaenle
    @DanielMaenle 3 роки тому

    Great video. My group just got past Moa's tomb and rewatching them over and over.

  • @smitrajguru477
    @smitrajguru477 3 роки тому +1

    We finished this Saturday.
    Sadly could get your advice on the final conclusion.
    Was a good ending and the players enjoyed it..(:
    Thanks for making the tomb prep so easy...!

  • @andkontos
    @andkontos 3 роки тому +1

    If i wanted a TPK i would opt for giving him reverse gravity and then use wall of force to squish the party and the lava together on the ceiling

  • @HarryFernandes15
    @HarryFernandes15 3 роки тому +3

    Just finished our campaign a few hours before u posted. 😂😂 too bad only part of the dungeon i didnt get ur advice but still went awsome

  • @rossarnold4094
    @rossarnold4094 3 роки тому +2

    I would like to say that Ace's paralysing touch is calculated wrong
    His spell attack is higher.
    My plan for the final battle is to change how the trickster gods work.
    I'm going to have them only give the 50hp once when a character hits 0 hp.
    Ace will be using the updated spell list and will start the combat with time stop. Then depending on how many turns he gets do a bunch of stuff to buff or prepare spells that take effect when time stop finishes. I'm thinking straight after time stop he casts delayed fireball and let's that sucka build for a few rounds.

    • @orlando71434
      @orlando71434 Рік тому

      Did you players manage to survive this version of the fight?

    • @rossarnold4094
      @rossarnold4094 Рік тому

      @orlandomenn7143 Unfortunately I cannot help here as my group fell apart (due to the constant dying in the tomb) before they reached the final battle.