They Added Electricity to Create?

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 1,3 тис.

  • @Shalz
    @Shalz  10 місяців тому +974

    thanks for watching!
    edit: just want to clartify this isn't a tutorial. people actually get mad because i dont do everything "right" in these videos but HEY im dumb and just having fun :)

  • @youfailed1511
    @youfailed1511 10 місяців тому +3599

    FE stands for Forge Energy, it was basically a universally agreed upon energy standard for mods so they could be compatible with one another. After a multitude of old mods (like IndustrialCraft 2 and Buildcraft) used their own types variables for power storage, the people who created Tekkit classic needed a way to make a majority of it compatible with one another. Eventually it just became the standard since classic blew up in popularity.
    Edit: I was close. Redstone Flux was created around the same time for the same purpose, THEN FE was implemented into the modloader itself as an "official" energy measurement
    Honestly grateful for this coincidence since the poor saps who made Tekkit C had to make side mods or modify the actual mods themselves to make it all work. Not really surprised classic crashed as much as it did.

    • @SamPhoenix_
      @SamPhoenix_ 10 місяців тому +94

      ~~ Also to make the point of "Why does this have 0FE" That is just showing that the block has internal storage for energy. It just wasn't storing because it was only getting a small amount.~~ Nevermind Shalz worked it out eventually

    • @Idont_eatcrocs
      @Idont_eatcrocs 10 місяців тому +11

      That’s pretty cool

    • @Francisco1234Cruz
      @Francisco1234Cruz 10 місяців тому +17

      Im pretty sure its also the same for fabric with it also being FE (Fabric Energy)

    • @JustHexyl
      @JustHexyl 10 місяців тому +60

      There was also RF for Redstone Flux which was more popular amongst thermal foundation and all that, to me FE is an alien concept kinda and I recall RF being dominant however maybe I just have fuzzy memory

    • @LoffiKilli
      @LoffiKilli 10 місяців тому +28

      ​@@JustHexylWe are getting old

  • @freindlycommentator1710
    @freindlycommentator1710 10 місяців тому +759

    shalz not knowing basic power elements of modded minecraft is such a wild concept, there was a time where everyoe who even so much as watched modded minecraft videos understood concepts like energy production per tick and draw, just wild seeing someone discovering it for the first time

    • @VelaiciaCreator
      @VelaiciaCreator 10 місяців тому +62

      And they never once actually made any jaffa cakes.

    • @cubondemais
      @cubondemais 10 місяців тому +7

      new times old man (I'm old too XD)

    • @someonerandom704
      @someonerandom704 10 місяців тому +35

      the only reason I clicked on this video was to see if Create revived the more realistic electricity system from Electrical Age. Nope! All the stuff in this video is basically just Immersive Engineering.

    • @TheClassicMufasa
      @TheClassicMufasa 10 місяців тому +7

      @@cubondemais Even the first of Gen Z is now considered old time fly's by when there's a pandemic

    • @phobos1963
      @phobos1963 8 місяців тому +3

      Yeah, the only difference being that he has a life, and you don't. So touch some grass

  • @the_untextured
    @the_untextured 10 місяців тому +1118

    Feels like immersive engineering but with rotation

    • @lopsidedcsky5324
      @lopsidedcsky5324 10 місяців тому +101

      immersive creating

    • @EternalDensity
      @EternalDensity 10 місяців тому +14

      Looks like it a bit too

    • @tronor6789
      @tronor6789 10 місяців тому +3

      yeah

    • @Mr_Numbers1
      @Mr_Numbers1 10 місяців тому +3

      As an EE I wanna do substations. 🤣

    • @the_untextured
      @the_untextured 10 місяців тому +10

      @@Mr_Numbers1 if by substations you mean places where hv gets converted to lv/mv for locla use, then for me that is common practice in immersive engineering.

