Totally aware that I forgot about the Book of Many Things coming out still! My bad! Get a copy for yourself on Amazon: amzn.to/3rQ1rrE Introduction 00:00 Backgrounds 01:20 Feats 03:41 Spells 10:42 Magic Items 11:57 Outro 14:33
I know Path of the Giant was the last subclass, but I feel like they missed a good opportunity to polish the planar themed subclasses like Horizon Walker and Oath of the Watchers. Especially since they added new ways to detect portals, which was one of the Horizon Walker's features. They could update Detect Portal to being able to cast Warp Sense X number of times for free and give it an extended range. Oath of the Watchers could literally just get Gate Seal in place of Aura of Purity on their subclass spell list.
I agree, but it's similar to WotC skipping over the draconic sorcerer when upgrading it for Fizban's could have made sense there. The Planescape book could have had the new prehistoric druid subclass too, but nope.
The prehistoric Druid was a bit too messy to go tk print. It stepped on both the Beast Master and Drake Warden ranger classes, which are already getting stepped on by Battle Smiths and their pets. I do really like the Gate Seal thing for Oath of the Watchers though, that's a great and simple homebrew switcheroo. As for Warp Sense, I'd sub it into the Horizon Walker spell list but leave their existing features alone. For the most part, that kit functions pretty well in any context. It's just even better in Planescape. They just don't have a lot of room for new Subclasses, if I'm honest. And they definitely clearly don't want to keep pumping out too many new ones with the phb24 on the horizon.
@@videogollumer Baurials Rogue modron/Glitchling (the top that any old player want) Ratatosk (the community love animal races a squirrel one would be nice) Chaos Children(could be a new Lineage like Dhamphir and Reborn) Formian Para-Genasis Nathri and my personal favorite Shardmind
@@blaink8064 and let's add: Shade Bladeling Guardinal as well as all the myriad 1-off races of older settings and books with settings you won't see ever again, but could easily be in Sigil! Muls, Darfellan, Maenads, Winterkin elves. I mean seriously, the list is endless and they couldn't even give us the 1 they had tested. If they'd called it what it was, a Modron, instead of Glitchling, it might have playtested better. Also, high five for give us back Shardminds!
@@strataseeker2981 Wizards won't be revisiting Muls. Why? Because WACISM! Also, why do people want to play as Modrons? They're awkwardly shaped and disintegrate when they die.
Either official backgrounds matter in 5e or they don't. Personally i think the AcqInc background are the most entertaining and clever background in D&D. Failed Merchant, Celebrity Scion and Rival Intern are incredibly flavorful and also incredibly appropriate for D&D.
Thanks for the coverage Ted! I did not pre-order after the colossal burn that was Spelljammer. Still, looking forward to seeing you cover the rest of the book and get your thoughts.
Warp Sense is weird. You can accomplish the first part of the spell with Detect Magic, because a portal is Conjuration Magic. But then the part about the portal key that's supposed to make it unique and useful to the setting, you can fail at and have to recast the spell to read the portal again? Not a fan.
Some portals are not conjuration spells. There are types of portals. Some are conduits that go to an Inner Plane which are not conjured... they are there. Don't think like you are in Prime Material Plane. BUT still, spell feels so much bland. It's like a scroll, nothing to waste a slot for.
The feats are definitely useful and thematic(dhamphir scion of evil is basically more vampiric) however the magic items and spells are lacking. They didn't add any cool summoning spells or anything and the range on the sense is super short. Magic items, well considering this is planescape, they could of added all sorts of items in from the various planes to represent how sigil is trading hub of exotic goods. The compass is completely meh, wish it helped find portals you wanted to go to in a way like Jack sparrows compass.
they havent really given good character options for quite some time. tashas was the last time we had any real amount of them and fizbans and bigby's felt like they should have had at least a subclass for every class based on dragons and giants respectfuly
The big problem with warp sense spell is that 30 feet is a complete joke. How often will you be within 30 feet of a portal you can't recognize just by looking at it. It's like the same problems from the Horizon Walker ranger and the Find Traps spell. Should have used locate object as the underlying base for the spell and give it that 1000-foot range. I do like the knowledge of destination and portal key, that's good, but I wish that either it was a ritual with a very minor cost (10-50 gp consumed material component) or that it had a vastly higher range. Maybe I'm wrong, but I predict that it will join the long list of niche spells that no one ever actually uses.
