Generate hair cards with blender particle system

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  • Опубліковано 17 гру 2024

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  • @raph3674
    @raph3674 3 роки тому +20

    Man this tutorial is what every youtuber is thinking they are doing. I mean even those unreal staff think they are teaching newbies like me something but your work is the real deal.I can't tell you how much I'm in a relief thanks to you!!

  • @bigfoothines
    @bigfoothines 3 роки тому +23

    Handy tip - Rather than doing the tilting:
    Apply shrinkwrap on the hair to original scalp as a shape key with an offset so the hair still stands out from the surface
    Set the shape key between 0-1 for a good balance between randomness and perfect fit (0.5 works for me)

    • @arengnightcore5201
      @arengnightcore5201 6 місяців тому

      as a beginner i didnt get it , is this related to the material ?

  • @martok2112
    @martok2112 3 роки тому +24

    THIS is precisely what I was looking for to create hair cards for my characters! A very well explained, easy to follow tutorial. Thank you so much for sharing your knowledge with us!🖖
    Now, I just have to develop a sense of style. 😁😁😁

  • @CraftReaper-OmarFaruqTawsif
    @CraftReaper-OmarFaruqTawsif 4 роки тому +2

    trust me folks...this is the best blender tutorial on this subject
    !

  • @ianmasters6595
    @ianmasters6595 2 роки тому +1

    This is great. It makes the alignment of hair cards a breeze and fun to work with. Thanks for the tutorial

  • @exiledmatuschka9043
    @exiledmatuschka9043 3 роки тому +3

    So far the best tutorial for hair in blender finally

  • @AdrianJensen
    @AdrianJensen 6 місяців тому

    Man I was minutes away from paying 60 bucks for an addon because I couldn't figure this out. Thank you so much!

  • @thesaviorofsouls5210
    @thesaviorofsouls5210 2 роки тому

    Finally a tutorial thats actually good, thank you man! Especially for also making sure it would work in games etc. way too many tutorials still will have milions of vertices, making the whole video useless. Thanks again!

  • @Baran_Korkmaz
    @Baran_Korkmaz 2 роки тому

    Thank you so much for this tutorial. I have watch so many tutorials to make a hair usable in game engines but none of them has explained things as good as your tutorial. At last my bald Witcher can have some proper hair. Respect. Subbed and liked.

  • @scottlee38
    @scottlee38 4 роки тому +27

    THIS is what I was looking for. Now we dont need Maya X-chin

  • @3d3rbart
    @3d3rbart 2 роки тому +1

    THIS is precisely what I was looking for ,thank you

  • @amolambhore6815
    @amolambhore6815 4 роки тому +6

    Thank you, please more Hair tutorials like this, especially the x-gen kind of stuff
    Also please make a tutorial on how to import this to Unreal Engine and use its hair tools

  • @antoinedjedouani6853
    @antoinedjedouani6853 4 роки тому +4

    YOU DESERVE MORE SUBSCRIBERS IT'S A SHAME! NICE TUTO YOU ARE VERY HELPFUL THANKS A LOT

  • @Teofilakt_Einterteinment
    @Teofilakt_Einterteinment 4 роки тому

    Very helpful tutorial. I have watched many good hair tutorials but yours is the best. Thanks !

  • @scatterbrainart
    @scatterbrainart 4 роки тому +1

    Fantastic tutorial! This is just what I needed; you're a rock star.
    Also, somewhere out there Tomasz is still trying to move the vertices.

  • @martok2112
    @martok2112 3 роки тому +2

    Addendum: As much as I like VRoid (free anime character creator with separate hair exporter), its hair card system is a bit wanting for what I need to do. This tutorial it's what is allowing me to make the hair shapes and consistency I need. Again, many thanks for your knowledge. 🖖

    • @Luwizart
      @Luwizart  3 роки тому +1

      You are welcome 😊

  • @Yurup
    @Yurup 4 роки тому +5

    I would love a tutorial on how to make the texture to apply to the hair in Blender which you talked about at around 8:20.

    • @karaemn
      @karaemn 4 роки тому

      ua-cam.com/video/W8oxZSft_Ns/v-deo.html&ab_channel=3DCharacterArt

    • @karaemn
      @karaemn 4 роки тому

      This guy shows how to do it.

  • @pruephillip1338
    @pruephillip1338 3 роки тому +1

    Excellent material. Just one issue - you didn't show us a render of the final product.

  • @paulteaha9375
    @paulteaha9375 4 роки тому +4

    Any idea why after i convert the curves to mesh, they don't have UVs like they do in this tutorial? Thanks

  • @Nightmare1066
    @Nightmare1066 2 роки тому

    Very nice work! I really like your Artstation. Keep it up!

  • @SanjayVerma1999
    @SanjayVerma1999 4 роки тому +1

    8:49 i dont get any uv maps at that point of time doing the same steps as you did why?

