Regarding 8:13 with the piles of flint and arrows, it's because crows gather on that island and crows like shiny things :) It seems they've found some items to hoard!
When I told my fiancee about the Hinox lowering lift and that it wasn't in BOTW, she just headcanoned that since it had been 100 years, it simply just got covered up with dust, dirt and rocks, and then in TOTK, it got unblocked while they were fixing up the area, only for it to be blocked again by the upheaval
I'm sure someone beat me to this, but the Sheikah tech you can see in the hidden passage in the library is the outer wall to the observatory. You fight Calamity Ganon in the observatory in BotW.
@@novustalks7525 I'd have to go find the BotW video I first saw this in, but they lined it up on the map and used a number of measurements to back up this assertion. I think it might also be explicitly stated in creating a champion. The observatory floor that you fight on is lower down, but it's a very large domed room, and this would just be one bit way up the side somewhere. As for TotK, there's no rational explanation for the complete lack of ancient Sheikah tech. Sure, they disassembled a bunch of it, and some of it went back into the ground, I guess, but I can't explain how it's _all_ gone, save for the one decayed guardian. It's practically an alternate timeline.
29:22 that room is still there in Tears on B3. There's an opening above in the castle gardens, on the path facing south directly underneath Zelda's tower. There is a Like Like and some enemies in that area in ToTk and heading down in the side of the rock wall facing west is a door which leads to that room. In BOTW it follows back into the lockup, but the path between the two was destroyed in Tears. In Tears, it's a required battle location when you chase puppet Zelda. Also, the armory in the east passage is also gone, likely because it was durectly under what is now the chasm.
I totally found the room using your directions and went to gift you a month-long membership, but now I realize gifting memberships is only random, I can't select specific users, and it only works during live streams and premieres, not for comments on regular uploads. Assuming yt eventually expands these options, I will someday make good on my offer/promise. Sorry I can't do it asap, as I intended. Still, thanks for helping me find that room!
I absolutely prefer TotK, but I do miss a few things from BotW. The guardians, the crusty monks, golden enemies, master mode, floating enemy bases, and of course: *the hyrule castle theme*
32:05 The ancient technology is likely the outer edge of the astral observatory in which calamity ganon is fought in botw. The location lines up about perfectly
Yet all the other Sheikah technology just went away, minus a sole Guardian. Laziness on Nintendo's part. No explanation given, nothing really rebuilt and all the old stuff just went poof.
@@stevenburas6082 That clip is actually from BOTW, not TOTK. You can see it by the hearts being a richer, more saturated red colour, that's just how it is in Breath. Your point that it was lazy for Nintendo to just not give an in-game explanation of why the Sheikah tech just evaporated or better yet, to just incorporated it into the game still stands and I 100% agree with you.
@@novustalks7525 Most gloom spawn that don't show up at a given time is because their presence is based on a flag that gets randomly set on loads, so they only show up if the flag's in the right state. (Most flag-based spawns have a nearby spawn location that corresponds to the opposite state of the flag.)
i wish we could have king rhoam as a superpower to make the people of hyrule cooperate with us. like when we need that one crystal, we can use him to command that one dude to not make us bring him a horse and just fork it over.
That one very tall room that was in Botw is in Totk on floor B3. If you go to Zelda’s study and stand on the bridge connecting the study to the rest of the castle (make sure you are facing the castle) you will fall onto a path along with part of the bridge. If you look to the right you will see a covered area with multiple different types of like-likes. If this is what you see then paraglide off of the cliff to the left of Zelda’s study, don’t jump straight down though. If you keep paragliding down the side of the castle then you should see a somewhat hidden entrance on the cliff side. If you enter through there then you should be in that room. Another way to find it is through a main quest you unlock from purah after you complete the four regional phenomenon. This is the puppet ganon/zelda quest.
I found the room using your directions as well as another user's, and went to gift you both a month-long membership, but now I realize gifting memberships is only random, I can't select specific users, and it only works during live streams and premieres, not for comments on regular uploads. Assuming yt eventually expands these options, I will someday make good on my offer/promise, and gift you a month-long membership. Sorry I can't do it asap, as I intended. Still, thanks for helping me find that room!
I wish Nintendo could allow us to explore more of Hyrule in the distant past with Zelda as a playable character. Let alone the events of the Imprisoning War, Ganondorf''s background, some info on the Ancient Sages, the Zora and Rito populations in the Sky Islands, Twinrova, and provided more screentime for Rauru, Sonia, and Mineru. It has been a lost opportunity since TOTK's story has been divided into two.