The book feels rly hollow and/or shallow with the lack of player options, no subclasses, no new races(they scrapped modron race) and too few of everything else
... I am interested however I am hesitant to trust WotC. I was super excited for spelljammer but was really disappointed. I would love to have an advanced fantasy game like space faring teleporting civilization but it always seems like I will have to home brew or count on 3rd party for it. 😅
@@JoeStorytellergiven the time line of these releases and the fact that usually these books tend to take a few years of development I highly doubt that they could have course corrected, even if they wanted to. Plus it seems to me like it still has some of the problems that Spelljammer had. A box set that has less content then the book for Eberron and a setting that is supposed to be far larger and weirder, a note saying “here dm figure it out for yourself” after you pay 70 dollars for the books, and just so few options for players when it comes to magic and items.
@@JoeStoryteller yeah. It pains me cause I wanted Spelljammer to be so good. I want this to be good to. But I can just feel it. I love the game but I just hate how Hasbro/wizards are stretching out the content as thinly as possible.
I'm ok with Planescape not having many player options, as most subclasses are already plannar themed (horizon walker, oath of the watchers, all the feywild and shadowfell subclasses, everything warlock or sorcerer...) Better use that limited page count for more lore and adventure potential.
These are neat, but NGL, im a little frustrated that once again they've made special backgrounds that are much better for casters than martials. :/ They just can't help themselves.
They could've at least gone so far as to put in phrasing that allowed characters that start as martial to use their constitution modifiers as their casting ability, a la rune knight. I know that we can homebrew it, but it's such a low bar that it's disappointing that we have to make up for their iniquities.
There is a Bariaur Wnaderer in the bestiary (no playable info). There are other modeon types, but the only reference to a rogue modron is the one that exists in the Monster Manual
Sorry if I am offending anyone. Regarding the book (deck) of many things, it was originally created by Gary Gygax and I believe Dave Arneson. It's a chaotic item to say the least and it's created by a autistic Paladin according to the new "lore"? This is for me more of an Arcane item, maybe made with the help or duped by a God or Demi God (Chaotic) Doesn't make sense at all that it is made by a Paladin of all classes. Which also coincidently is the so called author who is putting her name on (gender or autism is more than fine by me (not the issue here), I have a friend for 30 years who has Asbergers, and gender has nothing to do with it. It's something she as an author never created, and the cannon is that this author made that item now. Does this not bother anyone at all? It's Wizards of the coast just rebranding another product which they own the IP to. Lately (last "good" product Wotc made was rime of the frost maiden) they seem to just copy/remake great products into what is not even great doing that (Spelljammer, Planescape, "Dragonlance", sadly I could go on). Imagine your best friend was an amazingly talented writer and died, now you see that this is being "stolen" and another author is actually taking credit for your friends work. Wotc need to make campaign settings, Sourcebooks with info, lore, more books full of new feats, skills etc. Now they just do what Bilbo Baggins said : "I feel like butter scraped to thin on a piece of bread" (you get what I mean)? Seeing how sales have dropped a lot after Candlekeep and have just kept falling (physical books), I am sad to see that Wotc is producing materiel that is lacking in every department I mentioned over. Then again released sales number reflects this IMHO, for 70$ we all deserve much better products for 5e now and the "revised" 5e. Very late, apologies for it being written "rushed".
Unfortunately Ted Planescape isn’t out for us unless you bought the digital and physical bundle. Also you’re forgetting about the Book of Many Things next month when you said this was the last one. There’s still one more (official book) looming on the horizon. 😅
Welp I watched this hoping for some content I could copy with the homebrew feature of DnDBeyond and honestly there’s no a single thing that is worth it. Planescape is the single greatest story of all time and this lackluster content is an insult to fans.
Planar Wanderer is a awful waste of feat, no one give a single buck to revise the feat with One DnD Language, without the +1ASI on the feat it turns in a complete prohibitive choice if you doesn't want to stay behind from the entire party for the rest of the game, that is very sad because the feat is cool but impossible to pick
I won't be buying this set, it's all meh for 70$, overpriced subpar product, as a setting book it should have much more about the different planes, lore, more of everything, like the Ebberon setting which I guess the only real settings book released for 5th edtion. I have already seen a lot of reduced prices for more or less any new and some "older" products from Wotc. Good video though Ted👍.
My opinion: This is pathetic. All the rich lore, all the myriad planes, all the denizens of Sigil, and this is all they gave players? And most of the book is lore fluff to boot? Down right insulting. Backgrounds, even with feats attached, are the barest sliver of PC content. Not a single new lineage/race? No new subclasses? A paltry 2 spells!!! This book infuriates me even more than the Spelljammer book. That at least showed some effort and love, this... gods, this set is just ticking me off the more I see of what's in it. I don't need the lore of Planescape reiterated to me, I have my 2e books and countless wikis.
