It'll still probably be a long time before the next episode, but I want to try asking this in a comment instead of a post: I'm thinking it's high time we made a "normal" 6 cylinder family for our midsize and utility vehicles. Should we go with an AlSi block, which is lighter and noticeably better for emissions, or a cast iron, which is a little cheaper and noticeably more reliable?
In 85 the AlSi supercar engine will be ready. So I would think you can make AlSi engines after that for all models? I like the 93 hatch 2.2m for a city car and the 90 mod 2.8m people mover and van.
I was thinking a high stroke lower reving tourque type. Even though im not a fan of V6's this could work in smaller vehicles. you could even try tuning in a low flat torque curve like audi's or something gimmicky. I did this for my first off road vehicle I built using a boxer 6. it worked very well once I got the tune correct. Say no reving too far over 5252 maybe less even. Make the family block size so you can set bore and stroke for different uses and can always underbore and stroke to do a high bar turbo.
I'm a fan of cast iron, but my current playthrough is a Soviet-Archanan playthrough, so steel and iron are pretty much mandatory lol. I was able to get wes11 with an eco-turbo, hypereuretic cast pistons, and basic cast iron block in the mid 80s, and I think the reliability and cost savings of cast iron outweigh the emissions benefits
DUUUUDDEEE. This has literally become one of my favorite let's plays. Especially of Automation, (Der Bayer's really recent Light Sports one is really good too), and like I binged the first six episodes over a couple of days to catch up. So a three hour long video of it is a real treat. Thanks for uploading stuff lol.
@@BiomekSenseiI will say I liked your thoroughness and explaining your reasoning for a lot of your decisions while developing Carota. It was really helpful and what made you stand out for me out of the automation content creators. Thanks for the 3h long video by the way man!
@@BiomekSenseiI think you both have your own style I like his editing and story making with the automation world. I like that you make more flushed out companies rather than focusing one model at a time
For the Canguro names, here are the trim names you could use: high trim: marsupio (pocket - like the pocket of a kangourou) Low trim: senza tasca (without pocket) Sport trim: canguro rosso (the fastest bread of kangourou) Offroad trim: canguro grigio (the highest jumping kangourou according to guinnes world record is a grey kangourou, with a jump of 2m44.) I hope that helps!
Best playthrough ever? Yes! Legendary music, Great editing. its the 90s the GMC sylcone *with an S* is a thing, We need a utility sport! The illuminazione.
I LOVE your choice of music for this series. If you haven't already, then check out the music from Tokyo Xtreme Racer Zero on the PS2 ;) Great series, keep up the good work.
I binged all of your episodes over the past 4 days. I'm truly impressed with the quality of your content. Keep it up. Inspired me to play though automation and get into the game more.
Чёрт, это чертовски круто! Согласен с комментариями, это очень интересный и весёлый let’s play. Я просмотрел все эпизоды на данный момент. Не смотря на свои языковые барьеры восприятия мне очень интересно следить за становлением компании Carota)) Удачи!!🍀👍
Please comeback. I just wanted to say that even with the fact that you did not applaud anything in the last nine months, this channel was still the most watched channel for my account. I watch UA-cam every day for a couple of hours.. Your videos were so high-quality man I miss them.
For the Caesar, I think a somewhat small, paint coloured wing could add the needed downforce while still looking good for the 80s Btw, maybe in the next episode a large luxury car could be the next project? Like Carota's version of a Rolls Royce or Cadillac to take on Dunbar III
I just binged this series and I gotta say, I love it. I also wanted to leave some comments. I feel like it would be a good idea to make the Cetriolo more of a street utility vehicle with an offroad trim of each version (People mover, van, truck). And maybe, possibly perhaps, we could see giant utilitarian offroad vehicle like the Unimog? Since the engines are named after sporting events heres 2 names. Giavellotto (Javelin) could be a good name for the a super/hyper car engine. And Whilst not being Italian in nature, Pankration (an ancient greek fighting sport) could be a good name for a big utility engine. As for the Ceasar face lift, I feel like despite it most likely looking weird as all hell, the whale tail would be cool. And I think a super tiny city car would be good to get back to the company's roots. It would be cool too if it shared some design qualities with the 2nd gen coniglio.