11:23 I'm not sure if anybody has told you this yet but I think in areas where there are multiple gloom spawns clustered together (Crenel Hills, Seres Scablands, etc.) only one spawns out of the cluster and it seems to be random. I was near the Lanayru Promenade gate where there should have been three gloom spawns, but I could only spawn the south one.
Yep, the random flags that dictate each one are set on load, so you can technically come back and defeat all the separate nearby *options* for spawns, if you happen to get lucky with flag states. (As in the other spawn locations are separate enemies. I once went around defeating gloom spawns in one blood moon period and I had to keep checking a few places with numerous spawn options in order to defeat *all* of the possible ones, but I had to get lucky with flags because they're random.)
i can already tell this is gonna be a good one. i love these hyrule comparason vidoes. i do really want to see rito village compared tho. i will be awaiting the next video!
It's also worth noting that the statue in the Observation lounge might be a reference to A Link to the Past, where the royal family has a secret exit out of the castle in the throne room hidden behind a movable object.
Yk before I just thought the sky turning golden in tears of the kingdom was just the developers doing a cool effect for the sake of aesthetics but I think it’s lore reason is that your approaching Zelda’s field of sealing power. The sky and her powers are the same color so that could be why in my mind
In the "West of Castle Town" segment, you mentioned the bomb-able rock entrance to a shrine area was covered by a sky rock that had fallen on top of it. Now I'm curious - how many Sheikah shrines might technically still exist in TOTK, but the player just can't access their locations anymore?
Before we got the name tears of the Kingdom me and my friends called it "The legend of Zelda Breath of The Wild 2 the sequel to the legend of Zelda Breath of the wild".
we called it "The Legend of Zelda: The Sequel to The Legend of Zelda: Breath of the Wild. looks like my friends werent the only people who thought this.
I have found the room where the moblin is with a royal guards spear at 29:20, its pretty much underneath zeldas tower, if you check the castle map its on level B3 and its the room on the left side thats supposed to connect to a hallway but the path is blocked off. The room has a royal guards bow on the bottom section and then theres a chest with a royal guard claymore hidden in the rafters but thats about it
Thanks! Ive found it since posting this too, but unfortunately yt doesn't allow gifted memberships to specific users, and it only allows gifted memberships during livestreams, so that plan didn't work out the way I hoped
32:11 is part of the place where you fight Calamity Ganon, I believe. Idk if it’s the giant column that leads down to the arena or the wall of the arena itself, however.
@@novustalks7525 considering all the other Sheikah tech did, idk… though even if it didn’t it makes sense if that column collapsed and the gap filled with rock and dust and debris creating the new wall ¯\_(ツ)_/¯
For the question "who swaps a royal guard blade for a frost blade": It could actually make sense for people who aren't Link. Link is obscenly strong and talented at swordsmanship. So it is entirely possible that a blade that does elemental damage would be more effective than pure physical damage for someone weaker and less talented than Link. Also, they don't have fridges or air-conditioning and it seems that most people can't use magic. So, a utility device that can instantly freeze food would be really valuable.
In regards to the room talked about at 29:12, while it’s no longer accessible through the hallway that leads to the spiral staircase because it is full of rubble at the left turn that would’ve otherwise lead to it. it’s still accessible from a hole in the cliff side that marks where it used to connect to the other long hallway you mentioned that now comes to a dead end on ground level.
Oh wait, i assumed before clicking the timestamp. Ive since found this room. I was thinking of the armory down the hall from the dining room. That room seems to be totally gone
26:10 if you melt one of those ice blocks, there’s a Korok. 32:03 you’re looking at the other side of the wall that is the sheikah observatory room where you have the Calamity Ganon boss fight in BotW
Concept art for BOTW shows that they thought about putting the roof access to the Hinox prison cell in the Lockup. The metal grate should have been visible from the surface. I wonder why they didn't put it in the game. It's on page 236 of Creating a Champion
@cloecouvidat2470 they have certain set locations, but sometimes multiple are in one close area. In those cases, only one will spawn. However, the one i couldnt get to spawn in castletown is a mystery to me as to why it does or doesn't spawn
29:14 people may have already said it in the comments, but you can find this room by following down the stairs where Zelda"s room is at it's entrance. Hope it makes sense
The water near where you can find the great flameblade has hearty salmon in both if the games, its only one of 2 places that even have hearty salmon in botw as far as I know, there are at least 3 spots in totk where you can get some hearty salmon. Its a pretty rare ingredient especially if you don't know where to find them
My headcanon for the piles of flint and arrows in TOTK is that the crows/ravens that are always perched on those rocks brought them there. Corvids love collecting shiny things, and even though flint and arrows aren’t particularly shiny in comparison to other things in-game, there are more crows/ravens in that one spot than in any other single spot in the game. I think it would’ve been cool if, as well as the flint and arrows, you could find some green rupees in the piles as well, since corvids have been known to hoard coins irl.