What exactly was lazy about this set? It just seems to be a DM heavy book based on the info presented here. I get being hard on WotC after this year, but we gotta be genuine with criticism lest we evolve it "feel facts" and end up in an echo chamber.
@@StonedPriest Barely any player content. Rehashed monsters from previous releases included with the minimal amount of monsters we got. Not even any major lore on the planes in planescape. The slipcase formula was not even near large enough to fit what planescape is it’s my advice to buy monte cooks planebreaker for 5e for planar adventuring d and d. If you want some content to look at for an option.
It's gonna be disappointing I am pretty damn sure wotc took the most important stuff out of it. Thing is my friend plane scape should be installments, specifically box set for the city of sigil...faction will make you wanna vomit Planescape paved the way for 3rd edition
Totally aware that I forgot about the Book of Many Things coming out still! My bad!
Get a copy for yourself on Amazon: amzn.to/3rQ1rrE
Introduction 00:00
Backgrounds 01:20
Feats 03:41
Spells 10:42
Magic Items 11:57
Outro 14:33
...
I know Path of the Giant was the last subclass, but I feel like they missed a good opportunity to polish the planar themed subclasses like Horizon Walker and Oath of the Watchers. Especially since they added new ways to detect portals, which was one of the Horizon Walker's features. They could update Detect Portal to being able to cast Warp Sense X number of times for free and give it an extended range. Oath of the Watchers could literally just get Gate Seal in place of Aura of Purity on their subclass spell list.
I agree, but it's similar to WotC skipping over the draconic sorcerer when upgrading it for Fizban's could have made sense there. The Planescape book could have had the new prehistoric druid subclass too, but nope.
The prehistoric Druid was a bit too messy to go tk print. It stepped on both the Beast Master and Drake Warden ranger classes, which are already getting stepped on by Battle Smiths and their pets.
I do really like the Gate Seal thing for Oath of the Watchers though, that's a great and simple homebrew switcheroo.
As for Warp Sense, I'd sub it into the Horizon Walker spell list but leave their existing features alone. For the most part, that kit functions pretty well in any context. It's just even better in Planescape.
They just don't have a lot of room for new Subclasses, if I'm honest. And they definitely clearly don't want to keep pumping out too many new ones with the phb24 on the horizon.
I still cant believe that a book about PLANESCAPE has no new races
And what would they have? Bauriaurs and... um... Bauriaurs?
@@videogollumer Baurials
Rogue modron/Glitchling (the top that any old player want)
Ratatosk (the community love animal races a squirrel one would be nice)
Chaos Children(could be a new Lineage like Dhamphir and Reborn)
Formian
Para-Genasis
Nathri
and my personal favorite Shardmind
@@blaink8064 and let's add:
Shade
Bladeling
Guardinal
as well as all the myriad 1-off races of older settings and books with settings you won't see ever again, but could easily be in Sigil! Muls, Darfellan, Maenads, Winterkin elves. I mean seriously, the list is endless and they couldn't even give us the 1 they had tested. If they'd called it what it was, a Modron, instead of Glitchling, it might have playtested better.
Also, high five for give us back Shardminds!
@@strataseeker2981 Wizards won't be revisiting Muls. Why? Because WACISM!
Also, why do people want to play as Modrons? They're awkwardly shaped and disintegrate when they die.
Either official backgrounds matter in 5e or they don't. Personally i think the AcqInc background are the most entertaining and clever background in D&D. Failed Merchant, Celebrity Scion and Rival Intern are incredibly flavorful and also incredibly appropriate for D&D.
This book would have been a good chance for them to bring back the spells, dimensional lock and dimensional anchor.
Playing a Horizon walker in planescape will be interesting.
That sensory stone could have some... Interesting uses.
Thanks for the coverage Ted!
I did not pre-order after the colossal burn that was Spelljammer. Still, looking forward to seeing you cover the rest of the book and get your thoughts.
I really like the planer feats. I am really thinking about them for some of my characters.
The Mimir cd is from A Player's Primer to the Outlands, not The Great Modron March.
My bad!
Am I spoiled by other books and systems or do these books seem light on player options?
Warp Sense is weird. You can accomplish the first part of the spell with Detect Magic, because a portal is Conjuration Magic. But then the part about the portal key that's supposed to make it unique and useful to the setting, you can fail at and have to recast the spell to read the portal again? Not a fan.
Some portals are not conjuration spells. There are types of portals. Some are conduits that go to an Inner Plane which are not conjured... they are there. Don't think like you are in Prime Material Plane. BUT still, spell feels so much bland. It's like a scroll, nothing to waste a slot for.