  • @c.d.x34
    @c.d.x34 10 місяців тому +474

    FE, short for Forge Energy or Flux Energy, also sometimes called RF (Redstone Flux) is a widely agreed upon energy system for mods that intend to use some form of electricity. Using this universal system allows easy compatibility between various mods, like Immersive Engineering, Refined Storage, and Mekanism. FE became the standard energy system not long after the idea of modpacks started becoming popular, as before FE, almost every tech mod had it's own version of electricity that would be completely incompatible with other mods.
    Ironically, Create is the first largely popular tech mod since the standardization of FE, to break away from the FE system, instead using it's own original RPM/Stress system... Then people made various addons to allow Create systems to generate FE.

    • @Gigachadlis
      @Gigachadlis 10 місяців тому +10

      well, at least that opens up more options for cross-mod interactions

    • @dimitribarronmore
      @dimitribarronmore 10 місяців тому +52

      Incorrect: Forge Energy and Redstone Flux are completely different APIs. Redstone Flux was created as part of Thermal Expansion to break away from depending on Buildcraft's energy system (Minecraft Joules) which was being used by a number of mods at the time. RF was ironically picked up by a number of other mods and thus later released as a standalone energy API. Forge Energy is functionally equivalent to RF, with the important difference that FE is an official part of the Forge API. The reason RF and FE seem to be effectively the same thing is that a lot of mods will simply convert from one to the other on demand.

    • @sky01james28
      @sky01james28 10 місяців тому +27

      @@dimitribarronmorethe FE code is literally a copy-paste of the RF code (with credit to TeamCOFH and license info in the headers)

    • @xymaryai8283
      @xymaryai8283 10 місяців тому +3

      so FE and RF are _usually_ compatible, cool. good to know i haven't missed something huge with modded minecraft since Tekkit classic

    • @dimitribarronmore
      @dimitribarronmore 10 місяців тому +2

      @@sky01james28 Wild, I didn't know that. You'd think some of the sources on FE across the internet would say that clearly rather than describing it as "based on RF" or "functionally equivalent to RF" if it's exactly the same code. Then again, it might just be simple enough that it can't provide the same interface and not be the exact same code

  • @BoxMP
    @BoxMP 10 місяців тому +466

    Looks alot like immersive engineering

    • @alexandermercier436
      @alexandermercier436 10 місяців тому +17

      Just wait until you find about the "Red Power" mod. I don't mean to hate on the Create mod, but they stole the feature from both mods.

    • @thekingoffailure9967
      @thekingoffailure9967 10 місяців тому +42

      It reminds me a lot of these strange towers outside my home irl… i swear the create mod is COPYING MY NEIGHBORHOOD DECOR

    • @Americanbadashh
      @Americanbadashh 10 місяців тому +25

      @@alexandermercier436 That feature exists in real life

    • @coach533
      @coach533 10 місяців тому +45

      ⁠​⁠​⁠​⁠@@alexandermercier436The person who made Create is not the same person who made Create: New Age. In terms of the feature being “stolen”, immersive engineering and Create: Crafts and Additions also has this feature. Who is stealing from who?

    • @iskalliumraider1014
      @iskalliumraider1014 10 місяців тому +5

      @@coach533create crafts and addition is older and in my opinion a little better but new age is not ripping anyone off.

  • @CapitalTeeth
    @CapitalTeeth 10 місяців тому +329

    IE's power lines in Create is a dream come true to me

    • @SamPhoenix_
      @SamPhoenix_ 10 місяців тому +23

      I mean you could use the powerlines from IE for aestetic, its the motors and generators that make the difference.
      I have also been using this mod and its fully compatible with IE power

    • @MGSLurmey
      @MGSLurmey 10 місяців тому +4

      @@SamPhoenix_ It's compatible with almost every mods power, as they all use either RF or FE (which themselves are compatible and equivalent). Any mod that doesn't use one of the two universally accepted standards simply won't be compatible with literally anything else.

  • @Axelpvz2030
    @Axelpvz2030 10 місяців тому +124

    Create stuff and aditions also adds electricity but with a mich simplier system, ans since both use FE (a wierd energy unit used for many forge mods) both are actually compatible

    • @a_puntato29
      @a_puntato29 10 місяців тому +7

      it's create crafts and additions :)

    • @franciscoprado1836
      @franciscoprado1836 10 місяців тому +27

      WIERD? WIERD?
      FE is the backbone of minecraft tech mods

    • @CommissarChaotic
      @CommissarChaotic 10 місяців тому +1

      @@franciscoprado1836 I always thought it was RF...

