Who would've thought the way to go with Eben was making him not depend on the clunky charge system of his archetype. Now rather than being a one trick pony, his charges sinergize and benefit his other tools for dealing damage (the pseudo true damage DoT and his attack buffs coming from both the Elemental fallout and the enemy being alone)
Hoping for thorns, blue poison, puzzle and ethan to have elemental damage, i mean eben got a third module so it’s possible for 5-4 star to get second mods
The 4 star will probably remain at 1 module meanwhile 5 star will probably get the 2 and possibly like Rathalos S Noir where they might add new talent for each operators that equip the 2nd module Lemme reclarify that i mean by getting the 2nd module they will have new talent
Bro, Thorns 1st Talent 'Nerve Corrosion' is literally the same name as the Elemental Damage 'Nervous Impairment' He should deal that Elemental Damage with his ∆ Module or we riot
@@user-mg4rc1qw6w it was speculated together with 6* 3rd module. But i think thats fair since they are of different rarity so should have different treatment
The witch king really be like “Hey son, I know you -boyfriend- best friend is dead and you’re all depress but I got this new song for you to play! Enjoy!”
Do you think this module will become stronger as more methods of elemental damage are added or weaker if elemental resistance presumably becomes a thing?
As is elemental damage isn't something too egregious to have to include resistance to. But the system is implemented so it can be inferred that things would change for the worse. Still, for now, we feast
I'm not sure what this means tbh. Brawlers were just always super cheap units that do decent for their cost. Mountain continued that trend, but he's actually not just decent at what he does, but rather great.
@@twistofdeathDemn Man. WHY u Say that ?😮 Yee i know Y'all Whales & Spender is the One Life-support this game But come on...~ Y' didn't had to Shatter F2P Hope n Dreams by saying mAX pOteNTial 😵 in Public place such as UA-cam. But hey, it's 21st Century,you do whatever you want even indirectly made other glum And if Ya turn out to be Chad Saved to ABLE Potential 6. Then sorry my butt-in. Je t'aime...~😉
Something I'd like to know about the Zeta mod on Eben: 4:38 How much is Necrosis damage affected by timing your attacks? Would necrosis damage increase in value if you saved Eben S3 for when the boss's elemental bar is almost empty? (if Eben uses his S3 right before the Necrosis damage ticks in, does the extra damage stack higher than attacking normally?)
They really need to add a few Ele-module to existing operator, if they not, then there will be Sniper with Ele-module that reduce def or Caster for res. More importantly. Ele-module for Frostleaf. The best kind of buff.
Y3 does still have some slight CC in the aoe that it can do, so if you like using Ebenholz, then it's still a decent one to use in some situations. However, I'm now retroactively cringing that I built X3, as the excuse of it being the single-target module is now far overtaken by Delta being outright better for now.
I mean both X and Y still have their merits. X still has the highest damage potential in one single hit Y can still be used if you wanna make Eben to be a pseudo Eyjafjalla with S2 (being a single target cast that can also hit aoe) and Delta is to use him against units that he wouldnt be able to one shot with X mod fully charged
I have him max pot E2 lvl 90 M3 X3 Y3 and going to max delta as well but i'll never be at peace since Lingering Echoes ending and the epilogue in his op records :'3
Module looks great and it’s nice to have a clear winner here, should I happen to pull an Eben in the future and don’t want to completely break the bank. That being said: at this point, what are the use cases for X and Y at this point? Surely they can’t be strictly worse in all respects… right??
I've picked mod Y not long ago and now I wonder if I should go further to lvl 3 or wait until they release mod ∆ on global. I understand that mod Y could be helpful in different situations but still...
Depends i guess. Mod delta is a clear winner in terms of damage, but if we talk about general use the one that turn him into pseudo splash caster still has value. Mod x will become more niche, as it has higgest one shot potential. If you see boss with similar mechanic and health to steam knight you can use him there.
wait, if Elemental damage become a thing. Silverash and Kjerag operator might become the premier freeze team of the game. come on, Silverash has been powercrept, he NEEDS a module, but his talent is well kinda hard to buff, one of them is anyway. how do you buff his reveal enemy invis? the only thing i can see it worth anything is that he can just straight up delete enemy invis GLOBALLY by just existing. the other one i can see it pretty much just more atk percent and reduce more deployment time.
@@NotDavidz tbh, i'm not quite sure. Because the necrosis damage looks really strong that i think it would make Ceobe cry in the corner. Even with 1000 def enemies with 0 res
depends, but either Y or Delta, Y has disposal of side enemies and quicker prep if the boss or elite has a invun phase or untergetable or just pure Delta damage
I guess it can be better if it allows you to kill smaller elites in one hit, if you would have needed two with the ∆ module but right now it looks like there are few uses for it. It might become more useful when we'll get enemies with elemental resistance.
