Nothing is wrong with Sir Emanon. Idk why people need him to reinvent the wheel or smt, he simply comments what he thinks and is generally well informed.
32:19 alternatively "Classic CSM, lots or really interesting decks in top 16 so we chose to cast a match up you're going to see everywhere for the rest of the format"
and then the cool decks don't make top 8 or top 4 so they don't show us these presumably really impressive underdog players that somehow made it to top cut
@@ecbrd8478 so sad i threw my own match so hard ;-; basically had top 8 guaranteed but just decided to lose instead. hopefully i can bring my deck to a successful top 8 or higher run next time
I felt MBT was forcibly trying to present his tournament as an accurate representation of the format. Alternatively, they don't want to cast a deck they really have no clue about. But considering the channel, I doubt there's any jank he wouldn't at least somewhat understand.
There was quite a few decks, floo, Spright, Bystial mixes (Thunder, Dragonmaid and Branded) as well as Tear. This didn’t look like a tier zero tournament to me. We’ll see in bigger more serious tournaments though.
I don't think any CSM that coincides with the early days of a set releade has ever been an accurate representation of what that meta actually looked like.
The best part of this is just watching the twitch chat and seeing how quickly it vacillates between "this is the worst format/deck ever" and "i love this format/deck"
I know that last game was 90 minutes but I actually really liked it. It’s so interesting how maindeck building and resource generation/loops/prevention is important and I love how both players played the game. It was never really a “oh Fuji easily has this” and even when one player had more resources they still had to be careful because of their opponents effects. I also really liked both players milling their entire decks and using everything they have to win the game it felt much more strategic and the better player won in the end
Yup. This is how I feel how the future of Yu-Gi-Oh will be played if konami handles things right. We've had the problem that people need to wait 15 minutes per turn before they can play. But if both players can play on the same turn. The game becomes much more engaging. They just need to spread tears ability to other archetypes.
@@Speedracer6 URSARCTICS BABY THEY DID IT FIRST!!! But ya as much as I hate it (because it forces decks that are unable to do the same out of the game) it will eventually make for an interesting game. Yugioh is unique in tcgs for not having any sort of limiting factor like mana or 1 supporter per turn which makes it a much faster game. If Konami does this then it’ll support the idea of yugioh being the quicker game which is neat
When watching that, i can not help but to ask myself "How could anyone introduce new payers to this." I mean heads up to all the players for making it but i think that is just silly levels of plays.
I’ve tried introducing some friends to ygo in the past format and depending on what other card games they played it wasn’t the worst. Had a homie who loved vintage/legacy in magic(their highest power formats) and it actually wasn’t too difficult to introduce them to the fucking insanity that is yugioh. Mind you getting someone who’s never touched card games and getting them to play tear mirrors would just feel like a war crime lmao.
I mean alternatively just send a mid level player with ishizu tear to a ycs and watch them fall apart under the sheer amount of information to keep track off for 10 rounds. Also all the accidental cheating.
I think something that needs to be kept in mind with mine's 43% win rate is what the deck that put mine in's win % if mine were not in the deck. Say you're siding in mine game 2 and you're going second vs ishizu tear. If your win rate without mine is like 30% and mine brings it up to 43%, then its objectively a very strong card despite not winning you the game. I don't know if this kind of data is available or not, but it would be interesting to look at.
Also I find alot of people put mine in decks that have no business running mine. If your deck can't adequately take advantage of all the extra time you can get, then mine will just stall until your opponent outgrinds you. On the other hand, a deck like subterror LOVES being able to get all its pieces together and will rarely lose if they resolve mine
The winrate of a card like Mystic Mine does not matter to me. What matters is that it is a card that sucks the fun out of any game it is a part of. I'm sick of this garbage and I hope Konami bans it.
I honestly prefer this over the ocg's "terrible card that everyone hates at 3" Neither this nor maxx c are fun or interactive cards, but at least mine isnt a straight up reactive handtrap that skips a turn (or limits deck building to the same 9 cards you need for any deck, essentially making anything a 31 card deck) You can, in theory, still play around and under any floodgate, simply stall it out until you can pop/spin/banish/whatever it, those decks mostly rely on annoying you into surrendering. Maxx c youll probably just lose next turn if you cant negate it
YO, I know cats are hating on this because you picked Ishizu Tear to feature but this is the best annotated play through of the deck on the internet. My locals don't play Tear period so it's nice to hear from cats with an understanding of the deck and its strategies. Also I'm on sharks for my regional the weekend MAMA comes out lol
The finals game really reminded me of that one Madolche mirror from playoffs. Neither player would ever run out of resources, it just came down to who could push the most damage over attack position guys.
