I get what you mean. It's like trying to watch Ozark fresh after seeing Breaking Bad for the first time. Helps to digest whatever media you consume for a minute before moving on to the next thing.
Disco Elysium is one of those games where the ending feels so final that it almost feels wrong to start playing anything else for a while after its over.
I was badly addicted to amphetamine when I first discovered this game. Somebody on the development team was too, because it talks to you in the game the same way it talks to you in real life. I played a sobercop run. I've been sober for two years, now.
Gz, going sober is the right thing to do for yourself and for the rest of your life. You were put on this earth to destroy your demons, not be controlled by them. Regards, ex-narc
As an adhd haver, how does amphetamine addiction function for you? Cause ive been on this shit for like 2 years now and i struggle to remember to take my meds and all it makes me do is incessantly clean 😭😭
I was happy when I finished it. Managed to set my Harry on the right path. He quit drinking, doing drugs, solved the murder, earned the respect of his colleagues, bonded with Kim, even photographed the Phasmid. One click to refuse to drink, one click to shave. If only it was easy in real life.
you get the dialogue for achieving sobriety as long as you have wasteland of reality internalized before meeting with your task force so just drink freely and finish that thought with book reading after you are done with the phasmid and deserter
My big "I get it" moment was when I was playing through the sea fortress dream, and had no fucking idea why it was Dolores that Harry was talking to. Then it clicked. Dora had become something so far removed from the person he actually knew, that she had ben placed on the same pedestal in his mind that many had placed "Her Innocence" on. Maybe somewhere in the annals of Harry's pre-amnesia mind, the two of them became blurred together entirely as people, at least in an allegorical sense. And when I had that "I get it" moment, the waterworks began.
That dream scene made me cry like a bitch. As a man who doesn't like hard liquor, and thankfully never became addicted to alcohol, I couldn't fathom why Harry would party so hard and drink himself to death. I never understood what event could trigger a man to do that. I understood that he arrived at Revachol a few days before and got anywhere towards solving the case, but why would he drink himself so hard? (SPOILER WARNING) Then I played through that dream sequence, met Dolores Dei, noticed that her voice was the same as the woman from the telephone that knew your name, and then Dolores told me she was pregnant, "and the baby is not yours, you poor peasant, you fuck-up" with the most happy tone of voice possible. And then she said the dreams are coming back. "You're going to have this dream 3 times a week again. See you soon." Then it clicked. Yes, now I get it. Yeah, maybe I'd also think about partying hard and drinking myself to death if I had that type of remorse. And then I met the cryptid, took a photo, touched it, and it spoke to me with a child-like voice about many things, and ended its conversation saying it knew about me, and my dreams, and asked me to get over it and move on, and my responses were something like "I can't" and "I promise I'll try" and I bawled my eyes again. I never had such an intimate and tunnel vision-like moment with a game before. Those 2 sequences are some of the best shit I'll ever experience in a game. As Grimbeard said in his review, it's "upsettingly good" and it's a shame RPGs have gotten so complacent telling the same hero journey stories with fetch quests, and never tried to go for something more, when this game shows us there's so much room for improvement.
@@HugoRBMarquesDisco quite literally won't be topped for years upon years. It is the modern equivalent of....well I don't know. I could list off famous films like chindlers list or maybe Shakespeare works but disco really is It's own thing....Better or worse than them? that's for you to decide, but one things for sure, it'll be looked upon as a shining bright beacon of hope for this shit stained media sphere we live in today.... Truly a marvelous product of It's time....Also Dora is lowkey a whore☠️ She doesn't even *attempt* any kind of friendly barter with harry when he remembers her phone number.....it's beyond sad.
If you never open the compartment and find the letter, if you never come across any of what reminds Harry of the ex-something, you can get to the moment where Kim suggests you take a nap and you just have a restful sleep instead. It really hits home just how much we torture ourselves by deifying others. If we let ourselves see reality how it is and don't constantly build our fantasy of what was and what could have been, maybe we can all sleep a little better at night.
@@varsoonhks3211 today i found another example to "things that are man are not meant to know" that isnt cosmic horror stuff or maybe just "there are things that are better left hidden & forgotten" people playing games will try to discover anything possible, only to find out some good endings doesnt need any secret uncovered
For me the most beautiful point in the game is very small and hard to get. When you check demolished statue with actual art degree perk your conceptualisation will say there is more to this statue than just some reconstruction gone wrong. Trough the whole game you encounter people who talks about it, and your conceptualisation keep chiming in to say its more complex than that. In the ending, during deserter dialogue he mentions statue and your conceptualisation finally have revaluation. Its not the reconstruction of the statue - its a monument to the moment of statue demolition. Frozen time art piece of the broken monarchy, in the broken city, with broken people, which are not getting the whole message. Only the one person, harry, can understand the meaning, having such intimate connection to failed project nobody cares about. In this moment you are glad to be you - nature most sensitive instrument.
It was such an unbelievably satisfying yet unexpected twist. By the end of the quest, the game had me convinced that phasmids don't exist, and by the time I had forgotten all about it, there it was. My eyes had to adjust before I realized what I was seeing, I couldn't believe it.
See, and here I thought I'd be a planescape torment fanboy forever. Now, I'm a Disco Elysium fanboy. People can still make a really good game, and make me fall in love with it. It's possible. It is within our power to make something good out of all the shit.
My thoughts exactly, this game itself is a testament that no matter the consequences, people still seek out the messages and stories conveyed by this game.
It was possible yes, until za/um was overtaken by its investors who fired most of the leads that created this game through years of shear love and dedication.
For me it was the exact opposite. The fact that everything in Disco Elysium seems so bleak and apocalyptic but the characters still manage to find hope in this dying universe really resonated with me. The conversation with the stickbug particularly. Now Oyasumi PunPun, THAT made me more depressed lol
@@diegobrandomtg good point, you know, you're right! When I was talking to stickbug, it feels so mysterious and fake that you start to feel "maybe there is still hope?" But when I start to remind myself about this whole journey I feel depressed, I just imagine this village and church and these callings to ex-wife
The first time I played through Disco Elysium, I always dreaded going to the fishing village because the music would make me so sad every single time. Also I played when it was winter. But there is hope in there, in the story and the characters. The power of art.