    • @a_puntato29
      @a_puntato29 10 місяців тому +2

      @@CommissarChaotic RF was slightly less common then FE and stands for Redstone Flux, but they both served a similar purpose

    • @p3chv0gel22
      @p3chv0gel22 10 місяців тому +5

      ​@@a_puntato29they should even be intercompatible. At least i remember using them both together

  • @JTCF
    @JTCF 10 місяців тому +101

    Shalz not knowing what FE is is such a new modded minecraft generation thing lol. I remember the times of industrial modded packs before Create, energy everywhere and simply blocks that do things inside of them. And if you're lucky, multiblock structures like in Immersive Engineering.
    And even before there were times when every mod had its own energy mechanic. Industrial Craft's electricity, Thermal Expansion's Redstone Flux, Buildcraft's MinecraftJoules! And there were blocks to convert one into another.

    • @yourregionalprotogen
      @yourregionalprotogen 10 місяців тому +9

      I was very surprised that shalz didn’t know what FE was

    • @LtdJorge
      @LtdJorge 10 місяців тому +1

      There was Tesla too

    • @chandrasekarannatarajan3542
      @chandrasekarannatarajan3542 10 місяців тому +1

      You bassicaly said back in my day

    • @Hmash01
      @Hmash01 9 місяців тому

      is is

    • @JTCF
      @JTCF 8 місяців тому +3

      @@chandrasekarannatarajan3542 Well, yes, I did. I have very warm memories from back then and I find it interesting to notice the difference in people and modding scene over time.

  • @CauseOfBSOD
    @CauseOfBSOD 10 місяців тому +22

    1:42 FE is Forge Energy (its the most common electricity system in minecraft mods built for the forge mod loader as it is already available for mod devs to use without much effort and it does not require additional dependencies)

  • @ThecountryofUK
    @ThecountryofUK 10 місяців тому +23

    I love watching Shalz try to learn by just placing and pondering. Power lines would look really cool in the survival work too!

  • @dystrct
    @dystrct 10 місяців тому +59

    FE is the main energy measuring unit for all the forge mods and it's Forge Energy
    there's also other mods that use RF as in Redstone Flux, another very popular unit of electricity
    and then there's AE which is only used by Applied Energistics

    • @theprodigal72
      @theprodigal72 10 місяців тому +3

      And there's EU, used by Industrial Craft 2.

    • @log_by_bolb
      @log_by_bolb 10 місяців тому

      ​@@theprodigal72 I believe EU can be converted into RF automatically just by attaching EU wires to an RF machine?

    • @PapaLurts
      @PapaLurts 10 місяців тому +5

      I think FE and RF are interchangeable with many of the other energy types being able to be "transformed" from one to the other with the help of other mods. But from my own experience with modpacks RF is the most common energy type by far

    • @dystrct
      @dystrct 10 місяців тому +4

      @@PapaLurts FE and RF are compatible with each other, being converted automaticly between machines

    • @p3chv0gel22
      @p3chv0gel22 10 місяців тому

      ​@@log_by_bolbi don't think neither most mods bring support for EU conversion natively, but at least mekanism has universal wires that Work with both

  • @peterrudenko4496
    @peterrudenko4496 10 місяців тому +16

    A bit of physics for ye. The faster you spin the rotor (the middle component of the generator) the more power you get out of it. This is how generators work IRL too (you have to cool them down irl tho)

  • @joeyskyde4552
    @joeyskyde4552 10 місяців тому +11

    The fact this guy is older than me, knows a lot more techniques with create than I do, and somehow doesn’t know FE puts a smile on my face because this is like a whole new world to him

  • @DimitrisRem
    @DimitrisRem 10 місяців тому +56

    So pretty much Immersive engineering with create?

