Skyrim Path-Traced Coming... And It's Just The Beginning

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  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 155

  • @thedofflin
    @thedofflin Рік тому +233

    "If a single modder can do this, _surely_ a whole team at Bethesda can do it"
    Oh you sweet summer child

    • @dolan_plz
      @dolan_plz Рік тому +16

      But that doesn't mean we shouldn't be demanding it. 🙂 Maybe they will implement it faster if we push hard and long enough 😅

    • @HoodRed69
      @HoodRed69 Рік тому +2

      They should do it

    • @Floodsye
      @Floodsye Рік тому +16

      Bethesda only does what is cheapest, most direct route to more sales. This ain't that.

    • @iansantosart
      @iansantosart Рік тому

      @@dolan_plz that's what she said

    • @KRG30001
      @KRG30001 Рік тому

      They’re working on starfield rn

  • @kishaloyb.7937
    @kishaloyb.7937 Рік тому +75

    The modder who develops the community shader packs is already working on a mod to implement a PBR pipeline in the game. That will increase in-game asset quality dramatically along with light being able to "interact" with them. Combine that with PTGI and DLSS/FSR 2 and we should have a Skyrim which looks modern. Hope that this PTGI mod takes advantage of the specialized RT hardware that is present in modern Nvidia, AMD and Intel GPUs.

    • @TreyM_channel
      @TreyM_channel Рік тому +8

      "The modder who develops the community shader packs is already working on a mod to implement a PBR pipeline in the game."
      LOL the known thief and scumbag known as Doodlez/Doodlum? Funny you should mention him as he actually stole and resold code from the author of this very path tracing mod, Marty McFly. Go ahead and ask Marty how he feels about Doodlez.

    • @kishaloyb.7937
      @kishaloyb.7937 Рік тому

      @@TreyM_channel yeah, I heard similar reports that he stole code from other modders. I personally haven't looked into it much. That's why I didn't outright mention his name.

    • @Darkbuilderx
      @Darkbuilderx Рік тому +5

      @@TreyM_channel What did they steal exactly? The only time I've heard about this is ENB's creator being angry that Community Shaders exists at all.

    • @zzzyyyxxx
      @zzzyyyxxx Рік тому +1

      Any info on where to find this info?

    • @olha2
      @olha2 Рік тому +6

      Wow, lot of wild accusions being parroted without prove here.
      Also they guy is working on PBR is not Doodlez but a contributer instead

  • @NintenJon64
    @NintenJon64 Рік тому +28

    Ray-tracing has so much potential to completely transform games that could really benefit from the uplift like Skyrim, so I hope the modding community can work together to deliver on this experience so that developers can see the demand for RTX-enabled features in their remakes and new games going forward.
    Really appreciate having clips taken from the DF Directs here because it helps us discuss specific topics much easier. Keep up the great work, guys!

  • @tyo101
    @tyo101 Рік тому +6

    The DF Clips format is very useful!

  • @DarkMatterVisible
    @DarkMatterVisible Рік тому +42

    I look forward to playing path-traced Skyrim at 28fps on my 6080ti in 4 years.

    • @randompseudonym4519
      @randompseudonym4519 Рік тому

      Nah, more like 15fps.

    • @NatrajChaturvedi
      @NatrajChaturvedi Рік тому +7

      There will be tripple frame generation with DLSS5 to counteract that tho. You get the experience of playing with cloud gaming on your home PC.

    • @pattdmdj
      @pattdmdj Рік тому +2

      my modded skyrim gives 30 fps on my 3060 so honestly not so far off

  • @alephnole7009
    @alephnole7009 Рік тому +2

    Similar to this Dark souls 2 recently got a major lighting upgrade and new texture materials.
    The jump in quality is huge and it's not even finished yet.

  • @melonytoni9016
    @melonytoni9016 Рік тому +3

    Are those before shots vanilla skyrim? I dont remember the vanilla version looking that good.

  • @mmo5366
    @mmo5366 Рік тому +7

    I should really get around to playing Skyrim one of these days 🤣

  • @Macho_Fantastico
    @Macho_Fantastico Рік тому

    It's amazing how much lighting can change the look of a game. It looks stunning.