After all the bullshit, all the politics, all the rambling, all the drinks and drugs and stupidity and pain and suffering and anger and violence and death and struggle and pity and depression and confusion and wrong answers and fucked up people. One beautiful moment proves that there is more out there to be discovered. Truly the greatest hope, the unkillable hope, the ember from which all flames burn. The path hidden under the snow, no matter how many people say it is not there, that it cannot be found, is waiting.
Absolutely finding the crypdid has got to be one of the most Beautyfull moments in gaming ever There is a whole spiritual reality that our tiny minds can only Access by the surface. A world that renders all our petty human concerns insignificant by comparison
I shed some tears while talking to it... it felt like such an innocent creature and I had wondered the entire game whether it was actually real or not... I never lost hope but I kinda forgot about it up until then... and there it was in all its glory... just existing
If i could play ANY game again blind, I would choose disco elysium over anything else. I depserately want to play through it again, experience a different build and choices, but I cant bring myself to doing it. Feels so empty when nothing's a mystery.
@@eleventyeleven I wouldn't completely say that. Sure, you've already familiarized yourself with the main case, but there are so many choices and so many outcomes that still lie in wait for you, even the failed stat checks offer something good!
This is me realizing how fucking foreshadowing every and I mean EVERY single Inland Empire passed check was. My god. What an incredible masterpiece this game has been.
Disco Elysium's world was masterfully created. It had realistic portrayals of people, politics, religion. With the right amount of supernatural phenomena mixed in. It's a tragedy that the studio and creators are at a clash right now since a sequel that could take place on this universe is just what it needs
Regardless of how the clash goes, we’ll probably get a sequel. The studio has the rights to “Disco Elysium,” and the heads already gave most of the ideas to the other writers for the next entries in the universe. On the other hand, the heads own “Elysium” as a world they created (they even wrote a book in the same world before the game), meaning they could make a sequel and just rebrand the name somewhat. It’s a sad situation, but a win/win for us on the outside probably
ultimately, disco elysium is a game about hope. there are all these terrible things in the world, the wars, the racism, the poverty, the pale threatening to swallow it all whole, but the game showed us change can happen. harry can quit being alcoholic, you can save the lives of (some of) the hardies, you can solve this case, you can discover an entirely new species. the world may be terrible, but there is hope, change can be made. dont give up just yet. and that is why disco is my favourite game ever
Actually, no. The tribunal was the climax. Anything longer than what we got would just drag the exp. It already felt very long, but it was entertaining till the end. 30h is enough for a game, especially a game like this.
From the quest of finding my missing Shoe to solving the murder case after depth of rabbit holes remembering my own name, job and the past of what made me become such way. Man.
Played this game last summer and still think about it almost daily. Tried a bunch of games that are supposedly similar (and really good), but all of them pale in comparison imo. It's slowly starting to dawn on me that I'll never have an experience like this ever again, and that makes me really sad.
Just remember that something isn't beautiful because it lasts forever, to experience something that makes you feel the way that Disco has made so many people feel is a real gift. To be able to be behind the wheel of such a story is something we all need to appreciate and not try to compare things to. Lightning in a bottle is just that!
Disco Elysium genuinely helped me reign in my irl alcoholism. I wont pretend I'm in an *ideal* place right now- I still drink heavily. But before I was literally killing myself, making myself sick, drinking away entire years of my life running from difficult feelings and tough questions- getting paralytic the moment I got off work instead of facing the real world. I didn't want to get better, I wanted to get worse. I felt so cool saying that. Right up until I heard Harry say those same words. Saw them framed as selfish, tragic, and pathetic. This guy had so much potential, why had he spent the time prior to the events of the game turning himself into a tragic fucking joke? why did he need me, the player, to put him back on track? why was he so lost in his own shit? I dedicated my first playthrough to getting Harrier's shit together- making him into the based communard detective I knew he could be. Oh. What if I'm like that? Do I have potential I'm squandering? If so, Why am I doing this to myself? In truth, It was always gender dysphoria. I couldn't hide from it. No amount of alcohol would make me comfortable in my own skin- no hangover could be more painful than the dysphoria. It wasn't going away- I was just killing myself the long way around. And now I can use periods of self-enforced sobriety to make that skin my own. I can *get my shit together* and just be the girl I always wanted to be.
If there’s anything Disco Elysium has taught me it’s that it’s never too late to try. I really really want to try and embody that kind of message of “It’s okay to fail or to not have everything together, you’ll manage, you always do, and that’s how the world moves forward” I hope you find peace with yourself, gender dysphoria is no joke, while I don’t personally suffer it, I do have a lot of trans friends, keep fighting for yourself and you’ll get to where you want to be one day
girl, I'm so sorry to hear that. Of course there's potential you're squandering, the beauty of the meaninglessness of life is that there is no master plan, no intrinsic obligation, no higher morals. You are not failing the grand scheme of things by being different than what is expected of you, there was never a grand scheme to begin with, life is what you make of it. If you drink yourself to sleep, then that's what life is for you, if you go out there, dressing as a woman, wearing lipstick and whatnot, then that's also what life is for you. You must feel at home at least inside your own head, that's the only place no one else can reach, the only place you're safe from all criticism, from all scrutiny. I hope you can face this hardship head on and come out as a superstar cop, the most disco woman to ever disco in this elysium.
I just had a four-day weekend lined up, and decided to replay a game that I had once dropped a couple of months ago because I got busy. That game is Disco Elysium. Two hours ago I finished my playthrough. I only slept, worked, or played Disco Elysium 85% of my weekend. I became hooked, and my mind just couldn't stop thinking about the game whether I was or wasn't playing it. The Phasmid's appearance may be one of the best moments I have ever had in a video game. I'd say that this experience has genuinely changed how I perceive the world, if only just a little. Thank you, Disco Elysium. P.s. I would 100% take a bullet for Kim.
I finished, but what really hit me was the dead body on the boardwalk, after solving the case my visual calculation skill went, "Hey, go back, I have something to show you." This was right after me opening the ledger and there, I saw the ferris wheel, gone in life, but there in minds eye. My mind went, following the black out on the letter went, "That's his life, Harry was top of the world, like top of the ferris wheel, and now look, it's gone, the place is gone, no joy, just like Harry."
