Frontier is the only game developer I know who actually listens to their gamers. Every time more information is released, it's like a love letter to the fans. Can't wait for November 6th!
The game being on a full day cycle doesn't sounds like much, but for us management nerd it's such a big deal to see this in planet coaster. Glad to see they did put effort do bring depth to the management side of the game. AND OMG DARK RIDES CONFIRMED LET'S GOOOO
So is there transfer tracks to load/unload an extra coaster train or not? im confused I thought switch tracks meant that and alot of other people thought that too this was actually on my number 1 of the wishlist lol im extremly disappointed if this is not possible
@PinkFridayTwo I haven't seen anything confirming transfer tracks. I'm just hoping that's what is going to be in the station tab. The switch and drop tracks have been confirmed though!
Omg im so excited for this game now! Theyre adding so many new things its great! Havent watched your other two uploads yet, but right now my only concern is that the game will have a heavy focus on water parks and almost forcing your hand to include some form of water rides in every park. Hopefully not though!
i love this playthrough and i cannot wait for more videos! the only thing i want is the 4 seater wooden coaster, i really want to make The Voyage and we only have the 6 or 2 seater coasters only, i hope Frontier will make them!
I’ve probably already left this comment on another one of your videos, but all I want are trackless dark rides (not the ones we have included in the game). Companies, mainly Disney, have been implementing tons of these and if I could have an updated version where you could also choose a square vehicle and there would be drop segments and motion platforms I would be so incredibly happy. (Same ride system as rise of the resistance)
Great Video 👍🙂 made me do a very rare exception to actually pre order the deluxe version , seems pc2 will be great and it helps frontier with them pre orders so why not , gives a few small items also , must say the deluxe content seems quite substancial ?
I have a video idea! Could you give us tips and tricks on how to structure and organise the general layout of a water park so it doesn’t look like a chaotic mess. However it would have some logical flow (in terms of zoning) and have aesthetic beauty to it when seen from above. Thank you 😊
I hope for Sandbox mode the power and water management can be optional via settings because I personally want to just jump in and just create without having to worry about those management features.
thank you for this! By any chance, were you able to see if the loading of passengers onto coasters and other track rides has improved at all? That was always a pet peeve of mine in PC1, how slow and inefficient the loading and unloading of riders was. I don't know if that bothered many people, but as someone who used to work as a ride operator at Disneyland it is something that always made me pull my hair out.
@@RudiRennkamel no problem Rudi everyone makes mistakes! Just hype responsibly! I think it's a good idea to mention this or you'll put a lot of people on false hopes (I'm not trying to make you feel bad I swear:p)
I've heard the term "swivel track" for that piece in the industry. This explosive news is everything I needed today. While I don't know how I'm going to afford the game, I definitely definitely am now sold on it.
So happy with dark rooms being a thing, next question though, do lights shine through walls/objects like in the first game? Or are they making real shadows?
@@RudiRennkamel looking forward to it! I hope they decrease the size of the UI or make the size optional. I am playing on 77 inch with mouse & keyboard and it is taking up too much screen space. Although... I haven't checked if the size is adjustable on console. Will have to look into that in the afternoon
So is there transfer tracks to load/unload an extra coaster train or not? im confused I thought switch tracks meant that and alot of other people thought that too
Hi Rudi!!!!! Thanks!!!!! For your video 😎😉!!!!! I have pre - ordered Planet Coaster 2 😎😉!!!!! Thanks for your information about how much rides and Coasters they are in Planet Coaster 2 😎😉!!!!! Greetings Luke.
Why does the ride camera still have the weird combo of interpolation and prediction, it looks so strange like the camera is mounted on rotating springs or something
Do the windows light up at night? That always bugged me about PC. I always had to put a flat panel light piece in the windows so at night it looked like there were lights inside the buildings.
I have a bit of a feeling that they hadn't planned for all the switch tracks and so on. And because of the community, they're only just getting into the game.
I find the new UI so terrible, it looks too much like a console, I don't want to have the menu like that, it used to be better or centered at the bottom in Planet Zoo or Planet Coaster
@@RudiRennkamel hold a sec, I’m not saying that’s a bad game, or that I don’t like the themes Rudi, I only am saying that we currently have as confirmed: Planet Coaster, Resort, Hotel, Coral, Viking, Tropical and Mythological. It’s a bit poor in that sense, cause if I want to make a nice American mainstreet, a western area, a pirate, sci-fi area… I can’t as far as I know because it misses about themes.