It’s better to use both. Eben can build nercosis as well as Arturia, but Eben capitalized off elemental state better than Arturia as he will do bonus Elemental damage base on how much damage he deals. Using Arturia to fully build Necrosis and then use Eben charges will maximize your damage output compared to building it with Eben by wasting his stored charge.
Would it be worth it to graph the damage over time between the different modules at certain res thresholds, rather than just look at the total damage? Looking at the Patriot showcase in particular, at least without additional support the 'edge' of elemental damage only started near the end of his first s3, which doesn't seem as much an improvement (or at least justify the investment) if I just use other operators to deal the rest of the damage at the same time. Even if the total damage is clearly a lot higher over a full or even multiple s3's, I'm also unsure if the situation where an enemy can even survive that long comes up often enough to warrant the investment compared to or on top of his other modules. There's a lot more elite enemies than bosses after all that he can easily dispatch and in very quick succesion, where his other modules I believe would help more. Additionally, if this module makes him focus on the 'keep attacking enemies' part for prolonged damage over time instead of the big frontload burst, I'm unsure if he can outmatch those casters that don't have that frontload but do also deal a large amount of damage over time like Eyja or Ceobe, especially when their own res-ignore modules come into play. All in all it's certainly an interesting module in isolation that boosts his boss-killing potential, but when you look at the bigger picture I'm not yet convinced it is worth the investment. Hindsight will be 20/20 here, I suppose.
At release, I kinda dislike him due to his balls. But as time passes, his versatility have increased significantly. This new mechanic means there will be more intractable ops to buff Elemental damage, and seeing how new and niche this mechanism, means enemy that able to "resist" Edmg will either be very minuscule, or just another lappland unsilenceable syndrome again. Overall great buff for depresso boy.
they really just turned the goat into the swiss army knife of casters
he has connection to the witch king so why not
Thats why hes the GOAT
Man's not even Swiss
@@Takkkkkkkkkk THE GOAT!!!!!!
from mystic to splash (y), core (x), and now primal (delta)
finally, ebenz has his own built-in debuff mechanic
So that's how Mudrock's collosals cannonically got curb stomped by Leithanien casters before she joined RI
to be fair Mudrock and the gang is melee they can't reach them ......jk .
@@saharudin3159 i mean, Leithanian is famous for their casters to the point it make part of Degenbrecher's fame be Leithanian that can't use arts.
Who would've thought the way to go with Eben was making him not depend on the clunky charge system of his archetype.
Now rather than being a one trick pony, his charges sinergize and benefit his other tools for dealing damage (the pseudo true damage DoT and his attack buffs coming from both the Elemental fallout and the enemy being alone)
So what I'm getting from this is:
X Mod for Single-Target OHKOs
Y Mod for Multi-Target/AoE
Delta Mod for elongated battle
at a glance i read elongated as edgelord battle
Can’t wait for Eben’s 4th module to be released.
Color me impressed honestly. I want to see more mods like this and more mods for operators in general.
Hoping for thorns, blue poison, puzzle and ethan to have elemental damage, i mean eben got a third module so it’s possible for 5-4 star to get second mods
The 4 star will probably remain at 1 module
meanwhile 5 star will probably get the 2 and possibly like Rathalos S Noir where they might add new talent for each operators that equip the 2nd module
Lemme reclarify that i mean by getting the 2nd module they will have new talent
The 5* will get second module but the 4* will not.
@@cefrinaldi8060 was it confirmed somewhere?
Bro, Thorns 1st Talent 'Nerve Corrosion' is literally the same name as the Elemental Damage 'Nervous Impairment'
He should deal that Elemental Damage with his ∆ Module or we riot
@@user-mg4rc1qw6w it was speculated together with 6* 3rd module. But i think thats fair since they are of different rarity so should have different treatment
me and the other five ebenholz lovers stay on top‼️‼️
really appreciate the section on how elemental damage works, was confused on a few parts but this video cleared it up. great video!
yeah woo ebenholz
I love your Mystic Caster showcases. One-shots are just so satisfying 😁
The witch king really be like “Hey son, I know you -boyfriend- best friend is dead and you’re all depress but I got this new song for you to play! Enjoy!”
Thank you so much for the analysis, really helps to give context and its practicality! Gonna plan to take this module also then
the fact that arturia could be a ritualist supporter and therefore a PERFECT match with eben fills me with excitement
this comment aged well
Congrats sir, she's indeed become a supporter for necrosis user specifically Eben for now
oh to be randomly blessed with apollo’s gift of the prophecy
its so ironic. in gameplay they pair so well yet in lore its a whole different story
Someone in HG really likes eben
Do you think this module will become stronger as more methods of elemental damage are added or weaker if elemental resistance presumably becomes a thing?