I like it implies there's something to understand at the end of a game, but there's no clear message, the story just ends. Everyone gets something out of disco elysium on their own while playing and seeing different people cope with their circumstances
For me the most beautiful moments in the game are very small and hard to get. There are so many little moments like that in the game depends on which way you build Harry. SPOILERS AHEAD. For example my moment was on the island at the end, if you dont sleep in the bunker and go to the coast behind it at the first place, next to the big chain, that goes into the sea from some other destroyed bunker literally on the edge of that island. If you have very high Inland Empire, Shivers, Volition and Perception, you found the pants called Pour L'Homme Labourer Jeans and Apricot Chewing Gum Wrapper, interacted with it, got and internalized thought Apricot Chewing Gum Scented One, you have that thought dialogue: INLAND EMPIRE: - A strange feeling... looking at the water. Maybe you should wander off into the sea? Leave it all and walk in... ELECTROCHEMISTRY: - With a bottle in your hand. - "A bottle in my hand?" - Always. "Why?" INLAND EMPIRE: - Perhaps there's someone there? Under the water. Waiting for you. SHIVERS: - In front of the video rental on the corner. At the crossing... PERSEPTION: - Smelling of Tutti Frutti and betrayal. PAIN THRESHOLD: - Baby, you know it's going to hurt. "But it's cold..." INLAND EMPIRE: - Yes -- cold and still. But love is warm, like inside of her mouth. - "No-no-no-no" - Yes, yes, yes, yes. VOLITION: - No-no, we're not starting with that. Not now. Not this time. This thought is over. *Raise your sight.* INLAND EMPIRE: - In the snowing mirrors of the bay you see Martinaise, reflected. Tall edifices of ruins reach into the water, like shimmering towers. And the shacks too. Pine trees and moto lorries, upside down... Islets and posts like stepping stones lead into the water in front of you. Go. Step in... it's been too long. [Shake your head] The entire vibe, the La Revacholiere ost, the knowledge, that its almost the end. its just... oof.
You just keep playing a playing; . Even with knowing how the story is with ending the experience of playing this game is like watching a comfort movie over and over again.
@@DantesSaganЯ даже ходил, но депрессивным алкоголиком быть не перестал. Таблетки н работают и никогда не сработают, КТП должно определенно помочь, но заниматься этим вообще нет желания и денег ;) Так, что в начале своего пути я скорее всего и останусь.
At the end, I speedran to much, finished the game and never really got to sit down at that bench with Kim, or follow up with "Esprit de Corps" telling me my 41st partners were in front of the harbour gates. I had solved the murder, but never took time to tightly up all the loose end, and for some reason decided to ask for the answers at the very end. So yeah, no leftover to discover, just how I would have gotten that information elsewhere left to figure out. But god damn was it a good game.
@@Noodle-Segootal fuck, how comes any game based around the greed of capitalism and how it negatively effects the workers always ends up with the workers being forced out due to Shitty capitalistic practises
@@Noodle-Segootalthey didn't leave so much as "were fired and given the boot to the proverbial butt before being forcibly thrown out and had their belongings thrown in their faces while they were still on the ground"
i always try to get all of the archivements in every gane, but I will never do that in disco elysium. I wont break my friendship with kim even if it's a diferent save
This got recommended after i just finished this game a few days ago. Not gonna lie, this one of the few times i can genuinely call, with full confidence, that a game is a masterpiece. Seriously. It's really a one of a kind game. Although there seems to be a rise in games taking inspiration from it, like Esoteric Ebb apparently. As long as it manages to temporaly fill the void, i'm fine with that.
The only other game that ever managed to blow me away in the same way was Deus Ex. There, it was a loving attention to detail in terms of game design and the writing was exceptional in regards to politics, philosophy and conspiracy theories. With Disco Elysium, it's very philosophical as well but offers a much more psychological experience, that you go through. It's a very thorough, very honest and at times even outright brutal vivisection of the protagonist's personality, history and character. You're forced into a terrible situation from the get-go, easily where Harry is on the lowest point possible in his life so far. And the game does not shy away from making the protagonist look pathetic even once. When you think it can't get any worse, it does. And throughout the entire game, you're on what feels like a very intimate journey where your own actions decide if Harry's going to have a chance to get better or if his trajectory becomes even worse. It feels like Harry is literally circling the drain, about to be swept into the sewers and you can either do your best to get out of that death spiral or even embrace it. It's kinda depressing, but also in a very weird way very satisfying. And when you get a decent outcome for the game, like solving the case, taking a picture of the Phasmid or even just making Kim dance in the church, it feels like you accomplished something. This game was recommended by Tex from the BPL and boy do I ever thank him for making me buy it.
The second worst part is that you can't relive the experience after the first playthrough. This game, sadly, is still quite small, and by the end of the 3rd playthrough there would be almost no stones unturned. Which is sad, because ypu don't want to say goodbye to this world.
Few games had one, or even several moments where I was shocked and overwhelmed by emotions.. like the sudden dance scene, the call with his ex wife, or the moment you find out you aren't crazy, and the stick insect is actually fucking real. This game is insanely good.
This probably isn't the best place to just throw my DE experience onto, so I'll be briefer than I want to be. This game is a masterpiece, and if there is a video game Canon, then it deserves its spot amongst it. It shows that video games can truly be art, like cinema or literature. I began playing this, like, 2 summers ago at this point, and I've slowly went through the plot, picking at the game in bursts every few weeks or months. Yesterday I beat the game, and I have to say that The Deserter is easily one of the best villains in all of gaming history. He barely makes an appearance, and you only realize he exists in the final part of the game, but leaves a bigger impression than at least 70% of main antagonists. I was unready to stop the journey, and I hated how everything in the game felt increasingly closed off, but his encounter wrapped up the game in a way that made me completely accept the end. I don't think I'll ever play this game again.
@@ARokanten @ARokanten Yeah, almost. I could've finished it really quick, but I really wanted to savor and enjoy the experience, instead of finishing it ASAP and regretting that I didn't enjoy every moment the first time, like I've done with so many other things.