@@RudiRennkamel So you mean that even if they’ll add more scenery packs with DLCs (I’ll take them all) we’ll be able easily to make a piece work for a different theme for what was intended to work? Or you mean they won’t add more themes? Currently I know, they’re versatile, but the current themes don’t convince me 😕 About anything else instead, I couldn’t want anything better. I only would like madhouses 😅
in the actual game I dont think you have to the UA-camrs frontier allowed to play early did though im guessing because frontier wanted them to see and showcase some of the new career mode changes and additions
@@Duffster115 That is the way they had it in Jurassic World Evolution. You had to unlock sandbox. Took all the fun out of the game for me. I am now worried that is what they are going to do here. I hope I am wrong. That is also why I did not buy Jurassic World Evolution 2.
Why, why, why are there hundreds upon hundreds of guests coming to a park that isn't even open, then storming into a park with one ride and no amenities? Does Frontier really not understand after TWENTY YEARS how to make scenarios and balance a video game?
When it comes to the actual gameplay management elements I dont think they do know no. It's still lackluster after all these years. Building is fine and all, but it doesn't feel like a real place
Glad I could help you out with the video 💪 can't wait to get the game on my hands again and make some dark ride coasters!
You’re gonna kill it with those! I greatly look forward to your creations!
Nov 6 release
Great overview. The wacky coaster track pieces are so cool. Can't wait to try and make a highly themed coaster like Gringots and fail miserably lol
The dark interiors and that lighting got me so hyped!
The multiverse coaster is the actual impossifification I want. No goofyness, but endless possibilities.
take notes, park beyond :P
It looks goofy regardless
Frontier is the only game developer I know who actually listens to their gamers. Every time more information is released, it's like a love letter to the fans. Can't wait for November 6th!
true
is that why the log flumes and retro rides dlc is still broken?
The game being on a full day cycle doesn't sounds like much, but for us management nerd it's such a big deal to see this in planet coaster. Glad to see they did put effort do bring depth to the management side of the game.
AND OMG DARK RIDES CONFIRMED LET'S GOOOO
Dang, the lighting looks better than expected.
A LOT
I don't have a PC and have a PS5. I'm REALLY hoping the new lighting mechanics don't have a negative effect on console gameplay. 30fps would KILL me
Im still holding out hope that the station tab will have the ability to make multiple stations and have the transfer track for storing trains!
So is there transfer tracks to load/unload an extra coaster train or not? im confused I thought switch tracks meant that and alot of other people thought that too this was actually on my number 1 of the wishlist lol im extremly disappointed if this is not possible
@PinkFridayTwo I haven't seen anything confirming transfer tracks. I'm just hoping that's what is going to be in the station tab. The switch and drop tracks have been confirmed though!
Omg im so excited for this game now! Theyre adding so many new things its great!
Havent watched your other two uploads yet, but right now my only concern is that the game will have a heavy focus on water parks and almost forcing your hand to include some form of water rides in every park. Hopefully not though!
Nov 6th release date just announced :D
yes!
This pre game looks like such a big step up from the first game already. It's Rudiculous!!!
i love this playthrough and i cannot wait for more videos! the only thing i want is the 4 seater wooden coaster, i really want to make The Voyage and we only have the 6 or 2 seater coasters only, i hope Frontier will make them!
I really hope that we're still able to get the 3 bonus rides later. I'm not really fond of pre-orders, or getting games on first release.
I’ve probably already left this comment on another one of your videos, but all I want are trackless dark rides (not the ones we have included in the game). Companies, mainly Disney, have been implementing tons of these and if I could have an updated version where you could also choose a square vehicle and there would be drop segments and motion platforms I would be so incredibly happy. (Same ride system as rise of the resistance)
That answered a lot of questions! Thanks Rudi! Now to start plotting the rebuild of "Haunted Lavin Mansion" and a few other things.
Great Video 👍🙂 made me do a very rare exception to actually pre order the deluxe version , seems pc2 will be great and it helps frontier with them pre orders so why not , gives a few small items also , must say the deluxe content seems quite substancial ?
yes, it is! for any theme park enthusiast it is!
only seen the first few mins so far, but the pathing looks so much nicer than what I am used to with planet zoo
I have a video idea! Could you give us tips and tricks on how to structure and organise the general layout of a water park so it doesn’t look like a chaotic mess. However it would have some logical flow (in terms of zoning) and have aesthetic beauty to it when seen from above. Thank you 😊
it really looks like the UI was made for console first, THEN pc, which is a terrible move, hopefully your pages of feedback help
I hope for Sandbox mode the power and water management can be optional via settings because I personally want to just jump in and just create without having to worry about those management features.
