🤖 Nothing

Поділитися
Вставка
  • Опубліковано 14 кві 2022
  • EPISODE 33
    Support me: / todepond
    The code for CellPond is at github.com/TodePond/CellPond
    Github: github.com/TodePond
    Twitter: / todepond
    Instagram: / todepond
    INTRO ANIMATION
    Flora Caulton
    floracaulton.com/
    MUSIC
    Music provided by Monstercat
    PROFF - Light Magic
    www.monstercat.com/release/MC...
    Music provided by Anjunadeep
    Enamour - Hands That Feed
    Dusky - Silence Never Heard
    16BL & Wild Dark - Always
    SOUNDS
    "Water Drop"
    Mike Koenig
    soundbible.com
    "Frog Sound"
    Hikeart
    / @hikeart
  • Наука та технологія

КОМЕНТАРІ • 234

  • @glitched_code
    @glitched_code 2 роки тому +375

    if baby sensory videos for coders existed, this would be it

    • @TodePond
      @TodePond  2 роки тому +70

      Haha great - I'm glad I found my niche!

    • @mooman1017
      @mooman1017 11 місяців тому +13

      This is absolutely just sensory calm for me as a coder! It's mild engagement in simple logical manners combined with their soothing voice makes it nice to sleep or disconnect from the world with!

    • @Spooglecraft
      @Spooglecraft 10 місяців тому +1

      it's kinda otherwordly in a good way. would also be great to watch stoned, probably.

  • @pellerinleonard9582
    @pellerinleonard9582 2 роки тому +215

    This video format feels so refreshing compared to other youtubers. And the fact that each elements were carefully added with simple yet really easy to understand explanations, it was really good!

    • @TodePond
      @TodePond  2 роки тому +26

      Thank you, that's very kind of you to say! I'm glad that you enjoyed it :)

  • @MrAppleGuySnake
    @MrAppleGuySnake 2 роки тому +147

    The absolute commitment to a language-free UI is really amazing. By all logic there's way too many features for it to be a "good" UX decision but it's still completely functional and becomes a little work of art in itself. The way it lets you reveal features over the course of the video is especially clever.

    • @TodePond
      @TodePond  2 роки тому +43

      Thank you very much! My goal is to make it cryptic, with lots of secret functionality hidden inside :) I've got lots more plans for it too! :D

    • @birdbeakbeardneck3617
      @birdbeakbeardneck3617 11 місяців тому

      ​@@TodePondshhh

  • @yollie-the-dude
    @yollie-the-dude 2 роки тому +171

    This is probably the smartest falling sand system I’ve ever seen, well done

    • @TodePond
      @TodePond  2 роки тому +23

      Thank you! That's very generous of you to say!! There are some real smart ones out there...

    • @ailaanexplores2933
      @ailaanexplores2933 10 місяців тому

      Yeah I don’t like it i LOVE IT!!!!!

  • @PunmasterSTP
    @PunmasterSTP Рік тому +62

    Damn I had no idea someone could even make something so complex yet so intuitive! This is insane.

    • @TodePond
      @TodePond  Рік тому +9

      Thank you very much! Glad you like it

  • @222patapon222
    @222patapon222 Рік тому +4

    That video felt... different. Mesmerizing.

  • @reidmock2165
    @reidmock2165 2 роки тому +3

    Those gosh darn robots have kidnapped our toad! Whatever shall we do?

    • @TodePond
      @TodePond  2 роки тому

      Hang in there! 💪

  • @KStarPR
    @KStarPR 11 місяців тому +6

    I found your "Screens in Screens in Screens" video and was massively confused. Went and started binging the series to understand and while I didn't get it, I was interested.
    This. This is where it all starts coming together. My jaw was on the floor the second you started making wood. I know this video is a year old, but you're doing an awesome job. Can't wait to catch up and see what else you have in store, as well as what the screens vid was getting at (I have an idea after the cells video and this, but I'm definitely more than intrigued now).

  • @VesaKo
    @VesaKo 2 роки тому +41

    This is some of the best content I've seen in a while. This is a really cool engine, and I wonder just how far you could push it.

    • @TodePond
      @TodePond  2 роки тому +5

      Thank you very much! I have a lot more plans for this engine so I'm excited about what it could end up doing :)

    • @flameofthephoenix8395
      @flameofthephoenix8395 11 місяців тому

      I'm fairly sure that it's Turing complete.

    • @mr.duckie._.
      @mr.duckie._. 4 місяці тому

      yeah, i bet you can run doom or bad apple on it

  • @Magnogen
    @Magnogen 2 роки тому +27

    This is awesome! i love the way you explained each feature, it makes it seems a lot simpler than all that JavaScript you wrote to make it!