@@Noahthelasercop Well, I spent half of a year, so it is not for me to judge)) It is masterpiece, and as I see in the Internet for many it has very deep personal meaning. Often - sad, "missing someone" meaning.
It's a disgrace to even touch the game again, to hold this perfect, mastery of art through storytelling. We'll never see anything like Disco Elysium ever again.
4 days in real life is all it toke to beat it. My build was the first one I toke out of the gate. THE SMART ASS. Totally picked it at random. I mostly did well. expect my authority was always at the bottom of a keg barrel.
Even though I softlocked myself in my 1st playthrough, I load up a previous save and I did lose 2 hours progress, but I still loved and enjoyed the game so much, it's definitely in my top 5.
It was even bigger snap for me bc for 5 years before playing Disco my fav game was katana ZERO(i still love it tho) and just so you understand how much fav of a game it was for me i played it so much i learned to speedrun it by myself non intentionally, and got 365th place in the world fully on my knowledge from playing the game, and after completing Disco Elysium i was just sitting in my chair and was like "Well, now my life is not gonna be the same ever again"
When you realise the title screen is the view from the island. Therefore the wacky artstyle is just the deserter tripping balls.
Holy shit that's what he saw when he took the shoot. Mind blown.
@@maboilaurence8227 neck blown, neck blown
I believe the colors in the sky are meant to be the Pale eating away at the atmosphere.
@@ChaoWitch hoooly shit
@@ChaoWitch either that or his delusion filled mind
the worst part about playing disco is everything is now second place to disco. nothing even remotely compares
Amen to that. 😌
I get what you mean. It's like trying to watch Ozark fresh after seeing Breaking Bad for the first time. Helps to digest whatever media you consume for a minute before moving on to the next thing.
planescape torment. its my first love. play it. it has even a better writing than disco.
@@merdoduranothe gameplay sucks ass though, ZA/UM made a right decision with removing it almost entirely
@@flammifer451 you are absolutely right but i still would endure that gameplay to speak to the witch for the first time. was incredible.
Disco Elysium is one of those games where the ending feels so final that it almost feels wrong to start playing anything else for a while after its over.
Exactlyyy
I stopped touching any game for a solid week or two because I needed that time to get my thoughts about it in order
@@Joshua-op7uk You know completely unrelated like 100% seeing a SG fan in the wild is rare nowadays
There was supposed to be a 2nd game before the rights were stolen where you played a pregnant detective,imagine playing a crack baby detective😭
for real I went for a replay and I never do this
Man get it so hard he disappeared
The only way to live in Disco Elysium 💀💀💀
He was swallowed by Pale.
The pale got him
He got it
Nirvana
I still feel empty for finishing this journey. Wish I could play it in blind again.
Replay it over and over again neverblind allmemoried allstyles forever.
@@Skimmerlit something about neverblind allmemoried sounds so metal but i can't quite put my finger on it
@@kayra8942 I think the word you really meant to say was that it sounds very... *HARDCORE*
That's why we watch other people play it. They are our windows into other possibilities.
Just party like Harry a few days, and you'll forget everything 😉
I was badly addicted to amphetamine when I first discovered this game. Somebody on the development team was too, because it talks to you in the game the same way it talks to you in real life. I played a sobercop run. I've been sober for two years, now.
how did you overcome the addiction? What helped you find fun in other things (without the stuff)
congrats!!!
Gz, going sober is the right thing to do for yourself and for the rest of your life. You were put on this earth to destroy your demons, not be controlled by them. Regards, ex-narc
As an adhd haver, how does amphetamine addiction function for you? Cause ive been on this shit for like 2 years now and i struggle to remember to take my meds and all it makes me do is incessantly clean 😭😭
I was happy when I finished it. Managed to set my Harry on the right path. He quit drinking, doing drugs, solved the murder, earned the respect of his colleagues, bonded with Kim, even photographed the Phasmid.
One click to refuse to drink, one click to shave. If only it was easy in real life.
i think you misunderstood
@@eewlsHe'll keep that in mind, Electrochemistry.
you get the dialogue for achieving sobriety as long as you have wasteland of reality internalized before meeting with your task force so just drink freely and finish that thought with book reading after you are done with the phasmid and deserter
@@nooakankaanpaa6713 it's about more than getting the dialogue dude. It's a _roleplaying_ game.
It's not just the one click of refusing to drink - it's refusing to click every time you know it would help to click
My big "I get it" moment was when I was playing through the sea fortress dream, and had no fucking idea why it was Dolores that Harry was talking to. Then it clicked.
Dora had become something so far removed from the person he actually knew, that she had ben placed on the same pedestal in his mind that many had placed "Her Innocence" on. Maybe somewhere in the annals of Harry's pre-amnesia mind, the two of them became blurred together entirely as people, at least in an allegorical sense.
And when I had that "I get it" moment, the waterworks began.
That dream scene made me cry like a bitch. As a man who doesn't like hard liquor, and thankfully never became addicted to alcohol, I couldn't fathom why Harry would party so hard and drink himself to death. I never understood what event could trigger a man to do that. I understood that he arrived at Revachol a few days before and got anywhere towards solving the case, but why would he drink himself so hard?
(SPOILER WARNING)
Then I played through that dream sequence, met Dolores Dei, noticed that her voice was the same as the woman from the telephone that knew your name, and then Dolores told me she was pregnant, "and the baby is not yours, you poor peasant, you fuck-up" with the most happy tone of voice possible. And then she said the dreams are coming back. "You're going to have this dream 3 times a week again. See you soon."
Then it clicked. Yes, now I get it. Yeah, maybe I'd also think about partying hard and drinking myself to death if I had that type of remorse.
And then I met the cryptid, took a photo, touched it, and it spoke to me with a child-like voice about many things, and ended its conversation saying it knew about me, and my dreams, and asked me to get over it and move on, and my responses were something like "I can't" and "I promise I'll try" and I bawled my eyes again.