  • @Boner_Jamz
    @Boner_Jamz 8 місяців тому

    Skyrim with an ENB and a handful of texture mods can get incredible results.

  • @noodlekingjr
    @noodlekingjr Рік тому +2

    How does this shader differ from for QUINT_RTGI already available for reshade? Does it compute outside of screen space? If so, does it also use the depth buffer or does it have access to more rendering info from the game(s) engine? I cannot wait for more coverage from DF

    • @ThiagoJaqueta
      @ThiagoJaqueta Рік тому +16

      Yes, Marty published a Devlog in his website where he goes into more detail on how it works, but the biggest upgrade from the "old" RTGI shader is that it works in World-Space as well instead of only Screen Space, by using the Reshade Addon API.
      The disadvantage is that it won't be as easy to integrate like the screen-space solution, on his own words:
      "This is achieved by means of the ReShade addon API to interact seamlessly with the CPU-to-GPU data stream during rendering, akin to RTX Remix. This highly scalable addon integrates effortlessly into any game, forwarding essential data to shaders. [...]Compatible with nearly every game, it adapts to DX9, 10, 11, 12, OpenGL, or Vulkan, supporting 32-bit and 64-bit systems via ReShade’s universal interface. Think ENBSeries, except parametrizable in a matter of hours."
      This should still allow users to share their presets so other people can still easily integrate the Shader on their own games.

  • @socksonfeet8125
    @socksonfeet8125 Рік тому +1

    Can we get these features for New Vegas, we have Reloaded but having more options is always welcome.

  • @licensetochill1299
    @licensetochill1299 Рік тому +9

    I modded Skyrim this year, and while I had a good time downloading high texture mods and other stuff my brain still knows it’s a game from 2011. The combat and feeling of it would need to be enhanced greatly to feel truly modern

    • @rezeraj
      @rezeraj Рік тому +5

      There more than enough combat mods

    • @Wft-bu5zc
      @Wft-bu5zc Рік тому +1

      Skyrim combat can actually be pretty good and super fun with the right mods. I have more fun playing it than most modern games.

    • @Daniel_WR_Hart
      @Daniel_WR_Hart 11 місяців тому

      Valhalla Combat + Valravn + Precision

  • @Zettoman
    @Zettoman Рік тому +2

    this is a bit more than a depth buffer pass, it has to be custom made for each game.

  • @DandyDNA
    @DandyDNA Рік тому +2

    Is it just me or have we not heard from Tom in a while?

  • @iansantosart
    @iansantosart Рік тому

    we already have mods that add textures that react to lighting correctly, wonder if they work with ray tracing

  • @troy1993
    @troy1993 Рік тому +8

    Skyrim gets raytracing/pathtracing before starfield lol.

    • @BasePuma4007
      @BasePuma4007 Рік тому +2

      Well, given that it's been out for almost 12 years, I'd say that is okay.

    • @troy1993
      @troy1993 Рік тому +1

      ​@@BasePuma4007 The point I was trying to make is, you would think starfield would launch with raytracing in 2023... instead moders put it in bethesdas older game before bethesda put it into there modern game 😂

    • @BasePuma4007
      @BasePuma4007 Рік тому +1

      @@troy1993 Yeah, ray tracing is too high end for Bethesda, gotta have the unpaid modders do it - some of which may even have computer science or software engineering degrees.

    • @DarkMatterVisible
      @DarkMatterVisible Рік тому +1

      @@troy1993 You would think that only if you didn't know anything at all about hardware or the tech burden of an open world sim game with this level of interactivity.

  • @avatar19822
    @avatar19822 Рік тому

    Thank you for sharing this video! This is truly amazing! No mods, just path-traced lighting alone make the game look like this, is incredible!

    • @pattdmdj
      @pattdmdj Рік тому

      well its not exactly just path traced lighting, both enb and community shaders have many other cool functions that make the game like awesome.

  • @sylwesterostrowski3532
    @sylwesterostrowski3532 Рік тому

    What about patch for console ps5 and xsx ??
    They should make Prosper remake on ue5 engine

    • @ShiggyCompPt2
      @ShiggyCompPt2 Рік тому

      Too demanding, especially for hardware in these consoles. You should look at portal rtx performance.