  • @transArsonist
    @transArsonist 10 місяців тому +19

    i like it when we dont know how things going on, thats why i watch you.
    that moment of "oh what the hey" and you use the magic of editing to fast forward the thinking then tell me whats going on. its like figuring it out myself in fast forward with jokes. ideal scenario

  • @Zodaxa_zdx
    @Zodaxa_zdx 10 місяців тому +4

    I love finding neat and/or quirky create mods I actually like, ponder, and consider for the modpack, and then shalz finds it and does a video to show me what the average create player will experince trying it out lmao

  • @TallinuTV
    @TallinuTV 10 місяців тому +4

    That looks amazing. Real “Immersive Engineering” vibes.

  • @Zer0Studioz
    @Zer0Studioz 10 місяців тому +11

    I recommend trying Create Crafts and Additions. You can convert from rotation to electricity with alternators and electric motors. And it's compatible with other power mods, like Mekanism and Immersive Engineering

    • @Demopans5990
      @Demopans5990 10 місяців тому

      Once you add in IE, create becomes a bit pointless. A single diesel generator can output enough RF/t to power 9 or so motors. Even something as mid game as a IE windmill is already more compact and less laggy than a equivalent Create thingy.
      Of course, feeding a diesel gen is a different question, but cloches are made for that purpose

    • @Zer0Studioz
      @Zer0Studioz 10 місяців тому

      @@Demopans5990 While you are correct, my logic was using IE to create rotational power using the converters. So, yes, Create based power gens are useless, and cloches are more compact, but not everything in one mod is possible with the other

    • @FrogVoid1
      @FrogVoid1 10 місяців тому

      I would hope you would never hse a good mod like create or IE with mek*nism

    • @APersonThat
      @APersonThat 9 місяців тому

      @@FrogVoid1mekanism is good for compact automation though

  • @vedritmathias9193
    @vedritmathias9193 10 місяців тому +37

    The wires were pretty much the only thing I liked from the Immersive Engineering mod. That there's an addon to Create that adds wires makes me immensely pleased.

    • @ilovehumongoushonkers
      @ilovehumongoushonkers 10 місяців тому +2

      garden cloches are cool too

    • @p3chv0gel22
      @p3chv0gel22 10 місяців тому +2

      ​@@ilovehumongoushonkersnothing more op than garden cloches and mystical aggriculture

    • @dubl33_27
      @dubl33_27 10 місяців тому

      @@p3chv0gel22 if you had the addon that made them compatible

    • @Redstoneprofi01
      @Redstoneprofi01 10 місяців тому +3

      I love the early game of immersive engineering but the late game is trash, like you farm and build 10 hours to get a diesel generator running, and what can you power with it?! Just like 1 late game machine!

    • @Demopans5990
      @Demopans5990 10 місяців тому

      ​@Redstoneprofi01
      These days, I just have diesel generators power an electric fence array. Also, they can be used for pretty cracked mob farms

  • @BrownLightFR
    @BrownLightFR 10 місяців тому +4

    (sorry for this block)
    FE - Forge Energy is the first type of energy to be used in common among several mods, which has made it possible to greatly simplify the Modspack. A single source of energy powers all your machines.
    Before IC2 (industrial craft 2) used its own energy source which could explode, it always explodes but just the transformers, batteries and machines but no longer the generation of electricity (which was very annoying when your entire base was powered by solar panels which needed machines to be created)

    • @theender664
      @theender664 10 місяців тому +1

      It saddens me not seeing Redstone flux

  • @baxterbragi
    @baxterbragi 10 місяців тому +2

    Yeah I liked the concept of the mod but was put off by the intial balance (mind you, i looked at the mod back in August, might have changed).
    My biggest issue was the mod lead to an overwhelming amount of thorium ore spawning as well as there being a recipe to infinity generate thorium. The mod author's reasoning was that because it required 10 thorium to make a nuclear cell but would that not be achievable via increasing drop rates? And i was confused because the ore was spawning everywhere I mean. It was everywhere, made the early game mature with all the inventory clutter, especially because there wasn't a Thorium Ore Block block to help with storage like the Coal or the newer Iron Ore Block blocks.
    The concept is really awesome though but i was underwhelmed by the overall design philosophy behind the mod.