I'm glad the management stuff is there, for those who like that aspect, as long as it's optional.
thank you for this! By any chance, were you able to see if the loading of passengers onto coasters and other track rides has improved at all? That was always a pet peeve of mine in PC1, how slow and inefficient the loading and unloading of riders was. I don't know if that bothered many people, but as someone who used to work as a ride operator at Disneyland it is something that always made me pull my hair out.
RUDI, THE STATION TAB IS THE SAME EXACT THING AS IN PLANCO 1, they also had their own thab and the same warning
thats actually right, i couldn´t remember. what a bummer.
@@RudiRennkamel no problem Rudi everyone makes mistakes! Just hype responsibly! I think it's a good idea to mention this or you'll put a lot of people on false hopes (I'm not trying to make you feel bad I swear:p)
I've heard the term "swivel track" for that piece in the industry.
This explosive news is everything I needed today. While I don't know how I'm going to afford the game, I definitely definitely am now sold on it.
I’m already planning so much in my head what I want to do! Definitely going to make the Th13teen rollercoaster with those drop tracks!!
Das wird so unfassbar geil, danke für das Video! Let's built the best parks in the world
Well i was liking the career mode stuff right up until the work schedule thing, i fear that may be too micromanagey for me
So happy with dark rooms being a thing, next question though, do lights shine through walls/objects like in the first game? Or are they making real shadows?
I can't wait to build a ridiculous Waterpark
Absolutely great and I m very hyped🎉 I only hope of more rides and coasters for kiddies. I saw only the junior coaster...😢
Overall it seems amazing with the new features. I will be very dissapointet though if they don’t add hotels. Especially when they added bus transport.
The new path tools are the BIGGEST new feature for me.
did they fix pathing forever and for always? they may have.
Holy shit they've literally given us everything and more
i am just soo excited.. i pre ordered the game moment i could and damn... its a large game.. wonder what dlc would add?
Are recommended pc specs for this game out yet?
Question: If you place a ride on the path, can you use any types of railing or short walls on the path to make a queue?
I'm excited to watch PC content again! This looks great already
I never pre-ordered something that fast, after years of wait it's finally here and it looks way better than expected
You should be able to animate animatronics to make something like grab at you or take the track and drop it.
Can we purchase the Vintage Pack seperatly after the Release? (because the Deluxe Version is 15€ more expensive)
The UI disappearing is the same in planet zoo console version. Takes a bit to get used to, but it does take longer to chose your pieces.
Yes, I will have a video in this today. Its a 100% Console related issue and should not be the case on the PC version!
@@RudiRennkamel looking forward to it! I hope they decrease the size of the UI or make the size optional. I am playing on 77 inch with mouse & keyboard and it is taking up too much screen space. Although... I haven't checked if the size is adjustable on console. Will have to look into that in the afternoon
Will it be possible to play parks from Planet Coaster 1 in Planet Coaster 2 with all theming from PC1 included?
This..... Just talk about RUNNING a park. The building is always great but I love all this detail about the game
So is there transfer tracks to load/unload an extra coaster train or not? im confused I thought switch tracks meant that and alot of other people thought that too
Amazing stuff! Great video! Can't wait for the game!
Has there been any confirmation of fireworks or particle editor of any sorts?
Dark rides AND switch tracks?? I'm building Darkoaster from Busch Gardens.
Hi Rudi!!!!!
Thanks!!!!!
For your video 😎😉!!!!!
I have pre - ordered Planet Coaster 2 😎😉!!!!!
Thanks for your information about how much rides and Coasters they are in Planet Coaster 2 😎😉!!!!!
Greetings Luke.
Transfer tack / multi stations pleaaaseeee! 😂 coming from an life long RCT fan
I'm not gonna lie I would defo go on that copper coaster with all the switch tracks 😅
Is it possible to create blueprints with the path?
Why does the ride camera still have the weird combo of interpolation and prediction, it looks so strange like the camera is mounted on rotating springs or something
Do the windows light up at night? That always bugged me about PC. I always had to put a flat panel light piece in the windows so at night it looked like there were lights inside the buildings.