    • @beaubreau
      @beaubreau 3 роки тому

      Press A to select all and it will show up.

  • @Camka-1993
    @Camka-1993 Місяць тому

    muy interesante el video pero como has tenido el bitmap del pelo? usaste el Hair Tools?

  • @My180889
    @My180889 2 роки тому

    Perfect tutorial. Im new to hair cards, thanx so much.

  • @jonathanrivera111
    @jonathanrivera111 4 роки тому +1

    BROTHER YOUR A LIFE SAVIOR

  • @valtzar3200
    @valtzar3200 3 роки тому

    golden tutorial, making game hair look like a minigame

  • @juanfernandojimenezbuitrag2434
    @juanfernandojimenezbuitrag2434 2 роки тому

    Best tutorial ever for this topic

  • @AberrantAberrant
    @AberrantAberrant 2 роки тому

    Thanks so much man, really helped me on what I thought I would never know how to do

  • @mrmensje1
    @mrmensje1 2 роки тому +1

    is there no way to be able to apply a texture per strand before converting it to a curve?

  • @andy0x58
    @andy0x58 5 днів тому

    Awesome! I made a beard for my character by thanks your tutorial!

  • @kerynadcock2226
    @kerynadcock2226 4 роки тому +1

    Great work! and your tutorials are incredibly useful. Thank you so much.

  • @GustavoSanchez-fp6rd
    @GustavoSanchez-fp6rd 4 роки тому +3

    Your tutorial is great. I just have one question. The part where you press F7 to display the object as bounds, the same hotkey does not work for me. How did you set it up, please? Or is the hotkey originally a different one?

    • @Luwizart
      @Luwizart  4 роки тому +1

      I setted it up with my own shortcuts. I will make a tutorial on that

    • @kenagoup2028
      @kenagoup2028 4 роки тому +2

      @@Luwizart how can I use this function?

    • @Zandatsu336
      @Zandatsu336 4 роки тому

      Already got tutorial for this one?

  • @ty_teynium
    @ty_teynium 4 роки тому +6

    I do not mean to be rude. I just notice a lot of detailed steps were missing.
    To convert to curve you have to apply the particle system THEN alt+C to convert to curves. However there's an issue. There's too many segments. Which means once you convert the curves to a mesh you'll have too many vertices. It may not seem a big deal to you but it will matter when you import it to a game engine and all the materials cause a huge drawback in draw calls and performance if you want physics applied.
    There's supposed to be a way to minimize the number of segments. One tutorial says its in the viewport display settings of the Particle system. That doesn't make sense because it's not a particle anymore so it has no effect.
    It's not that simple it may seem. It takes a lot of time to get right. It's a way better method than using particles though.

    • @zcristiam
      @zcristiam 4 роки тому +2

      Maybe im wrong but thats why he said at the beggining of the video to use the Decimate modifier.

    • @ty_teynium
      @ty_teynium 4 роки тому +1

      @@zcristiam okay I see.
      I actually just found out about a day ago if after converting to curve using Alt C go to the Object Data Properties ie Curve properties and at the top where it says Resolution Preview U. You'll notice this is up to about 12. Just turn that down to about 2, 3 or 4. This way you get to see what the hair cards will look like before you convert it to a mesh.

  • @WhitewashStudio
    @WhitewashStudio 4 роки тому +1

    Really great walk through!! Thank you!

  • @mxgbs
    @mxgbs 3 роки тому +1

    can we animate this hair cards in blender? If yes, can you please share some tutorial? Thank you

  • @neat3954
    @neat3954 3 роки тому

    This is an absolute gem! Thanks for sharing your knowledge!

    • @Luwizart
      @Luwizart  3 роки тому

      You are welcome 😊

  • @sci_worlds
    @sci_worlds 3 роки тому

    5:39 What does this operation mean?

  • @Neiljinn
    @Neiljinn 2 роки тому

    Amazing tutorial! Thanks for sharing it.

  • @Brou15O
    @Brou15O 3 роки тому

    stuck on the proportional editing bit...the yellow curve lines block my view, and when i ctrl T, only a single card rotates. also the freaking curves are blocking my view i cant tell if its rotated properly >.>
    edit: had to turn porportional editing on while in editing mode, but the whole thing moves instead of the card i selected >.>

  • @ainaroca9396
    @ainaroca9396 Рік тому

    Even though I put blend mode in alpha Hashed the transparency doen't work, does someone know why?

  • @Arkideit
    @Arkideit 3 роки тому

    Wonderfull tutorial. But i stuck at UV coordinates. I have nothing, no geometry at UV plane. Some steps are missing?

  • @_MaZTeR_
    @_MaZTeR_ 2 роки тому

    Is there any way to somehow automatically do the CTRL+T rotations for the entire hair if many of the strands are facing all kinds of directions?