I never had such an intimate and tunnel vision-like moment with a game before. Those 2 sequences are some of the best shit I'll ever experience in a game. As Grimbeard said in his review, it's "upsettingly good" and it's a shame RPGs have gotten so complacent telling the same hero journey stories with fetch quests, and never tried to go for something more, when this game shows us there's so much room for improvement.
@@HugoRBMarquesDisco quite literally won't be topped for years upon years. It is the modern equivalent of....well I don't know. I could list off famous films like chindlers list or maybe Shakespeare works but disco really is It's own thing....Better or worse than them? that's for you to decide, but one things for sure, it'll be looked upon as a shining bright beacon of hope for this shit stained media sphere we live in today....
Truly a marvelous product of It's time....Also Dora is lowkey a whore☠️ She doesn't even *attempt* any kind of friendly barter with harry when he remembers her phone number.....it's beyond sad.
I only got one dream in my entire playthrough.
If you never open the compartment and find the letter, if you never come across any of what reminds Harry of the ex-something, you can get to the moment where Kim suggests you take a nap and you just have a restful sleep instead.
It really hits home just how much we torture ourselves by deifying others. If we let ourselves see reality how it is and don't constantly build our fantasy of what was and what could have been, maybe we can all sleep a little better at night.
@@varsoonhks3211 today i found another example to "things that are man are not meant to know" that isnt cosmic horror stuff
or maybe just "there are things that are better left hidden & forgotten"
people playing games will try to discover anything possible, only to find out some good endings doesnt need any secret uncovered
For me the most beautiful point in the game is very small and hard to get. When you check demolished statue with actual art degree perk your conceptualisation will say there is more to this statue than just some reconstruction gone wrong. Trough the whole game you encounter people who talks about it, and your conceptualisation keep chiming in to say its more complex than that. In the ending, during deserter dialogue he mentions statue and your conceptualisation finally have revaluation. Its not the reconstruction of the statue - its a monument to the moment of statue demolition. Frozen time art piece of the broken monarchy, in the broken city, with broken people, which are not getting the whole message. Only the one person, harry, can understand the meaning, having such intimate connection to failed project nobody cares about. In this moment you are glad to be you - nature most sensitive instrument.
There's so many little moments like that in the game depends on which way you build harry. The writers really deserve a clap
@@ThiefOfNavarre the most powerful idea behind disco is that miracles exist, for each their own
He's like a magnet pushed flat against the world. He can't help but absorb all the minutiae.
Poor Harrier...
the cryptid ending is one of the greatest moments in gaming
I felt so good when i found the phasmid
i thought i was doing some silly little quests for this sweet old lady and her husband and then that happens at the end 😭😭
It was such an unbelievably satisfying yet unexpected twist. By the end of the quest, the game had me convinced that phasmids don't exist, and by the time I had forgotten all about it, there it was. My eyes had to adjust before I realized what I was seeing, I couldn't believe it.
The most beautiful ’get stickbugged’ moment of my life.
One of my favorite end parts was the “Figurines won’t win her back” scene cried so hard lol
"But I got this for you. I thought really hard about it too..." 🥺
"I don't want your stupid figurine Harry."😒
😢
Or the kid either lmao
Something beautiful is about to happen
I'm not kidding when I said this game gave me an identity crisis. This thing was a journey and it changed me
See, and here I thought I'd be a planescape torment fanboy forever. Now, I'm a Disco Elysium fanboy. People can still make a really good game, and make me fall in love with it. It's possible. It is within our power to make something good out of all the shit.
My thoughts exactly, this game itself is a testament that no matter the consequences, people still seek out the messages and stories conveyed by this game.
The first death is in the heart, but it's only the first death. We can't fix the past but we can do better next time
spoken like a true Art Cop!
It was possible yes, until za/um was overtaken by its investors who fired most of the leads that created this game through years of shear love and dedication.
@@mathieucharbonneau2710 I hope Kurvitz wins that fuckin lawsuit
I played Disco Elysium with depression and this game just maked me feel even worse, music, atmosphere in this game is incredible
Personally, disco Elysium really helped with My depression
"I played Disco Elysium with depression and this game just made me feel even worse." seems like a great tagline.
For me it was the exact opposite. The fact that everything in Disco Elysium seems so bleak and apocalyptic but the characters still manage to find hope in this dying universe really resonated with me. The conversation with the stickbug particularly.
Now Oyasumi PunPun, THAT made me more depressed lol
@@diegobrandomtg good point, you know, you're right! When I was talking to stickbug, it feels so mysterious and fake that you start to feel "maybe there is still hope?" But when I start to remind myself about this whole journey I feel depressed, I just imagine this village and church and these callings to ex-wife
The first time I played through Disco Elysium, I always dreaded going to the fishing village because the music would make me so sad every single time. Also I played when it was winter.
But there is hope in there, in the story and the characters. The power of art.
After all the bullshit, all the politics, all the rambling, all the drinks and drugs and stupidity and pain and suffering and anger and violence and death and struggle and pity and depression and confusion and wrong answers and fucked up people.
One beautiful moment proves that there is more out there to be discovered. Truly the greatest hope, the unkillable hope, the ember from which all flames burn. The path hidden under the snow, no matter how many people say it is not there, that it cannot be found, is waiting.
Absolutely finding the crypdid has got to be one of the most Beautyfull moments in gaming ever
There is a whole spiritual reality that our tiny minds can only Access by the surface. A world that renders all our petty human concerns insignificant by comparison
A miracle came from the west... it was a detective who got his shit together.
Le retour...
In other words,
Tequila Sunset found the miracle. It was himself.
It's even more sad when you realise Revachol is nuked 20 years after the game.
what?
@@Andrew-px4onindeed
@@Andrew-px4on thats what happens in the book Disco Elysium started from
@@Andrew-px4onand in the game with high shivers you can get thought about that
When the Insular Phasmid appears. My god that was good
I shed some tears while talking to it... it felt like such an innocent creature and I had wondered the entire game whether it was actually real or not... I never lost hope but I kinda forgot about it up until then... and there it was in all its glory... just existing
“No, you are the miracle.”
People who grew up in Eastern Europe: my god... I already got it but that was good
True xd
they would never understand what you really mean. still, true.