Trishula is not there to banish Kitkalos. It's there to remove Super Poly targets so the Dragon Link player doesn't just lose the entire match to super poly.
Credit where it's due Konami very much seemed to phase out combo solitaire for a style of gameplay that requires a ton of mental capacity and back and forth interaction with constant decisions to make. It's hard but it's oddly satisfying I feel.
@@slammgames7425 Ruler and nib are relatively cheap now and Bystids are supers. Ash has heavily fallen out of favor but has several accessible reprints now so it's probably as cheap as it's going to be. Floo is also like $10.
This format has to be the least I've ever paid attention to my opponent's cards or activations. I just kind of let my opponent place whatever ED monsters they want on the field and fill their grave with whatever cards they want, because there's no way I'm wasting what little brain power I have left on trying to keep track of every tear and ishizu and bystial card has and has not been used or shuffled back or reset or whatever. Sad to say this format is making me want to just play d shifters and garbage like floo because the format is so insanely unfun. Bring back scythe locks and 10 Omni negates boards, I don't even care at this point, I'd rather be playing against the 60 card adventure punk pikes abusing rose dragons and whatever than watch ishizu tear for another 6 months lol
Mines while being a powerful card if your opponent is prepared for it the mines player is hooped..... The reason it's good on online because no one is prepared for it
The 43% is missing context for them to understand why the card would be played. Is it 43% overall? 43% against specific decks? Is the 43% higher than the regular match-up without it against certain decks? If it's overall, then I'm guessing it is only brought in on matches that are far better than the stated 43%.
Even in a good deck, sideboard mine is adequately being hated out. You have nothing but time to draw your out and then assemble a lethal push, and if you’re opponent outs their own mine you are realistically pretty ok with it in this format. If you want the raw data look up HakunaMyData, their channel is pretty interesting for meta trends and is based off following tournament match results. I forget which video but they found the data that mine is doing very poorly right now and a lot of people are realizing that just sitting under mine is fine
I think that in the current format if you're siding mine you have to either be playing a backrow deck already or build your whole side deck around it and smokescreen into a mine deck. There are too many in archetype outs to it right now for it to win games without being backed up by negation.
This format is good, but only if you are playing ishizu tear and are constantly doing the mirror. If you don't enjoy playing any of the current/upcoming meta decks, this format sucks ass. I unfortunately fall into the latter.
People still call that deck dragon link even if there are no rokkets or borrels there? Feels like is more like a dragon pile or dragon good stuff deck.
@@JakeFish5058 fair enough. One funny thing is that in master duel is not hard to end in at least borrelend + borreload savage + colossus + something else random.
I love how during the first game, chat was having a conversation about if all vampires are white, explain Blade.
Wasn't Blade a day-walker being only half vampire?
To be fair Blade is half white.......so chat is still kinda right.
Blackula?
I'm fuxking geeked I've got to rewatch now so I can see .
Explain nagoriyuki
I love having Sir emanon as co-host, no one understands the Yu-Gi-Oh meta game like him.
The Yu-Gi-Oh meta game: " he understands me 🥲 "
@Honest youtubr what's wrong with sir emanon?
sir emanon is ok I guess, any player who plays meta regularly could fill his spot so he isn't anything special
Nothing is wrong with Sir Emanon. Idk why people need him to reinvent the wheel or smt, he simply comments what he thinks and is generally well informed.
@@unknownmj1699 not really. Commentating isn't at easy as it looks. Being well informed is one thing, being well spoken and entertaining is another.
32:19 alternatively "Classic CSM, lots or really interesting decks in top 16 so we chose to cast a match up you're going to see everywhere for the rest of the format"
and then the cool decks don't make top 8 or top 4 so they don't show us these presumably really impressive underdog players that somehow made it to top cut
@@ecbrd8478 so sad i threw my own match so hard ;-; basically had top 8 guaranteed but just decided to lose instead. hopefully i can bring my deck to a successful top 8 or higher run next time
I felt MBT was forcibly trying to present his tournament as an accurate representation of the format.