You could do a family fun car named Sarroza High trim could be called SL (super luxury) Low trim NE And an sports Hatchback versión like the Renault Clio sport could be nice Continue like that bro, Channel is nice 👍
Nah,every normal boring car company have do sm like that a good example of thar is Reno and Espace with F1 engine or FSO Polonez with V6 ferrari engine. :p
When you cloned the first Canguro into the 'Estate' version it was only at WES6. Overall love the content, like the longer format also. My suggestions for names are as follows Canarino (m) - Canary Cavia (f) - Guinea pig Criceto (m) - Hamster Capra (f) - Goat Camaleonte (m) - Chameleon Giaguaro (m) - Jaguar Colombo (m) - Pigeon Cigno (m) - Swan Cicogna (f) - Stork Condor (m) - Condor Pellicano (m) - Pelican Grillo (m) - Cricket Castoro (m) - Beaver Ragno (m) - Spider Rospo (m) - Toad Mangusta (f) - Mongoose I'll let you choose when and where to use any. Cheers!!
Great video. In the next one It'd be a good idea to separate the pick-up truck into its own model lineup instead of being a different version of the cetriolo delivery van. I personally would like to see a suv either replace the camper van or it can be sold along side it thats up to you. Itd be cool to see something different in terms of power train maybe V configuration or straight 6 if you decide to do such a thing. As always keep up the good work.
I am liking the '90 2.3m Death body and the '90 1.8m modded body for a city/light-utility/etc. vehicle, not sure which I would prefer... For a SUV/Cetriolo-replacer, perhaps the '88 2.6m family? About the only thing that seems like it would work well to me. But otherwise, more production! More small, cheap, affordable vehicles! Boxer-4 Turbos! More videos! More More More! 😛
Would love to see you maybe "entering more racing series " (like caprese group b) maybe some sort of f4 car based off the frame of one of the cars without a body (if your willing to design a fully custom chassis and body) so probably not maybe if your not willing to do all that work for something that doesn't affect gameplay Some trim of a car you could possibly see in BTCC would be cool if you do make a large sedan the name leonessa (Italian for lion) sounds nice Also maybe you should create a special "elite" badge (like the BMW M performance badge) Sorry the comment is so long!
I'm really enjoying your videos. And there very entertaining to watch. I hope you make more videos and or post more often the content is very enjoyable
Hey man! I reaally love the series, but something that I would change is the length of the videos. It’s better to post 15-30 min videos because the algorithm will push them out to new viewers. If you are a partner (getting paid by UA-cam) it’s more convenient. And above all you will have an easier time editing the vids and I think most of us would like it better. Keep up the GREAT work ❤❤❤
I do think a luxury sports Sudan like a s class Mercedes Or a bmw m class would be really cool And at the same time a Escalade type of SUV would be cool or an Subaru outback like thang would also be sick
I think the super car should have an NSX type wing. One that spans nearly the entire rear deck and really isn't all that elevated. Or for inspiration you can look at the Dodge Stealth or Mistubishi 3000GT because that's what this car looks like. I believe those cars had fairly low profile more traditional spoiler type wings.
Specialize in a few R&D options or lab coats get too high. Maybe 2 or 3, probably 4 max different options. Start getting ready to plan in more marketing for the 90s unlocks.
i don`t know witch in-game country represent america as a country, but i would suggest a medium sized truck in your lineup, you can stick to boxer engine but a turbo version with fast spool, like reacting before 2000rpm, but top out at 5k rpm, uses as a heavy hauler and all terrain veichle. max speed at 90 mph. more spec then a turbo is to use a 2,3 liter slightly overborred engine, some specs to follow so ir will turn out easier and /or cheaper: forged or heavy cast crank, heavy cast or forged conrods, as for piston hyperutentic cast or heavy regular cast pistons is good enough. 8,7:1 for compression, set cam profile to get maximum torque at 4000rpm, rew line at max 6k rpm, multipoint efi will be nessecery, advance or retard ignition by a max of 2 degrees. exhaust is your problem but around 200-250hp and 320-400nm of torque for a midsize truck in game ( a 90`s ford F150 IRL as a size spec )
It's kinda bad! I might want to redesign the rear during the facelift, but I'll have to figure out what I want it to look like. There's not a lot of rear engine cars to draw references from!
