How to Import BLENDER FILES into Unity - Step by Step Tutorial

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 234

  • @TheRealTimeEssentials
    @TheRealTimeEssentials  3 роки тому +48

    Hi everyone! Let me know if you have any questions about this in the comments below! :)

    • @GooningGarry
      @GooningGarry 2 роки тому +4

      It says I have no files to unpack

    • @youdontneedthisinfolol5883
      @youdontneedthisinfolol5883 2 роки тому

      U need to pack them first like our dude is explaining in the beginning

    • @joshsheppard6892
      @joshsheppard6892 2 роки тому +2

      It says i have no files to pack/unpack.

    • @joshsheppard6892
      @joshsheppard6892 2 роки тому

      @@youdontneedthisinfolol5883 we did, it just says theres no files to pack.

    • @hoddoggo
      @hoddoggo 2 роки тому +1

      @@youdontneedthisinfolol5883 when i click pack all into .blend it says "No new files have been packed" u know why?

  • @SlickFX_Trader
    @SlickFX_Trader 10 місяців тому +6

    You saved me, yet again! Thank you Justin! I tried all weekend to import assets into Unity and your video solved my problem. I am completely new to this and tried importing straight to scene without creating folders first and nothing ever worked, untill I watched this!

  • @mandals1914
    @mandals1914 3 роки тому +71

    Was having trouble finding a video about this that wasn't overly complicated or out of date. This was perfect though and told me everything I needed to know. Thank you so much!

  • @Crashlikag6
    @Crashlikag6 2 роки тому +179

    Thank you Mark Zuckerberg This was just what I needed

  • @jackh_irl
    @jackh_irl Рік тому +1

    When I get further in my career, I'm giving you a hefty tip dude. Honestly, you've taught me more than my degree did.

  • @_-.-_.-__
    @_-.-_.-__ Рік тому +1

    this was unbelievably helpful, seriously spent the last hour trying to figure out what I did wrong until i found this video, thanks

  • @tylerlarimore3449
    @tylerlarimore3449 2 роки тому +16

    Very quick, informative and understandable! Thank you so much. Just brought me a step closer to my goal!

  • @noodlepoodleoddle
    @noodlepoodleoddle Рік тому +4

    Super quick and useful, this is great guide and thank you for putting the time in to create it :)

  • @nathanjohnson4294
    @nathanjohnson4294 Рік тому +3

    thank you SO much!!!! this was super helpful and NOT obvious, so thank you so much for figuring this out and explaining in a clear cut manner!

  • @MeShellTiel
    @MeShellTiel 2 роки тому +1

    Thank you so much! You are the only tutorial guy that actually explains it in an easy to understand way.

  • @MineBoyChannel
    @MineBoyChannel 7 місяців тому

    Oh my God thank you! After so many tries I finally understood how to import model textures in Unity!

  • @Al-tg7ok
    @Al-tg7ok 2 роки тому +1

    Needs more likes. Maybe show the quick easy way first to not scare off the people looking for that basic blender model drag & drop into unity affirmation. The technical way to manipulate things was the most useful for sure. Thanks dude

  • @Mr_Poole
    @Mr_Poole Рік тому +3

    That first part about external data was a HUGE help. Thank you so much for such a clear, conscise, tutorial. I really dig your flow of things, m8. Thx! A like and subscribe from me.

  • @AdamKupics
    @AdamKupics 25 днів тому

    Mate I have had to refer to this video three times and so very helpful!

  • @Classic-3
    @Classic-3 11 місяців тому +2

    when i do it it just is a file and i cant just drag and drop it into my unity project

  • @MiguelAnton1994
    @MiguelAnton1994 Рік тому +2

    Not my first time here, and not the last one either.
    Thanks

  • @JohnReviewsStuffIGuess
    @JohnReviewsStuffIGuess Рік тому

    Thanks man! I had trouble finding a good tutorial about importing models and textures from blender to unity because I am making a game

  • @BrookMesfin
    @BrookMesfin 2 роки тому +4

    Great tutorial man, clear and precise.