8:15 Its probably because of the crows. In real life crows love to collect shiny things, and since ore and arrows sparkle on the ground the crows collect it.
29:18 that entrance way is still in tears if the kingdom, you have to go outside to reach it, it’s sort of tucked away under a pathway with enemies on it, right under Zelda’s study
i played botw today and collected the remaining castle and castle town korok seeds. the castle town is so different in totk, it’s very peaceful whereas in botw, you’re about to die with all the malice and guardians and the dramatic music going on.
At 11:15 the reason you could only get one is because those two are based on which state a specific flag is randomly set to! It can't be both true and false at the same time, so you'll never see both at once (but the flag is set on loads, so it *is* possible to have the flag state change so you can defeat both within one blood moon cycle).
At one point, you mentioned using stasis-launch to move a large slab. I prefer to save my weapon durability, so I just use a single Octo-balloon to lift those slabs.
typically while filming this series, i play on files where i'm not going to save my progress, so I can always have a file with only so much completion, so when i'm touring the regions, it's for the first time. if i picked up the drops, they'd be gone next time i boot up the game.
The sheika tech that you find in the Castle library is the room that you Gannon in breath of the wild and most likely if you can't find the room in the main castle it's likely if you go straight down from there you might find it in part of the castle that didn't fly up cuz I could have sworn I found those rooms but I could be mistaken
8:04 I think I have an explanation. Did you notice all the crows around the Flint and Arrows. They took those items from around the map and are possibly going to make a nest for the baby Crows. Also the island has no man made structures so that’s why the crows took over! 😮😃🐦⬛
You can get a similar effect to the ominous sky in zeldas room in totk when just in range of gloom hands. I did it earlier today, thought i broke something 😂
I was just wandering botw hyrule castle and wondering when this video would happen It has also inspired an idea, What if you could fight the calamity’s spectral form whilst riding the master cycle around hyrule castle, with all the malice removed and guardians inactive, as if ganon has summoned all the malice in the castle to confront you in his spectral form. You would have some device that you would point (aim like a bow) at the calamity as it circles the castle that would guide the divine beasts to fire at it, this being the way you attack it. A middle phase between the spider and dark beast for those who completed the champions ballad.
You can fight every single possible spawn within one blood moon, provided you manage to get the flags in the right state (ones right next to each other and a few others are based on a flag that gets randomly set on loads).
@@novustalks7525 Yes. I've done it. The only ones I didn't fight in the wave of "every spawn before I let the blood moon run" were two ones that are based on flags that persist forever after you defeat them (specifically the one related to a main quest, in the Deku tree, and one that spawns over the grate in the Gerudo Desert's labyrinth)--I'd defeated both of those before I decided to give defeating them all a try so the flags that prevent them from spawning ever again had already been set. The rest either are the only ones in a specific location/not controlled by flags so they *always* show up if they haven't been killed this blood moon, or were allowed or not allowed to spawn based on a flag state that gets randomly set on loads (i.e. if flag is set to "true" then spawn the left one, if not then spawn the right one). For some places I had to try for awhile before the flag was in the right state but I did get them all by repeatedly looping through places where I'd already killed a slightly differently placed spawn in the same moon cycle. I'd link to the object map that communicates the flag state required for the spawns but UA-cam would eat my comment if I did. (It's the Zelda Mods object map for TOTK, which lists Gloom Spawn as Phantom Ganon or MiasmaSwarm.)
Hyrule Castle felt so much more exciting to explore in BOTW than in TOTK. The music, the enemies, the treasure. I felt myself being bored exploring it in TOTK.
When I first played the game, I thought the entire game was gonna only be in the sky, and below the sky I thought it was the side of the planet beyond hyrule. And of course I thought the large sky island towers in the distance were the boss areas💀 lol I’m a amateur… idk if I’m the only person to thinking that was true
imagine saying that, it has a whole upside down world and many changed things on the overworld aswell, its like saying that ocarina of time and windwakers maps are the same tbh
I think a really interesting video would be seeing how much of breath of the wild is "canon" in a 100 percent run. Like, I know the story works with any percent completion, but how much is referenced? Or with the stone taluses, are the ones that aren't there anymore dead while the battle talus's are the ones left behind?
Thank you for watching! Did I miss anything cool? What would you like to see compared next?
Hey, thanks so much for your speed running tutorial, I’ve beeping using them so much
hi
The observation now there in Tears
Please do Tabantha or Hebra!