I also noticed you are NOT looking at all the steering charts. There is a Steering (slow) which shows up on tires, driver aids, and suspension tabs but the Steering (fast) does not show by default. It will be on the second box, one of the tabs above it. Sometimes can snap oversteer at higher speeds and you might not even be seeing that. Edit: fast does show by default on the aero tab so you might be seeing it, sorry if so
In 1986 Group B gonna die and mein group in WRC gonna be Group A its new start for every company that stars in WRC,as we know Corrota wasnt best in Group B but now we could try in Group A with new car,maybe not a Caprese but made like subaru,take technologii from bigger car and put it in smaller one,we could put AWD from Canguro to Coniglio and make new angine or put a gladiator or other more powerfull engine.
Your cars only feel like they have long gears because either A: your spacing sucks or B: not enough power. It's normal for first gears to get the car going up to the 40-50mph range at redline. What's abnormal is a car with less than 100hp per ton. Even 100 per ton is low enough to be sluggish with normal gearing and fewer than 6 gears, and then you want to add AWD on top of that problem, compounding an underpowered car with MORE weight AND new, higher drivetrain losses? I've been internally begging that you'll suddenly 1.5x-2x your HP for the last four episodes and it hasn't happened. As successful as automation says you still are, some of your decisions are rather dissapointing.
Welcome to the wonderful world of European economy cars! Even our 1.6 is a "big" motor that's a compromise between the smaller and larger models. Around this time, the Fiat X1/9 was a dedicated sports car weighing almost a ton and making (in US emissions tune) only 61 horsepower, and a 4 speed transmission! That's just the reality of everyday cars that also have be reliable and save gas. If you just wanted the car to drive well in BeamNG or a real racetrack, you'd want other changes too, like removing the entire interior. As for gearing, I just gear it as low as I can before customers start to complain about breaking grip, which is sometimes not very low. I don't know that I ever did a deep dive into this, so I might explain the mechanics more in my next video.
@@BiomekSensei I guess that's fair. But here's the worst part; if you REALLY wanted a car to drive well in beam, you wouldn't make it in Automation at all. As I explained in another comment, automation doesn't give a single crap about suspension geometry or the difference between bump/rebound damping, let alone fast and slow bump/rebound being separate, as they should be if you want the ultimate control over your suspension. There's also a lot it just gets flat-out wrong due to stigmas, IRL engineering familiarity, and broad assumptions that are, or can be with more development, engineered to either compete with or exceed younger, so-called "better" technologies. IE Solid axles as a whole, carburetors as a whole, the version of Macpherson struts that use TWO ball joints and two independent lower links instead of a single lower arm, the lack of certain suspension technologies altogether (Namely Chapman Strut, found on the Lotus Elan, and De-Dion axles, a way to to take advantage of a solid axle's pros while vastly reducing their main con (unsprung weight). Not to mention a host of other things like not being able to run higher compressions in the 60's-ish due to "lower quality gas" (untrue) since they don't know how REAL engine tuning or volumetric flow works, or having vastly shittier metallurgy leading to vastly lower RPM limits, which isn't as true as the game (or IRL builders back then) really assume. Really, if I had more of a following (or ambition), I'd try to do a whole dissertation/video essay on the subject and maybe contact the devs to get a few things going, but given how they haven't considered any of it yet, and haven't added highly requested things in the 12+years of development, I'm going to assume they're in their own little bubble/echo chamber of "Nah, we'll trust what we've got/what we know and our existing roadmap"
It'll still probably be a long time before the next episode, but I want to try asking this in a comment instead of a post: I'm thinking it's high time we made a "normal" 6 cylinder family for our midsize and utility vehicles. Should we go with an AlSi block, which is lighter and noticeably better for emissions, or a cast iron, which is a little cheaper and noticeably more reliable?