  • @faustaodoxvideos3944
    @faustaodoxvideos3944 Рік тому

    I was worried about importing high detail materials to unity, but now i understand

  • @Emma-vh9kw
    @Emma-vh9kw 11 місяців тому

    Thank you so much, I can finally make my models look amazing in Unity and look natural! Thank you so much, I have been trying to figure out how to do this, thank you so much

  • @hoddoggo
    @hoddoggo 2 роки тому +6

    Nice video, but im having some problem exporting the materials, when i click pack all into .blend it says "No new files have been packed"
    Can u help me pls?

    • @Hazzeron
      @Hazzeron Рік тому +1

      Im getting this too, did you find a solution?

    • @catchingsky334
      @catchingsky334 Рік тому +1

      I think that happens if you are only using procedural materials. Then you have to bake them and then pack them.

  • @Pax_the_Casual
    @Pax_the_Casual Рік тому +3

    Amazing tutorial explanation as per usual.
    I only seem to have run into one issue that being I don't have those options in my "External Data" dropdown menu. Using the newest version of blender.

    • @ArasAltinok
      @ArasAltinok Рік тому +1

      what did you do insteadof that option because i cant find it either

    • @thomastrasser3464
      @thomastrasser3464 Рік тому +1

      also having this problem :(
      please helpp

    • @tylerisadumb
      @tylerisadumb Рік тому

      @@thomastrasser3464 Uncheck automatically pack resources, then select unpack resources.

  • @Robert_Cuciuc
    @Robert_Cuciuc 4 місяці тому

    Really good explanation and really easy solution. Thank you

  • @Lyttii_
    @Lyttii_ 2 роки тому

    Thanks, was searching an answer to this for hours!!!!!!

  • @mberg1215
    @mberg1215 10 місяців тому +2

    2:22 : In Blender 4.0 there's no "pack all into .blend" and there's no "unpack all into files"

    • @oscsavage6325
      @oscsavage6325 Місяць тому

      same, could it be because of a blender update?

  • @weaponofvoice
    @weaponofvoice Рік тому

    That's made my life a whole lot easier, thank you!

  • @OSIRIS_XP
    @OSIRIS_XP Рік тому

    this is exactly what I needed

  • @iantorres42
    @iantorres42 5 днів тому

    Thanks a lot! Greetings from Mexico.

  • @HighFantasyStories
    @HighFantasyStories 3 роки тому +3

    Thanks for explaining the process, it helps. Im trying to apply textures with alpha, mainly a cloud asset scene. maybe ill be able to figure it out with this.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  3 роки тому +2

      I think I talked about that a bit in this video - ua-cam.com/video/X9RR7DdOwmY/v-deo.html

  • @muddledmuppet
    @muddledmuppet Місяць тому

    Can't thank you enough for this!

  • @death9588
    @death9588 2 місяці тому

    You Just Saved my life

  • @crxck3r
    @crxck3r Рік тому +1

    thank you so much this helped so much man!

  • @wearwolf4202
    @wearwolf4202 2 роки тому +7

    5:43 this is something I advise to not do. The matallic setting is to make something matallic. So the material in question is either metallic or it is not. There is not it's .5 metallic. That's what a roughness map is for.

  • @StygianStyle
    @StygianStyle 2 роки тому +2

    You have a very nice instructional flow and delivery. Good content. I'm glad I found your channel. Question: how come it seems to be black in Blender but then it appears brown in Unity? Or am I hallucinating?

  • @WingofTech
    @WingofTech Рік тому

    Is it just me or does he need more subscribers? I love the signature what's up guys. 🥺

  • @darkoverlordz9440
    @darkoverlordz9440 6 місяців тому

    Super simple to understand tysm

  • @runch21
    @runch21 7 місяців тому

    thank you the GOATTime GoatSentials

  • @victoriajames5669
    @victoriajames5669 2 роки тому

    This was the tutorial I needed. Thank you!