  • @bigcazza5260
    @bigcazza5260 Рік тому +1

    im sorry but my load order looks better and will absolutely smash this in performance

  • @balaam_7087
    @balaam_7087 Рік тому +3

    Is there a mod to stop the game from freezing, crashing, having NPC’s floating in the air, walking away mid-conversation, or to stop me from getting stuck in the stairs or falling through the map? I want that mod.

    • @CryoStrider
      @CryoStrider Рік тому +5

      I get your point, Skyrim is a goddamn mess, but there are in fact dozens upon dozens of mods that you can install to make the game almost perfectly stable and bug-free.

    • @DiogoLZ
      @DiogoLZ Рік тому +7

      Community patch fixes a lot of bugs.

    • @kylerclarke2689
      @kylerclarke2689 Рік тому +4

      Yes? There are

    • @mistahshade
      @mistahshade Рік тому

      Are you playing on a toaster?

  • @andyward8430
    @andyward8430 Рік тому

    Is this possible on ps5 and series x in terms of power?

  • @LatinLegacyNY
    @LatinLegacyNY Рік тому +12

    Looks good but I always get a kick on how much they alter the before video when showcasing these mods/ENB's lol. Default Skyrim does not look nearly as bad with the lighting as is being shown in the comparisons 🤣 .

    • @denissmith7671
      @denissmith7671 Рік тому

      I agree og looks better heh. Tho it wasn’t the point to make modded/not modded comparison - they set up the scenes in such ways so rtgi would make an actual difference in visuals and its presence would be the only difference between shots too if that makes sense :P

    • @andyward8430
      @andyward8430 Рік тому +1

      Also if you use a mod like elfx or ele you get a reasonable facsimile of path tracing only baked in. I’m using elfx shadows and it looks very similar to this.

  • @fatjawns3671
    @fatjawns3671 Рік тому

    5:00 pretty sure rockstar is hiring modders as well for their future titles. At least that’s what it said in a headline.

  • @amartinez97
    @amartinez97 Рік тому +1

    I cant wait for the morrowind RTX remix mod to come out, I hope somebody is working on it.

    • @Megalomaniakaal
      @Megalomaniakaal 8 місяців тому

      For morrowind there's an open source engine for it. Might make more sense to just implement advanced features like this straight in there as engine options.

  • @wod5203
    @wod5203 Рік тому

    I don't know, I'm still desperately clinging to 1-5-97.. even though my ini. file is missing, I can't run dyndolod, or SSEE to assist with performance.. my games a mess but it still runs. Every time I look at my library on Steam I see the dreaded Update" tab on my Skyrim game.. I'm tempted to do it but then I'm basically going to have to update all the mods I'm running if they're even supported, which means I could be losing the use of some of the mods I've used since I got Skyrim for the PC. I've already lost quite a few due to NEXUS's collections shenanigans, and people pulled them before I could snag the archives I wanted .. change is inevitable though I suppose... but my download speed is horrendous.. three to five days estimate to get the game update, and all of the other files.. meaning a week or more getting everything to work properly... GAH!

    • @pattdmdj
      @pattdmdj Рік тому

      its not worth updating yet tbh

  • @cdubya586
    @cdubya586 Рік тому +3

    The issue with these shaders is that the results are VERY inconsistent from outdoors to indoors and various times of the day and weather conditions. While one preset looks great outdoors, its terrible indoors. Or great during the day, but terrible at night. Beautiful in sunshine, but terrible in rain. Its also heavily dependent on your system and other mods in you load order.

    • @axlfrhalo
      @axlfrhalo Рік тому

      Exactly, you might have to forego a weather mod completely to avoid it's affect on the color of fog, skylighting, clouds, horizon, particle light etc so that it does not interfere with this, which in turn of course sacrifices something you might not be willing to sacrifice.
      Or it might not be ENB compatible at all, at least not with any preset made before this mod without its effects taken into account.

  • @sigil3084
    @sigil3084 Рік тому

    Ray Tracing on Gmod would be cool

  • @artyomkarma
    @artyomkarma Рік тому

    Guys, that assets are far from 2011 Vanilla =)

  • @MirxCL3208
    @MirxCL3208 Рік тому +8

    You guys should also talk about ENBSeries and his huge effort to make Skyrim what it is today and practically remaster the game with the different presets available

    • @NatrajChaturvedi
      @NatrajChaturvedi Рік тому

      Yep something like that should be right up this channels alley. They could do a series on greatest visual mods for PC games or something.