The feats are definitely useful and thematic(dhamphir scion of evil is basically more vampiric) however the magic items and spells are lacking. They didn't add any cool summoning spells or anything and the range on the sense is super short. Magic items, well considering this is planescape, they could of added all sorts of items in from the various planes to represent how sigil is trading hub of exotic goods. The compass is completely meh, wish it helped find portals you wanted to go to in a way like Jack sparrows compass.
I really thought they'd update the unique spells from Planescape Torment, but shockingly they didn't.
I really thought they'd update the unique spells from Planescape Torment, but shockingly they didn't.
I really thought they'd update the unique spells from Planescape Torment, but shockingly they didn't.
I really thought they'd update the unique spells from Planescape Torment, but shockingly they didn't.
Summons wouldn't make sense as they don't work properly in the city of Sigil and the outlands.
they havent really given good character options for quite some time. tashas was the last time we had any real amount of them and fizbans and bigby's felt like they should have had at least a subclass for every class based on dragons and giants respectfuly
There really was a drop in content in WOTC at some point. It’s a dam same and they are feeling it as less people are putting up with their bs
Stasis strike magic missiles ?
Fallen aasimar narcotic shroud was it banful that did narcotic damage?
Finally some Planescape content!
The big problem with warp sense spell is that 30 feet is a complete joke. How often will you be within 30 feet of a portal you can't recognize just by looking at it. It's like the same problems from the Horizon Walker ranger and the Find Traps spell. Should have used locate object as the underlying base for the spell and give it that 1000-foot range. I do like the knowledge of destination and portal key, that's good, but I wish that either it was a ritual with a very minor cost (10-50 gp consumed material component) or that it had a vastly higher range. Maybe I'm wrong, but I predict that it will join the long list of niche spells that no one ever actually uses.
The book feels rly hollow and/or shallow with the lack of player options, no subclasses, no new races(they scrapped modron race) and too few of everything else
i pre-ordered the book but every time i go to access any of its material it sends me to the shop to pre-order the book. what am i doing wrong?
... I am interested however I am hesitant to trust WotC. I was super excited for spelljammer but was really disappointed. I would love to have an advanced fantasy game like space faring teleporting civilization but it always seems like I will have to home brew or count on 3rd party for it. 😅
same, huge fan of SJ and they really failed; my hope is they heard the fan feedback and have corrected course with PS
@@JoeStorytellergiven the time line of these releases and the fact that usually these books tend to take a few years of development I highly doubt that they could have course corrected, even if they wanted to. Plus it seems to me like it still has some of the problems that Spelljammer had. A box set that has less content then the book for Eberron and a setting that is supposed to be far larger and weirder, a note saying “here dm figure it out for yourself” after you pay 70 dollars for the books, and just so few options for players when it comes to magic and items.
@@Gabriel-vz9hq yeah, Im starting to accept it
@@JoeStoryteller yeah. It pains me cause I wanted Spelljammer to be so good. I want this to be good to. But I can just feel it. I love the game but I just hate how Hasbro/wizards are stretching out the content as thinly as possible.
Is deck of many things not set for this year anymore ?
it comes out November 14th
Was just about to ask this
Totally forgot about this book!
@@NerdImmersion it's okay, I am really excited about it
I never realized Ted was a swifty! Lol
I'm ok with Planescape not having many player options, as most subclasses are already plannar themed (horizon walker, oath of the watchers, all the feywild and shadowfell subclasses, everything warlock or sorcerer...)
Better use that limited page count for more lore and adventure potential.
These are neat, but NGL, im a little frustrated that once again they've made special backgrounds that are much better for casters than martials. :/
They just can't help themselves.
They could've at least gone so far as to put in phrasing that allowed characters that start as martial to use their constitution modifiers as their casting ability, a la rune knight.
I know that we can homebrew it, but it's such a low bar that it's disappointing that we have to make up for their iniquities.
So...no Bariaur or Rogue Modron? Or are they in the bestiary?
There is a Bariaur Wnaderer in the bestiary (no playable info). There are other modeon types, but the only reference to a rogue modron is the one that exists in the Monster Manual
@@NerdImmersion Boooo. I'll probably still purchase it, but...boooo. Edit: Oh, and thank you!
The options given are the bare minimum.
I'm sensing a Spelljammer adventures in space repeat.
It has similar vobes, though I've only reviewed this a little bit. At least Spelljammer had races
@@NerdImmersion The only playable races the original box set had were the Tiefling, Githzerai, and Bariaur. We've got two of those already.
Bear Totem Barbarian Law Scion.
So does Planechase actually have setting info for different planes? I read it only covers Sigil and the Outlands.