  • @fajaranugerahiskandar9775
    @fajaranugerahiskandar9775 2 роки тому

    Thanks for help this help me a lot for my thesis :)

  • @thebrainstormemporium4526
    @thebrainstormemporium4526 2 роки тому +1

    Amazing tutorial as usual, thanks.

  • @lilianugwuja7645
    @lilianugwuja7645 Рік тому

    this was so helpful thanks

  • @ww1593
    @ww1593 Рік тому

    Fantastic Video!

  • @haideral5594
    @haideral5594 2 роки тому

    man.. thanks so much. you saved me a lot of trouble

  • @yuvrajsharma3293
    @yuvrajsharma3293 Місяць тому

    Found myself been taught by JK Simmons himself on how to work with 3D models. I hope you don't hurl that chair on me if I don't get it right the first time.

  • @sookchaisu
    @sookchaisu Рік тому

    Amazing tutorial Thank you so much !!

  • @tommyagnew
    @tommyagnew 2 роки тому +1

    Very helpful, thank you!

  • @harican89
    @harican89 3 роки тому +1

    i'm currently in the process bringing a layout from my apartment from blender into unity.
    my background is hobby 3d with more like 3d print. so textures aren't my thing.
    your video is very informative, but iam wondering if it is still necessary to bake those textures first. especially the "normal, difuse (albedo), glossy, metal" and so on. so many bakes and node-setup for the materials so they wont get losed. :-(

  • @DannyHall5252
    @DannyHall5252 Рік тому +1

    I FUCKING LOVE YOU U I NEVER THOUGHT I COULD DO THIS

  • @3in140
    @3in140 2 роки тому

    Mahnn you really helped me...Thank you so much brother

  • @OdysseyAviation
    @OdysseyAviation Рік тому

    Thanks, but the z (forward) axis coordinate should be in the direction that the chair faces ? no ?

  • @dimavoitovych1739
    @dimavoitovych1739 2 роки тому

    Thanks for tutorial!!

  • @HussinKhan
    @HussinKhan 2 роки тому

    Is the workflow to Unreal the same? Thanks Justin!

  • @usuallyleo
    @usuallyleo Рік тому +1

    I have an issue importing 3d scans to unity... I have a laser scan that I edited in blender, after exporting as fbx it also shows the textures as 7 materials when I open the fbx in blender. somehow in unity those 7 materials are all default and without texture, what am I doing wrong

  • @MM-pl5ed
    @MM-pl5ed 2 роки тому +1

    Do softwares like iClone, MetaHuman, DAZ Studios, Character Creator 4.0, Constructor 3.0, Maya Studios, Blender, 3DMax
    export created characters as .json extension files too?

  • @Mae4Ever
    @Mae4Ever Рік тому +1

    I don’t have “unpacked all files”.

  • @SARANO-OK
    @SARANO-OK 2 роки тому

    Thank you sir this help me much

  • @hyeinshin2511
    @hyeinshin2511 Рік тому +2

    Hi thanks for your great tutorial!
    I still have a question tho.. Would it be possible to export "collections" from Blender to Unity so that all the meshes are still well grouped in Unity? Or is there any other way to group them?

    • @SkrapProduction
      @SkrapProduction 6 місяців тому

      I group them by parenting to empties, then exporting the empties along with the meshes. Unity retains the hierarchy you used in Blender.

  • @zoujingxiang6167
    @zoujingxiang6167 2 роки тому +1

    Thank you for teaching! Hand up, when I import blender file to unity, it is just a file and can't do anything on it. I am using Unity 2020 vision, maybe because my blender is downloaded on stream?

    • @Omnivoid22
      @Omnivoid22 8 місяців тому

      blender is on steam

  • @WhiteOwlStudios
    @WhiteOwlStudios 2 роки тому +2

    I can't import from blender 3.0 to unity 2020 - says "Blender could not convert the .blende file to fbx.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 роки тому +1

      I would assume Unity hasn't been updated to accept 3.0 files yet, but I don't know that for sure

    • @skotter463
      @skotter463 2 роки тому

      same here man if you found a way to fix it or something please tell me I'm desperate!

