The helldrake should not be AP-1. It's ridiculous that a jet-sized, demonically posessed, solid metal flying dinosaur would not be able to punch through marine armour reliably.
@@alexandersmith1264 The real issue for World Eaters is that GW is pretending that 3 datasheets equals a full-on functional faction... At this point, I just want them to squat the codex & shove Berserkers back into the CSM codex. At least I could take things like a basic fething Chaos Lord & Vindicators again!! ...Oh, and we'd have a Fast Attack section again instead of being the only army in the game with 0 options! (...no, Spawn don't count since everyone gets those and they've historically bounced around force org slots)
Love to see AdMech having some success! Haloscreed has really nano-injected some new life into the faction and opened up a variety of competitive builds. Whichever GW studio designer came up with that detachment really deserves some accolades and to be trusted with designing rules for some of the more challenging factions (Votann).
Ive been saying for a while that the heldrake is a bad ass model. I included one in my thousand sons went i went against my buddy's deathguard. It clinched a kill against mortarion turn 2. Totally worth the points, even if the flamer is meh.
I have a quick question. I have a friend who is saying that all lone up and lone op abilities have been changed to 18 in. However, I have another friend who is saying that in the FAQs it just says that stratagems that give the lone op in similar lone op abilities has been changed to 18 in. When I look up the FAQs it does just show stratagems trying to figure out how this works so I know that we are playing correctly
It's the Best Coast Pairing app. Most 40K tournaments use that to pair matches each round and players submit their lists in advance. I believe non-subscribers to the app can view lists one week after the tournament and then get locked out. Subscribers can view lists indefinitely.
Thanks for the shout out once again and I hope you enjoyed our coverage of Uprising: Adelaide this year!
(ScottyD)
I was there at Castle Con and that Custodes Player was awesome, great guy and a nasty list!
The helldrake should not be AP-1. It's ridiculous that a jet-sized, demonically posessed, solid metal flying dinosaur would not be able to punch through marine armour reliably.
Gw have consistently showed us that in modern 40k they don't want flyers or fortifications to be any good.
That's a big issue for world eaters as a whole
Lack of AP is a big issue for CSM as a whole. It's also absurd that the Maulerfriend is only -2 AP.
Necrons have a big lack of ap also for most of the index, and very few ways to buff it.
@@alexandersmith1264 The real issue for World Eaters is that GW is pretending that 3 datasheets equals a full-on functional faction...
At this point, I just want them to squat the codex & shove Berserkers back into the CSM codex. At least I could take things like a basic fething Chaos Lord & Vindicators again!!
...Oh, and we'd have a Fast Attack section again instead of being the only army in the game with 0 options! (...no, Spawn don't count since everyone gets those and they've historically bounced around force org slots)
Red path guys are going to lose their shit over the helldrake lol
Love to see AdMech having some success! Haloscreed has really nano-injected some new life into the faction and opened up a variety of competitive builds. Whichever GW studio designer came up with that detachment really deserves some accolades and to be trusted with designing rules for some of the more challenging factions (Votann).
Yeah can confirm Haloscreed fukin rules
Honestly surprised we aren't seeing it have more success
Ppl winning with kroot and now helldrakes? What's happening
Ive been saying for a while that the heldrake is a bad ass model. I included one in my thousand sons went i went against my buddy's deathguard. It clinched a kill against mortarion turn 2. Totally worth the points, even if the flamer is meh.
The dawn eagle jet bike should be able to advance and charge if it leads a unit but maybe not shoot. Its criminal. That and you just take shooting.
I have a quick question. I have a friend who is saying that all lone up and lone op abilities have been changed to 18 in. However, I have another friend who is saying that in the FAQs it just says that stratagems that give the lone op in similar lone op abilities has been changed to 18 in. When I look up the FAQs it does just show stratagems trying to figure out how this works so I know that we are playing correctly
Only stratagems were changed.
Abilities etc. are as originally written
@TacticalTortoise Thank you for the quick reply.That means I have been wronged in quite a few games LOL
@@TacticalTortoisedoes this mean a Vindicare Assasin can or can’t see Draxus if he’s further than 18” away?
@@MrJWrizzle can't. Deadshot only ignores the Lone Operative ability, which Draxus isn't using.
You've got Blood Angels winning the Hive City GT on your graphic, just a heads up
what is the web where u can see all this list??
It's the Best Coast Pairing app. Most 40K tournaments use that to pair matches each round and players submit their lists in advance. I believe non-subscribers to the app can view lists one week after the tournament and then get locked out. Subscribers can view lists indefinitely.
Add a Helldrake...
Heldrakes?? What is this sixth edition?
By the look of it its a small event thatnlist wouldnt do much at a bigger event
There's no problem with codex compliant armies using non compliant detachments. You give up all special characters and unique units.
Agree
Looks balanced again..not..