As is elemental damage isn't something too egregious to have to include resistance to. But the system is implemented so it can be inferred that things would change for the worse. Still, for now, we feast
it seems that now there is "elemental resistance" as a statistic, although most of the enemies have 0 in this statistic.
If they suddenly apply E-RES attribute to ALL the existing enemies it will be kinda shafted. Other than that I think it's only going to get stronger
They did a mountain on him, He is basically doing the opposite of this archetype wanted to be
Fr
I'm not sure what this means tbh. Brawlers were just always super cheap units that do decent for their cost. Mountain continued that trend, but he's actually not just decent at what he does, but rather great.
@@kiuhh1118 ok now what do you think Mountain does in his kit that makes him great instead of "decent" like the other brawlers 🎤
@@obsiangravel , numbers? That's about it. But then again, he's a 6* so it's kinda a no shit moment.
@@kiuhh1118 wrong. Or rather half-wrong.
God, I just cant wait 6 whole damn months for this mod...
sooo the game now give our ops debuff effect that the enemies were proud to wreck the hell out of us. This is gonna be a looong jorney of updates...
I really hope they make a 6 star ritualist soon. Love seeing Ebon get some love.
I bet you didn't expect it to be that soon xP
@Nevri. Yeah there's no way I thought it would happen this fast, don't think I've ever been more hyped for a banner. Gotta try to max pot her.
@@twistofdeathDemn Man.
WHY u Say that ?😮
Yee i know Y'all Whales & Spender is the One Life-support this game
But come on...~
Y' didn't had to Shatter F2P Hope n Dreams by saying mAX pOteNTial 😵
in Public place such as UA-cam.
But hey, it's 21st Century,you do whatever you want even indirectly made other glum
And if Ya turn out to be Chad Saved to ABLE Potential 6.
Then sorry my butt-in.
Je t'aime...~😉
after seeing this, arts guard possible will get this module same as Eben, deal additional elemental damage
I think Thorn will have this mechanism
Ifrit too if they add burn elemental dmg
I think Thorns won't have this mechanism.
@@porokichin7878don't forget our beloved vioreed Evergreen😇
Thorns module would increase talent 1 poison damage and also cause sluggish & ASPD down
Yeah, when HG finally decides to release Lord guard modules in the next 5 yrs
Great work. Now I actually understand how it works.
Thx
Something I'd like to know about the Zeta mod on Eben:
4:38 How much is Necrosis damage affected by timing your attacks? Would necrosis damage increase in value if you saved Eben S3 for when the boss's elemental bar is almost empty? (if Eben uses his S3 right before the Necrosis damage ticks in, does the extra damage stack higher than attacking normally?)
Do you think Ebenholz ever tried to twerk
if he does please record a video and send it to me
he would try to spite the Witch King inside his head
he would fail miserably but the king would be pissed so Eben would be satisfied
They really need to add a few Ele-module to existing operator, if they not, then there will be Sniper with Ele-module that reduce def or Caster for res.
More importantly. Ele-module for Frostleaf. The best kind of buff.
at this point, Forestleaf need an alter to fix her. i don't even think ele-module can help her kit.
LOL AND WITH THE NEW SUPPORTER 6* IN CN. THEY ARE DAMN GOOD
Looks promising.
RIP to the people who did X3 or Y3 after the previous videos
Y3 does still have some slight CC in the aoe that it can do, so if you like using Ebenholz, then it's still a decent one to use in some situations. However, I'm now retroactively cringing that I built X3, as the excuse of it being the single-target module is now far overtaken by Delta being outright better for now.
I mean both X and Y still have their merits.
X still has the highest damage potential in one single hit
Y can still be used if you wanna make Eben to be a pseudo Eyjafjalla with S2 (being a single target cast that can also hit aoe)
and Delta is to use him against units that he wouldnt be able to one shot with X mod fully charged
@@Shadow6OOit's still the best for one shot Dude.
I have him max pot E2 lvl 90 M3 X3 Y3 and going to max delta as well but i'll never be at peace since Lingering Echoes ending and the epilogue in his op records :'3
So delta mod is actually makes eben easier to use right? I mean you don't have to force him constantly stacking additional attack
oh, I thought this would be like Z-module or some, seems simpler than whatever that triangle is lmao
Like this module better since it negate the weakness of overtly dependant on charges
Module looks great and it’s nice to have a clear winner here, should I happen to pull an Eben in the future and don’t want to completely break the bank.