  • @PolzyYT
    @PolzyYT 10 місяців тому +7

    0:46 it looks like in Philippines

  • @JustHexyl
    @JustHexyl 10 місяців тому +2

    Shalz I want more videos of you figuring out this addon, I'm old-school this all makes sense to me, seeing you figure it out brings me nostalgia, also in a way makes me realize how old I'm 12 long years of minecraft and still these systems stand and we see people alien to this concept figure it out, godspeed shalz on your discovery of electrical power with create new age!

  • @ContrastRec
    @ContrastRec 10 місяців тому +4

    this is actually crazy, ive been waiting for this for a while

  • @shibainu2528
    @shibainu2528 10 місяців тому +2

    Honestly, the way that the magnet generator works actually makes sense, because if I recall that is actually how most generators work in the real world.
    For example, you can pop a propeller onto the spinning copper coil part, and boom. You've just made a wind turbine since some weird scientific process is happening where when you make a bunch of copper coils in a ring spin around a magnetic ring, you somehow produce electricity.
    I didn't really pay much attention to how generators work IRL, but if I recall the basic concept is still the same. Make copper coils spin around between a bunch of magnets, whether through wind, water, or manual rotational power, and the copper being magnetized in just the right way causes electricity to form.

    • @rory9088
      @rory9088 10 місяців тому

      Correct. Any time that you move a current-carrying object (like a wire) through a magnetic field, a current-carrying object (like a wire), you get electricity.
      Also exactly how motors work but in reverse! We provide the electricity and we get the spin!
      It's called the generator effect and its pretty much the foundation of modern society, give it a search.

  • @teggolT
    @teggolT 10 місяців тому +6

    There's still a fair bit of the mod to discover: here's a veery rough guide to a nuclear thingy
    1.nuclear reactor
    2.heat pipes to a steam engine
    3.steam engine rotation to generator
    You might want a generator/battery system to start up realistically

  • @gamerarmy936
    @gamerarmy936 10 місяців тому +24

    Immersive engineering chads: look what they have to do, to mimic a fraction of our power

    • @Demopans5990
      @Demopans5990 10 місяців тому +6

      Diesel generator being obnoxious

  • @Sairnaq
    @Sairnaq 10 місяців тому +3

    oooh just like immersive engineering.... that so awesome

  • @LLIAM2.0
    @LLIAM2.0 10 місяців тому

    I love how all these create updates are kind of just like the evolution of technology through time.
    Shalz's excitement makes it better

  • @hunterno6830
    @hunterno6830 10 місяців тому +7

    i would suggest trying to power it with other mods that use FE, it would make generating the energy way faster and less expensive (depending on the mod)

    • @hunterno6830
      @hunterno6830 10 місяців тому +1

      Thermal dynamics, Mekanism, and Powah are good ones

  • @1987nightrap
    @1987nightrap 10 місяців тому +1

    Its so fun to watch shalz get super excited

  • @tyler33773
    @tyler33773 10 місяців тому +26

    immersive engineering who did the wires first:

  • @PlasmaShadow8
    @PlasmaShadow8 10 місяців тому +1

    Give us MORE of this!!! You make great content so keep it going👍

  • @wonderofu1603
    @wonderofu1603 10 місяців тому +8

    "what is FE" that hurt my soul...

  • @Suzuki_Hiakura
    @Suzuki_Hiakura 8 місяців тому

    Having gone down a rabbit hole trying to turn electric motors I harvested into generators, as well as make them from scratch with massive magnets, it is funny watching Shalz look at things and not know what they are; Def might get this mod, as I didn't know they had electrical stuff, and always enjoyed making massive power generation plants in games (no real reason) as well as power storage (like a lot of batteries in Kenshi)

  • @mattevans4377
    @mattevans4377 10 місяців тому +3

    This mod basically means you can put your power in one mega place, and then send the power anywhere with nearly zero hassle, to multiple different factories.