    • @pattdmdj
      @pattdmdj Рік тому

      just uhh... completely avoid discussion on the creator though

  • @catalystzer0344
    @catalystzer0344 Рік тому

    Been waiting on Batman Arkham Knight RTX since the Nvidia leak. I guess if modders are fast tracking the industry all the better.

  • @Floodsye
    @Floodsye Рік тому +1

    Pascal Glicher is the type of dude to sell this tech to EA or something though, unfortunately.

  • @nommindymple6241
    @nommindymple6241 Рік тому +2

    I guess I'm blind. When you show the comparison shots, which one is vanilla and which one is ray-/path-traced? I'm assuming the first one is vanilla and the ray-traced shows afterwards. But, if that's the case, I don't undertand: I like the first shot over the second.

    • @ItsCith
      @ItsCith Рік тому +3

      The first one is the modded example, followed by vanilla.

    • @DarkMatterVisible
      @DarkMatterVisible Рік тому +2

      The shots with the significant leap in lighting fidelity are path-traced.

  • @Kiyuja
    @Kiyuja Рік тому

    maybe the community RTX mod will finally fix that quirk of Skyrim getting an absolute seizure whenever you are trying to tab out

    • @alabboop5342
      @alabboop5342 Рік тому +1

      use sse display tweaks

    • @Kiyuja
      @Kiyuja Рік тому

      @@alabboop5342 does it work on OG Skyrim? I know the special edition fixes some stuff. I also thought of limiting the threads for the program. In San Andreas it fixes the weird mouse menu bug so idk

  • @mangahead1987
    @mangahead1987 Рік тому

    Bethesda eagerly rubbing its hands together 🧐

  • @SouL-pm8dx
    @SouL-pm8dx Рік тому +1

    Guys, you should change the twitterbird to 'X' 😂

  • @DragoniteSpam
    @DragoniteSpam Рік тому +3

    There may be no toilets in Skyrim, but there are a plethora of buckets and shovels and you can let your imagination do the rest!

  • @NatrajChaturvedi
    @NatrajChaturvedi Рік тому

    Portal is a very light game and path tracing the lighting in even that game sinks performance on Ampere cards so badly. Skyrim, Portal2, Fallout3 and other similar levels of games in terms of hardware requirements are the games that if path traced well (and they do need the objects touched up/retextured and other visual changes too not just RT as is the case for Portal RT mod)
    And are able to run with decent performance on affordable enough cards then it changes the entire landscape.

    • @1GTX1
      @1GTX1 Рік тому +1

      It's interesting that CP 2077 path tracing runs at 40fps on 3060 (DLSS performance) while Portal path tracing runs at 50 fps with same settings, you would expect Portal to run much better being a game from 2007 and even with new textures there is not much happening in Portal it's as simple as it gets.

    • @NatrajChaturvedi
      @NatrajChaturvedi Рік тому

      @@1GTX1 It cripples performance even on games as old as Quake. Bringing it down to 60 fps territory so its heavy indeed.

  • @thegodhoward8037
    @thegodhoward8037 Рік тому

    Im pumped for Elder Scrolls 6

  • @pooticus2087
    @pooticus2087 8 місяців тому

    9 months later and nothing new has been done

  • @5226-p1e
    @5226-p1e Рік тому

    sad to say, but bethesda can't ever seem to keep up with the modders, i mean there are some things they might be able to do better, but nowadays, the modders and modding teams are creating things that bethesda can no longer keep up with, i think i would almost rather modding teams make future bethesda games over having bethesda make games, after seeing what starfield turned into, the modders are far more capable than bethesda, bethesda seems like they want to approach things the lazy route anyway and have the modders make their games.

  • @ImperialDiecast
    @ImperialDiecast Рік тому +4

    make sunlight brighter, drop fps by half. sounds like great idea.

    • @IAmSomeTreyGuy
      @IAmSomeTreyGuy Рік тому +1

      Good thing no one forces you to install it, right?