It was a game for depressed eastern european communists from depressed eastern european communists
lmao so true
@@panoskatrin4910*haters of communism
Cause its killing people😂
What an incredible game, with one of the best twists I've seen on a mystery in a while.
I'll never touch it again.
If i could play ANY game again blind, I would choose disco elysium over anything else. I depserately want to play through it again, experience a different build and choices, but I cant bring myself to doing it. Feels so empty when nothing's a mystery.
@@eleventyeleven I wouldn't completely say that. Sure, you've already familiarized yourself with the main case, but there are so many choices and so many outcomes that still lie in wait for you, even the failed stat checks offer something good!
Find something you love and do it furiously
Something beautiful DID happen
This is me realizing how fucking foreshadowing every and I mean EVERY single Inland Empire passed check was. My god. What an incredible masterpiece this game has been.
Disco Elysium's world was masterfully created. It had realistic portrayals of people, politics, religion. With the right amount of supernatural phenomena mixed in. It's a tragedy that the studio and creators are at a clash right now since a sequel that could take place on this universe is just what it needs
Regardless of how the clash goes, we’ll probably get a sequel. The studio has the rights to “Disco Elysium,” and the heads already gave most of the ideas to the other writers for the next entries in the universe. On the other hand, the heads own “Elysium” as a world they created (they even wrote a book in the same world before the game), meaning they could make a sequel and just rebrand the name somewhat. It’s a sad situation, but a win/win for us on the outside probably
ultimately, disco elysium is a game about hope. there are all these terrible things in the world, the wars, the racism, the poverty, the pale threatening to swallow it all whole, but the game showed us change can happen. harry can quit being alcoholic, you can save the lives of (some of) the hardies, you can solve this case, you can discover an entirely new species. the world may be terrible, but there is hope, change can be made. dont give up just yet. and that is why disco is my favourite game ever
I thought the story would be a bit longer than it was so sad when i saw the credits roll :(
Right?? The way they set it up I thought I was only just getting started, imagine my face when the credits started 💀
exactly my thoughts, for the longest time I thought that this is the first of at least like 3 cases, but no, credits rolled and that's it
Dont cry because it ended, smile because it happened
Actually, no. The tribunal was the climax. Anything longer than what we got would just drag the exp. It already felt very long, but it was entertaining till the end. 30h is enough for a game, especially a game like this.
I was only able to give Lena the photo... Is the only thing I wish. Give that lovely old lady the prove of her life
I also thoroughly enjoyed setting the pinball machine all-time record and watching Kim's reaction.
When you watch Toy Story 2 and when she loved me plays
when I watched the end of toy story 3 and 4
@@benjistyles19 When you watch the end of Toy story 5
@@Morrison64 sorry abt that I don’t think it came out yet
Ironic that just today i replayed toy story 2 for the ps1 on stream
One of my childhood games
I am drowning in nostalgia
From the quest of finding my missing Shoe to solving the murder case after depth of rabbit holes remembering my own name, job and the past of what made me become such way.
Man.
Played this game last summer and still think about it almost daily. Tried a bunch of games that are supposedly similar (and really good), but all of them pale in comparison imo. It's slowly starting to dawn on me that I'll never have an experience like this ever again, and that makes me really sad.
Yeah this is why I find myself coming back to it every few months or so. It's just too damn good, I can't stay away.
“ pale” in comparison
Just remember that something isn't beautiful because it lasts forever, to experience something that makes you feel the way that Disco has made so many people feel is a real gift. To be able to be behind the wheel of such a story is something we all need to appreciate and not try to compare things to. Lightning in a bottle is just that!
It's one of those games that you'll wish you could play for the first time again.
And again.
And again.
Disco Elysium genuinely helped me reign in my irl alcoholism.
I wont pretend I'm in an *ideal* place right now- I still drink heavily. But before I was literally killing myself, making myself sick, drinking away entire years of my life running from difficult feelings and tough questions- getting paralytic the moment I got off work instead of facing the real world.
I didn't want to get better, I wanted to get worse. I felt so cool saying that. Right up until I heard Harry say those same words. Saw them framed as selfish, tragic, and pathetic.
This guy had so much potential, why had he spent the time prior to the events of the game turning himself into a tragic fucking joke? why did he need me, the player, to put him back on track? why was he so lost in his own shit?
I dedicated my first playthrough to getting Harrier's shit together- making him into the based communard detective I knew he could be.
Oh. What if I'm like that? Do I have potential I'm squandering? If so, Why am I doing this to myself?
In truth, It was always gender dysphoria. I couldn't hide from it. No amount of alcohol would make me comfortable in my own skin- no hangover could be more painful than the dysphoria. It wasn't going away- I was just killing myself the long way around.
And now I can use periods of self-enforced sobriety to make that skin my own. I can *get my shit together* and just be the girl I always wanted to be.
If there’s anything Disco Elysium has taught me it’s that it’s never too late to try.
I really really want to try and embody that kind of message of “It’s okay to fail or to not have everything together, you’ll manage, you always do, and that’s how the world moves forward”
I hope you find peace with yourself, gender dysphoria is no joke, while I don’t personally suffer it, I do have a lot of trans friends, keep fighting for yourself and you’ll get to where you want to be one day
@@LeakyOrifices Thanks, leaky orifices.
girl, I'm so sorry to hear that. Of course there's potential you're squandering, the beauty of the meaninglessness of life is that there is no master plan, no intrinsic obligation, no higher morals. You are not failing the grand scheme of things by being different than what is expected of you, there was never a grand scheme to begin with, life is what you make of it. If you drink yourself to sleep, then that's what life is for you, if you go out there, dressing as a woman, wearing lipstick and whatnot, then that's also what life is for you. You must feel at home at least inside your own head, that's the only place no one else can reach, the only place you're safe from all criticism, from all scrutiny. I hope you can face this hardship head on and come out as a superstar cop, the most disco woman to ever disco in this elysium.
From a stranger on the internet, I am so happy for you.
I wish you much happiness and peace in your new life madam!
And you quickly realize.
The title screen is his sniper perch.
I finished that almost completely in 4 days. After passing through, I felt drained. Why is my life not disco elysium
Same, i just couldn't sleep because i wanted to find out the truth. And still, soo many choises left unknown.