    • @TodePond
      @TodePond  2 роки тому +10

      Thank you! I'm glad you enjoyed it :) Yes you need to where a hazmat suit to explore the javascript!

  • @MrKohlenstoff
    @MrKohlenstoff Рік тому +2

    What a nice squirrel!

    • @TodePond
      @TodePond  Рік тому

      Yes! They're surprisingly brave!

  • @Dokattak
    @Dokattak 11 місяців тому +3

    Amazing what you can do with such simple shapes!
    Simple objects became complex interactions. Imagine what kinds of brains people can make with it!

  • @pballet
    @pballet Рік тому +3

    Beautiful UI logic, very inspiring! And many thanks to share it in such unic and original way.

    • @TodePond
      @TodePond  Рік тому +1

      Hey thank you very much :) glad you like it!

  • @teemee7670
    @teemee7670 2 роки тому +7

    There’s a few different things I’d want to see made or make myself with these kinds of systems. Pretty patterns, ecosystems or societies with little plants and creatures and/or people, and then large machines, spaceships, or animals. The first most interesting thing would be some sort of animal that builds a simple structure, like maybe it just builds a mound or a hole. Then you could start making them cooperate. And then perhaps have different materials or shapes involved. At some point, it would be cool if an animal made of many parts could replicate itself.

    • @TodePond
      @TodePond  2 роки тому +2

      They all sound like great ideas!

  • @Dalroc
    @Dalroc Рік тому +3

    Wow this has some great potential!
    There's quite a few bugs and a few tools that are missing but it would be great to use within education

    • @TodePond
      @TodePond  Рік тому +2

      Thank you! That would be really cool, but it's maybe a bit too cryptic for that :) I'm still doing a lot of work on CellPond though (the next video is going to be about it)

  • @jennareynolds1403
    @jennareynolds1403 11 місяців тому

    This reminds me of the Autoverse cellular automata physics featured in Greg Egan's Permutation City

  • @juror12
    @juror12 2 роки тому +3

    It always amazes me the complexity you can get with such simple rules! your little engine? looks awesome and simple, the interface is too cute :)

    • @TodePond
      @TodePond  2 роки тому

      Thank you! I'm glad you liked it! it was very fun to make, and see what stuff I could make in it :)

  • @notsocrapmex3286
    @notsocrapmex3286 Рік тому +2

    The coolest part about this is that you can make your own cellular automouta

    • @TodePond
      @TodePond  Рік тому +1

      Thanks! I enjoy making them

  • @synthesthea
    @synthesthea Рік тому +8

    such an underrated channel, glad i found it

    • @TodePond
      @TodePond  Рік тому +2

      Thank you very much! I'm glad you found the pond!

  • @Graverman
    @Graverman 2 роки тому +16

    this is my favorite project of yours, will you continue updating this?

    • @TodePond
      @TodePond  2 роки тому +3

      Awesome! Yes :) I've got lots more plans for it!

  • @justinmcdonald4822
    @justinmcdonald4822 11 місяців тому +1

    I feel enlightened in how to make sand in simple programs now. I will soon consider making a game with it. My sand simulation is complete. It's gritty and gets everywhere though

  • @eboatwright_
    @eboatwright_ 2 роки тому +5

    This is so amazing! It's like a visual scripting language! :D

    • @TodePond
      @TodePond  2 роки тому +3

      Thank you! 🤩 And yes kinda! I call the language 'ColourTode'!

    • @eboatwright_
      @eboatwright_ 2 роки тому +2

      @@TodePond Awesome! :D

  • @kos256
    @kos256 11 місяців тому

    Everytime you did something new, my mind exploded.

  • @Dysiode
    @Dysiode 2 роки тому +1

    My mind was full blown the moment you made the rock fall. Oh. My. Word.

    • @TodePond
      @TodePond  2 роки тому

      Ahh I'm very pleased this video gave you that reaction! Thanks for watching this one too!

  • @creativecodingwithmaxim
    @creativecodingwithmaxim 2 роки тому +4

    So good! Another straight banger! ✨💥 Very cool to see a concise explanation of the tool. I've been oogling your Twitter posts and I have much clearer understanding of what's going on now ^^ CellPond looks pretty darn powerful rn 🔥🔥🔥

    • @TodePond
      @TodePond  2 роки тому +2

      Thank you so much! I'm very pleased you have a better understanding now :)

  • @CubsYT
    @CubsYT 2 роки тому +4

    I had no idea your tool had so many features!

    • @TodePond
      @TodePond  2 роки тому +2

      Great! Thanks for watching! :D

  • @hkayakh
    @hkayakh 11 місяців тому

    I like the frog abduction in the beginning

  • @Amonimus
    @Amonimus 2 місяці тому

    This looks very pretty, though I think a lot of people wouldn't know what anything does without watching an explanation

  • @sikerow3180
    @sikerow3180 2 роки тому +1

    Great video i can tell a lot of effort went into making it. The software you have made is also really awesome.

