Easiest Character Rigging You'll Ever Learn
Вставка
- Опубліковано 8 вер 2024
- Get started with character rigging in Blender effortlessly with this straightforward guide. This short tutorial simplifies the process, setting you up for smooth character animations. #Blender #CharacterRigging #Shorts #AnimationTips
Okay now show what a genuine nightmare it is to weight paint a rigify rig.
Yeah I need that
Its not really a rigify probably as much as it is a wait paint issue
It's just an issue with making any rig, not just rigify.
I could give some tips of anyone is interested.
I'm guessing people are having issues with stuff like the mouth and eyes, and what i do is pose bone i am weight painting for.
So if i am doing the mouth i will pose the mouth bone as if it were open a little and as i weight paint the mouth will open and allow me to do the inside of the mouth as i paint, and i can go back and adjust the bone if i opened it too much, but that is how i do it without even having ti hide any of the mesh like some tutorials i have seen.
Weight Painting is a nightmare doesn't matter you are using rigify or not ol
The screen looks like airplane control panel💀
Bingo (help me I’ve been stuck in a blender for 3 days)
@@ashtunrennea Oh damn
😂 real
Watch a donut tutorial@@ashtunrennea
Only focus on what you currently need. Google how to do certain actions in a faster or easier way. That's how you'll discover more tools and tricks along the way. But start by ignoring the things that you don't know.
"Imma do basic human rig"...
Spider arms are growing out of my ears!!!
Oh wait, did they update riggify? When I worked with it, you needed to assign and color each bone manually so I switched to ARP, but this is amazing
Yeah you can assign weights automatically, however with rigify you’ll probably have to go through and manually fix them one by one
@@Soliddimension3D I haven't worked with Riggify in a long time is it that much worse than ARP? Or is it just weight painting in blender that's an issue?
Depends what you define as worse. What do you look for when comparing the rigging techniques? @@handkc12
@@Soliddimension3D Not much tbh, as long as it works the reason why I switched to ARP is because i couldn't bother coloring and grouping every bone. And I loved ARP the moment I used it because it was extremely easy to use along with the fact that editing the handles felt much more straightforward at... was it two years ago or so? Does Riggify have more strengths compared to ARP? I can switch back. My first rig was with Riggify. It was this Dinosaur Bee (Don't question me) I created.
A dinosaur bee sounds pretty cool! Yeah so as you've mentioned the key reason for the switch was for QoL improvements/speed. And I think on the surface ARP is just better in all those areas. However if rigging is something you're going to do a lot of, It might be worth diving deep into riggify as your time and effort will be rewarded.
@@handkc12
When I do rigging stuff , I usually feel like I be sitting in a cockpit
Darn blender 4.0 are really change everything i need to re lern everything
nah this is an add-on, which you don't need for rigging(it's fairly easy to do in the first place anyways)
Wasn't expecting a tutorial from Adam Scott but I dig
Lol
Short and sweet. Perfect content for me. Thanks!
Great tutorial! Straight to the point, thank you!
Well, this is a UA-cam short after all.
what theme! So cool!
I also want to know
That's super useful. Great for of you need a quick rig, I do need to figure out how to make controls though from scratch. In maya it's easier for me but I wanna be a blender user lol
FINALLY ONE WITHOUT BLENDER LIGHT MODE.
Thank you for this tut
Cool. I only need to follow the other tutorials so I can make the characters
Amazing! Thank you!
ok now i need a tutorial for this on maya
Thank you so much
Thank you❤❤
A tutorial of how to add a or edit a bone to turn into a wiggle bone :)))
Thank you sir!
Ok but which tutorial goes more deep into using the samples?
Awesome
Wow it nice
Hi Master! Where’s your full tutorial?
this helped ty
Isnt it better to assign automatic and manually correct them before the rigify?
Is there any book which explains these custom bones, so easily refer that...
Or there is any video course that explains it one by one
You're telling me that after 5 years of using blender you're the first person to actually tell me there's a "generate rig" button?!?!?!?
It’s still kinda dodgy though, but from what I’ve seen it definitely works!
We need you to be at 500k subs. Great content.
How are the blend weights though?
😂
Very interesting))
You on the top as always!
but hard to swallow 😅, how is the name of full tutorial))
Is it about lego model animation?)
Niiiiice veeeery niiice
One important thing! For some reason the rotation of the finger bones can he automatically set backwards if you are not setting them right
Where's the full tutorial please???? ❤❤❤❤
please source of first footage of the vid
Is rigify an add on or in blender already?
Where is the full tutorial?
My Blender freezes every time I press automatic weights. I actually take models from Nomad sculpt to blender. Maybe the mesh count is too high?
Is this song called “California” by manyuko from artlist?
Is there any way to add all the controls to an existing rig?
What are those funny lines my rigs are only bones and weight painting
How do I make blender look like that?
Wonderful 👍. Can u suggest me if i can get a Lenovo ThinkPad x1 gen 2 core i7 2core 16gb ram win 10 tablet for blender 3d modeling 😮🙏
Now how to rig tht cartoon box u showed?
just use mixamo
I don't have samples at all
Sounds too good to be true, what’s the catch
Ben Wyatt is a blender guru?
But when I do it right, the Automatic rig doesn’t pop up
What this software name
I tried it on a sketchfab model but it just threw an error
Why not use unreal engine?
Bro, it's 2024, it's time to update, characters in video games have had facial expressions for a long time.
so wheres the boxman tutorial?
Weight paint?
Hope this is available on mobile..
Don't have PC
I don't believe Blender or any full 3D app run on mobile. Screen too small, not fast enough.
Try an emulator
100th COMMENT!!!
Is this an add on?
I still can't connect the rig to the model
if youre on mac you need to use cmd + p. Another reason this problem exists could be that you selected the objects in the wronng order
@@Ratoons_wasTaken I'm in windows
@@TheTrashsmith then it’s still ctrl + p
if i had the mesh divided in parts like arms torso, how can i make it work do i join with ctrl+j or with booleans?
You'll need to parent each mesh to the armature, and add the Armature modifier to each mesh if you want to keep the parts separate. If you want to rejoin them, ctrl+J or applied booleans and weld modifier would work with some cleanup.
i rather make my own rigs, rigging is an art, not sth u automate
Kon Sa APK hai
Rigify is ehhhh. I much prefer having a rig fit for a purpose that a really complicated one.
Ok
Is Rigify free?
Yep free and built into blender. Just needs to be enabled
OK now pose with the rig.
I guarantee the weights are messed up, and then you spend hours weight painting it anyways.
Is Rigify standard, or an add on?
Rigify is built in with blender, you just have to activate it through the plugin menu!
It is a built it add-on so you just have to turn it on
0:00
😵💫😵💫
"Easy"
easiest and best way its auto rig pro but its 30 $
brooooooooooooooooo
Where is the tutorial?
Rigify is desperately lacking in variety.
Bro don't make full that character is from blender cloud. It's very difficult to finish character rig from scratch do ur own characters and try u will get it. How hard it is without weight paint u can't rig. That character u show in video blender cloud guy already done weight paint..... don't fool people...
Do ur won complex character and try to do rig u can't do easy 😂😂😂
Videos on complex topics like this have no value
I have issued with the physics I dono how to do it with rigify rig or auto rig can u make a tutorial on that it'll be very helpful I can make physics with bones but I dono how to do it with rig