  • @mauriciolavin
    @mauriciolavin 3 роки тому +1

    Thanks for sharing. No way to import fbx files, mats and textures to get started with a ready model?
    Because I did the same process over and over again. Or maybe a massive process to update many 3D objects?
    If you have a file with a lot of textures and their names are meaningless, maybe you never added it to a model material and you never knew it was losing quality.

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  3 роки тому

      I don't understand. Isn't that what I did with the second way to do this?

  • @polyforge3d
    @polyforge3d 9 місяців тому

    But what about -90 rotation and 100 scale when importing FBX? How to make it rotation 0,0,0 and scale 1,1,1?

  • @leagueofsaanss5571
    @leagueofsaanss5571 2 роки тому

    I have a question.
    Would you recommend Blender or Unity for a realistic landscape that will later be used for a game?
    I'm quite comfortable with Blender, and it's close to realistic modelling.
    But I wanted to ask someone who knows more first.

  • @zvitamini
    @zvitamini 2 роки тому

    you are a hero ♥

  • @sgtghost17
    @sgtghost17 Рік тому

    Awesome video

  • @georgehoffman9307
    @georgehoffman9307 9 місяців тому

    Great video!. It works for me - almost. With just a unit cube and brick texture I can import the image using the pack unpack method but the scale of the texture in unity is wrong. Blender shows 12 rows of bricks but unity shows just 3 after importing. Any ideas how to fix that? I can fix probably for simple objects but maybe becomes cumbersome with bigger models and more textures

    • @Omnivoid22
      @Omnivoid22 8 місяців тому

      did you figure it out?

    • @saran9736
      @saran9736 Місяць тому

      Check the UVs

  • @Omnivoid22
    @Omnivoid22 8 місяців тому

    I have a question. Does the material name, image texture( i bake to), and png file all have to have matching names?

  • @Omnivoid22
    @Omnivoid22 8 місяців тому

    Is there an update vid to this or is this video still relevant?

  • @MAXEL_VR
    @MAXEL_VR 11 місяців тому +1

    doesnt pack it

  • @Spectz_lol
    @Spectz_lol Рік тому +1

    I dont see the "Pack all into blend" did i do something wrong or did blender just update?

    • @saran9736
      @saran9736 Місяць тому

      You can alternatively save image textures associated with your model using the Image editor in Blender. It's cumbersome but yields the same results (cause you're doing it manually)

  • @Kaushirota0706
    @Kaushirota0706 Рік тому

    I loaded the model from blender and colored it, but the strange thing is that the model's image turned pink, not the original image. Just add pink light.

    • @saran9736
      @saran9736 Місяць тому

      Textures are prob missing

  • @Zeix02
    @Zeix02 2 роки тому

    Thank You! What is with a simple glass shader? How can i import to Unity?

  • @cgimadesimple
    @cgimadesimple Рік тому

    nice tutorial :)

  • @w_4.izzy_editzz
    @w_4.izzy_editzz Рік тому

    Very good thanks

  • @PixelTheGadgeteer
    @PixelTheGadgeteer Рік тому

    Great tutorial! but my models texture keeps showing the rest of the model white, idk why it does that but weird asf

  • @pirate_pug
    @pirate_pug 5 місяців тому

    THANK YOU I WAS WONDERING WHY MY MATERIAL WASNT LETTING ME CLICK ANYTHING

  • @PetasticFood
    @PetasticFood Рік тому +2

    Anyone else notice how he sounds like the joker?

  • @FinntheSquire
    @FinntheSquire Рік тому

    I have a model that I want to add on top of another model, It's a helmet I want to put on my person. How do I get the helmet onto my person?

  • @MaryArts
    @MaryArts 2 роки тому

    Thank you so much. Sadly I can't import video-materials with nodes that are animated. Also the start time of the video starts at a certain frame and not at start of the playtime. Is there a way to import these settings or not?

