Objects Along Curves with/without Distortion in Blender

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  • Опубліковано 27 сер 2024
  • #blender #curves #arrays In todays episode we take a look at duplicating objects along curves both with & without distorting the duplciated object! Let's go!

КОМЕНТАРІ • 80

  • @marcolopez5828
    @marcolopez5828 2 роки тому +23

    Buddy I’ve got to tell you, these are probably the best short form tutorials I’ve seen in a while. The production value, narration, and instructions are all impeccable. Keep going like this and you’ll go places. Cheers

  • @moonchild6952
    @moonchild6952 6 місяців тому +2

    Control P for parenting. After selecting 2 objects, press ctrl p.

  • @mark8664
    @mark8664 8 місяців тому +1

    Wonderful! Just wonderful and exactly what I've been looking for. Nobody covers this like you do.

  • @federicotonini4303
    @federicotonini4303 11 місяців тому +1

    This video alone is worth a subscription, thanks for saving me a lot of time man

  • @laurent4019
    @laurent4019 2 роки тому +1

    okay i came here to know how to do one thing and i learned 3 super valuable tricks : disable in render option ; make instances real ; constant offset panel in fit curve from array modifier. GENIUS ! Thanks a lot.

  • @CGAJU
    @CGAJU 2 роки тому +4

    Wow! nice tutorial. Well-made content. This channel needs more attention for sure.

  • @bme4285
    @bme4285 11 місяців тому

    Pls let’s give this man a round of applause.

  • @Unknown-bz2pl
    @Unknown-bz2pl Рік тому

    you are my favorite blender youtuber hands down, thx man i really appreciate what you're doing ⭐⭐⭐⭐⭐⭐

  • @justin-made-it
    @justin-made-it Рік тому +1

    Terrific Tutorial. Excellent work. Easy to follow along. Thanks for sharing.

  • @Leukick
    @Leukick 7 місяців тому

    Bro that video intro is the best I've seen in the community. Worth subscribing based off that alone lol

  • @sebastiencordat
    @sebastiencordat 9 місяців тому

    Fast and efficient, that's awesome thanks !

  • @TreeDPlayground
    @TreeDPlayground 10 місяців тому

    Awesome! Thanks for this tutorial.

  • @sassuskrassus3166
    @sassuskrassus3166 Рік тому +7

    It would have been good if you told the viewer that the scaling etc. of the object you want to copy needs to be applied
    I struggled for about half an hours before I realized I had to set my object to the center and apply transformation so it would work properly
    anyways thanks a lot for the guide

  • @SAINT23
    @SAINT23 4 місяці тому

    love you brother, just what i needed ❤❤

  • @craigdoran9037
    @craigdoran9037 2 роки тому

    Brilliant been looking for this for ages great stuff

  • @user-td2ny7mn1x
    @user-td2ny7mn1x 7 місяців тому +3

    How to remove the planes?

    • @mitchellduhe
      @mitchellduhe 17 днів тому

      Select Plane -> Object Properties -> Instancing -> Show Instancer -> uncheck boxes. (Visible in video at 1:08)

  • @JohnFerrier
    @JohnFerrier 2 роки тому

    Best Blender tutorial channel right now

  • @wadalapichu4873
    @wadalapichu4873 Рік тому

    amazing tutorial!!

  • @nathanielg.m.888
    @nathanielg.m.888 Рік тому +2

    How do you hide the plane?

  • @powersave2
    @powersave2 Рік тому +2

    I'm not sure what I'm doing wrong, when I follow the steps for array mod, and then curve mod, I'm getting two arrays one called way down and another way up, one at start of curve and one at end of curve neither aligned with the bez.curve object. I'm stumped.
    Had object, & curve at objects origin, made plane to fit, parented selecting obj then curve. Start array mod, fit to curve selected bez. Curve. Everything seems fine so far got an array as long as my bez curve. Then I add the curve mod to curve and that's when everything looks different and I start getting two arrays...

  • @sonyablade4720
    @sonyablade4720 Рік тому

    omg thank you i was about to do it all manually haha

  • @user-td2ny7mn1x
    @user-td2ny7mn1x 7 місяців тому

    When I choose faces it fucks everything up, my wood plank becomes big square tile?

  • @sherlockhomes9919
    @sherlockhomes9919 Місяць тому

    How about if it's different objects along a curve? Like a 3D word along a curve?

  • @aryyak4637
    @aryyak4637 8 місяців тому +1

    I appreciate your efforts in creating a short tutorial but what it fails to explain is how to set origins, cursors, applies and all. Literally have been spending hours, if this was explained here, it would have saved so much more time than 10 more seconds of video content...

    • @LawrenceAaronLuther
      @LawrenceAaronLuther 8 місяців тому +2

      You're upset now, but just wait until you get good at Blender and you only want to see the specific process in the tutorial title and instead you have to click through all the superfluous stuff you're complaining isn't here- you'll be grateful for tutorials like this.

  • @Streamcatcher
    @Streamcatcher 6 місяців тому

    Nice

  • @blackswan6386
    @blackswan6386 7 місяців тому

    Hello sir, can you help me, everytime i use curve wodifier my objects are messed up, it dosent matter what axies i use its all blowen away. i also applied the scale, rotation, location with ctrl+ A, but nothing changed. everytime iuse a curve modifier its like this...can you help me ?

  • @ruslandad365
    @ruslandad365 Рік тому

    Thanks!!!