    • @TodePond
      @TodePond  2 роки тому

      Thank you!! It was very fun to make :) I'm glad you enjoyed it too!

  • @vindi167
    @vindi167 11 місяців тому +1

    Something never mentioned was + enables loop-around and - disables it. Also the numbers 1-6 change how many iterations of creating the world there are. Also diamonds were removed :(

    • @vindi167
      @vindi167 11 місяців тому +1

      also DO NOT press anything 7-9 or the number 0 because that just makes you unable to do anything.
      Edit: to fix it, press a number from 1-6 again, and this is because, when it's generating the world, you cant do anything. but there is a limited amount of iterations, so if you set it to more, it waits until the 7th or higher iteration which never happens, so it continues waiting for it to finish until it generates, so you cant do anything. and for 0-5, you cant do anything because the world isn't done generating.
      Edit 2: You can do stuff with 1-5, just the world generates kinda randomly, so you will have different sized pixels.

    • @user_hat
      @user_hat 11 місяців тому +1

      @@vindi167 Thank you!

  • @JoseCarlos-dn6nx
    @JoseCarlos-dn6nx Рік тому +2

    hey, I really love this, it's so complex without even having to program, I've always dreamed of something like that.
    I only have a problem, I cant use "brush tool" when I try to paint with a colour, it full the grid of it
    edit: it is not more a problem, nice program :D

    • @TodePond
      @TodePond  Рік тому +2

      Thanks! I'm glad you like it! :) It sounds like you have brushed into the 'void', which fills the whole world with one colour cell. You can click on the void again to reload the world, or refresh the page, and then you should be able to paint again

  • @Connorses
    @Connorses 11 місяців тому +1

    Been playing with this all morning and I love it. I'm a huge fan of Puzzlescript and this is wonderful. Programming-by-example is good.

  • @latins4931
    @latins4931 Рік тому +1

    I LOVE THIS CHANNEL SO MUCH IMMA BINGE ALL THIS STUFF

    • @TodePond
      @TodePond  Рік тому +1

      Hahaha thank you! Enjoy the binge! I recommend watching from the beginning (it starts a bit boring but picks up eventually) so that you can pick up on all the back-references!

  • @jervdvinne
    @jervdvinne 11 місяців тому

    I cant bellieve this channels is as small as it is, your content is way too good and im so happy i stublmed upon it❤

  • @logicprojectsspeed2023
    @logicprojectsspeed2023 2 роки тому +1

    Really impressive work!

  • @shcade8926
    @shcade8926 9 місяців тому

    You are an actual wizard. This is crazy to me. You are very talented..❤
    I've tried creating stuff like this alot of times. But it seems ill have to take more programming courses.
    Thanks for the inspiration 🙏 hope you are well

    • @TodePond
      @TodePond  9 місяців тому

      Thanks! I'm just a regular programmer but i guess I've spent a lot of time on this now. glad you like it!

  • @flameofthephoenix8395
    @flameofthephoenix8395 11 місяців тому

    Next it would be neat if there were ghost colors, so a block is actually one color but appears to be a different one.

  • @andrecarrillomontero7137
    @andrecarrillomontero7137 2 роки тому +1

    Wow, this is amazing!! I love it.

    • @TodePond
      @TodePond  2 роки тому

      Thank you!! 🐸⭐

  • @Detective_Faux
    @Detective_Faux 11 місяців тому

    I absolutely love your content!! Such a wonderful ride~

  • @grantfarwell425
    @grantfarwell425 11 днів тому +1

    Such cool videos, I ❤cellular automata

  • @BenjaminMastripolito
    @BenjaminMastripolito 2 роки тому +1

    I'm totally blown away by this. so cool

    • @TodePond
      @TodePond  2 роки тому

      Thank you! I'm glad it blew you away :)

  • @heavencanceller1863
    @heavencanceller1863 2 роки тому +1

    Yet another amazing video!

    • @TodePond
      @TodePond  2 роки тому

      Thank you!!!! 🤩

  • @sofia.eris.bauhaus
    @sofia.eris.bauhaus 2 роки тому +1

    i can't say i understand it all, but it looks pretty powerful. i like the wordless abstract ui. :)

    • @TodePond
      @TodePond  2 роки тому +1

      Thank you!!! Don't worry - I don't understand it all either :)

    • @sofia.eris.bauhaus
      @sofia.eris.bauhaus 2 роки тому +1

      @@TodePond mmh, emergence 😌!