    • @XWorstYT
      @XWorstYT 10 місяців тому +2

      I honestly prefer this cause it could create some insane builds and means ppl arent puting waterwheels everywhere

    • @davidaugustofc2574
      @davidaugustofc2574 10 місяців тому +3

      If that reduces cost/lag from using several shafts and gearboxes, I'm all for it.

  • @jellybob2pointo
    @jellybob2pointo 4 місяці тому

    Definitely need more of you fumbling with advanced create stuff in my life. You embody how I feel using anything in Create: New Age.

  • @Schnickenpick
    @Schnickenpick 10 місяців тому +5

    Imagine they would add an electric chair (I think that would be shalz's favorite thing)

  • @Malthinae
    @Malthinae 10 місяців тому

    Small comment, but seeing Shalz gushing on every feature that intrigues him and have a breakthrough on screen, is worth all the """misinformation""" he might accidentally spread. I like watching people having simple wholesome fun and discovering new things, even getting excited about everything and nothing all at once. Keep it up! I've learned the existence of plenty of mods and addons this way, and I love the "dabbling in" approach much more than if it was a sterile presentation. Which wouldn't be Shalz's signature anyway

  • @Poignanter
    @Poignanter 9 місяців тому +4

    7:56 The sound...

  • @BrandynGitale
    @BrandynGitale 4 місяці тому

    i love the way you present your ideas, so clear and impactful!

  • @Heavy_Lvy
    @Heavy_Lvy 10 місяців тому +3

    Shalz casually making a video on this addon months after its realse😭😭

  • @cheeto1327
    @cheeto1327 10 місяців тому +1

    This looks awesome, you should add this to your server

  • @a_puntato29
    @a_puntato29 10 місяців тому +3

    me when create crafts and additions

  • @DommeDakDuif
    @DommeDakDuif 10 місяців тому

    Show us more of this mod !!
    I also really like seeing how you discover things rather than explain things like a wiki.
    It feels like the audience is way more involved because they have to think for them selves too

  • @GeorgeCowsert
    @GeorgeCowsert 10 місяців тому +3

    Didn't Stuff & Additions already add this stuff?

  • @jamesscalzo3033
    @jamesscalzo3033 10 місяців тому

    Loved the video @Shalz! Can't wait for the next video man! You should try using a Steam Engine to power the Generators, which would then be a Steam Generator.
    Also, you get Overcharged Items (Diamond, Gold, etc.) from placing the Item that's to be Overcharged on an Electrical Charger which zaps the Item with an Electrical Beam.

  • @Heavy_Lvy
    @Heavy_Lvy 10 місяців тому +3

    theres been a pretty popular addon that adds electricity to create for years😭'Create Crafts & Additions'

  • @KathrynnePaul
    @KathrynnePaul 10 місяців тому +2

    You could make a "gas station" (really it would be a charging station) For cars where ( for purely immersive purposes) you would hook the car up and it would charge and once it's finished, goes off and uses it all up again. Again, I know this would be useless, but it would be cool for roleplay's sake.

  • @DKRedo
    @DKRedo 10 місяців тому +4

    Shalz look at the Create Crafts & Additions, they also have energy cables and you can use liquids in Blaze Burners, you can make a Bioethanol fuel production to make a max Steam Engine generating insane Stress units

  • @littleender100
    @littleender100 10 місяців тому

    I can't wait for more of this. The create mod and mod add-ons are so fascinating.

  • @blazebro200
    @blazebro200 10 місяців тому +3

    create crafts and additions also has electricity

  • @treystewart2863
    @treystewart2863 10 місяців тому

    shalz! i need more of this! i love watching you learn!

  • @ShiroStorky8
    @ShiroStorky8 10 місяців тому +4

    immersive engineering?-

  • @Blake.Likes.Spiders
    @Blake.Likes.Spiders 27 днів тому

    this is one of my favorite create addons, I've been using it instead of generators for Mekanism which I think is pretty epic that that's even possible

  • @SirPlayzAlot
    @SirPlayzAlot 10 місяців тому +6

    Create New Age! I love this mod!