The room with the moblin is in totk still
In the sky now innit
Zeltik is that you
Yeah bruv, Ah noticed tha’ ‘o
Actually it's on top of a pillar. 🤓
@@scruffyraisinthat pilla’ flouting init
Naur it’s only got it’s bum lifted there right?
Regarding 8:13 with the piles of flint and arrows, it's because crows gather on that island and crows like shiny things :) It seems they've found some items to hoard!
When I told my fiancee about the Hinox lowering lift and that it wasn't in BOTW, she just headcanoned that since it had been 100 years, it simply just got covered up with dust, dirt and rocks, and then in TOTK, it got unblocked while they were fixing up the area, only for it to be blocked again by the upheaval
I'm sure someone beat me to this, but the Sheikah tech you can see in the hidden passage in the library is the outer wall to the observatory. You fight Calamity Ganon in the observatory in BotW.
I actually did not know this! Thank you for giving me one more little tidbit of information that I can have in one of my favorite games of all time!
That's incorrect. The observatory is much further down. Plus it would still be there in totk if that were the case
@@novustalks7525 I'd have to go find the BotW video I first saw this in, but they lined it up on the map and used a number of measurements to back up this assertion. I think it might also be explicitly stated in creating a champion. The observatory floor that you fight on is lower down, but it's a very large domed room, and this would just be one bit way up the side somewhere.
As for TotK, there's no rational explanation for the complete lack of ancient Sheikah tech. Sure, they disassembled a bunch of it, and some of it went back into the ground, I guess, but I can't explain how it's _all_ gone, save for the one decayed guardian. It's practically an alternate timeline.
@@tigerofdoom I think we saw the same video. The guy hypothesised the tech was used as a landfill for the observeratory
29:22 that room is still there in Tears on B3. There's an opening above in the castle gardens, on the path facing south directly underneath Zelda's tower. There is a Like Like and some enemies in that area in ToTk and heading down in the side of the rock wall facing west is a door which leads to that room. In BOTW it follows back into the lockup, but the path between the two was destroyed in Tears. In Tears, it's a required battle location when you chase puppet Zelda. Also, the armory in the east passage is also gone, likely because it was durectly under what is now the chasm.
Thanks! I'll check it out this week and let you know if i find it too.
I was searching for that room cause I remembered it was there in botw and couldn’t find it I assumed it was removed/covered
I totally found the room using your directions and went to gift you a month-long membership, but now I realize gifting memberships is only random, I can't select specific users, and it only works during live streams and premieres, not for comments on regular uploads. Assuming yt eventually expands these options, I will someday make good on my offer/promise. Sorry I can't do it asap, as I intended. Still, thanks for helping me find that room!
@@TheZeldaEnthusiast No problem man! You're great content is enough!
8:35 it…never occurred to me that I always run into the struggling koroks with the backpack while exploring but never run into the friend…
the friend doesn’t spawn until you interact with the backpack korok, and they despawn afterwards
Sometimes I meet the friend first though… but at that point who could be bothered to try and find the backpacker?
I absolutely prefer TotK, but I do miss a few things from BotW.
The guardians, the crusty monks, golden enemies, master mode, floating enemy bases, and of course:
*the hyrule castle theme*
And off course: Kass
@@Felipera_oh yeah kass! I thought they were saving him for the DLC…. Well…
How can you miss the guardians 😧 I’m just happy about the fact that I can walk normally through hyrule without getting sniped at every corner 😅😅
I want my Master Cycle back. The hoverbike isn't enough
They atleast remixed the castle theme
32:05 The ancient technology is likely the outer edge of the astral observatory in which calamity ganon is fought in botw. The location lines up about perfectly
Yet all the other Sheikah technology just went away, minus a sole Guardian. Laziness on Nintendo's part. No explanation given, nothing really rebuilt and all the old stuff just went poof.
No. The observatory is further down, and the wall should still be there
@@stevenburas6082 That clip is actually from BOTW, not TOTK. You can see it by the hearts being a richer, more saturated red colour, that's just how it is in Breath. Your point that it was lazy for Nintendo to just not give an in-game explanation of why the Sheikah tech just evaporated or better yet, to just incorporated it into the game still stands and I 100% agree with you.
“There was also a Gloom Spawn spot that I couldn’t get to spawn”
You actually WANT one of those horrific things to show up?!
apparently you can’t get them to show up until you’ve started the regional phenomena quest (as in, purah tells you to go to those places)
For real. The first time one spawned for me I was utterly terrified
Right? Lol
@@coneyislandqueen476Really?