  • @Harvester88
    @Harvester88 8 місяців тому

    Sounds good Tom, but it ends there, it only sounds good. We know they will butcher that terribly.

  • @lukilladog
    @lukilladog Рік тому

    If this is not compatible with complex parallax and other enb's features... it will be a nothingburguer outside of the shills that get free cards from nvidia, who are not necessarily DF.

  • @VampireNoblesse
    @VampireNoblesse Рік тому +1

    PS6 Skyrim??

  • @notmedude
    @notmedude Рік тому

    The interiors are going to be too dark.

    • @TechnicalParadox
      @TechnicalParadox Рік тому

      It's better that way

    • @notmedude
      @notmedude Рік тому

      realism doesn't equal fun or practicality@@TechnicalParadox

    • @TechnicalParadox
      @TechnicalParadox Рік тому

      Disagree it's much more immersive and as long as enemy AI doesn't have night vision I enjoy it

  • @LordMarlle
    @LordMarlle Рік тому +2

    Skyrim won't feel fresh. Bad combat, boring progression, quantity over quality writing makes for a bad RPG no matter how many mods you throw at it
    But godspeed to the RT devs

  • @saberspecter
    @saberspecter Рік тому +74

    You can only touch up Skyrim so many times. It doesn't change the gameplay story and repetitive voiced characters don't hold up anymore. Hot take I know.

    • @kylerclarke2689
      @kylerclarke2689 Рік тому +39

      Cold take: I'll be jumping back in to Skyrim the minute this mod goes public

    • @penumbra1572
      @penumbra1572 Рік тому +2

      hotter take: I know this but nothing else mods nicely for me, we can throw out the rest of the game again why not

    • @J.A.Z-TheMortal
      @J.A.Z-TheMortal Рік тому +4

      Very true, but Skyrim has dozens if not hundreds of mods for gameplay, combat, and even physics. However it is still sad that it must come to this because of Bethesda horrible decision to start ES6 development so late.

    • @mrnicktoyou
      @mrnicktoyou Рік тому +5

      Check out the AI companion videos floating around and imagine the entire Skyrim world populated by AI NPC's.

    • @NatrajChaturvedi
      @NatrajChaturvedi Рік тому

      So New Vegas Path Traced then?

  • @OniCr0w
    @OniCr0w Рік тому

    inb4 Bethesda charges 60 dollars for Skyrim RTX

  • @Nibbles69
    @Nibbles69 8 місяців тому

    Give me New Vegas with path tracing pleade 😮😮😮😮

  • @RIELSG
    @RIELSG 8 місяців тому

    Giving them a reason to release the game again and charge players

  • @KRG30001
    @KRG30001 Рік тому

    Best game ever made

  • @gaolbrake
    @gaolbrake Рік тому +4

    Not sure anyone from DF will read this, but I'm probably going to have to ask UA-cam to Not Recommend this new channel. I spend a lot of time watching your main channel content (which is great), so the algorithm is inundating me with these clips of stuff I have already seen. It will be a shame to miss any original short form content, but I honestly think I need to set this stuff on ignore. I also think the way you are curating this, particularly the silly face thumbnails and 'Here look at this!' titles is a bit off brand.

  • @parthasarathyvenkatadri
    @parthasarathyvenkatadri Рік тому

    Do not give Bethesda a reason to relaunch Skyrim .... They are going to launch it on PS 6 ..

  • @plingela276
    @plingela276 Рік тому

    интересно общаешься приятно слушать

  • @Myselfsama
    @Myselfsama Рік тому +2

    Does seem that the gents in this video have a fundamental misunderstanding of what this is doing. While Pascal is achieving a Path traced look, this is running through reshade as a per-frame modification by taking 3D elements out of a z-buffer (and probably other elements available to reshade) to display correctly on surfaces. In other words it is a faked RT effect entirely on a calculated / flattened 2D frame. So in no way could it realistically interact with materials of the game as this is like painting the light/bounces on top of an invisible layer. While the effect generally speaking looks great, it typically has reduced performance significantly more so than a native ray traced implementation utilizing DLSS / FSR tech.

  • @andres_carepez
    @andres_carepez Рік тому

    "Skyrim"? Is that a new AAA game?