That being said: at this point, what are the use cases for X and Y at this point? Surely they can’t be strictly worse in all respects… right??
I've picked mod Y not long ago and now I wonder if I should go further to lvl 3 or wait until they release mod ∆ on global. I understand that mod Y could be helpful in different situations but still...
Depends i guess. Mod delta is a clear winner in terms of damage, but if we talk about general use the one that turn him into pseudo splash caster still has value.
Mod x will become more niche, as it has higgest one shot potential. If you see boss with similar mechanic and health to steam knight you can use him there.
The 1st is for one shot and the second is for more aoe. It's very clear.
So Ops have Elemental Damage now?
Can't wait for the whole alphabet module for everyone
Just got him on Excuter banner
we got executor's module early, do you think we'll get this one early too?
wait, if Elemental damage become a thing. Silverash and Kjerag operator might become the premier freeze team of the game. come on, Silverash has been powercrept, he NEEDS a module, but his talent is well kinda hard to buff, one of them is anyway. how do you buff his reveal enemy invis? the only thing i can see it worth anything is that he can just straight up delete enemy invis GLOBALLY by just existing. the other one i can see it pretty much just more atk percent and reduce more deployment time.
Then module X is used for higher res but lower hp elite/boss enemies while Module ∆ is for lower res but high hp elite/boss enemies then?
this one really just swept all his other modules, guess im not unlocking the others then
I'm curious, in a scenario where eben can't charge his attack, which would be better? Ceobe with module or eben with module delta?
Doesnt that depend on the enemy's defense stats tho
@@NotDavidz tbh, i'm not quite sure. Because the necrosis damage looks really strong that i think it would make Ceobe cry in the corner. Even with 1000 def enemies with 0 res
@@aluva4186 Thats only because up until now no mob/boss has E RES. If it gets more common in the future it might be back to square one for him.
@@aluva4186 Im sure they would begin adding elemental resistance in the future as more and more operators get elemental damage.
depends, but either Y or Delta, Y has disposal of side enemies and quicker prep if the boss or elite has a invun phase or untergetable or just pure Delta damage
So what's the use cases for the 4 charges mod now, then?
I guess it can be better if it allows you to kill smaller elites in one hit, if you would have needed two with the ∆ module but right now it looks like there are few uses for it.
It might become more useful when we'll get enemies with elemental resistance.
Impressive one shots I suppose?
Buff/debuff one shot meme comps
One shots and sleep teams
So, are you saying he's worth S3M3 now post 3rd module? Honestly, I usually just use him and SL7 S2 for SSS mode.
Do u think Necrosis Eben work vs Sanguinarch? Or Arturia did a much much better job 🤔?
It’s better to use both. Eben can build nercosis as well as Arturia, but Eben capitalized off elemental state better than Arturia as he will do bonus Elemental damage base on how much damage he deals.
Using Arturia to fully build Necrosis and then use Eben charges will maximize your damage output compared to building it with Eben by wasting his stored charge.
Nicee
Would it be worth it to graph the damage over time between the different modules at certain res thresholds, rather than just look at the total damage? Looking at the Patriot showcase in particular, at least without additional support the 'edge' of elemental damage only started near the end of his first s3, which doesn't seem as much an improvement (or at least justify the investment) if I just use other operators to deal the rest of the damage at the same time.
Even if the total damage is clearly a lot higher over a full or even multiple s3's, I'm also unsure if the situation where an enemy can even survive that long comes up often enough to warrant the investment compared to or on top of his other modules. There's a lot more elite enemies than bosses after all that he can easily dispatch and in very quick succesion, where his other modules I believe would help more.
Additionally, if this module makes him focus on the 'keep attacking enemies' part for prolonged damage over time instead of the big frontload burst, I'm unsure if he can outmatch those casters that don't have that frontload but do also deal a large amount of damage over time like Eyja or Ceobe, especially when their own res-ignore modules come into play.
All in all it's certainly an interesting module in isolation that boosts his boss-killing potential, but when you look at the bigger picture I'm not yet convinced it is worth the investment. Hindsight will be 20/20 here, I suppose.
Dorothy module test when?
Is he that useless till they need to release 3rd module? Seriously?
At release, I kinda dislike him due to his balls. But as time passes, his versatility have increased significantly.
This new mechanic means there will be more intractable ops to buff Elemental damage, and seeing how new and niche this mechanism, means enemy that able to "resist" Edmg will either be very minuscule, or just another lappland unsilenceable syndrome again.
Overall great buff for depresso boy.
Due to his what?
His WHAT ?
Ebenholz so bad, they had to five him a new game mechanic