@@novustalks7525 Most gloom spawn that don't show up at a given time is because their presence is based on a flag that gets randomly set on loads, so they only show up if the flag's in the right state. (Most flag-based spawns have a nearby spawn location that corresponds to the opposite state of the flag.)
3:46 I like the tree not being there. It rewards you for remember the map so you know it's an evermean.
36:20 King Rhoam is no mini-boss. That lad is an absolute unit and IS the boss of Hyrule Castle at the time.
i wish we could have king rhoam as a superpower to make the people of hyrule cooperate with us. like when we need that one crystal, we can use him to command that one dude to not make us bring him a horse and just fork it over.
32:14
The sheikah tech is likely the astral observatory, given the room’s placement
The observatory wouldn't just disappear
@novustalks7525 neither would all the other shiekah tech in unreachable locations, yet it did.
on the pillar island are crow nests, crows usually collect shiny stuff, which explains the flint and the arrows
That one very tall room that was in Botw is in Totk on floor B3. If you go to Zelda’s study and stand on the bridge connecting the study to the rest of the castle (make sure you are facing the castle) you will fall onto a path along with part of the bridge. If you look to the right you will see a covered area with multiple different types of like-likes. If this is what you see then paraglide off of the cliff to the left of Zelda’s study, don’t jump straight down though. If you keep paragliding down the side of the castle then you should see a somewhat hidden entrance on the cliff side. If you enter through there then you should be in that room. Another way to find it is through a main quest you unlock from purah after you complete the four regional phenomenon. This is the puppet ganon/zelda quest.
Thanks! I'll go check this out sometime this week and keep ya posted!
@@TheZeldaEnthusiast Your welcome :)
I found the room using your directions as well as another user's, and went to gift you both a month-long membership, but now I realize gifting memberships is only random, I can't select specific users, and it only works during live streams and premieres, not for comments on regular uploads. Assuming yt eventually expands these options, I will someday make good on my offer/promise, and gift you a month-long membership. Sorry I can't do it asap, as I intended. Still, thanks for helping me find that room!
@@TheZeldaEnthusiast It’s fine, I didn’t really do it for the membership, I just wanted to help. Thank you tho
I wish Nintendo could allow us to explore more of Hyrule in the distant past with Zelda as a playable character. Let alone the events of the Imprisoning War, Ganondorf''s background, some info on the Ancient Sages, the Zora and Rito populations in the Sky Islands, Twinrova, and provided more screentime for Rauru, Sonia, and Mineru. It has been a lost opportunity since TOTK's story has been divided into two.
A lot of people hoped Zelda would be playable after the first cinematic trailer. Alas 😢
The mystery is part of what makes it all so compelling.
I can’t even read “Imprisoning War” without wanting to jump out a window after hearing that repeated story 20 million times
@@NationX "Demon King? Secret Stone?"
@@tigerofdoom 😠😡😤🤯
11:23 I'm not sure if anybody has told you this yet but I think in areas where there are multiple gloom spawns clustered together (Crenel Hills, Seres Scablands, etc.) only one spawns out of the cluster and it seems to be random. I was near the Lanayru Promenade gate where there should have been three gloom spawns, but I could only spawn the south one.
Yep, the random flags that dictate each one are set on load, so you can technically come back and defeat all the separate nearby *options* for spawns, if you happen to get lucky with flag states. (As in the other spawn locations are separate enemies. I once went around defeating gloom spawns in one blood moon period and I had to keep checking a few places with numerous spawn options in order to defeat *all* of the possible ones, but I had to get lucky with flags because they're random.)
i can already tell this is gonna be a good one. i love these hyrule comparason vidoes. i do really want to see rito village compared tho. i will be awaiting the next video!
coming soon :)
i will be waiting patiently!
21:30 i believe youre supposed to use stasis, and hit the cart. This will fling it across the track without it falling off. Awesome video btw :)
You can also put a bomb in the round part to make it move
ahahaha, yes! that's right. i remember now. tysm!
It's also worth noting that the statue in the Observation lounge might be a reference to A Link to the Past, where the royal family has a secret exit out of the castle in the throne room hidden behind a movable object.
Yk before I just thought the sky turning golden in tears of the kingdom was just the developers doing a cool effect for the sake of aesthetics but I think it’s lore reason is that your approaching Zelda’s field of sealing power. The sky and her powers are the same color so that could be why in my mind
Have been having a bad day and this is the exact type of video I wanted to see on my homepage. Thanks so much, I love your content!
This is definitely gonna be a special episode of the series. Definitely one I’ve been excited/anticipating.
32:00 that’s the outside of the astral observatory AKA the final boss room.