I hate feats that are only useable in certain campaigns….L
That how most feats should be, to save game from power creep
We getting Guardinals?
In the bestiary yes
Gardinals, Archons, Demodands, Rilmani, and more types of Modron and Githzerai among other things.
No more book for the rest of this year... look at the book of many thinks I have pre-ordered coming out at the end of the month.....ummm okay Ted
Oh yeah, I completely forgot about that
I really prefer a little more serious tone in my games…but that sensation stone just screams poop jokes to me.
Sorry if I am offending anyone.
Regarding the book (deck) of many things, it was originally created by Gary Gygax and I believe Dave Arneson.
It's a chaotic item to say the least and it's created by a autistic Paladin according to the new "lore"?
This is for me more of an Arcane item, maybe made with the help or duped by a God or Demi God (Chaotic)
Doesn't make sense at all that it is made by a Paladin of all classes.
Which also coincidently is the so called author who is putting her name on (gender or autism is more than fine by me (not the issue here), I have a friend for 30 years who has Asbergers, and gender has nothing to do with it.
It's something she as an author never created, and the cannon is that this author made that item now.
Does this not bother anyone at all?
It's Wizards of the coast just rebranding another product which they own the IP to.
Lately (last "good" product Wotc made was rime of the frost maiden) they seem to just copy/remake great products into what is not even great doing that (Spelljammer, Planescape, "Dragonlance", sadly I could go on).
Imagine your best friend was an amazingly talented writer and died, now you see that this is being "stolen" and another author is actually taking credit for your friends work.
Wotc need to make campaign settings, Sourcebooks with info, lore, more books full of new feats, skills etc.
Now they just do what Bilbo Baggins said : "I feel like butter scraped to thin on a piece of bread" (you get what I mean)?
Seeing how sales have dropped a lot after Candlekeep and have just kept falling (physical books), I am sad to see that Wotc is producing materiel that is lacking in every department I mentioned over.
Then again released sales number reflects this IMHO, for 70$ we all deserve much better products for 5e now and the "revised" 5e.
Very late, apologies for it being written "rushed".
Unfortunately Ted Planescape isn’t out for us unless you bought the digital and physical bundle. Also you’re forgetting about the Book of Many Things next month when you said this was the last one. There’s still one more (official book) looming on the horizon. 😅
Welp I watched this hoping for some content I could copy with the homebrew feature of DnDBeyond and honestly there’s no a single thing that is worth it. Planescape is the single greatest story of all time and this lackluster content is an insult to fans.
Planar Wanderer is a awful waste of feat, no one give a single buck to revise the feat with One DnD Language, without the +1ASI on the feat it turns in a complete
prohibitive choice if you doesn't want to stay behind from the entire party for the rest of the game, that is very sad because the feat is cool but impossible to pick
I won't be buying this set, it's all meh for 70$, overpriced subpar product, as a setting book it should have much more about the different planes, lore, more of everything, like the Ebberon setting which I guess the only real settings book released for 5th edtion.
I have already seen a lot of reduced prices for more or less any new and some "older" products from Wotc.
Good video though Ted👍.
My opinion: This is pathetic. All the rich lore, all the myriad planes, all the denizens of Sigil, and this is all they gave players? And most of the book is lore fluff to boot? Down right insulting. Backgrounds, even with feats attached, are the barest sliver of PC content. Not a single new lineage/race? No new subclasses? A paltry 2 spells!!! This book infuriates me even more than the Spelljammer book. That at least showed some effort and love, this... gods, this set is just ticking me off the more I see of what's in it. I don't need the lore of Planescape reiterated to me, I have my 2e books and countless wikis.
This is pathetic wizards is lazy as can be and has proven 100% that the slipcase doesn’t work
What exactly was lazy about this set? It just seems to be a DM heavy book based on the info presented here. I get being hard on WotC after this year, but we gotta be genuine with criticism lest we evolve it "feel facts" and end up in an echo chamber.
@@StonedPriest Barely any player content.
Rehashed monsters from previous releases included with the minimal amount of monsters we got. Not even any major lore on the planes in planescape. The slipcase formula was not even near large enough to fit what planescape is it’s my advice to buy monte cooks planebreaker for 5e for planar adventuring d and d. If you want some content to look at for an option.
meh
Ted is a scam artist.
It's gonna be disappointing I am pretty damn sure wotc took the most important stuff out of it. Thing is my friend plane scape should be installments, specifically box set for the city of sigil...faction will make you wanna vomit
Planescape paved the way for 3rd edition
Then everyone would just complain that they were "milking it". Either way, people will complain.
(lovingly clutches his 2e PS boxed sets