  • @Badger_Studios
    @Badger_Studios 10 місяців тому

    You have barely scratched the surface of this mod my friend, so much to discover :)

  • @Magmatica7
    @Magmatica7 10 місяців тому +34

    For every pushup this like gets I'll do one comment

  • @portalcraftalpaca
    @portalcraftalpaca 10 місяців тому +1

    You should try Create crafts and additions. It’s very similar but a little less complicated.

  • @stxchereviews
    @stxchereviews 10 місяців тому

    keep the exploration of this mod going. It is very cool and I look forward to learning with you

  • @D3M0N.77
    @D3M0N.77 10 місяців тому +1

    That's SICK, pls more

  • @hbto0765
    @hbto0765 10 місяців тому +1

    Another amazing video from Shalz😀

  • @Redstoneprofi01
    @Redstoneprofi01 10 місяців тому +1

    The Mod also adds nuclear reactors that can even have a meltdown, perfect for Shalz!

  • @Bombiedude.
    @Bombiedude. 10 місяців тому

    I find it funny how all these years Redstone was Minecraft's form of electrical system and now with this mod you could do it like a pro

  • @CarlMarx
    @CarlMarx 10 місяців тому +1

    Create is slowly becoming Immersive Engineering lmao

  • @kubson519
    @kubson519 10 місяців тому +1

    id recommend create crafts and additions, it also adds electricity but has better textures and adds accumlators

  • @Hexagonaldonut
    @Hexagonaldonut 10 місяців тому

    Well, filing this one away for later! I exist on the opposite side of the river this mod bridges, being mostly someone who dabbles in traditional tech mods (that use FE), but wants to do things with Create.
    Create Crafts and Additions has some similar baseline functionality, with an Alternator that converts rotation to FE and a motor that does the opposite, but that's a side thing in a mod that does a bunch of random Create stuff, whereas this seems to be a dedicated approach to the concept.

  • @creeloper27
    @creeloper27 4 місяці тому +1

    1:41 POV you never played with any tech mod 😂

  • @alexplosion_ITA
    @alexplosion_ITA 10 місяців тому

    Electricity ✅
    Belts ✅
    Giant manufacturing machines ✅
    Depleting the world's resources ✅
    This is now just Satisfactory in minecraft, we previously missed electricity but now... It's... It's perfect

  • @bluiciousalt7804
    @bluiciousalt7804 10 місяців тому +1

    We love you, shatz! ❤️

  • @thepoglin8479
    @thepoglin8479 10 місяців тому +1

    honestly, crafts and additions did it better, just looks and acts far cleaner. plus it actually works like a wire should instead of using diamonds to transfer electricity, that ad the factory must grow are honestly my fav

  • @caraml1703
    @caraml1703 10 місяців тому +1

    You can power the generator coils with steam engines that can be heated with a boiler heater. Boiler heaters will need heat that can be made via nuclear reactor. :)

  • @matthewboire6843
    @matthewboire6843 28 днів тому

    This is so incredibly cool, even for create!

  • @Vaipu
    @Vaipu 10 місяців тому +1

    First thing to come in mind of that mod is just a mod for making immersive engineering and create work together.

  • @TryHardCreative
    @TryHardCreative 10 місяців тому

    Put this on your survival series this is dope!

  • @minecraftoverlord4212
    @minecraftoverlord4212 10 місяців тому

    This mod appears to be a slightly inefficient way of transporting stress long distance, but the long distance means you don't need some hyper blaze boilers scattered all over. Rather, you could just make a few all in one place and run power lines to all your factories. Honestly, the biggest limitation on this mod's potential is the wire's limitation. Too much draw on one cable would demand more wires.

  • @EricJohnson-bf8cr
    @EricJohnson-bf8cr Місяць тому

    2:10 even tho you don’t know how to work it we still love you

  • @NephPlays
    @NephPlays 10 місяців тому +1

    There is actually another mod that adds electricity generation to create. It's called 'Create Crafts & Additions' (not 'Create STUFF and Additions' that's a different mod). It's a bit easier to understand than the New Age mod and works well but it doesn't have the fancy moving coil blocks. It does let you generate electricity with rotation though, which let's you make custom power plants etc. I use it in all my packs and it works well. I'm interested to see how New Age progresses too.