Alternatively, they don't want to cast a deck they really have no clue about. But considering the channel, I doubt there's any jank he wouldn't at least somewhat understand.
Oh boy, Im so happy I am awake at 1am to see this and probably watch ishizu tear essentially the whole time
There was quite a few decks, floo, Spright, Bystial mixes (Thunder, Dragonmaid and Branded) as well as Tear. This didn’t look like a tier zero tournament to me. We’ll see in bigger more serious tournaments though.
I don't think any CSM that coincides with the early days of a set releade has ever been an accurate representation of what that meta actually looked like.
@@deaddreamdance remember the csm where pure lyrilusc won? good times
The best part of this is just watching the twitch chat and seeing how quickly it vacillates between "this is the worst format/deck ever" and "i love this format/deck"
I know that last game was 90 minutes but I actually really liked it. It’s so interesting how maindeck building and resource generation/loops/prevention is important and I love how both players played the game. It was never really a “oh Fuji easily has this” and even when one player had more resources they still had to be careful because of their opponents effects. I also really liked both players milling their entire decks and using everything they have to win the game it felt much more strategic and the better player won in the end
Yup. This is how I feel how the future of Yu-Gi-Oh will be played if konami handles things right. We've had the problem that people need to wait 15 minutes per turn before they can play. But if both players can play on the same turn. The game becomes much more engaging. They just need to spread tears ability to other archetypes.
@@Speedracer6 URSARCTICS BABY THEY DID IT FIRST!!! But ya as much as I hate it (because it forces decks that are unable to do the same out of the game) it will eventually make for an interesting game. Yugioh is unique in tcgs for not having any sort of limiting factor like mana or 1 supporter per turn which makes it a much faster game. If Konami does this then it’ll support the idea of yugioh being the quicker game which is neat
agreed. i really like how skill testing it was
@@Bedhead7 no they didn’t lmao. Magical musketeers do the same thing but better.
When watching that, i can not help but to ask myself "How could anyone introduce new payers to this." I mean heads up to all the players for making it but i think that is just silly levels of plays.
I’ve tried introducing some friends to ygo in the past format and depending on what other card games they played it wasn’t the worst. Had a homie who loved vintage/legacy in magic(their highest power formats) and it actually wasn’t too difficult to introduce them to the fucking insanity that is yugioh. Mind you getting someone who’s never touched card games and getting them to play tear mirrors would just feel like a war crime lmao.
I mean alternatively just send a mid level player with ishizu tear to a ycs and watch them fall apart under the sheer amount of information to keep track off for 10 rounds.
Also all the accidental cheating.
I would just teach a new player Goat or Edison format, then if they want they can try modern YGO at their own peril.
I think something that needs to be kept in mind with mine's 43% win rate is what the deck that put mine in's win % if mine were not in the deck. Say you're siding in mine game 2 and you're going second vs ishizu tear. If your win rate without mine is like 30% and mine brings it up to 43%, then its objectively a very strong card despite not winning you the game. I don't know if this kind of data is available or not, but it would be interesting to look at.
If your win rate is 30% you are probably playing the wrong deck, and mine isn't helping.
Also I find alot of people put mine in decks that have no business running mine.
If your deck can't adequately take advantage of all the extra time you can get, then mine will just stall until your opponent outgrinds you. On the other hand, a deck like subterror LOVES being able to get all its pieces together and will rarely lose if they resolve mine
No ghoti on stream? Ok, I've seen enough. Goodnight.
Can we take a minute for the guy who think 43%win rate, means 65% lose rate 🤦♂️
Dude's just built different, playing at 108% every game
1:50:21 I never realize how important it is that tactics says "monster effect" until this moment.
Can't wait to do this in under 300 seconds in Master Duel
The winrate of a card like Mystic Mine does not matter to me. What matters is that it is a card that sucks the fun out of any game it is a part of. I'm sick of this garbage and I hope Konami bans it.
It’s a perfectly fine card, if you don’t run backrow destruction that’s a you problem. You rather deal with multiple negate monsters? Shush.
