SELECTING TILE - UNITY TILE GAME COURSE #3

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 7

  • @venkmans6078
    @venkmans6078 Рік тому +1

    Excellent tutorial. Would be great to see episode 4 and more depth like placing buildings : ]

  • @ShinShadow
    @ShinShadow 3 роки тому +1

    another great tutorial, not sure how this will relate to my future FFT like game but you keeping me motivated

    • @ClipperDev
      @ClipperDev  3 роки тому +1

      Maybe things I’m going to show in following instalments will

  • @robertbrozewicz8003
    @robertbrozewicz8003 3 роки тому +1

    Is there a part 4 of this tutorial? I have got really interested in this. It goes very well.

  • @Thekalllllllll
    @Thekalllllllll 9 місяців тому

    i mean, it works with one type of tile.. but once you have 100 diffrent tiles, you have to have 200 - so you have a "selected" version.
    Instead create one sprite that is just the outlike, and stack that on top of the selected tiles position

  • @maco21
    @maco21 Рік тому

    it helped me, thank you :)

  • @whitedeath5057
    @whitedeath5057 Рік тому

    I know how to do this! But can I use these tiles and put them in a tilemap? Would it work the same?