In 85 the AlSi supercar engine will be ready. So I would think you can make AlSi engines after that for all models? I like the 93 hatch 2.2m for a city car and the 90 mod 2.8m people mover and van.
I was thinking a high stroke lower reving tourque type. Even though im not a fan of V6's this could work in smaller vehicles. you could even try tuning in a low flat torque curve like audi's or something gimmicky. I did this for my first off road vehicle I built using a boxer 6. it worked very well once I got the tune correct. Say no reving too far over 5252 maybe less even. Make the family block size so you can set bore and stroke for different uses and can always underbore and stroke to do a high bar turbo.
Maybe next time to change logo to boat to create last commuist car before takeover by honda
Alsi would be good for the future so at least a proto engine to learn from at least with no production till its up to spec
I'm a fan of cast iron, but my current playthrough is a Soviet-Archanan playthrough, so steel and iron are pretty much mandatory lol.
I was able to get wes11 with an eco-turbo, hypereuretic cast pistons, and basic cast iron block in the mid 80s, and I think the reliability and cost savings of cast iron outweigh the emissions benefits
DUUUUDDEEE. This has literally become one of my favorite let's plays. Especially of Automation, (Der Bayer's really recent Light Sports one is really good too), and like I binged the first six episodes over a couple of days to catch up. So a three hour long video of it is a real treat. Thanks for uploading stuff lol.
I'm like Der Bayer if he was MUCH less professional and barely uploaded once a month. ;)
@@BiomekSenseiI will say I liked your thoroughness and explaining your reasoning for a lot of your decisions while developing Carota. It was really helpful and what made you stand out for me out of the automation content creators. Thanks for the 3h long video by the way man!
@@BiomekSenseiI think you both have your own style I like his editing and story making with the automation world. I like that you make more flushed out companies rather than focusing one model at a time
You're a good campaigner dude! Theres not alot of campaigns out there so having one is good
Also a really crappy car build would be appreciated by me (in the regular car designer of course) but ur choice my man!
Just watched this whole playlist; hope you come back and make videos again at some point.
I’ve been watching these over the past few days and wow I was not ready for a 3 hour episode.
For the Canguro names, here are the trim names you could use:
high trim: marsupio (pocket - like the pocket of a kangourou)
Low trim: senza tasca (without pocket)
Sport trim: canguro rosso (the fastest bread of kangourou)
Offroad trim: canguro grigio (the highest jumping kangourou according to guinnes world record is a grey kangourou, with a jump of 2m44.)
I hope that helps!
Thank you for blessing us with a new episode. Especially one of this length. I NEED MORE!
Best playthrough ever? Yes! Legendary music, Great editing.
its the 90s the GMC sylcone *with an S* is a thing, We need a utility sport!
The illuminazione.
I LOVE your choice of music for this series. If you haven't already, then check out the music from Tokyo Xtreme Racer Zero on the PS2 ;) Great series, keep up the good work.
I binged all of your episodes over the past 4 days. I'm truly impressed with the quality of your content. Keep it up. Inspired me to play though automation and get into the game more.
Чёрт, это чертовски круто! Согласен с комментариями, это очень интересный и весёлый let’s play. Я просмотрел все эпизоды на данный момент. Не смотря на свои языковые барьеры восприятия мне очень интересно следить за становлением компании Carota)) Удачи!!🍀👍
with these high quality videos and really good editting you deserve much much more subs sir
Please comeback. I just wanted to say that even with the fact that you did not applaud anything in the last nine months, this channel was still the most watched channel for my account. I watch UA-cam every day for a couple of hours.. Your videos were so high-quality man I miss them.