It’s a perfectly fine card, if you don’t run backrow destruction that’s a you problem. You rather deal with multiple negate monsters?
@@bloodarcher7841 Have the specific out or lose is not good game design or card design. There’s no interaction, shit is horrible.
@@bloodarcher7841 if you dont run 3 drnm in main thats a you problem.
I honestly prefer this over the ocg's "terrible card that everyone hates at 3"
Neither this nor maxx c are fun or interactive cards, but at least mine isnt a straight up reactive handtrap that skips a turn (or limits deck building to the same 9 cards you need for any deck, essentially making anything a 31 card deck)
You can, in theory, still play around and under any floodgate, simply stall it out until you can pop/spin/banish/whatever it, those decks mostly rely on annoying you into surrendering. Maxx c youll probably just lose next turn if you cant negate it
YO, I know cats are hating on this because you picked Ishizu Tear to feature but this is the best annotated play through of the deck on the internet. My locals don't play Tear period so it's nice to hear from cats with an understanding of the deck and its strategies.
Also I'm on sharks for my regional the weekend MAMA comes out lol
3 hours of resolving 5 different mill effects in the least diverse format ever
may our lord shifter save us when this is added to master duel
I'm building a Traptrix deck with the upcoming structure deck and I'll be filling it with floodgates cus f*ck it.
"least diverse format ever" is very questionable. At least 4 viable decks which is 3 more than some formats
@@Drakshl this is the internet, you are only allowed to talk in absolutes
nekroz and zoo formats would like a word
Chain orange light, respond?
The finals game really reminded me of that one Madolche mirror from playoffs. Neither player would ever run out of resources, it just came down to who could push the most damage over attack position guys.
Okay so I finally brought myself to watch this 3hr long vid and I gotta say it was worth it because dam that was a great finals match👍👍
I like how even upon near deckout game two both players still had nearly full extra decks crazy
Trishula is not there to banish Kitkalos. It's there to remove Super Poly targets so the Dragon Link player doesn't just lose the entire match to super poly.
Credit where it's due Konami very much seemed to phase out combo solitaire for a style of gameplay that requires a ton of mental capacity and back and forth interaction with constant decisions to make. It's hard but it's oddly satisfying I feel.
Only if u can afford the cards that make it nonsoltiar
@@slammgames7425 Ruler and nib are relatively cheap now and Bystids are supers. Ash has heavily fallen out of favor but has several accessible reprints now so it's probably as cheap as it's going to be. Floo is also like $10.
People that hate this format probably miss putting 5 negates on turn one.
Hearing Sir Emanon again on a CSM already makes me happy :D
Aw, its sad that we didnt see a runik player trying to take advantage of ishizu-tear's self milling.
The coolest CSM final ever!
I really enjoy watching the chalislime series
I love all the jank in CSM.
I hate this format! there is too much back and forth, very few negates! My opponent is able to play Yu-gi-h and I'm forced to play it too!
Aj Tearalaments beat everything easily.
Who could have figured.
this format in particular is less fun than the previous, cant believe it
I just miss TOSS format... such simple times
Love the csm, love the coverage and commentary
MBT has the best intro
tear seems to play like lightsworn, in the sense that the end-board is based of mills rather than a one card combo
adamantia
I fucking love dragon link, so many combo all the cards just to make seals
Seals pass, the FTK
Hey hey now we normally get Seals AND Branded Beast :P
We could have watched cool decks for the first watch, but instead we watched another copy paste tear deck. RIP ghoti game
I think this format would be more enjoyable if the cards were actually affordable.
I can see sir emanon commentating a soccer game. A1 commentary
Except Yu-Gi-Oh is way more interesting than soccer.
this format goes hard, feel free to screenshot.
Litedally dogshit format. You either play tearlaments, or lose trying to counter tear
I like the Dominos in the background lol
This format has to be the least I've ever paid attention to my opponent's cards or activations. I just kind of let my opponent place whatever ED monsters they want on the field and fill their grave with whatever cards they want, because there's no way I'm wasting what little brain power I have left on trying to keep track of every tear and ishizu and bystial card has and has not been used or shuffled back or reset or whatever.
