Napoleonic Battle Report Borodino Fleches 1812 Lasalle V2 part 3

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  • Опубліковано 20 січ 2025

КОМЕНТАРІ • 18

  • @captainnolan5062
    @captainnolan5062 Рік тому +1

    Great job again! I couldn't believe it when the French actually pushed the Russians back from the fleche in the center.

  • @philRminiatures
    @philRminiatures 3 роки тому +2

    Beautiful, bloody and very inspired...An intense 3rd part with courageous French!👍👍

  • @raycarpenter6466
    @raycarpenter6466 3 роки тому +1

    Really Enjoy Your videos ..always very interesting and entertaining...

  • @davidbrown4849
    @davidbrown4849 3 роки тому +2

    For your AI, I'd make 'infantry form squares if enemy cav could charge them this turn' go up the top, maybe even above Bombard.
    For rules stuff; Artillery can't rally off hits. Infantry defenders don't stagger, only cav - so the Ruskies in the fort hold ground and the French stagger - but both take hits.
    The next turn will be critical if all the massing cav can find enemy to charge. Should be fun.

    • @CreakyGamersHistorical
      @CreakyGamersHistorical  3 роки тому

      Thanks , yeah the Russians Jager are being threatened by the Hussars , they need to form square , but the AI wants to shoot first. The AI could use the General Intervention to form square , but he is needed on the Fleches for rallying. It's a tough decision for the AI to make. The objective is to hold the Fleches so the General will stay up there and leave the Jager to their fate , it will be interesting to see of the Jager get an opportunity to form square or move into the woods.
      Ooops, on the Artillery rallying , I'll add a correction , and make it a bonus ability for the AI in this scenario.
      Turn 4 is underway, but I'll see if I can backtrack on the combat in the Fleches and fix it so the Russians didn't stager , I was so excited to win the combat.
      Thanks for your help , much appreciated.

  • @gregoryrigler959
    @gregoryrigler959 3 роки тому +2

    Brilliant show and very instructive. I hope you can do some reports with the Advanced Rules in time. These videos show that despite some new (and at first blush) strange rules and concepts, the rules do seem to give believable outcomes. Thanks for all of your hard work and keep it going!

    • @CreakyGamersHistorical
      @CreakyGamersHistorical  3 роки тому

      Thanks , yes I plan to use some of the advanced rules in the future , especially the squares vs cavalry bit.

  • @michaelcarlin9153
    @michaelcarlin9153 2 роки тому

    Great looking game - beautiful figures and terrain and the rules seem to flow nicely. Hope to see an 1813 scenario perhaps in the future??

  • @HairyBankers
    @HairyBankers 3 роки тому +1

    Excellent !!!!!!!! Nail biting stuff. The battle field looks brilliant. Any tips for colouring my fleece ? Thanks very much for all the spot on vids.

    • @CreakyGamersHistorical
      @CreakyGamersHistorical  3 роки тому

      Thanks , this one I just painted the tan coloured Teddy Bear fur with some green acrylic paint. I was going to cut roads into it , but I have enough rubber type roads to lay on it now so it's more flexible where the roads get placed. The green on this mat is a bit bright , I might go over it again and dull it down a bit.

    • @HairyBankers
      @HairyBankers 3 роки тому +1

      @@CreakyGamersHistorical Thanks very much , the mat looks spot on as it is. Cheers

  • @MedievalWargamer
    @MedievalWargamer 3 роки тому +1

    Very enjoyable!!

  • @corvusboreus2072
    @corvusboreus2072 3 роки тому +1

    Hats off to the Creaky lads for my amount of accumulated investment on the outcome of this battle.
    Superb looking terrain of minimal fuss (special nod to the copse/treeline sections), impeccably turned out figures, and overall entertaining presentation with post-edit effort (FX & diagrams) that give good clarity to general situation, mechanisms in play, and significance of outcomes.
    I aspire to present a modest variant of similar content, and i am finding your vids both 'ducational and' taining.
    Cheers.
    Ps, I have a testing video posted on my channel if you'd like a 2 minute (silent) tour of a recent tabletop midgame. (Japanese amphibious landing on East Indies island vs Australian defenders).
    It features uprooted bushweeds of east coast straya (Senna pendula) invertedly repurposed as tree armitures.

    • @CreakyGamersHistorical
      @CreakyGamersHistorical  3 роки тому +1

      Thanks , I just a quick look at your table , looks great , very tropical 👍 I feel sorry for the brave Aussies fighting there , my Grandfather died defending Singapore.

    • @corvusboreus2072
      @corvusboreus2072 3 роки тому

      @@CreakyGamersHistorical Cheers for the feedback.
      My great-uncle (mothers fathers brother) served as a medic in Nugini.
      He was shot from above whilst bearing a casualty.
      The bullet went in and out through both lower and upper arms before entering his torso and exiting his leg.
      He was left for dead by forces, then found and tended by locals.
      He was successfully repatriated, but shunned the commemorative ceremonies.
      Mum reckons he said part of him never came back.
      He is amongst the multitudes I toast when i honour the fallen and lost.
      The stories of Sparrow, Lark & Gull forces are hard to read without heavy dose of anger and sorrow.
      The folly of politically driven military deployments meets tragic consequence in the form of atrocity committed by humanity encouraged to be their very worst.
      Sombre themes underlying a game played with dice.