  • @max.bittker
    @max.bittker 2 роки тому +2

    Wow… 🌟

  • @joshix833
    @joshix833 2 роки тому +1

    Wow that looks cool. I'm flashed.

    • @TodePond
      @TodePond  2 роки тому

      Haha thanks! I think(?) that's a good thing!

  • @dfghj241
    @dfghj241 2 роки тому +1

    i love the design of this!

    • @TodePond
      @TodePond  2 роки тому

      Great! Thank you :)

  • @wack1305
    @wack1305 11 місяців тому

    I watch one or more of your videos every night before I go to bed now :)

  • @officer854
    @officer854 2 роки тому +1

    Some madlad at some point is going to recreate powder toy in this

    • @TodePond
      @TodePond  2 роки тому

      That would be very impressive! :D

  • @vixxere
    @vixxere 11 місяців тому

    This is basically just Prolog, but with cool graphics

  • @arshamshayan
    @arshamshayan 11 місяців тому +1

    this man is awesome, I thought he had more than a million subs, wtf man

  • @elidavid1993
    @elidavid1993 11 місяців тому

    I feel like I knew nothing about this before

  • @officer854
    @officer854 2 роки тому +1

    You make such quality videos that almost every video haves no dislikes

    • @TodePond
      @TodePond  2 роки тому

      Thank you! That's very kind of you to say :) glad you like my videos!!!!!!!

  • @123TeeMee
    @123TeeMee Рік тому +1

    I’d say that we really do gotta start again and make something new, and it’s just got to be really cool. Generative art I think is going to be the next big thing, and people will probably be doing live coding instead of playing instruments to perform. And this artificial life stuff probably has the most seductive potential. And don’t worry about having 7000 lines of untested code, tests are a hindrance to the artistic process

  • @levilife6184
    @levilife6184 2 роки тому +1

    I love this so much!!!!!! Its genius!!!!

    • @TodePond
      @TodePond  2 роки тому

      Thank you! I'm really glad you like it :)

  • @omguleehjh7908
    @omguleehjh7908 11 місяців тому

    I think i found my new favorite channel omg

  • @WinNder
    @WinNder 2 роки тому +1

    u top
    i remembered you, i was playing with your voxel site, it was fun.
    im bad with english soo idk what to say =\
    good luck =>

    • @TodePond
      @TodePond  2 роки тому +1

      Thank you! ⭐ Your english is good :)

  • @qiao8031
    @qiao8031 2 роки тому +1

    This is so good.

    • @TodePond
      @TodePond  2 роки тому

      Thank you! Thanks for stopping by :)

  • @maximefournes9148
    @maximefournes9148 Рік тому +1

    Another great video! Out of curiosity which software do you use for screen recording?

    • @TodePond
      @TodePond  Рік тому +1

      Thank you!!! I use OBS, it's great! obsproject.com/

  • @Twisted_Code
    @Twisted_Code Рік тому +1

    I love this. The format for specifying the rules and relationships between materials is simple yet extremely versatile, enough that I'm pretty sure this is Turing complete. After all, couldn't you make WireWorld with this, and thereby implement binary logic contraptions... Including the WireWorld computer i saw with a fully functioning ALU?
    side question: is your voiceover just being modulated from your natural voice, or is that a completely computer generated voiceover? It definitely doesn't sound quite natural, but I can't tell if it's just slowed down slightly and reverbed or if there's more to it

    • @Twisted_Code
      @Twisted_Code Рік тому +1

      So can rules operate on more than just the 8 cells adjacent to a given cell, or would you need "intermediate" elements to convey information from further out?

    • @TodePond
      @TodePond  Рік тому

      hey thanks, glad you like it! yes - this is turing complete. it's a non-deterministic cellular automata (CA) and there's a paper out there somewhere proving that deterministic CAs can be simulated in non-deterministic ones. in practice, it would be really hard though, because a lot of work would be needed to handle the 'synchronisation' of something like wireworld. (CellPond is asynchronous). it would probably run very slowly. but it's possible! this kind of architecture is based on Dave Ackley's moveable feast machine btw - you should check it out.
      the 'event window' of cellpond is arbitrary - it's not fixed. it can be as big or as small as you want.
      also it is my voice! i put a bunch of effects on it though for a certain aesthetic. I also use a crappy microphone and speak really slowly and quietly. (i have a better mic but i prefer the crappy one's vibe). I'm going for that classic 'asmr low-fi coding tutorial vibe'. i keep learning more about audio though and you can probably notice how it changes a lot from vid to vid!