The « so very much » at the end of the video always gets me 😂
Love your content btw ❤️
Haha! I actually got that from a guitarist named Stevie Ray Vaughn, who used to say that after songs
@@TheZeldaEnthusiastnice a fellow SRV enjoyer
In the "West of Castle Town" segment, you mentioned the bomb-able rock entrance to a shrine area was covered by a sky rock that had fallen on top of it. Now I'm curious - how many Sheikah shrines might technically still exist in TOTK, but the player just can't access their locations anymore?
Not many
Before we got the name tears of the Kingdom me and my friends called it "The legend of Zelda Breath of The Wild 2 the sequel to the legend of Zelda Breath of the wild".
TLoZBotW2tStTLoZBotW
we called it "The Legend of Zelda: The Sequel to The Legend of Zelda: Breath of the Wild. looks like my friends werent the only people who thought this.
It should have been Legend of Zelda: 2 Breath 2 Wild.
Underrated comment ^^@@zeshankhokher
Why
I have found the room where the moblin is with a royal guards spear at 29:20, its pretty much underneath zeldas tower, if you check the castle map its on level B3 and its the room on the left side thats supposed to connect to a hallway but the path is blocked off. The room has a royal guards bow on the bottom section and then theres a chest with a royal guard claymore hidden in the rafters but thats about it
Thanks! Ive found it since posting this too, but unfortunately yt doesn't allow gifted memberships to specific users, and it only allows gifted memberships during livestreams, so that plan didn't work out the way I hoped
No worries
2:29 If you are still on early versions of totk I have found that this caves chest mount thing is good for the paraglider duplication glitch
32:11 is part of the place where you fight Calamity Ganon, I believe. Idk if it’s the giant column that leads down to the arena or the wall of the arena itself, however.
The room wouldn't just disappear though
@@novustalks7525 considering all the other Sheikah tech did, idk… though even if it didn’t it makes sense if that column collapsed and the gap filled with rock and dust and debris creating the new wall ¯\_(ツ)_/¯
For the question "who swaps a royal guard blade for a frost blade":
It could actually make sense for people who aren't Link. Link is obscenly strong and talented at swordsmanship. So it is entirely possible that a blade that does elemental damage would be more effective than pure physical damage for someone weaker and less talented than Link.
Also, they don't have fridges or air-conditioning and it seems that most people can't use magic. So, a utility device that can instantly freeze food would be really valuable.
In regards to the room talked about at 29:12, while it’s no longer accessible through the hallway that leads to the spiral staircase because it is full of rubble at the left turn that would’ve otherwise lead to it. it’s still accessible from a hole in the cliff side that marks where it used to connect to the other long hallway you mentioned that now comes to a dead end on ground level.
No way! Now i have to go back and double check again lol. Thanks
Oh wait, i assumed before clicking the timestamp. Ive since found this room. I was thinking of the armory down the hall from the dining room. That room seems to be totally gone
Yeah. Since the map doesn’t show the armory close to the dining hall, I’m also inclined to think that it was destroyed during the upheaval.
8:05 The crows seem to be using the arrows & flint to make nests, they probably scavenged them from the nearby jail ruins?
26:10 if you melt one of those ice blocks, there’s a Korok.
32:03 you’re looking at the other side of the wall that is the sheikah observatory room where you have the Calamity Ganon boss fight in BotW
🤯 by your second timestamp. Wow, thanks!
But that room is much further down and is still there in totk
You shouldve put some kind of on screen indicator to show exactly what game you are showing but still 11/10 video imo
If I have trouble distinguishing between the two, I usually look at Link's hair. In botw it's tied, in totk it isn't. I hope this helped !
@@aluwu6599 Although he maybe avoided doing it for these videos, there is a hairband that Link can find and wear.
Concept art for BOTW shows that they thought about putting the roof access to the Hinox prison cell in the Lockup. The metal grate should have been visible from the surface. I wonder why they didn't put it in the game.
It's on page 236 of Creating a Champion
The reason some gloom spawns don’t work is that there is only a chance for them to be active and attack when you get there.
interesting. maybe that's how i've missed a couple in other episodes of this series. thanks!
Wait you mean he don’t always spawn at their location ??
@cloecouvidat2470 they have certain set locations, but sometimes multiple are in one close area. In those cases, only one will spawn. However, the one i couldnt get to spawn in castletown is a mystery to me as to why it does or doesn't spawn
@@TheZeldaEnthusiast Maybe you was too early in the game ?
@@TheZeldaEnthusiastI never found one in the town either
At 26:18 there is a chest that was behind the updraft once you defeat the rare stone talus.