  • @almeidavinne
    @almeidavinne 3 роки тому

    Heeeelp!!! Which key do I access the 'Bounds' menu... The f7 doesn't work here.

  • @KingKong19100
    @KingKong19100 3 роки тому

    Thank you so much. I can't wait to use this technique, but how would you go about baking the textures so that one texture and alpha can be applied in another program like Unreal?

  • @eclipticasacl
    @eclipticasacl 4 роки тому +5

    and where to find such an alpha-hair map, otherwise you don’t want to do it yourself). I hope the question was correct, I use a translator

  • @aw6971
    @aw6971 4 роки тому

    I followed multiple times.... Exactly, everything works well until 7:15 when i click edit, it looks like my hair exploded..... After going into Edit Mode, I went into the Oerlays pannel, and uncheck, "Display Normals". Im still new to this...

  • @m0rph3u5.
    @m0rph3u5. 4 роки тому

    Brilliant tutorial! I can't believe that I am still using Maya XD... well my subscription ends soon and well be embracing blender . Another subscriber here ;)

  • @sonoilmale7608
    @sonoilmale7608 Місяць тому

    Nice but today there are not the alpha hashed in material lol, and become cringe while doing this tutorial on blender 4.2, so how to do it now ?

  • @KittyCat-fe7ng
    @KittyCat-fe7ng 2 роки тому

    Hello! When we get to the part about laying out the UV maps, mine doesn't appear at all. When I try to unwrap it, it shows each strand individually. What could I be doing wrong that I can't get it as one unit like yours?

  • @TorQueMoD
    @TorQueMoD 2 роки тому

    Great technique. Thanks for sharing :)

  • @PorisulkiPictures
    @PorisulkiPictures 4 роки тому +2

    Your tutorial so perfect, except microphone, but it doesn't care. На русском это звучало какой-то получше, но всё же...
    Please don't stop!

  • @Zandatsu336
    @Zandatsu336 4 роки тому +1

    This tutorial is gold, im grateful that my friend suggest to me to watch your tutorial.... Sir are you planning on making tutorial for unreal engine 4 workflow...?

  • @aw6971
    @aw6971 4 роки тому

    How do you enable the bounding box in Blender 2.9? I cant find it anywhere..... :( Found it in the Overlays section.... :)

  • @siddharthchari8748
    @siddharthchari8748 4 роки тому +1

    i dont have the option at 5:38
    HELP

    • @gabereynal
      @gabereynal 4 роки тому +1

      In Object Properties (the orange little box tab) » Viewport Display » check the Bounds box and there you have it

    • @carlhdz8201
      @carlhdz8201 3 роки тому +1

      @@gabereynal Thanks dude

  • @gemimarc
    @gemimarc 4 роки тому

    You are the master of the hair! :)

  • @adamrobledo684
    @adamrobledo684 3 роки тому

    This is enormously helpful! Thank you!!

  • @Fleischkopf
    @Fleischkopf 3 роки тому

    is there a way to make it dynamic? soft body maybe?

  • @pelakalion
    @pelakalion 4 роки тому

    Very insteresting tutorial. I learned some tips :). Thank you

  • @browsetube4366
    @browsetube4366 4 роки тому +2

    Excellent

  • @atique2545
    @atique2545 3 роки тому

    I am using almost the same particle settings as yours but when I convert it to curve, I just get so many curves. The number pumps up to 10000k. I then converted it to mesh and the poly count increases even more. Any tips as to how to reduce them?

  • @LizzyKoopa
    @LizzyKoopa 3 роки тому

    you my friend are amazing, thank you for this tutorial.

  • @user-zp7mg5zf3x
    @user-zp7mg5zf3x 3 роки тому

    Awesome tutorial, thank you so much! :)

  • @mkarts-g5l
    @mkarts-g5l Рік тому

    Mr. Luwiz can this hair be used in cinematic also or it's for only games

    • @Luwizart
      @Luwizart  Рік тому +1

      yeah for sure, and you probably do not need to optimize as much giving you a higher quality result

    • @mkarts-g5l
      @mkarts-g5l Рік тому

      @@Luwizart thank you so much please continue the good tutorials and stay bless

    • @mkarts-g5l
      @mkarts-g5l Рік тому

      Mr. Luwiz please how did you set your to a bounding box. I'm using 3.0 version of blender and I don't know the shortcut key

  • @JediMediator
    @JediMediator 4 роки тому

    I'm trying to use this with Cycles, but the hair cards seem to lose transparency when they intersect with each other in the render. All hair cards that aren't intersecting each other have perfect transparency, though. Any advice?