  • @V13nn
    @V13nn 2 роки тому

    наконец-то я нашёл, спасибо огромное ))

  • @lansgameplays2869
    @lansgameplays2869 2 роки тому

    hello sir, i have a question : so if im doing pack then unpack the file include the texture, do i need the baking all of the texture?or just do exactly on this video?

  • @SheepCreeep
    @SheepCreeep Рік тому

    I don’t get it, I’ve tried so many tutorials but I can’t get it. All it says is it can’t convert the blend file to FBX file.

  • @tomu.3285
    @tomu.3285 Рік тому

    a very helpful guide, but what can i do if the texture images were edited with nodes before i moved them to unity? it seems like most of them were removed, and im left with a mess of a sword

    • @malapple
      @malapple Рік тому

      thats what im trying to figure out.

  • @Hazzeron
    @Hazzeron Рік тому

    I made my materials, i cannot pack them to unpack them to get the image for the materials, how do i do this?

  • @NostraNam
    @NostraNam Рік тому

    My model from blender doesn't receive light unity? How can I fix it?

  • @oldruggedimaginarium
    @oldruggedimaginarium 2 роки тому

    Love the video

  • @monthlyyangyang7834
    @monthlyyangyang7834 2 роки тому

    Great tutorial THANKS!!

  • @SuperSonicPyro
    @SuperSonicPyro Рік тому

    What do i do if unity isn't letting me put a blender file into the main workspace by dragging from the bottom?

  • @Spez04
    @Spez04 3 місяці тому

    Excellent

  • @WoomiestWoomy
    @WoomiestWoomy Рік тому

    hey so I have a low-poly tree, and I cannot find anything on how to add my opacity map to the material

  • @HalkerVeil
    @HalkerVeil Рік тому +1

    This is 2023. We should have a faster method that is automated by now.
    I'm not paying my developers to sit there playing with data entry and file management.

  • @pliantphoenix4063
    @pliantphoenix4063 9 місяців тому

    What is the difference between these 2 methods?

  • @mnrs2562
    @mnrs2562 2 роки тому

    Hi, could you tell me why colors change in unity. Importing with fbx and the color goes pale. How can i fix it?

  • @MrKiraBR
    @MrKiraBR 2 роки тому

    THANK YOU SOOO MUCH!!

  • @kakashihatake-hp3mi
    @kakashihatake-hp3mi 2 місяці тому

    when i did it it was inverted the texture i could see the texture frome inside but only the top

  • @frankreiser_recaremo
    @frankreiser_recaremo 2 роки тому

    Hi thanks for all your content. Amazing videos.
    One question - did it also work with b3d 3.2.1 and Unity 2021.3.x LTS? I want to import Blenderfile als new asset, but after 5 min. nothing happend. Well I think the Blend-File isn't compatible with Unity yet.

    • @frankreiser_recaremo
      @frankreiser_recaremo 2 роки тому

      Funny thing by the way. I cancled import with the task-manager - without closing Unity complete - only the b3d import. And the file was there in Unity. To extract the materials need a few minutes.

  • @tomasmugicamoreno8499
    @tomasmugicamoreno8499 2 роки тому

    Hello, for some reason my FBX file still doesn't have any of the textures?

  • @bushman1466
    @bushman1466 2 роки тому

    Could I use a time lapse in Unity as my sky?

  • @Tischpflanze
    @Tischpflanze Рік тому

    Very Nice

  • @ChromaticFBT
    @ChromaticFBT 8 місяців тому

    so the problem is that there is multiple texture files for one material, like if i had the clothes, theres more than one base colour in one material. any help?

    • @saran9736
      @saran9736 Місяць тому

      You can bake the final base color as a diffuse map and use this new diffuse map instead.

  • @SquashuaGames
    @SquashuaGames Рік тому

    I have no clue if anyone will see this but I'm so confused. I have imported them but they won't go into the scene. It gives an error of blender not found. However, when I click on them, it opens up blender automatically. If I select "open with", it says blender is set to default. any clue why the files wouldn't load?