Warframe | All Pet Abilities | Sentinels, Hounds & Moas
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- Опубліковано 6 жов 2023
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#Warframe #Companion #Preceipt - Ігри
Man I love hounds but they REALLY NEED some help to be useful
Fr
Give it a fat boy overclock!
@@zSTALKnYES!
The new Bond mods make Hounds one of the best Companions rn
@@Pikana true. We really peaked. Reinforced making everything so much better
Vaporize actually scales with weapon mods and is on a pretty short cooldown. It can kill even in Steel Path depending on how you mod your weapons.
Did not know that !
@@MCGamerCZ until it is fixed you can proc archon stretch off of vaporize too! (so one more energy tool for dethcube_
Neat
It's funny whenever I try to headshot an enemy to charge up my Incarnon weapon they just suddenly evaporate to my Dethcube
It also stuns unstunnable enemies like Demolysts
Little detail, Sentinels have different engagement distances thanks to their unique attack mods with Diriga having the biggest, making it a good sniper Sentinel, great synergy with the really decent Vulklok.
Was kind of expecting a breakdown of what mods are good and which ones aren't and why, hopefully that'll be another video
that's for you to decide, what is what you want, and you do pick it and use it
Now kubrows, kavats, predasites, vulpas and helminth charger next pls
Just as a fair warning for those interested in building a Moa, the hacking precept *will* hack consoles to start Survival missions if they get close enough. (I have not tried seeing if they hack consoles on spy missions though, but that would be hilarious if they could)
I don't know if they ever fixed it, but when I used to run with a Moa combining Antigrav Mine with Whiplash Mine would cause the floating enemeis to bug out and float into the sky forever. Was very annoying when trying to do Ceres Defense Missions since it would just make enemies fly off into the skybox and unable to die.
Forgot what some of the companions did, it's been a hot minute, thank you kindly for the helpful video MC!
I was playing warframe yestrerday and yall should know that if yall have the ordis skin for the sentinels its super cute because when the drone is incapacitated the ordis skin will hunch over and make a sad face and then when it regenerates itself it will jump and dance a little the attention to that small detail makes a huge difference 😂😂😂
Bro read my mind for a video before I even thought of it
I can't wait to see all the new mods and such. I generally just use carrier bc he can do all the resource farming while I just make sure everything dies, but I've been working on a energizing dethcube/helstrum build that might replace it maybe.
Great vid
Thou would love to see cooldowns on all abilities wich have them - like taxon shiled mod has 12s cooldown wich makes it way less usefull
I want the hound ability that uses an orbital strike that sounds like so much fun even if the fire beam is pretty damn good.
Moa whiplassmine is a amazing idea but it requires you to attack something for the moa to even use the ability and if your gun kills them before the moa uses the ability it won't do it but still puts the mine in cooldown from my own testing
I really hope they go back through and buff all the sentinel weapons so that they can actually be useful. I understand they don't want to add a ton of things that will play the game for you, but things like DeathCube are designed to do some kind of damage, and they just don't really do anything, I hope that the next phase of companion rework really makes combat focusing on companions worth while.
yeah a ton of robotic weapons are bad like most of them have like less then 10 base crit chance
I think it is also worth mentioning that Helios can use Synthesis scanners and thus can scan infinitely if you have that simiris upgrade.
I don't know if that works on Oculus' scan plants mod as well btw
It does
I really wish Botanist was a precept for Helios instead, because its whole gimmick is scanning things. The precept is already very niche, and most people wouldn't want to use one of Helios' mod slots for it, but the game instead requires you to use it on an even more niche sentinel, Oxylus (who has very little use outside of open worlds), meaning virtually no one has or will ever use Botanist.
Deth cube's vaporize does open enemies up for finishers
The MIGHTY SEER is the best name for your pet
now thing is some of these mods might get buffed
Vaporize can blind bosses and Kuva Liches.
am I the only person where the moa presets aren't working right now?
I wanna use the moas, but they are just walking sandbags for me
What about Coolant Leak or that heat one?
those arnt ability mods
Lets be honest, we will keep using either Smeeta or Helios anyways
They are the best Companions to use at all times in any scenario
I use taxon for extra shield gate if not running augur mods
They will be nerfing Smeeta's Charm some time in the future, as was mentioned in the latest Devstream.
@@SmoothTurtle840 DE is truly on a Crusade against any sort of Fun, arent they?
This is a PVE LOOTER SHOOTER Game, the only Balance Warframe needs are Buffs for the stuff People dont wanna use. Nerfing stuff has always been and will always be a MISTAKE (unless its broken stuff like Wuclone+Bramma)
@@RobleViejo No they’re buffing companions across the board with this upcoming update, and the Charm nerf will be sometime later. They want people to actually use companions aside from just a select few of them (Smeeta, Panzer, etc.). This is a good change.
I’d recommend taking a look at the development workshop post on the forums, since they explain the changes there.
@@RobleViejoThis aged, for sure.
Bleh but why no universal charm mod 😢