  • @keflas3842
    @keflas3842 8 місяців тому

    bethesda cant do simple math you think they are able to pull this off lmfao someone ppl need to see the sun cause they living some funny dreams

  • @jesse2535
    @jesse2535 Рік тому +1

    As someone with 4k+ hours in modding skyrim and over 1000 mods, I can say that without any material support for the PTGI, the video looks just as good as a heavily modded skyrim. But, over time the existing community driven PBR workflow for skyrim(even though the engine doesn't have support for PBR materials yet. Modders are working on modding the engine it self to add it) will make use of this to elevate skyrim modding to the Next Level.

  • @moravianlion3108
    @moravianlion3108 Рік тому

    I work with actual path tracing and this looks to me as overboosted light sources. You made dark scene lighter. Amazing.

  • @homernoy
    @homernoy Рік тому +1

    Yeah, but they're using Nvidia technology to path trace Skyrim. Even if Nvidia signed off on a console release, there still must be some technical hurdles that might make it not worth it.

  • @EndalineVOD
    @EndalineVOD Рік тому

    I WOULD BUY SKYRIM AGAIN

  • @dcphillips1991
    @dcphillips1991 Рік тому

    I think it's great that people can mod these things in, but they never look quite right when ray traced lighting is just added in.

  • @chillnspace777
    @chillnspace777 Рік тому

    Time to install yet another skyrim mod and not play 😂

  • @prototype8137
    @prototype8137 Рік тому +2

    Pre rendered edited footage. Ok. So in other words its not even close to being playable.

  • @nomercy8989
    @nomercy8989 Рік тому +1

    I can honestly say it doesn't look impressive at all. If it wasn't labeled as path traced I would not be able to say it's not vanilla Skyrim.

  • @ForTheViolence
    @ForTheViolence Рік тому +2

    I don’t think it looks better though. Just different and more realistic. Which is not why I play games personally.

    • @alistermunro7090
      @alistermunro7090 Рік тому +6

      Yeah, we don't need realistic lighting. We don't need immersion. Just give us the same old crap we had decades ago /s

  • @WheeledHamster
    @WheeledHamster Рік тому

    It's not free I can tell you that

  • @BrotherKnowledge.
    @BrotherKnowledge. Рік тому

    This is cool.
    But since this is being pushed into a game that I do not play, it does me no good.
    Would love to see this feature implemented in a game that I actually play.

  • @Sheepherder1
    @Sheepherder1 Рік тому

    umm... Can DF go to Bethesda and say "Hey, we'll crowdfund this remaster"

  • @IHeart16Bit
    @IHeart16Bit Рік тому +1

    I think because of the complete lack of material work it doesn't actually look very good at all. Very impressive technical achievement in terms of the work the modder has done to make it work, but.. All it accomplished in terms of the gameplay experience so far is making areas darker.

  • @Archangel96
    @Archangel96 Рік тому

    hogwarts anyone

  • @wingman-1977
    @wingman-1977 Рік тому +2

    Just to cripple the frame rate. Also, F ray tracing and F path tracing.

    • @CryoStrider
      @CryoStrider Рік тому +10

      My brother in Christ, why so triggered over a great new technology that is revolutionizing game's graphics? Especially considering this is just an optional mod.
      Sure, modern hardware might not have been able to keep up with these innovations as of right now, but it's only a matter of time until this changes. How could you possibly argue that path tracing is a bad thing that we should be fighting against?

    • @awesomereviews1561
      @awesomereviews1561 Рік тому +3

      Dude! Chill out, you’ll live longer.

    • @kylerclarke2689
      @kylerclarke2689 Рік тому +5

      DF really brings out the weirdest haters

    • @Silikone
      @Silikone Рік тому +1

      The fox and the grapes.

    • @_oBSOLEte_
      @_oBSOLEte_ Рік тому +1

      Let me double on that to shock more bigots. DF ray tracing and DF path tracing.

  • @machinefannatic99
    @machinefannatic99 Рік тому

    the reason i dont find this impressive is because its always a15 year old game they use, and you can use modern non raytraced lighting techniques to get a closer result to this comparisons,... ill be impressed if they show a big gap in last of us 1 remastered pathtraced for instance not this ugly games.... its all alot of cheating going on here