    • @Twisted_Code
      @Twisted_Code Рік тому

      @@TodePond Oh, I hadn't considered the matter of determinism. Mostly because my understanding of determinism and synchronization is a bit limited. Can you elaborate on that? I don't do a lot with CAs and wasn't even aware there was such a thing as a nondeterministic CA. And I definitely didn't read any whitepapers on determinism in... anything, really.
      I sort of just assumed (bad idea!) it was synchronized and processed each rule before moving onto the next generation. I'm not sure why that would run slower, at least not by much, as long as all the workers finish around the same time. Mind you, again, my understanding of synchronization is limited to what I've learned from debugging Minecraft servers so...

    • @TodePond
      @TodePond  Рік тому

      ​@@Twisted_Code yes sure! most CAs out there *are* deterministic, so that's understandable! most CAs work like this:
      All of the cells are updated at the exact same time, based on the state of the world on the previous frame.
      But in asynchronous ones... One cell is updated a time, in a random place, based on its surroundings.
      There's a sliding scale of this! Some are somewhere in the middle. When I worked on sandspiel, I made some notes on 'update order', which is related to this: docs.google.com/document/d/1nkje_6OG2v7aoM6KvcKoKqr4xzHZMczKRtr3NP9-dSU/edit?usp=sharing
      I indirectly did a video on how the update order works in CellPond and SandPond in the 'Rabbits' video: ua-cam.com/video/W7HRay9RPNg/v-deo.html
      Another project that uses non-determinism in a similar fun way is markovjunior: github.com/mxgmn/MarkovJunior
      Simulating wireworld in cellpond would be slow not because it's more complicated or anything, just because... first of all, you'd need to simulate a different kind of computer. That's the slow bit. After that, wireworld would be simple. You can make stuff that's *similar* to Wireworld much easier, but it would involve some randomness.
      Hope that helps! and I hope it gives you some fun things to explore :) let me know if you have any more questions!

  • @COL321
    @COL321 2 роки тому +1

    Ingenious!

  • @iiDk_
    @iiDk_ 11 місяців тому

    god your channel is so underrated

  • @CMHE
    @CMHE 11 місяців тому

    This is scary I love it

  • @francescov.m.k
    @francescov.m.k 11 місяців тому

    I love this sand box sistem, im curios to see how the code under the hood works, I love your work!

    • @TodePond
      @TodePond  11 місяців тому

      thanks! link to the code is in the description

  • @officer854
    @officer854 2 роки тому +1

    Hey, I like your projects a lot and it would be really nice if you make a canvas resizer for the cellpond and an option to scroll through the rules maybe even a save option for the current pond or a offline app which I understand that is a lot of work, so think about it.

    • @TodePond
      @TodePond  2 роки тому

      Thank you! I hope to make all of these eventually, but it might take a while :)

    • @officer854
      @officer854 2 роки тому +1

      @@TodePond Nice i think this project is a perfect powder simulation engine

    • @TodePond
      @TodePond  2 роки тому +1

      @@officer854 by the way, there are some hidden controls that you can use. Eventually I'll put these in a menu :)
      Mouse wheel: Zoom in/out the world
      Ctrl + mouse wheel: Zoom in/out the UI
      Alt + mouse wheel: Scroll up/down the paddles
      Shift + mouse wheel: Change brush size
      Number keys: Set brush depth (default is 6)

  • @yarikzhiga
    @yarikzhiga 11 місяців тому +1

    This is so cool! I have tried to make Huegene in CellPond, but for some reason i don't see the diamon thing. And also, for some reason, there are no "pinholes" on the panels. Do you know what's wrong with it?

    • @TodePond
      @TodePond  11 місяців тому +1

      CellPond has changed quite a bit since this video! check out the Spellular Automata video for clues

    • @yarikzhiga
      @yarikzhiga 11 місяців тому +1

      ​@@TodePondI have watched the entire video 2 times and I can't see any usage of the hue shifting mechanic. Can you please just tell me how to do it? I can't find any tutorials online, because your channel is sadly very underrated and unknow.

    • @TodePond
      @TodePond  11 місяців тому +1

      @@yarikzhiga The hexagon shape can be placed into channels to increase or decrease their values

    • @yarikzhiga
      @yarikzhiga 11 місяців тому

      ​@@TodePondI'm sorry, but still don't quite understand how to use a hexagon in there. I mean, why is it divided into 2 halves and each one has three pieces. What's is the difference between these pieces? It would be great if you made some kind of tutorial for CellPond one day. I know it's _maybe_ kinda not your style of videos, but THIS video IS a tutorial. I would really appreciate it if you made a few more like this one, but for the new CellPond version. I'm sorry if I'm asking too much, I'm just so excited about accidentally finding your wonderful channel.