I just had a four-day weekend lined up, and decided to replay a game that I had once dropped a couple of months ago because I got busy. That game is Disco Elysium.
Two hours ago I finished my playthrough. I only slept, worked, or played Disco Elysium 85% of my weekend. I became hooked, and my mind just couldn't stop thinking about the game whether I was or wasn't playing it. The Phasmid's appearance may be one of the best moments I have ever had in a video game. I'd say that this experience has genuinely changed how I perceive the world, if only just a little. Thank you, Disco Elysium.
P.s. I would 100% take a bullet for Kim.
tbh I'm glad my life isn't Disco Elysium, it would be way terrible if it was
I'm depressed alcoholic, my life always have been Disco Elysium.
I'm only 23, the bad things will happened.
After several playthroughs I discovered Harry's phonecall(s) on using the dock payphone. That was brutal. I felt his connection and his pain.
I finished, but what really hit me was the dead body on the boardwalk, after solving the case my visual calculation skill went, "Hey, go back, I have something to show you." This was right after me opening the ledger and there, I saw the ferris wheel, gone in life, but there in minds eye. My mind went, following the black out on the letter went, "That's his life, Harry was top of the world, like top of the ferris wheel, and now look, it's gone, the place is gone, no joy, just like Harry."
I like it implies there's something to understand at the end of a game, but there's no clear message, the story just ends. Everyone gets something out of disco elysium on their own while playing and seeing different people cope with their circumstances
The Phasmid never told Harry to let go of his wife in my playthrough, so I had to finish knowing Harry never let go and would be forever broken.
I think the most obvious 'aha' moment that isn't anything personal or deep is that the title screen is from the sniper's PoV.
A once in a lifetime experience.
I finished this game last week and I feel like I lost a friend.
For me the most beautiful moments in the game are very small and hard to get. There are so many little moments like that in the game depends on which way you build Harry.
SPOILERS AHEAD.
For example my moment was on the island at the end, if you dont sleep in the bunker and go to the coast behind it at the first place, next to the big chain, that goes into the sea from some other destroyed bunker literally on the edge of that island. If you have very high Inland Empire, Shivers, Volition and Perception, you found the pants called Pour L'Homme Labourer Jeans and Apricot Chewing Gum Wrapper, interacted with it, got and internalized thought Apricot Chewing Gum Scented One, you have that thought dialogue:
INLAND EMPIRE: - A strange feeling... looking at the water. Maybe you should wander off into the sea? Leave it all and walk in...
ELECTROCHEMISTRY: - With a bottle in your hand. - "A bottle in my hand?" - Always.
"Why?"
INLAND EMPIRE: - Perhaps there's someone there? Under the water. Waiting for you.
SHIVERS: - In front of the video rental on the corner. At the crossing...
PERSEPTION: - Smelling of Tutti Frutti and betrayal.
PAIN THRESHOLD: - Baby, you know it's going to hurt.
"But it's cold..."
INLAND EMPIRE: - Yes -- cold and still. But love is warm, like inside of her mouth. - "No-no-no-no" - Yes, yes, yes, yes.
VOLITION: - No-no, we're not starting with that. Not now. Not this time. This thought is over.
*Raise your sight.*
INLAND EMPIRE: - In the snowing mirrors of the bay you see Martinaise, reflected. Tall edifices of ruins reach into the water, like shimmering towers. And the shacks too. Pine trees and moto lorries, upside down... Islets and posts like stepping stones lead into the water in front of you. Go. Step in... it's been too long.
[Shake your head]
The entire vibe, the La Revacholiere ost, the knowledge, that its almost the end. its just... oof.
Yep! It's the heartfelt moments like these that keep me replaying this game over and over
"a bottle in my hand?"
"always"
Me on my way to be a violent and irrepressible miracle, the vacuum of cosmos and the stars burning in it are afraid of.
You just keep playing a playing; . Even with knowing how the story is with ending the experience of playing this game is like watching a comfort movie over and over again.
This game changed my life.
Поделила жизнь на до и после
This is impressive. Does this medium have this power?
А я понял, что пора обратиться к психиатру после игры, потому игра, как будто вскрыла все, что было во мне.
@@DantesSagan я полностью с вами согласен,особенно момент,когда гарри звонит по телефону...
@@DantesSaganЯ даже ходил, но депрессивным алкоголиком быть не перестал.
Таблетки н работают и никогда не сработают, КТП должно определенно помочь, но заниматься этим вообще нет желания и денег ;)
Так, что в начале своего пути я скорее всего и останусь.
Oh god in heaven im so fucking glad people STILL talk about this game
At the end, I speedran to much, finished the game and never really got to sit down at that bench with Kim, or follow up with "Esprit de Corps" telling me my 41st partners were in front of the harbour gates. I had solved the murder, but never took time to tightly up all the loose end, and for some reason decided to ask for the answers at the very end. So yeah, no leftover to discover, just how I would have gotten that information elsewhere left to figure out. But god damn was it a good game.
Play it again with a different starting build, spot a lot of things even early on that you wouldn't have otherwise
play it again as a supercop >:)
Yeah, I just went to the island after the tribunal, which was probably a bad call on my first playthrough
It's still the same awful world, you're just a better person
Had this exact feeling when I did the Moralist vision quest.
The phasmid scene man... I adore this game.
The issue with the ending is that the overarching story of the world doesn't end because they planned on making a sequel
Do they no longer plan on making one?
@@MrChaos500 it's being made, but the head writer, art director, and the guy who did the soundtrack all got screwed over by the company and left
@@Noodle-Segootal fuck, how comes any game based around the greed of capitalism and how it negatively effects the workers always ends up with the workers being forced out due to Shitty capitalistic practises
@@Noodle-Segootal me when capitalism happens
@@Noodle-Segootalthey didn't leave so much as "were fired and given the boot to the proverbial butt before being forcibly thrown out and had their belongings thrown in their faces while they were still on the ground"
this should have la revecholier playing behind it, cuz when I got to *that* part i understood the themes
the only music that ever made me cry was, disco elysium. and i cried again when i learned i could not experience it the same ever again.
