Real-Time Hair Rendering with Hair Meshes - SIGGRAPH 2024

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  • Опубліковано 14 жов 2024

КОМЕНТАРІ • 44

  • @DJGrazba
    @DJGrazba 2 місяці тому +18

    this looks amazing i am gonna implement the paper graet work

  • @TigraPolosatiy
    @TigraPolosatiy 2 місяці тому +10

    10 Hairy Teapots Out of 10 🫖

  • @anthonysteinerv
    @anthonysteinerv 2 місяці тому +5

    Looks amazing! Next year I'll be applying to the CG master's program in Utah, would love to learn a lot of things!

  • @anontwo4667
    @anontwo4667 2 місяці тому +14

    Hairy teapots are nightmare fuel.

  • @remkojacobs9309
    @remkojacobs9309 2 місяці тому +6

    Wow. Just wow

  • @jacejunk
    @jacejunk 2 місяці тому

    Wow, I remember when the originally referenced paper came out and now it is in real time. Interesting sign of progress.

  • @djmips
    @djmips Місяць тому

    Tribble rendering!

  •  2 місяці тому

    Outstanding 😮 Thank you for the white paper about this fantastic work!

    • @CGToonStudio
      @CGToonStudio 2 місяці тому

      What you do with the papper?

    •  2 місяці тому

      @@CGToonStudio Read and understand how this special effect has been made. And eventually, implement by myself.

  • @Mayank-lf2ym
    @Mayank-lf2ym Місяць тому +1

    Came here after branch Education channel

  • @ozankayikci
    @ozankayikci 2 місяці тому +1

    impressive work 👏

  • @Hellemmm
    @Hellemmm 2 місяці тому +1

    Great!! ❤❤❤❤

  • @Rush_Blank
    @Rush_Blank 2 місяці тому +1

    So amazing performance😮😮😮!

  • @zergidrom4572
    @zergidrom4572 2 місяці тому

    This is so sick

  • @TheRealJerseyJoe
    @TheRealJerseyJoe 2 місяці тому +1

    Very nice !

  • @Yusuf_AGAC
    @Yusuf_AGAC 2 місяці тому +1

    Elinize sağlık.

  • @LOC-Ness
    @LOC-Ness 2 місяці тому +11

    sooo hehe, you're not gonna enforce that patent are you?

  • @illidan-gb9sk
    @illidan-gb9sk 2 місяці тому +10

    >RTX 4090
    >consumer GPU

    • @gabrielnatan7567
      @gabrielnatan7567 2 місяці тому

      It is a 4090, and it is rendering beyond 400 FPS. I think that it could run on my 1050-not at 400 FPS, but maybe at 40 FPS.

    • @gabrielnatan7567
      @gabrielnatan7567 2 місяці тому

      ok, he should have written high-end consumer GPU.

  • @Mass-Sim
    @Mass-Sim 2 місяці тому

    Nice. If we joined forces we'd nearly have the complete package.

  • @mrkoreankim1
    @mrkoreankim1 2 місяці тому +1

    That last one 😂😂

  • @emretekmen1602
    @emretekmen1602 Місяць тому

    Cem neden soyadını düzgün yazmıyorsun

  • @mxdwnm
    @mxdwnm 2 місяці тому

    How can I use this on Blender?

  • @themidnightspark9431
    @themidnightspark9431 2 місяці тому +5

    Imma use this in my game. Sue me.

  • @AndreNunesArt
    @AndreNunesArt 2 місяці тому

    😮

  • @ineqvation
    @ineqvation 2 місяці тому +1

    Very nice results! I wonder, though, why is Frostbite's work in hair simulation and rendering being consequently ignored? Your paper doesn't even mention it, when it's the actual state of the art.
    ua-cam.com/video/HPgWKev7B3g/v-deo.html

  • @memomind7415
    @memomind7415 2 місяці тому

    Is there free software for windows?
    Thank you

  • @khoavo5758
    @khoavo5758 2 місяці тому +1

    Everyday we stray further away from God's Light...
    Just kidding, I'm just a bit creeped out at the start :)

  • @timmygilbert4102
    @timmygilbert4102 2 місяці тому +2

    The model is so wrong for afro texture 😢

  • @ElonyMusky2
    @ElonyMusky2 2 місяці тому +16

    Why did you file a patent for this? This is normally how people would do hair? this is absolute greed and disrespect for the industry. disgusting...

    • @roganjosh6220
      @roganjosh6220 2 місяці тому

      I assume the patent is for the implementation featured in his 3DSMax plugin "HairFarm"; the algorithm is given in his 2009 paper, since algorithms aren't protected by patents (they can still be trade secrets, but only as long as the algorithm's presence isn't public domain...?)

  • @zxcaaq
    @zxcaaq 2 місяці тому +26

    You patented this? nice thanks for making game development worse. Clap clap be proud of yourself.

    • @reeeyou
      @reeeyou 2 місяці тому +12

      I don't think there's anything inherently wrong about patenting it, unless he's taking it to the grave without telling the public.
      As the one who comes out with it, he should patent it. If he releases this information without patents, someone else can submit this idea as a patent, essentially becoming even worse by profiteering it without even putting in effort.

    • @TaraNasupovic
      @TaraNasupovic 2 місяці тому

      @@reeeyou He's not responding to any of the comments talking about the patent.

    • @pismaniyepismaniye480
      @pismaniyepismaniye480 Місяць тому

      @@TaraNasupovic United States patent: US20110063291A1, granted patent number US9177421B2. Expires in 2032

    • @AusReddit
      @AusReddit 27 днів тому +1

      I'm talking to the professor right now, as one of his students. This is free for everyone to use. Patenting doesn't necessarily mean unavailable.

    • @pismaniyepismaniye480
      @pismaniyepismaniye480 27 днів тому

      @@AusReddit you are talking with Cem Yuksel?