Phobies 1.10 Rockin' Horrors Trailer Breakdown
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- Опубліковано 1 сер 2024
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#phobies #tactics #twitch #playthrough #gameplay - Ігри
2:12 dude i'm so hyped
7:32 Or maybe it's like clobster, that can burrow from 4 tiles away?
Whiskers I believe has both DoomDoom's passive ability to find and neutralize traps and also Clobster's active ability to burrow 4 tiles.
For Benny notice how the bones in his stomach disappear as he attacks. I'm hoping he is a 6-ish cost turret with the ability to build up his attack. Like he enters the game with 0 attack and then starts growing bones from his stomach every turn and each bone equivalent to a certain amount of damage which he can then burst all at once at some point.
And for Skinwalker this is complete speculation, but would be cool if it starts with 0 damage but then adopts the damage or half the damage of whichever phobies are around it.
If you really think about the white spider you can do it similar to le shovell but safer like you use range phobies then attack enemy then pull the phobies back so it wont get hitted back.
lmao imagine a trailer where all the background phobies are ginstings, heavos and razor mouths😂😂
Clearly Whiskers is a Deadmau5 reference 😛
The only use i see on the white spider is tha she allow you to attack two times with a phobie you have in front and retreat him to safety with her that is the only scenario i can see her, of course you can do a le shovel play but i dont imagine she been cheaper than him
They should make omega buff enemy damage more than allies because it is so easy to buff allies.
Probably just rush straight to enemy if they use omega because they wasted a slot to spawn it.
I think skin walker ability make him take no damage or make him undying?
At least someone say omega Could be broken , i see so many people saying oh is risky because buff everyone, in what Moment do you put that phobie in the middle like bronie you want him in the back of all of your phobies , if in any case you buff some phobie that can be problematic you just kill him is your turn you have always the Initiative, i see him like edgar almost useless or broken , i expect him give 200 or 300 damage buff, thats the range i asume with him , i dont know they key cost but. If is less than 200 i just put edgar on the field ,else if is 300 i can see teams be reduce to ashes in one turn
Def more than edgar because shorter range and has negitive effect.