I cant wait to replay it after my memory fades, so i can experience it all over again
i always try to get all of the archivements in every gane, but I will never do that in disco elysium. I wont break my friendship with kim even if it's a diferent save
This got recommended after i just finished this game a few days ago.
Not gonna lie, this one of the few times i can genuinely call, with full confidence, that a game is a masterpiece. Seriously.
It's really a one of a kind game. Although there seems to be a rise in games taking inspiration from it, like Esoteric Ebb apparently. As long as it manages to temporaly fill the void, i'm fine with that.
i got chills and felt like crying just from this video :') i get it
What's perfect about this meme is that both musics fit so well together it sounds so beautiful
What songs are they?
@@chipsndip9916 Song that is playing in the Devito meme mixed with Tiger King from Disco
The feeling of emptiness becomes all-consuming when you realize that the sequel to Disco will most likely never be released
The only other game that ever managed to blow me away in the same way was Deus Ex. There, it was a loving attention to detail in terms of game design and the writing was exceptional in regards to politics, philosophy and conspiracy theories.
With Disco Elysium, it's very philosophical as well but offers a much more psychological experience, that you go through. It's a very thorough, very honest and at times even outright brutal vivisection of the protagonist's personality, history and character. You're forced into a terrible situation from the get-go, easily where Harry is on the lowest point possible in his life so far. And the game does not shy away from making the protagonist look pathetic even once. When you think it can't get any worse, it does.
And throughout the entire game, you're on what feels like a very intimate journey where your own actions decide if Harry's going to have a chance to get better or if his trajectory becomes even worse. It feels like Harry is literally circling the drain, about to be swept into the sewers and you can either do your best to get out of that death spiral or even embrace it.
It's kinda depressing, but also in a very weird way very satisfying. And when you get a decent outcome for the game, like solving the case, taking a picture of the Phasmid or even just making Kim dance in the church, it feels like you accomplished something.
This game was recommended by Tex from the BPL and boy do I ever thank him for making me buy it.
i was probably one of those people wo was " wait that's it?" when the game ended
"I see it too..."
The Pale. It calls. Still, we persist.
The second worst part is that you can't relive the experience after the first playthrough. This game, sadly, is still quite small, and by the end of the 3rd playthrough there would be almost no stones unturned. Which is sad, because ypu don't want to say goodbye to this world.
Mfw the Insulidnian Miracle
Hope in Work, Joy in Leisure
Flowers for Algernon..
_Goddammit, we did it _*_AGAIN!_*
it was perfect.
Disco Elysian and Outer Wilds are two games I wish I could play for the first time again
spoiler:
I cried when talking to the phasmid. shit was powerful.
IT WAS SO GOOD WHY DID IT HAVE TO END
What a beautiful experience, really tragic we likely won't have a sequel.
Un jour je serai de retour prés de toi
Few games had one, or even several moments where I was shocked and overwhelmed by emotions.. like the sudden dance scene, the call with his ex wife, or the moment you find out you aren't crazy, and the stick insect is actually fucking real. This game is insanely good.
Justice for Robert Kurvitz!
Great game, depressing ending.
This probably isn't the best place to just throw my DE experience onto, so I'll be briefer than I want to be. This game is a masterpiece, and if there is a video game Canon, then it deserves its spot amongst it. It shows that video games can truly be art, like cinema or literature. I began playing this, like, 2 summers ago at this point, and I've slowly went through the plot, picking at the game in bursts every few weeks or months. Yesterday I beat the game, and I have to say that The Deserter is easily one of the best villains in all of gaming history. He barely makes an appearance, and you only realize he exists in the final part of the game, but leaves a bigger impression than at least 70% of main antagonists. I was unready to stop the journey, and I hated how everything in the game felt increasingly closed off, but his encounter wrapped up the game in a way that made me completely accept the end. I don't think I'll ever play this game again.
Dude, you spend 2 years to end this game?..
@@ARokanten @ARokanten Yeah, almost. I could've finished it really quick, but I really wanted to savor and enjoy the experience, instead of finishing it ASAP and regretting that I didn't enjoy every moment the first time, like I've done with so many other things.
@@Noahthelasercop Well, I spent half of a year, so it is not for me to judge)) It is masterpiece, and as I see in the Internet for many it has very deep personal meaning. Often - sad, "missing someone" meaning.
It was a game for depressed eastern european communists from depressed eastern european communists
For me the "I get it" moment was finishing the quest that involves that person [spoilers] at the pier
It's a disgrace to even touch the game again, to hold this perfect, mastery of art through storytelling. We'll never see anything like Disco Elysium ever again.
this is literally exactly how it felt like i just stared at the credits for like 10 minutes
Yea its true
4 days in real life is all it toke to beat it.
My build was the first one I toke out of the gate.
THE SMART ASS.
Totally picked it at random.
I mostly did well.
expect my authority was always at the bottom of a keg barrel.
Even though I softlocked myself in my 1st playthrough, I load up a previous save and I did lose 2 hours progress, but I still loved and enjoyed the game so much, it's definitely in my top 5.
literally every other scene feels like this ngl (In a good fucking way of course)
I loved this game and my play through so much I don't want to play it again because I don't want anything to ruin that memory
my whole life has changed course
Excellent game/piece of art, reminds me of book Terminal World by Alastair Reynolds with the Pale lore and sense of past glories
Outer Wilds too.
It was even bigger snap for me bc for 5 years before playing Disco my fav game was katana ZERO(i still love it tho) and just so you understand how much fav of a game it was for me i played it so much i learned to speedrun it by myself non intentionally, and got 365th place in the world fully on my knowledge from playing the game, and after completing Disco Elysium i was just sitting in my chair and was like "Well, now my life is not gonna be the same ever again"
Can confirm.
Literally me two years ago
I wish I could play disco for the first time again
Me when harry uses the payphone
tfw you start up the game and see harry lying naked on the floor
some of us were already this way before we started playing
I wish there was more you could do after you beat the game, left me kinda sad
I have finished moralists quest... I love my white walls. They like Dolores Dei
As much as I love this game, I'm never doing a second playthrough.
What really sucks is when you try to share the game with someone and they are just not quite at the intellectual level to appreciate it.
Yes
screaming, this is so true