I wish we could have a chance to explore a restored hyrule castle. I would love to see what it looked like in all its splendor
29:14 people may have already said it in the comments, but you can find this room by following down the stairs where Zelda"s room is at it's entrance. Hope it makes sense
The water near where you can find the great flameblade has hearty salmon in both if the games, its only one of 2 places that even have hearty salmon in botw as far as I know, there are at least 3 spots in totk where you can get some hearty salmon. Its a pretty rare ingredient especially if you don't know where to find them
My headcanon for the piles of flint and arrows in TOTK is that the crows/ravens that are always perched on those rocks brought them there. Corvids love collecting shiny things, and even though flint and arrows aren’t particularly shiny in comparison to other things in-game, there are more crows/ravens in that one spot than in any other single spot in the game. I think it would’ve been cool if, as well as the flint and arrows, you could find some green rupees in the piles as well, since corvids have been known to hoard coins irl.
The "double gloom hands" are the same one that spawns in two possible spots
32:06 This is the exterior wall of the Calamity Ganon boss arena from BOTW
Please consider using the Mastercycle more! It's something TOTK doesn't have and its so freaking cool!
Love your videos good sir!
It was the first place I went after leaving the great sky island, I was rather disappointed when nothing was there
Nah, it was awesome getting to explore it as this abandoned almost haunted place
@@novustalks7525the exact same as botw?
@@LandonMiller-xm4vc Not at all lol. Botw it was this evil fortress with enemies everywhere. It was an actual dungeon
8:15 Its probably because of the crows. In real life crows love to collect shiny things, and since ore and arrows sparkle on the ground the crows collect it.
29:18 that entrance way is still in tears if the kingdom, you have to go outside to reach it, it’s sort of tucked away under a pathway with enemies on it, right under Zelda’s study
32:13 that could possibly be the wall of the chamber you fight ganon in.
i played botw today and collected the remaining castle and castle town korok seeds. the castle town is so different in totk, it’s very peaceful whereas in botw, you’re about to die with all the malice and guardians and the dramatic music going on.
At 11:15 the reason you could only get one is because those two are based on which state a specific flag is randomly set to! It can't be both true and false at the same time, so you'll never see both at once (but the flag is set on loads, so it *is* possible to have the flag state change so you can defeat both within one blood moon cycle).
At one point, you mentioned using stasis-launch to move a large slab. I prefer to save my weapon durability, so I just use a single Octo-balloon to lift those slabs.
Please do Hebra/ Tabantha, please do Hebra/Tabantha, I LOVE THE RITOS SO MUCH, PLEASE PLEASE PLEASE
I’ve been looking forward to this.
been waiting for this one forever
31:59 I believe that’s the Sanctum where you fight Calamity Ganon. 🤔
im still mad about the fact of how they nerfed royal guards weapons they used to be good in botw and now they’re just lynel farming in totk
Meh. I don't really care
A matched korok finally!!! lets gooooooo
That room with the stone talus and updraft still exists, the entrance is just in a weird spot, and it's full of dirt and a white moblin
Where? I can’t find it
Where?
I really wish I could explore an unruined version of the castle.
A what?
@@novustalks7525basically they want to explore Hyrule Castle before the Calamity ruined it
7:04 it wouldnt make sense to have chasms in the place of the pillars, because the chasms only showd up at the beginning of totk
25:07 it does nothing no shrine no chest just gloom, what am i doing wrong
you mean in totk? did you light the big torch, and maybe even any small torches around?
MVP of your videos are the fairies lmao
10:20 you killed the gloom hands and didnt even get the drops lol
typically while filming this series, i play on files where i'm not going to save my progress, so I can always have a file with only so much completion, so when i'm touring the regions, it's for the first time. if i picked up the drops, they'd be gone next time i boot up the game.
4:50 cue the fanfare!!
21:30 Remote bomb in the cart.
4:50
He lost his stick :(
The sheika tech that you find in the Castle library is the room that you Gannon in breath of the wild and most likely if you can't find the room in the main castle it's likely if you go straight down from there you might find it in part of the castle that didn't fly up cuz I could have sworn I found those rooms but I could be mistaken
2:00 Wait, there are Korok spoilers with no warnings? I guess I won't watch the video at all then.
That's such a obscure korok on the crest
This cures insomnia easy to fall asleep to
Excellent video!
11:25 Everytime you come here, one of the two spots is chosen randomly for the gloom spawn to appear in.