For the Caesar, I think a somewhat small, paint coloured wing could add the needed downforce while still looking good for the 80s
Btw, maybe in the next episode a large luxury car could be the next project? Like Carota's version of a Rolls Royce or Cadillac to take on Dunbar III
Thank you for your videos! I bought the game on sale a few weeks ago and you've helped me learn a lot!!
Yay I've been waiting for the new episode.
Ive really been enjoying this series, I just found your channel and have very much been enjoying the content. ❤
The Caesar might have a chance to enter GT1 if we just,you know? Tuned a "bit" and those wide ass bodykit and wings you know,Classic GT1 racecar?
I love Katamari music! Great taste!
I just binged this series and I gotta say, I love it. I also wanted to leave some comments.
I feel like it would be a good idea to make the Cetriolo more of a street utility vehicle with an offroad trim of each version (People mover, van, truck). And maybe, possibly perhaps, we could see giant utilitarian offroad vehicle like the Unimog?
Since the engines are named after sporting events heres 2 names. Giavellotto (Javelin) could be a good name for the a super/hyper car engine. And Whilst not being Italian in nature, Pankration (an ancient greek fighting sport) could be a good name for a big utility engine.
As for the Ceasar face lift, I feel like despite it most likely looking weird as all hell, the whale tail would be cool.
And I think a super tiny city car would be good to get back to the company's roots. It would be cool too if it shared some design qualities with the 2nd gen coniglio.
Given you’re heading through the 80s, take some DNA of the old Scatola and make an SUV? Trim variety could hit quite a few markets
You could do a family fun car named Sarroza
High trim could be called SL (super luxury)
Low trim NE
And an sports Hatchback versión like the Renault Clio sport could be nice
Continue like that bro, Channel is nice 👍
It could have a inline 6 with turbo on sport version (inline 4 in economy trim and inline 6 without turbo in luxury)
Idk if it’s too far off brand but a stripped down hyper car like the mclaren F1 might be an awesome project car for the 90’s
Nah,every normal boring car company have do sm like that a good example of thar is Reno and Espace with F1 engine or FSO Polonez with V6 ferrari engine. :p
When you cloned the first Canguro into the 'Estate' version it was only at WES6.
Overall love the content, like the longer format also.
My suggestions for names are as follows
Canarino (m) - Canary
Cavia (f) - Guinea pig
Criceto (m) - Hamster
Capra (f) - Goat
Camaleonte (m) - Chameleon
Giaguaro (m) - Jaguar
Colombo (m) - Pigeon
Cigno (m) - Swan
Cicogna (f) - Stork
Condor (m) - Condor
Pellicano (m) - Pelican
Grillo (m) - Cricket
Castoro (m) - Beaver
Ragno (m) - Spider
Rospo (m) - Toad
Mangusta (f) - Mongoose
I'll let you choose when and where to use any. Cheers!!
Great video. In the next one It'd be a good idea to separate the pick-up truck into its own model lineup instead of being a different version of the cetriolo delivery van. I personally would like to see a suv either replace the camper van or it can be sold along side it thats up to you. Itd be cool to see something different in terms of power train maybe V configuration or straight 6 if you decide to do such a thing. As always keep up the good work.
I am liking the '90 2.3m Death body and the '90 1.8m modded body for a city/light-utility/etc. vehicle, not sure which I would prefer... For a SUV/Cetriolo-replacer, perhaps the '88 2.6m family? About the only thing that seems like it would work well to me.
But otherwise, more production! More small, cheap, affordable vehicles! Boxer-4 Turbos! More videos! More More More! 😛
Would love to see you maybe "entering more racing series " (like caprese group b) maybe some sort of f4 car based off the frame of one of the cars without a body (if your willing to design a fully custom chassis and body) so probably not
maybe if your not willing to do all that work for something that doesn't affect gameplay Some trim of a car you could possibly see in BTCC would be cool
if you do make a large sedan the name leonessa (Italian for lion) sounds nice
Also maybe you should create a special "elite" badge (like the BMW M performance badge)
Sorry the comment is so long!