  • @bingusbongus9807
    @bingusbongus9807 11 місяців тому

    its interesting that when you combine rules at the beguinging you have also put in a sneaky check to check what its falling into (sand falling into water pushes the water up instead of making air) this would presumably fall apart if i wanted the inverse (sand making water in the air and making air in the water) just a little asumtion thats clever but puts restrictions on the rules you didnt clarify

    • @TodePond
      @TodePond  11 місяців тому +1

      Hey this an important feature of the language, and something it does automatically :) It implicitly tries to use the cells that already exist in the world if it can. ie: It prefers to "move" cells rather than "recolour" cells. This feels right most of the time, but you can override the behaviour by using the stamp tool. By stamping a square, you can indicate which cells should or shouldn't persist from place to place. There are some fun simple ways of exploring this more that I didn't get to in this video, but I showed in the Spellular Automata one (like the first rainbow element). And I also showed it in the two talks I did about CellPond (which you can find in the Talks playlist on my channel)

    • @bingusbongus9807
      @bingusbongus9807 11 місяців тому

      @@TodePond thanks, thinking of it like that does shine some more light on it, and ill trust you that the stamp fixes possible unintended outcomes

  • @maximusfikus9930
    @maximusfikus9930 3 дні тому

    two questions. what are the controls and how to enable the diamond so i have it in the ui

  • @salad3481
    @salad3481 11 місяців тому +1

    0:04 look different its healthbar

  • @jays-place
    @jays-place 11 місяців тому

    is there any chance you could make it so that all control-elements like the the stamp or the hex are accsesable from the beginning? because for some reason i don´t have the diamond ...

    • @TodePond
      @TodePond  11 місяців тому

      Sorry the diamond got removed :)
      Check out the readme at github.com/TodePond/CellPond

  • @aaronspeedy7780
    @aaronspeedy7780 2 роки тому +1

    I love this so much, but now I have too many rules. Is there anyway to scroll?

    • @TodePond
      @TodePond  2 роки тому +1

      Thank you! Yes, currently you can rearrange them by holding Ctrl or Alt and scrolling the mouse wheel. But this is just a placeholder - I plan to make them more easily scrollable/scalable in the future: github.com/TodePond/CellPond/issues/196

  • @tylerroyb2585
    @tylerroyb2585 2 роки тому +1

    wow bro this is so cool

    • @TodePond
      @TodePond  2 роки тому +1

      Thank you! 🐸

    • @tylerroyb2585
      @tylerroyb2585 2 роки тому

      @@TodePond np what next add too cellpond like cell in side cell so out of box

  • @Kona120
    @Kona120 11 місяців тому

    LOVELY! Is this possible to download?

    • @TodePond
      @TodePond  11 місяців тому

      yes! check the description :) some things have changed since this video though

    • @Kona120
      @Kona120 11 місяців тому

      @@TodePond Just went to the website and I'm a little confused. I'm following this video to learn, but I don't see the diamond tool anywhere.

  • @NoenD_io
    @NoenD_io Рік тому +1

    How many time I need to wait for touch controls?

    • @TodePond
      @TodePond  Рік тому

      I'm not sure! It's on my todo-list but so are a lot of things :)

  • @hyperryft
    @hyperryft 11 місяців тому

    SO COOL

  • @trueomega
    @trueomega 11 місяців тому

    how can you make the seed work in current cellpond versions?

  • @goobs..
    @goobs.. Рік тому +1

    is this program available for download? i know i’m ~8 months later but it looks amazing and id love to try it!

    • @TodePond
      @TodePond  Рік тому

      Hey thank you! Yes it's up at cellpond.cool and the code is at github.com/TodePond/CellPond although it's changed quite a bit since this video :)
      I've also made another video about the engine: ua-cam.com/video/xvlsJ3FqNYU/v-deo.html

    • @goobs..
      @goobs.. Рік тому

      thank you so much wow!

  • @AngelOchoa-te2sd
    @AngelOchoa-te2sd 11 місяців тому

    Spacetode jr.

  • @CoderKai
    @CoderKai 11 місяців тому +1

    cool video, but I cant fined the diamond, is there any equivalent?

    • @TodePond
      @TodePond  11 місяців тому

      hey sorry I removed the diamond during the rewrite for the new CellPond video. You can add/subtract with Hexagons now. But you can't channel swap anymore. (not automatically anyway). If I ever work on CellPond, you'll be able to do that with a triangle pointing left or right

    • @CoderKai
      @CoderKai 11 місяців тому

      @@TodePond Maybe the downward triangle could do that, unless there's already a use for it... Is there still an old version up somewhere?
      and wouldn't you need to copy and reduce the color?
      in the meantime though, how would the reed be made in the new version and what does the hexagon do in a color slot?

    • @TodePond
      @TodePond  11 місяців тому

      eventually sideways triangles will do the channel swapping job. you can't make this exact reed currently, you'll have to make the seed a different colour (or something like that). for the hexagon, it's a puzzle for you to figure out (watch the Spellular Automata video for clues)

  • @a_skyfish
    @a_skyfish 8 місяців тому +1

    the star is gone ???

