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Excellent tutorial. Would be great to see episode 4 and more depth like placing buildings : ]
another great tutorial, not sure how this will relate to my future FFT like game but you keeping me motivated
Maybe things I’m going to show in following instalments will
Is there a part 4 of this tutorial? I have got really interested in this. It goes very well.
i mean, it works with one type of tile.. but once you have 100 diffrent tiles, you have to have 200 - so you have a "selected" version.Instead create one sprite that is just the outlike, and stack that on top of the selected tiles position
it helped me, thank you :)
I know how to do this! But can I use these tiles and put them in a tilemap? Would it work the same?
Excellent tutorial. Would be great to see episode 4 and more depth like placing buildings : ]
another great tutorial, not sure how this will relate to my future FFT like game but you keeping me motivated
Maybe things I’m going to show in following instalments will
Is there a part 4 of this tutorial? I have got really interested in this. It goes very well.
i mean, it works with one type of tile.. but once you have 100 diffrent tiles, you have to have 200 - so you have a "selected" version.
Instead create one sprite that is just the outlike, and stack that on top of the selected tiles position
it helped me, thank you :)
I know how to do this! But can I use these tiles and put them in a tilemap? Would it work the same?