I'm really enjoying your videos. And there very entertaining to watch. I hope you make more videos and or post more often the content is very enjoyable
the ceasar is definitly a beast, but aero seems to be missing, I think a small diffuser and a medium, clearly added on after wing could be cool!
Hey man! I reaally love the series, but something that I would change is the length of the videos. It’s better to post 15-30 min videos because the algorithm will push them out to new viewers. If you are a partner (getting paid by UA-cam) it’s more convenient. And above all you will have an easier time editing the vids and I think most of us would like it better. Keep up the GREAT work ❤❤❤
I do think a luxury sports Sudan like a s class Mercedes
Or a bmw m class would be really cool
And at the same time a Escalade type of SUV would be cool or an Subaru outback like thang would also be sick
For the s class/bmw m4/m5/m6 would be called something like lattuga
Damn now i have to wait ? 😭
3 (holy shit new upload)
You should switch the hood ornament into being a roof antenna.
HOW THE HELL DO YOU ONLY HAVE 800 SUBSCRIBERS
I love the Canguro lol, so much like a Subaru Outback
I think the super car should have an NSX type wing. One that spans nearly the entire rear deck and really isn't all that elevated. Or for inspiration you can look at the Dodge Stealth or Mistubishi 3000GT because that's what this car looks like. I believe those cars had fairly low profile more traditional spoiler type wings.
Dang, gonna turn orange injecting all this carrot content into my eyeballs!
Biomek Sensei : "Oh no, I can only choose FWD, I need to change it for RWD !"
Also Biomek Sensei : Chose FWD anyway
These videos are really good, but maybe it would be better to stay around the 1h mark for video length
Make sure for your sports/super cars you should make sure there is a power drop off at the end of it will hurt your acceloration
Nice Initial D reference.
I have a question. How can you realised a twin exhaust?
The tech pool is engineered on the model, you had dropped the tech pool on the van when you first built it.
Wale / duck tail or the roof wing you tried earlier
We in the 80s minivans is popular so let make a minivan let called the minivan hestia
Fully clad does affect service time, I probably wouldnt put it on most normal cars
Do you have any videos explaining all these things like tech pool, how research works pretty much everything lol
My "How-To: Get Started in Ellisbury Update" video is a good start, though it doesn't go into a ton of detail.
the time differernces are that long 1st gear you put in for the automation car buyers
Specialize in a few R&D options or lab coats get too high. Maybe 2 or 3, probably 4 max different options.
Start getting ready to plan in more marketing for the 90s unlocks.
*Subaru owners getting flashbacks of that 4th cylinder knocking* 💀
Also for mid sized car names.
Medusa
Apuli
Sunroller
Various roman god names
i don`t know witch in-game country represent america as a country, but i would suggest a medium sized truck in your lineup, you can stick to boxer engine but a turbo version with fast spool, like reacting before 2000rpm, but top out at 5k rpm, uses as a heavy hauler and all terrain veichle. max speed at 90 mph. more spec then a turbo is to use a 2,3 liter slightly overborred engine, some specs to follow so ir will turn out easier and /or cheaper: forged or heavy cast crank, heavy cast or forged conrods, as for piston hyperutentic cast or heavy regular cast pistons is good enough. 8,7:1 for compression, set cam profile to get maximum torque at 4000rpm, rew line at max 6k rpm, multipoint efi will be nessecery, advance or retard ignition by a max of 2 degrees. exhaust is your problem but around 200-250hp and 320-400nm of torque for a midsize truck in game ( a 90`s ford F150 IRL as a size spec )
tbh, I am sorry, but I do not like at all the rear of the new caprice 😅
Also only having 1 exhaust linked to the engine kinda suck 😅
It's kinda bad! I might want to redesign the rear during the facelift, but I'll have to figure out what I want it to look like. There's not a lot of rear engine cars to draw references from!
Im at the beginning of the vid and the seat range is killing me lol, the car is set to 2+2 not 4 or 5, this should be the first thing set.