  • @officer854
    @officer854 2 роки тому +1

    Question how to resize the brush

    • @TodePond
      @TodePond  2 роки тому

      Currently, you can hold the Shift key on your keyboard, and scroll the mouse wheel. Eventually, I will make a UI for controlling this too :)

    • @officer854
      @officer854 2 роки тому

      @@TodePond thanks

  • @magna4964
    @magna4964 11 місяців тому

    may i ask how you lower the brush size to 1x1 instead of 4x4?

    • @TodePond
      @TodePond  11 місяців тому +2

      I think it's something like... hold down control key and wheel the mouse wheel (or equivalent)
      or maybe shift key, i can't remember

    • @TodePond
      @TodePond  11 місяців тому +1

      oh, and middle click to just place one cell

    • @magna4964
      @magna4964 11 місяців тому

      @@TodePond thank you so much!!!

    • @magna4964
      @magna4964 11 місяців тому

      @@TodePond sorry if the questions are too much, but may i ask what the downwards triangle does, as as well as how the three different "sections" of the add/subtract sides of hexagons affect how much it changes the colour values?

    • @TodePond
      @TodePond  11 місяців тому +1

      the up down triangles don't do anything (yet). the hexagon is a puzzle for you to figure out, good luck out there!

  • @sirterry435
    @sirterry435 11 місяців тому

    You need to make this some sort of program on your pc that you can save your progress and have a seperate screen for adding the rules as to have infinite rules (something the website unfortunately doesn't have ) because I would 100% spend hours on something like that

    • @TodePond
      @TodePond  11 місяців тому

      Ctrl + S to save rules. Ctrl + O to load rules.
      or Ctrl + C to copy them, and Ctrl + V to paste them. Or drag a ruled file onto the page to load them. Ctrl + mouse wheel to zoom in and out of the rules. Alt + mouse wheel to scroll the rules up and down

    • @sirterry435
      @sirterry435 11 місяців тому +1

      @@TodePond :O thanks so much

    • @sirterry435
      @sirterry435 11 місяців тому +1

      @@TodePond Are there anyways to copy a block on the spot instead of dragging it from the top block like what you did in the video

    • @TodePond
      @TodePond  11 місяців тому

      @@sirterry435 right click and drag it

    • @sirterry435
      @sirterry435 11 місяців тому

      @@TodePond My savior

  • @kales901
    @kales901 4 місяці тому

    why can't i see the diamond in cellpond? And could you give me the link to the website just in case i am using the wrong one.

    • @TodePond
      @TodePond  4 місяці тому

      the diamond was removed!

    • @kales901
      @kales901 4 місяці тому

      @@TodePond why did it ge removed? i feel like it would realy usefull

    • @TodePond
      @TodePond  4 місяці тому

      @@kales901 it's replaced by the triangle. you can point a triangle up or down to increase/decrease a value. or point it left and right to copy from another channel

    • @kales901
      @kales901 4 місяці тому

      @@TodePond that's interesting! thank you for helping!

  • @corwinsoto7816
    @corwinsoto7816 2 роки тому +1

    is there a way i can try this software?

    • @TodePond
      @TodePond  2 роки тому

      It's a buggy work-in-progress but it's always up at cellpond.cool :)

  • @5ucur
    @5ucur 11 місяців тому

    I'm unable to lock the paddles, is the functionality broken?

    • @TodePond
      @TodePond  11 місяців тому +1

      no, the technology has finally improved. you don't need to lock paddles anymore.... they're ALWAYS active

    • @5ucur
      @5ucur 11 місяців тому

      @@TodePond Well, yes, they're active unless I deactivate by clicking you-know-what (not revealing as you seem to intentionally not have any wiki or anything). But the problem is sliding them away by accident.

    • @TodePond
      @TodePond  11 місяців тому

      @@5ucur gotta live on the edge

    • @5ucur
      @5ucur 11 місяців тому

      @@TodePond So I take it you're not planning on reimplementing locking paddles?

  • @NoenD_io
    @NoenD_io Рік тому +1

    can you make json or jar file for better offline play?