Im so f**king happy! This Game change everything. We have so much more Stuff. Endless possibilities
The coasters look cartoony or like rollercoaster tycoon world style
Was there any hint for some kind of elevators (for guests as for coaster trains...) 🤔
I hope that Switch tracks are not exclusive for family coasters
Still no non-spinnig steel wild mouse coaster? 😭
There are 353 signs and advertisement items alone!? How many scenery/foliage pieces will there be!?
What happened to the wing coaster? 😭
Does anyone know what the FD Vision rotating ride is? Is it a dark track ride?
Is this releasing on xbox ?
I enjoy your videos
:)
So no new gen vekomas in the base game?
There’s one!! And a tilt coaster too, but it’s Gravity Max style
@@starryagent9936 where!??😍
@@TridentCoasterscheck corvus’ video, theres a lsm new gen
@@JustJayy. its in the shape of a rocket tho 🙃🙃🙃
@@TridentCoasters i’m just happy we got em!
Do you think the man's are bigger then the first game?
At 5:25, please tell me that this is the coaster Type, that they use in Universal Studios at Escape from the Gringotts 🥹🤩🤞🏼
Yes it is, the ingame brand "outamax" is "intamin" (kinda hilarious tbh haha)
@@RudiRennkamel you‘re right the naming just nailed it hahah
Wow i'm so glad now xd. But does anybody now that snow is confirmed or will be in?
This video made me pre order. That’s a first for me
So hyped!!!
PlanetCoaster2cellent
PITCHBLACK INTERIORSSSSSS
5:00 please say you didn’t say what I thought you said
I mean 5:20
How to play early?
Es ist irgendwie so viel nicht fertig oder verbugt ist es wirklich realistisch das, das spiel am 06.11.24 kommt
OMG OMG OMG!!!!
OMG OMG OMG
I have a bit of a feeling that they hadn't planned for all the switch tracks and so on. And because of the community, they're only just getting into the game.
i doubt that, this is way too much to just bring it in afterwards
I find the new UI so terrible, it looks too much like a console, I don't want to have the menu like that, it used to be better or centered at the bottom in Planet Zoo or Planet Coaster
Didn't talk at all about the management part of the game, sad
Do u think they will add more rides before the drop? Cuz they dont have a lot of darkrides and not even rapids😢
probably it still releases in 2 months
They have a river rapids!!
@@starryagent9936 no look at corvus his video… only water track ride is a boat and log flume…
@@trakkeur499 i really hope cuz not having a trackless darkride or rapids is just a shame
@@jaydenvanvliet5531 well according to the reply above the games seems to have a river rapids
Too few themes yet. It’s a bit poor (about themes) if I gotta be honest with you.
I´m not sure in which universe you´re living, but the themes are AMAZING. also super versatile and nice!
@@RudiRennkamel hold a sec, I’m not saying that’s a bad game, or that I don’t like the themes Rudi, I only am saying that we currently have as confirmed: Planet Coaster, Resort, Hotel, Coral, Viking, Tropical and Mythological. It’s a bit poor in that sense, cause if I want to make a nice American mainstreet, a western area, a pirate, sci-fi area… I can’t as far as I know because it misses about themes.
@@rAndy_883 nah you can. They learned their lesson. The themes are anything like in the first game. Much versatile!
@@RudiRennkamel So you mean that even if they’ll add more scenery packs with DLCs (I’ll take them all) we’ll be able easily to make a piece work for a different theme for what was intended to work?
Or you mean they won’t add more themes?
Currently I know, they’re versatile, but the current themes don’t convince me 😕
About anything else instead, I couldn’t want anything better. I only would like madhouses 😅
OK if you have to reach a certain level before you can play in sandbox that sucks.
in the actual game I dont think you have to the UA-camrs frontier allowed to play early did though im guessing because frontier wanted them to see and showcase some of the new career mode changes and additions
@@Duffster115 That is the way they had it in Jurassic World Evolution. You had to unlock sandbox. Took all the fun out of the game for me. I am now worried that is what they are going to do here. I hope I am wrong. That is also why I did not buy Jurassic World Evolution 2.
😛😛
Why, why, why are there hundreds upon hundreds of guests coming to a park that isn't even open, then storming into a park with one ride and no amenities? Does Frontier really not understand after TWENTY YEARS how to make scenarios and balance a video game?
When it comes to the actual gameplay management elements I dont think they do know no. It's still lackluster after all these years. Building is fine and all, but it doesn't feel like a real place
For the algorithm
=)