You make this stuff easy to understand. I like how you explain different ways and methods of doing things. And explaining the pros and cons of various items and methods. I really enjoy watching your videos. Thanks and please keep the videos coming. 👍
I think a simpler method would be to tell the stacker to send 1 piece of coal to the generator when your battery reaches 10%, and continue doing so every 10 seconds (or however long a piece of coal lasts, plus 1 or 2 seconds to ensure complete burn), then stop sending fuel when the battery reaches 50%. This just regulates the fuel supply, rather than the generator, and leaves battery capacity to absorb the excess from the generator once you reach your target. Battery power thresholds are, of course, entirely arbitrary.
I'm trying to set up a system similar to yours, but I can't read that purple text, and when I put in setup it doesn't turn purple, it instead turns red and then the configuration on the stacker doesn't change. Would you be able to write out the code you used? I don't understand IC and Mips very well and its difficult for me to wrap my head around to use this code.
It is setup: But it then reads "incorrectLogicType at Line6" means it does not recognize s stacker Mode 1 anymore. This just throws an error even the Wiki tells Mode 0 oder Mode 1 is valid. I suppose in the meantime the code is not good anymore and updated to something else.
You can easily do this using a computer and a logic board and no need for a stacker. Just feed the generator with as much coal you can (bunch of chutes, silo, ... whatever), setup a computer with logic board and set the logic to switch on the generator under a certain amount and back off over certain amount.
alias stacker d0 alias battbatch d1 alias power r1 setup: s stacker Mode 1 start: l power battbatch Setting bgt power 0.2 start s stacker Output 1 sleep 10 j start
You make this stuff easy to understand. I like how you explain different ways and methods of doing things. And explaining the pros and cons of various items and methods. I really enjoy watching your videos. Thanks and please keep the videos coming. 👍
I think a simpler method would be to tell the stacker to send 1 piece of coal to the generator when your battery reaches 10%, and continue doing so every 10 seconds (or however long a piece of coal lasts, plus 1 or 2 seconds to ensure complete burn), then stop sending fuel when the battery reaches 50%. This just regulates the fuel supply, rather than the generator, and leaves battery capacity to absorb the excess from the generator once you reach your target.
Battery power thresholds are, of course, entirely arbitrary.
Game worked fine and now freezes up solid.
A mystery not a ram issue and not "slowdown"
very strange.
I'm trying to set up a system similar to yours, but I can't read that purple text, and when I put in setup it doesn't turn purple, it instead turns red and then the configuration on the stacker doesn't change. Would you be able to write out the code you used? I don't understand IC and Mips very well and its difficult for me to wrap my head around to use this code.
It is
setup:
But it then reads "incorrectLogicType at Line6" means it does not recognize s stacker Mode 1 anymore. This just throws an error even the Wiki tells Mode 0 oder Mode 1 is valid. I suppose in the meantime the code is not good anymore and updated to something else.
You can easily do this using a computer and a logic board and no need for a stacker.
Just feed the generator with as much coal you can (bunch of chutes, silo, ... whatever), setup a computer with logic board and set the logic to switch on the generator under a certain amount and back off over certain amount.
alias stacker d0
alias battbatch d1
alias power r1
setup:
s stacker Mode 1
start:
l power battbatch Setting
bgt power 0.2 start
s stacker Output 1
sleep 10
j start