    • @TodePond
      @TodePond  Рік тому

      Hey you can just download the engine here: github.com/TodePond/CellPond/archive/refs/heads/main.zip
      Extract it and open 'index.html' to use it offline

    • @NoenD_io
      @NoenD_io Рік тому

      @@TodePond its dont work for long time, its just stops work and freeze

  • @gorgeunthy708
    @gorgeunthy708 11 місяців тому

    how do you make more paddles than shown

    • @TodePond
      @TodePond  11 місяців тому

      drag out some more. if you fill up the screen, try scrolling the mouse wheel/trackpad while holding alt or control or shift (can't remember which one)

    • @gorgeunthy708
      @gorgeunthy708 11 місяців тому

      @@TodePond thank you for this making this game, and the help

  • @mikelezhnin8601
    @mikelezhnin8601 4 місяці тому

    ngl I did not understand the stamping mechanic with the upward triangle

    • @TodePond
      @TodePond  4 місяці тому

      try reading this and see if it helps :)
      www.todepond.com/wikiblogarden/cellpond/conservation-and-stamping/

    • @mikelezhnin8601
      @mikelezhnin8601 4 місяці тому

      @@TodePond I think I understood
      basically at 6:56 the last rule is not working the intended way - instead of creating proper stem cells on both layers, something else happens - not entirely sure what - I guess the lower cell is considered as the same as the previous lower cell, while the upper is treated as a new cell type that the rules do not apply to?
      Then with stamping you declare that both generated cells come from the same source cell on the left - so that subtract 1 from green actually works and both generated cells have the stem-cell rules apply to them.
      It does raise more questions though
      1) what is the lower triangle thing?
      2) do you need to stamp every time you use the color variation feature?
      3) what to do for more complicated rules where 1 or 2 stamps are not enough?

  • @Pajanimations
    @Pajanimations 11 місяців тому

    What do the symbols mean?

  • @urassari
    @urassari 11 місяців тому

    Can you please add saving? It would be good for large projects!

    • @TodePond
      @TodePond  11 місяців тому

      saving is here! there are secret keybinds

    • @urassari
      @urassari 11 місяців тому

      @@TodePond WHHHAAATT??? YIPPEEEE!!!!

  • @user-fc9nu3qd1d
    @user-fc9nu3qd1d 11 місяців тому

    how to get diamond thing?

  • @NoenD_io
    @NoenD_io Рік тому

    can you fix bug where output freezes?

    • @TodePond
      @TodePond  Рік тому

      Maybe! There are lots of bugs and I'm still working on it :)

    • @NoenD_io
      @NoenD_io Рік тому

      @@TodePond oh

  • @ImpossibleEvan
    @ImpossibleEvan Рік тому

    Reminds me of the game pixie dust, but I love this how to I get it

    • @TodePond
      @TodePond  Рік тому

      Cool, thanks! You can try it at cellpond.cool

  • @epidoge1010
    @epidoge1010 2 місяці тому

    how to unlock the diamond and rectangle

  • @magicmeowkinz8939
    @magicmeowkinz8939 11 місяців тому

    how do i zoom out the rules? i cant make more than like 8

    • @TodePond
      @TodePond  11 місяців тому

      Alt+mouse wheel or something like that. maybe ctrl. good luck!

    • @magicmeowkinz8939
      @magicmeowkinz8939 11 місяців тому

      @@TodePond omg tysm

  • @junoestro
    @junoestro Рік тому +2

    I can't access the diamond

    • @I_Was_Named_This_Way...
      @I_Was_Named_This_Way... Рік тому +1

      Me either ): maybe in a bit

    • @TodePond
      @TodePond  11 місяців тому

      ah yep, since this video, I rewrote a lot of engine for the Spellular Automata video! :)
      You can now add/subtract by using the hexagon shape. You can't channel swap though. I've got plans to make the triangle do that, but it'll probably be a while still

  • @NoenD_io
    @NoenD_io Рік тому +1

    Can you make channel where you playing your own games?

    • @TodePond
      @TodePond  Рік тому +1

      Sorry I don't think I have time unfortunately! I'm working hard on the next video at the moment though! It's about CellPond again :)

  • @officer854
    @officer854 2 роки тому +1

    I have a problem with cellpond lets say i want to make a strange element that we will represent with "@" and lets represent the air with "_" So i am trying to do this:
    _ _ _ @
    _ @ => _ @
    _ @
    And i cant do it for some reason

    • @TodePond
      @TodePond  2 роки тому

      Hmm, I'm not sure! Do you think you could make a new discussion here: github.com/TodePond/CellPond/discussions
      Maybe you could share a screenshot there of what you're trying to do? :) It would probably be easier than youtube comments

    • @officer854
      @officer854 2 роки тому +1

      @@TodePond ok i will try

  • @aaale376
    @aaale376 Рік тому

    Wait, there are no diamonds in the web version?

    • @TodePond
      @TodePond  Рік тому

      not anymore, CellPond has changed a lot since this video - hexagons are partially replacing them at the moment, but I have future plans to fully replace them with something completely different

  • @andreiinthedesktopworld1178
    @andreiinthedesktopworld1178 10 місяців тому

    Where is the lock????