Sad to say this format is making me want to just play d shifters and garbage like floo because the format is so insanely unfun. Bring back scythe locks and 10 Omni negates boards, I don't even care at this point, I'd rather be playing against the 60 card adventure punk pikes abusing rose dragons and whatever than watch ishizu tear for another 6 months lol
You were probably the same one complaining about it. Now you want it back. Gtfoh 😂
yes lmao, iam on floo rn and hey it has it loop, artwork is good and its modern monarchs,....
MBT on that mispronouncing card names speedrun.
Worth the 1 am watch
Imagine how much time in paper you would spend shuffling just for Ishizu Tear.
Most players these days don’t have to imagine
Mines while being a powerful card if your opponent is prepared for it the mines player is hooped..... The reason it's good on online because no one is prepared for it
really wanted to take part in this but I sadly missed the discord inv by T H A T much both times. RIP
Teir Sweeep LETS GOO!
Ahh yes I love watching everyone play mystic mine turbo .
I hope farfa co commentates again soon. I like Emmanon but MBT and farfa got good chemistry
This was the best Duel I've seen in a long time
I saw Woof as the description and thought you had managed to get Merryweather as a cohost.
Everything is just going to go to time this format even more so than last format.
The 43% is missing context for them to understand why the card would be played. Is it 43% overall? 43% against specific decks? Is the 43% higher than the regular match-up without it against certain decks? If it's overall, then I'm guessing it is only brought in on matches that are far better than the stated 43%.
Even in a good deck, sideboard mine is adequately being hated out. You have nothing but time to draw your out and then assemble a lethal push, and if you’re opponent outs their own mine you are realistically pretty ok with it in this format.
If you want the raw data look up HakunaMyData, their channel is pretty interesting for meta trends and is based off following tournament match results. I forget which video but they found the data that mine is doing very poorly right now and a lot of people are realizing that just sitting under mine is fine
Siding mine is dumb, should main it if you play it
I think that in the current format if you're siding mine you have to either be playing a backrow deck already or build your whole side deck around it and smokescreen into a mine deck. There are too many in archetype outs to it right now for it to win games without being backed up by negation.
43:44 SO TRUE. FUCK FOCUS MISS
Wait wtf this final is over 1 hour!?💀
People bringing Tear to YCS better bring a lot of sugar or they'll meltdown halfway.
This format is good, but only if you are playing ishizu tear and are constantly doing the mirror. If you don't enjoy playing any of the current/upcoming meta decks, this format sucks ass. I unfortunately fall into the latter.
3 hours of Tear Ishizu mirrors
Can we please get extended GYs so we can fan out the entire deck in the zone?
ERM SIR... where is junior journey?
Oh boy 1am!
Now we gotta wait 3 more months until an even more busted deck dethrones tears or at least humbles it a bit (aka rank 7 macro cosmos)
#EMANONSWEEP
#GHOTIDIDNOTSWEEP
Dude why arent ypu watchin blackwing :O (commenting as video starts)
Edit 1: i hate MM
Oh boy, I can't wait for 3 whole hours of garbage
Are Bystial Branded and Bystial Thunder legit or? 😂
Well both topped ycs minneapolis
Thundra byst is kinda bricky
Branded bystial is fine bc of their attribute.
People still call that deck dragon link even if there are no rokkets or borrels there? Feels like is more like a dragon pile or dragon good stuff deck.
why do you think it was called Dragon Link and not Rokket
hint, it's because it was ALWAYS dragon goodstuff
dragunity link was also dragon link, cuz dragon links
Cos it still ends on Seals pass
@@JakeFish5058 fair enough. One funny thing is that in master duel is not hard to end in at least borrelend + borreload savage + colossus + something else random.
I absolutely despise this format
Please elaborate.
Best format ever. Requiring players to THINK not just hit cards
Lets fuckin goooo
This was pretty fun but man the chat is really insufferable with all that crying and saying nothing of interest
hi
Holy shit, mine is a funny card, want to see more 5 minutes of nothing
Sorry about your loss.
This format is going to be old and boring fast.
wokege
I like to believe I was the 69th view
Mystic mine games are so boring, I really wish Joseph would ban that shit from the chalislime just so its more enjoyable to watch
how about we ban tear so we have automatically 20+ viable decks ......