  • @realjames1
    @realjames1 Рік тому

    great tutorial, but if you guys are deforming on the z axis as well, the instances doesnt adapt to normal direction

    • @KC-sv3wr
      @KC-sv3wr 3 години тому

      Yes, what to do then? Everything changes when the curve is 3 dimensional

  • @britzilla2374
    @britzilla2374 Рік тому +1

    Okay I followed the tutorial at every step but the object I parent to the plane, set instancing on the plane and the object still deforms

  • @jonmuya
    @jonmuya 3 місяці тому

    how do i remove the original object? instead of hiding it.
    cause everytime i want to change the color (of the cone, perse)
    i have to go back to the original object to change it---
    when i make instances real
    (it does exactly what i said i wanted above^)
    but now i cant join the objects (all cones) together as it said its not a mesh and i cant convert it either

  • @JustCurious-ou6gn
    @JustCurious-ou6gn Рік тому +1

    What if the plane is still deformed and you parent the other object to it but still get the same result before you followed these steps? What would you do to fix it?

  • @MrClauried
    @MrClauried Рік тому +1

    Thanks this worked just as described unlike many other videos where even following to the T still results in varied results just because they did something based on muscle memory and forgot to mention that. However, this technique has posed a new obstacle, how to show the object in renders and not the plane?

    • @therealblenderbox
      @therealblenderbox  Рік тому +1

      Choose 'Make Instances Real'

    • @MrClauried
      @MrClauried Рік тому

      @@therealblenderbox Thank you

    • @DerFinder
      @DerFinder Рік тому +3

      @@MrClauried if you still want to have them move along the curve you can can deselect "Show Instancer" for render in the object properties of the plane!

  • @ArjunSingh-ux3lt
    @ArjunSingh-ux3lt 6 місяців тому

    why does the array and curve modifier not work for me?
    ever?

  • @dimension03
    @dimension03 6 місяців тому

    Amazing! is there any way to make a proportional scale of this object along a curve or a straight line?

  • @ronydey2696
    @ronydey2696 5 місяців тому

    Great

  • @zetta6656
    @zetta6656 Рік тому +1

    Unfortunately the plain technique does not work for cylinder models...

    • @therealblenderbox
      @therealblenderbox  Рік тому

      It should work for any model, the plane is just an anchor for the duplicate object.

  • @EL-np2tn
    @EL-np2tn 2 роки тому

    Tnx man, Good job..

  • @user-td2ny7mn1x
    @user-td2ny7mn1x 7 місяців тому

    When I add array modifier it spawns millions of them ignoring the curve

  • @ClaudioMalagrino
    @ClaudioMalagrino 10 місяців тому

    It always must be a BEZIER curve, right? If you use a Poly curve the result will be extremely distorted.

  • @Imagyhna
    @Imagyhna Рік тому

    Great video. Sadly newest version is extremely buggy. Worked great for 3.0 but 3.6 has issues. On one item it'll work, the next, complete botch.

  • @BruceWayne-nf5wo
    @BruceWayne-nf5wo Рік тому

    When I have two objects beside each other and i try to move one from the other. The object I am moving away from distorts. How do I fix that?

  • @zamsalak
    @zamsalak Рік тому

    I remember making curve mod not deforming array object a lot simple & intuitive in blende 2.xx. Is there another method w/o parenting?

  • @ashleyteece4237
    @ashleyteece4237 2 роки тому

    Very helpful. Thanks

  • @xb2856
    @xb2856 Рік тому +1

    When I set it to faces, the object gets totaly distorted? Also you sound like Robert Webb

  • @jettrick6242
    @jettrick6242 Рік тому +1

    Does this still work? In every attempt I've tried my objects don't rotate along the curve but deform instead

    • @Unknown-vn8hf
      @Unknown-vn8hf Рік тому

      same here

    • @jettrick6242
      @jettrick6242 Рік тому +1

      @@Unknown-vn8hf try resetting the scale of all the objects you’re working with. That’s what fixed it for me.

  • @MR-br2uv
    @MR-br2uv Рік тому

    THX!!!

  • @benyafezstudio
    @benyafezstudio Рік тому

    How to add toon shader with stroke like that? thanks

  • @michiahupshaw1780
    @michiahupshaw1780 Рік тому

    I'm planning on using this technique with a dynamic chain. Would adding the parented plane cause an issue when trying to animate the chain?

  • @andhikahilal91
    @andhikahilal91 2 роки тому

    Love this tutorial...

  • @nirmansarkar
    @nirmansarkar 6 місяців тому

    Thank you for not making this tutorial a year long ...*cough*donut tut*cough*

  • @primecomic113noonehere4
    @primecomic113noonehere4 9 місяців тому

    blender 3.6 still defroming pls help

  • @dubwork
    @dubwork 5 місяців тому

    why not making the music even louder 😧

  • @coffeediction
    @coffeediction Рік тому

    I still dont get it, why plane if I have my own object I want to follow the curve xD
    Its always such a nightmare working with curves, been using blender since 2.6 and its still the same mess lol, blender is driven on addons haha

  • @krympie
    @krympie Рік тому

    can you make Vidio about lightning pls

  • @jij6444
    @jij6444 Рік тому

    Earned a sub!

  • @moonchild6952
    @moonchild6952 6 місяців тому

    In an oval path, my object still deformed even after parenting.. 😢

  • @popothebird
    @popothebird 2 роки тому

    Can I animate using blender in my 8gb ram Laptop