U gained a new sub 😊
8:04 I think I have an explanation. Did you notice all the crows around the Flint and Arrows. They took those items from around the map and are possibly going to make a nest for the baby Crows. Also the island has no man made structures so that’s why the crows took over! 😮😃🐦⬛
You can get a similar effect to the ominous sky in zeldas room in totk when just in range of gloom hands. I did it earlier today, thought i broke something 😂
I was just wandering botw hyrule castle and wondering when this video would happen
It has also inspired an idea,
What if you could fight the calamity’s spectral form whilst riding the master cycle around hyrule castle, with all the malice removed and guardians inactive, as if ganon has summoned all the malice in the castle to confront you in his spectral form. You would have some device that you would point (aim like a bow) at the calamity as it circles the castle that would guide the divine beasts to fire at it, this being the way you attack it.
A middle phase between the spider and dark beast for those who completed the champions ballad.
This would be way better then the dark beast we fought😂
I dont know how much I’ve seen of hyrule castle in my 100% play through but I’m sure I haven’t seen 80% of it😂
EXACT KOROK FOUND!!!!!!!! THIS IS HUGE! LEZ GOOO!!!
edit: holy moly theres TWO!!!!
Isn't there a Korok above Zelda's Study in both games, similar to the castle central spire?
26:10 one of those ice blocks has a Korok inside
IDENTICAL KOROK LETS GOOOO!!!!
Can you do hyrule ridge region?
Underrated dude
4:54 but the totk one isnt holding a stick
I was gonna mention that, but decided to let a victory be a victory lol
@@TheZeldaEnthusiast fair enough lol
He lost it in the Upheaval and is really sad about it /s
@@citrusella-nomorecraptions Nooo we need the stick finder DLC
holy smokes
can you only fight one gloom hands per blood moon? or is it really just up to chance if the gloom hands decide to pester lincoln
It sounds like only one will spawn. But you can go anywhere in the map and fight as many as you want before a blood moon
You can fight every single possible spawn within one blood moon, provided you manage to get the flags in the right state (ones right next to each other and a few others are based on a flag that gets randomly set on loads).
@@citrusella-nomorecraptions really?
@@novustalks7525 Yes. I've done it. The only ones I didn't fight in the wave of "every spawn before I let the blood moon run" were two ones that are based on flags that persist forever after you defeat them (specifically the one related to a main quest, in the Deku tree, and one that spawns over the grate in the Gerudo Desert's labyrinth)--I'd defeated both of those before I decided to give defeating them all a try so the flags that prevent them from spawning ever again had already been set.
The rest either are the only ones in a specific location/not controlled by flags so they *always* show up if they haven't been killed this blood moon, or were allowed or not allowed to spawn based on a flag state that gets randomly set on loads (i.e. if flag is set to "true" then spawn the left one, if not then spawn the right one). For some places I had to try for awhile before the flag was in the right state but I did get them all by repeatedly looping through places where I'd already killed a slightly differently placed spawn in the same moon cycle.
I'd link to the object map that communicates the flag state required for the spawns but UA-cam would eat my comment if I did. (It's the Zelda Mods object map for TOTK, which lists Gloom Spawn as Phantom Ganon or MiasmaSwarm.)
36:30
evil music >:(
happy gingle :D
EVIL MUSIC D:
Hyrule Castle felt so much more exciting to explore in BOTW than in TOTK. The music, the enemies, the treasure. I felt myself being bored exploring it in TOTK.
I’m quite early it seems
Let’s go it’s here
When I first played the game, I thought the entire game was gonna only be in the sky, and below the sky I thought it was the side of the planet beyond hyrule. And of course I thought the large sky island towers in the distance were the boss areas💀 lol I’m a amateur… idk if I’m the only person to thinking that was true
And I also thought hyrule castle was floating in the sky
I can’t believe people are saying that totk has the same map as botw, I mean just look at this
imagine saying that, it has a whole upside down world and many changed things on the overworld aswell, its like saying that ocarina of time and windwakers maps are the same tbh
@@villspeakcontent Fr
Why wasn't the castle repaired between the events of Breath of the Wild and Tears of the Kingdom?
6ish years would be nowhere near enough time to gather and place the required resources with their current tech.
To restore a gigantic fortress? That would take about 30 years!
Ngl I thought Hyrule castle was going to be the finale
Sss 29:38
Is that a running gag that you always die? 😅
I mean, I die a lot while filming the footage, so sometimes if it works for comedic relief, I leave those moments in.
I think a really interesting video would be seeing how much of breath of the wild is "canon" in a 100 percent run. Like, I know the story works with any percent completion, but how much is referenced? Or with the stone taluses, are the ones that aren't there anymore dead while the battle talus's are the ones left behind?
The sky’s the limit
Despite adding in new puzzle solving, he Sheikah Shrines in Breath of the Wild is way better than the Zonai shrines.