Despite the graphical downgrade and the lack of extra content when compared to TC1. I love how challenging this game, especially in stage 3 and 4. The henchmen like to fake and hide, lots of red guys and machine gunners and the bosses was a challenge. Not to mention the music is great.
Nice work mate! It's been a while since i last played Project Titan. When I initially played it I complained it was too difficult (then again I was a wee boy who wasn't really good). Older and wiser, once you figure out the patterns the game became a whole lot easier. One thing that I found is that unlike Arcade Time Crisis, this game can be rewarding for an aggressive playstyle of unloading rounds at certain targets, especially if said target is attempting to reach cover like in the first boss fight. Though that tends to mean more reloads and missing out combos. It has unfair moments, and isn't as good as the mainline games, but still a good bit of fun. My biggest gripe was Stage 3's ridiculously long transition times, and early playthroughs kept hitting a stopgap because of it.
There's an interesting theory about this game that the titans Wild Dog ships out are the reason he comes back in every main game; they're all robots with WD's skills.
Great job! Good to see another great replay video again! So practically, every 30 hits without missing its a extra life in Project Titan. It didn't really show much in Time Crisis in the first game...
I use the pedals from the racing wheel peripheral accessory on this game to make it arcade accurate and realistic instead of holding the GunCon with both hands
Biggest question in my mind since childhood... At 8:20 where does she stands at? She's clearly above the ship but we can't see any land behind her so :)
Lingering questions: Why doesn't Richard Miller _ever_ talk? I've never understood this... he's not deaf, he can understand what other people are saying, and his work is anything but quiet. Even in his brief appearance in TC2, where he's among peers, he can't be bothered to congratulate Keith Martin. Who is this Kantaris (this clearly happens well after the events of the first game, so that's not Lina Zinnarian), and why does she just completely vanish after this game?
During the Ricardo fight I didn't know the option to move to the side was there for awhile so i would always shoot him in the tiny gap he appeared in behind the fountain... Lol Nonetheless, superb run smraedis!
Oh... So this is where Richard Miller switched his primary pistol from Strayer Voyager Infinity to a two-toned H&K Mark 23 Phase 2 or H&K Mk. 23... Only for the game's cover art, but in the game... He still use his Steyr Voyager Infinity pistol... I think (?) That pistol should've stay as his main, especially when he made an appearance as a final challenge in TC2... But... VSSE always change their primary pistols for all their agents throughout the series, so...
Glad to see you back with this underrated entry of the Time Crisis series. As always, a pleasure to watch your runs.
Thanks, am happy to have finally got around to this game
Its nice to see someone playing this with a lightgun instead of a slow controller.
That was funny at 18:35! That completely caught me off guard, lol!
I like how it says Danger on the first time, when you have no control over it
18:37 Ouch!
Caught him, Hook, line and sinker-- Door's that way, yeah? I'll see meself out.
I really loved this game, hard to believe that it's been 16 years since it came out
12:09 Cuba Taxi scene
12:43 Taxi Park and said ''Adios''
Despite the graphical downgrade and the lack of extra content when compared to TC1.
I love how challenging this game, especially in stage 3 and 4. The henchmen like to fake and hide, lots of red guys and machine gunners and the bosses was a challenge.
Not to mention the music is great.
Compare to TC1, the Arcade machine's origin, due to the graphics, right?
The cheesy voice acting tho xD
Wild Dog, what the heck happened to your voice? Maybe he's still recovering from the blast at Sherudo's castle.
@@sifuhotman1300 It's alot better than his Time Crisis 5 voice, who sounds like a cartoon villain.
"I'm Richard Miller and - God, I'm awesome! - I can take down a helicopter with two handgun bullets!" LOL!
He calculated the exact moment for the helicopter to conveniently crash onto the robot army.
That's why they teach math at school kids!
yes it is the good sign
OH MY GOD! I CAN'T BELIEVE YOU FINALLY MADE A VIDEO OF THIS! I HAVE LONG WAITED FOR THIS!!! KEEP IT UP, MAN!
Thanks so much, hope it was worth the wait!
For some reason this is just damn entertaining to watch, great video as always :)
Am glad to hear this, thanks too!
Nice work mate!
It's been a while since i last played Project Titan. When I initially played it I complained it was too difficult (then again I was a wee boy who wasn't really good).