Hey, yo bro. Where are a new videos???
Maybe in a week or two! Just got settled in a new house.
@@BiomekSensei Definitely wasn't in a week or two :(
A limo would be cool
I also noticed you are NOT looking at all the steering charts. There is a Steering (slow) which shows up on tires, driver aids, and suspension tabs but the Steering (fast) does not show by default. It will be on the second box, one of the tabs above it. Sometimes can snap oversteer at higher speeds and you might not even be seeing that.
Edit: fast does show by default on the aero tab so you might be seeing it, sorry if so
Id just like to see a muscle car with pop up light's
lol the helical LSD popup
In 1986 Group B gonna die and mein group in WRC gonna be Group A its new start for every company that stars in WRC,as we know Corrota wasnt best in Group B but now we could try in Group A with new car,maybe not a Caprese but made like subaru,take technologii from bigger car and put it in smaller one,we could put AWD from Canguro to Coniglio and make new angine or put a gladiator or other more powerfull engine.
Why always a boxer go with the v next time plz
1
2
Your cars only feel like they have long gears because either A: your spacing sucks or B: not enough power. It's normal for first gears to get the car going up to the 40-50mph range at redline. What's abnormal is a car with less than 100hp per ton. Even 100 per ton is low enough to be sluggish with normal gearing and fewer than 6 gears, and then you want to add AWD on top of that problem, compounding an underpowered car with MORE weight AND new, higher drivetrain losses?
I've been internally begging that you'll suddenly 1.5x-2x your HP for the last four episodes and it hasn't happened. As successful as automation says you still are, some of your decisions are rather dissapointing.
Welcome to the wonderful world of European economy cars! Even our 1.6 is a "big" motor that's a compromise between the smaller and larger models. Around this time, the Fiat X1/9 was a dedicated sports car weighing almost a ton and making (in US emissions tune) only 61 horsepower, and a 4 speed transmission! That's just the reality of everyday cars that also have be reliable and save gas. If you just wanted the car to drive well in BeamNG or a real racetrack, you'd want other changes too, like removing the entire interior. As for gearing, I just gear it as low as I can before customers start to complain about breaking grip, which is sometimes not very low. I don't know that I ever did a deep dive into this, so I might explain the mechanics more in my next video.
@@BiomekSensei I guess that's fair. But here's the worst part; if you REALLY wanted a car to drive well in beam, you wouldn't make it in Automation at all. As I explained in another comment, automation doesn't give a single crap about suspension geometry or the difference between bump/rebound damping, let alone fast and slow bump/rebound being separate, as they should be if you want the ultimate control over your suspension.
There's also a lot it just gets flat-out wrong due to stigmas, IRL engineering familiarity, and broad assumptions that are, or can be with more development, engineered to either compete with or exceed younger, so-called "better" technologies. IE Solid axles as a whole, carburetors as a whole, the version of Macpherson struts that use TWO ball joints and two independent lower links instead of a single lower arm, the lack of certain suspension technologies altogether (Namely Chapman Strut, found on the Lotus Elan, and De-Dion axles, a way to to take advantage of a solid axle's pros while vastly reducing their main con (unsprung weight).
Not to mention a host of other things like not being able to run higher compressions in the 60's-ish due to "lower quality gas" (untrue) since they don't know how REAL engine tuning or volumetric flow works, or having vastly shittier metallurgy leading to vastly lower RPM limits, which isn't as true as the game (or IRL builders back then) really assume.
Really, if I had more of a following (or ambition), I'd try to do a whole dissertation/video essay on the subject and maybe contact the devs to get a few things going, but given how they haven't considered any of it yet, and haven't added highly requested things in the 12+years of development, I'm going to assume they're in their own little bubble/echo chamber of "Nah, we'll trust what we've got/what we know and our existing roadmap"
Yay, am godfather to another car :D.
Edit: ALSO! If you have lego 2k drive, here is my attempt at Caesar ^^': code: VUQQPY
These videos are really good, but maybe it would be better to stay around the 1h mark for video length