    • @Luwizart
      @Luwizart  4 роки тому

      you can use the color ramp node to push the white value up

  • @mariabr8954
    @mariabr8954 2 роки тому

    this is super helpful! thank you

  • @davidsantos8004
    @davidsantos8004 2 місяці тому

    amazing video

  • @itselliexoxx
    @itselliexoxx Рік тому

    I hope I can replicate this for my project!

  • @karaemn
    @karaemn 4 роки тому

    Great tutorial. Thanks a lot!

  • @bamsgian9759
    @bamsgian9759 4 роки тому

    Very very cool bro, safe a lifetime

  • @nveusii.2086
    @nveusii.2086 4 роки тому

    How would you add physics to the hair cards in blender?

    • @HaXorb
      @HaXorb 4 роки тому

      you could fix the roots in place with a vertex selection and then add a cloth simulation to the cards with the head as a solid object so the hair doesn't fall through
      just play around with some values and it should work

  • @10upstudios
    @10upstudios 3 роки тому

    very clever, great job

  • @cjdaylight550
    @cjdaylight550 4 роки тому

    nice video man this is rly good

  • @serenity8839
    @serenity8839 3 роки тому

    Damn non of my shortcuts line up at all :(

  • @TheBloodyBilal
    @TheBloodyBilal 3 роки тому

    HAHAHAH thank you for this....it worked perfectly :D

  • @denzelepelle5497
    @denzelepelle5497 4 роки тому

    Please what do I search to find the hair texture you used?

    • @Luwizart
      @Luwizart  4 роки тому

      try hair card textures

  • @qadirqureshi7805
    @qadirqureshi7805 2 роки тому

    You are such a geneious person

  • @lucabaldani392
    @lucabaldani392 4 роки тому

    Thanks for this tutorial!

  • @LmPaintBrush
    @LmPaintBrush 3 роки тому

    thank you so much! great tutorial

  • @nu-beings
    @nu-beings 3 роки тому

    Would you make braids (hair cards) this same way?

    • @Luwizart
      @Luwizart  3 роки тому +1

      It will be difficult doing it that way but there are easier techniques

    • @nu-beings
      @nu-beings 3 роки тому

      @@Luwizart It seems everyone is teaching game hair, but I'm interested in hair for animations, and more specifically ethnic hair that looks good for animations. Do you know how to do that?

  • @somethingshiny1805
    @somethingshiny1805 3 роки тому

    SO helpful thanks!!!

  • @kevincole6955
    @kevincole6955 2 роки тому

    finally dude... subd...
    thank you o so much

  • @Xcamuflaje
    @Xcamuflaje 4 роки тому

    Thank you. I'm forever grateful !!!

    • @Luwizart
      @Luwizart  4 роки тому

      You are welcome 😊

  • @nightwasd
    @nightwasd 2 роки тому

    What the hell is F7? "go by the books" but i have no idea what you mean.

  • @noiryork101
    @noiryork101 4 роки тому

    Excellent!!! You have a new suscriptor. Have a nice day

    • @Luwizart
      @Luwizart  4 роки тому

      Thanks for the sub!

  • @lurking3140
    @lurking3140 2 роки тому +1

    I placed mine manually now i regret it

  • @MrGooGone
    @MrGooGone 3 роки тому

    This is genius! Thanks so much! :D

  • @vikan3842
    @vikan3842 Рік тому

    Thanks Man!

  • @jaumserafim
    @jaumserafim 4 роки тому

    YOU SAVED MY LIFE THNKS

  • @HafidzMurshidie
    @HafidzMurshidie 4 роки тому +3

    I see, this is why hairs are so grainy in video games now... They’re particle effects instead of part of the sculpture

  • @manshah7
    @manshah7 3 роки тому

    damn good tutorial

  • @qingqiubai7255
    @qingqiubai7255 2 роки тому

    no se entiende una mierda que apretas para que te aparezca ese cuadrado para el rebote del cabello

  • @victormarin6348
    @victormarin6348 4 роки тому

    thanks, was very usefull

  • @Geancg
    @Geancg 4 роки тому

    Amazing!!

  • @paulojonathan3161
    @paulojonathan3161 4 роки тому

    Everytime you said "OK" I drank vodka I'm now blind OK?

  • @winy7679
    @winy7679 3 роки тому

    Good

  • @morozit6361
    @morozit6361 Рік тому

    so so usefull VIDEO!!!!!

  • @VeripProductionANIME_HA_AVE_
    @VeripProductionANIME_HA_AVE_ 3 роки тому

    I LOVE YOU !!!!!!!!!!!!!!!!!!!

  • @ryorei3782
    @ryorei3782 4 роки тому

    thanks for tutorial

  • @adamrobledo3996
    @adamrobledo3996 3 роки тому

    genius

  • @kRIZALID75
    @kRIZALID75 3 роки тому

    get ur like, god man

  • @lalala4141
    @lalala4141 8 місяців тому

    God