  • @yeeteater51
    @yeeteater51 10 місяців тому

    When shalz uploads, you know its a good 2 months

  • @ReegieeHomeCat
    @ReegieeHomeCat 10 місяців тому

    Create is fr the best minecraft mod and it just keeps getting better.

  • @m1dn1ght5
    @m1dn1ght5 10 місяців тому

    I would definetley like to see more of this, really interesting concept and would be awesome on a survival world

  • @owhenokgaming9231
    @owhenokgaming9231 10 місяців тому

    Hey shalz! I have a great idea for your survival series: make a powerplant for stress units

  • @Silly_lucy-1
    @Silly_lucy-1 10 місяців тому

    shalz not going over the nuklear reactor stuff is insane, id see him actually get BLASTED by radiation in game and asking "is it supposed to be doing this?" XDDDD

  • @LOL1000
    @LOL1000 10 місяців тому +1

    Just use: create crafts and additions, way simpler and is also wayy more efficient with stress and power generation.

    • @LOL1000
      @LOL1000 10 місяців тому +1

      Litterly does the same, but simpler

  • @Luiz-ds9dw
    @Luiz-ds9dw 10 місяців тому

    Love when Shalz yells "its so cracy"

  • @gamestoday-px9zq
    @gamestoday-px9zq 10 місяців тому

    Shalz good job on hiting 500k subs. 🥳

  • @popsicleGTVR
    @popsicleGTVR 10 місяців тому

    i cant understand the mastermind which makes these avant-garde masterpieces, when i see myself trying to figure out how to make a windmill.

  • @ToppHatt_8000
    @ToppHatt_8000 10 місяців тому

    This is definitely something we need to see on the Create Survival server

  • @6Piece_Nuggets
    @6Piece_Nuggets 10 місяців тому +1

    If you do add this into the create series world, then you create energy for the whole server and once every 7 days you can send them an electrical bill for resources

  • @Renni-kg6vf
    @Renni-kg6vf 10 місяців тому

    Makes sense. Rotational energy was an early create thing, but I assume their plans for 1.0 are a lot grander than everything running purely off of rotational energy.

  • @halyoalex8942
    @halyoalex8942 10 місяців тому

    SHALZ before you add this to your survival server you should recreate one of your factories from it in a creative singleplayer world and redesign it to use New Age's motors and then build a power plant to power the motors :O

  • @glitchplaysgames714
    @glitchplaysgames714 10 місяців тому

    FINALLY YOUR CHECKING NEW AGE OUT IVE BEEN ASKING FOREVER

  • @Lykos93
    @Lykos93 10 місяців тому

    I kind of want to see Shalz deep dive this addon and build a power plant with it now.

  • @redstonewolfx
    @redstonewolfx 10 місяців тому +1

    did..
    did everyone forget that crafts & additions existed

  • @mokahtgs
    @mokahtgs 10 місяців тому

    Literally what Immersive Engineering has been doing for years.

  • @sirnikkel6746
    @sirnikkel6746 10 місяців тому

    Information: The stronger the magnetic field of the generator, the more torque you require to move it, but the more current/stress units can output while maintaining its voltage or FE/t
    This last measure can be raised the faster you spin the thing, meaning that:
    More Spin speed = More FE/t
    More Magnets or Powerful Magnets = More SU (Both required for spinning and as output of the electricity, aka amperes)

  • @simoneturato6966
    @simoneturato6966 10 місяців тому +1

    You should try the "Create: The factory must grow" mod, it includes oil refining, combustion engines and it's overall very cool

  • @JustRego
    @JustRego 10 місяців тому +1

    🎶 were gonna rock in new 🌟ELEKTRICK EVENUE🚨🎵

  • @n3cro0o85
    @n3cro0o85 10 місяців тому

    Bro hasn't played factorio in his life!
    Laught at him!
    btw, electricity would be such a good addition to SMP. Imagine building one big power station to power all the infrastructure needed for cars to work!