Older and wiser, once you figure out the patterns the game became a whole lot easier. One thing that I found is that unlike Arcade Time Crisis, this game can be rewarding for an aggressive playstyle of unloading rounds at certain targets, especially if said target is attempting to reach cover like in the first boss fight. Though that tends to mean more reloads and missing out combos. It has unfair moments, and isn't as good as the mainline games, but still a good bit of fun.
My biggest gripe was Stage 3's ridiculously long transition times, and early playthroughs kept hitting a stopgap because of it.
There's an interesting theory about this game that the titans Wild Dog ships out are the reason he comes back in every main game; they're all robots with WD's skills.
"Shhhhhucks!" - (c) Time Crisis
LOL
good to see you still rocking the crisis series ;) well done n excellent playthrough !
Great job! Good to see another great replay video again!
So practically, every 30 hits without missing its a extra life in Project Titan. It didn't really show much in Time Crisis in the first game...
Many thanks
Yeah, that's true, and 20 hits if played on Easy, both are pretty simple to do, but difficult to do and to stay fast as the same time
8:20 Kantaris, you're out of my will! I mean it this time!!
Man u really r the greatest shooting player I have ever seen in my life
Thanks, I just try my best
I use the pedals from the racing wheel peripheral accessory on this game to make it arcade accurate and realistic instead of holding the GunCon with both hands
I was able to beat TC1 but I can't even get to Stage 3 in this. They should've called it "Time Crisis: The Lost Levels"
Genres: ACTION, Drama, and Thriller.
What the Freak?! No Wild Dog theme in this sequel?
Oh god the golden eye stock sound effects
Boss 1 5:09
Boss 2 6:48
Boss 3 14:07
Boss 4 20:36
Boss 5 25:23
Boss 6 26:45
Boss 2: Zeus Bertrad
Boss 3: Ricardo Blanco
Boss 5: Demos and Phobos the twin cyborgs!
Boss 6 (Final): Wild dog
Biggest question in my mind since childhood... At 8:20 where does she stands at? She's clearly above the ship but we can't see any land behind her so :)
What an end... XD
Good run, man. :3
The final parts to the game sure are hard, but can be learned, thanks!
Can you play Time Crisis 5?I've been waiting for you to play that.
About to comment FIRST, but i'm late lmao
Video is nice as always!
Many thanks, you might be quick enough next time :P
29:23 LOL Wild Dog just crash through his own robot army with helicopter.
Wow, I never new you would play Project Titan
Well it happened :D
I have the PS 1 disk of this game! Good playthrough there.
Memories 😢
16:33-Again. AGAIN. That goddamn 007 elevator stock sound, but used even BEFORE 007 did!
To get 10 skill stars, you have to get 100 percent accuracy in all areas, beat all record times, and never get hit, all in one credit.
You deserve a medal .SM
Hehe if you say so :D thanks!
Lingering questions:
Why doesn't Richard Miller _ever_ talk? I've never understood this... he's not deaf, he can understand what other people are saying, and his work is anything but quiet. Even in his brief appearance in TC2, where he's among peers, he can't be bothered to congratulate Keith Martin.
Who is this Kantaris (this clearly happens well after the events of the first game, so that's not Lina Zinnarian), and why does she just completely vanish after this game?
its my 2nd favorite game in the series :)
the only time crisis game i havent managed to beat
I think others would say the same too, sure is a hard clear
ACTION!
During the Ricardo fight I didn't know the option to move to the side was there for awhile so i would always shoot him in the tiny gap he appeared in behind the fountain... Lol
Nonetheless, superb run smraedis!
Nice soundtrack
Amazing watch.
I have to ask, however... Why didn't he come, in the end? Lone wolf?
Many thanks
He is just too good to attend such a thing, also having no voice actor might contribute to it!
Oh... So this is where Richard Miller switched his primary pistol from Strayer Voyager Infinity to a two-toned H&K Mark 23 Phase 2 or H&K Mk. 23... Only for the game's cover art, but in the game... He still use his Steyr Voyager Infinity pistol... I think (?)
That pistol should've stay as his main, especially when he made an appearance as a final challenge in TC2... But... VSSE always change their primary pistols for all their agents throughout the series, so...
Shucks!
Wasted at 13:48.
I know :P but I don't think it was due a restart, with how easy it is to get hit at other parts of the game
Still lov ya
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