As someone who's only recently started being a fan of mortal kombat, thanks so much for making all these technical videos, I've learned so much! Also mk1 is awesome since I'm a massive fan of the boys, invincible and peacemaker.
@@dice9270 honestly from his gameplay he really will He can deal with zoning so he won't need teleporters nor Sub-Zero cameo. He do a lot of damage on his own and can control the screen so most likely a set Kameo or a combo extender.
Same here bro. Still haven't been able to upgrade to a next gen console lol hoping to get the new version of the series S whenever it comes out next year
From my play time, I think Jax and Sektor are really good kameos for omni-man. For jax, Omnimans air 1,2, 1+3 finisher puts them right next to you and Jax, setting up a unblockable. Your stance ignores Jax so you're not vulnerable to the unblockable. If they attempt to do a reversal, you do meter burn stance and mash his grab and it true combos regardless. Well timed jax can catch jump squat and same thing happens. They have to either delay wakeup, but that leaves them open to a potential safe jump and be in a block string. If they do the low block counter-play, they're still in a OKI scenario. For Sektor, similar concept where you use air 1,2, 1+3 string to setup Sektor, but to compensate no free damage, you have better oki and missile if timed right with Omniman F3 or his 2,2 string (2nd hit is overhead FYI), and you have 50/50s that lead to the same setup again. It beats most or all wakeup options, and covers delay wakeup well due to missile covering you. If you don't want to commit to your unsafe combo extender, just stick with the 50/50 or do a meaty back 1 and see if you hit them or not, and you get a follow-up if you react quickly enough. Pressure for days.
Omni man looks good to played his 1st Mortal Kombat game of using that combo in the air of speed and timing the right combo while extending the teleporting and enemies of a great distance
Tbh, I bought this game specifically for Omni Man since he's my favorite fictional character of all time, ao getting this video in my notifications was an absolute blessing
me too haha, but im enjoying the other aspects of the game as well- very much so tbh and they didnt disappoint with our boy, he is really good if you get the hang of it. dbfighterz was my only fighting game before.
Omniman is such an unorthodox character, in my opinion, but great fun nonetheless, you just feel every the power of his attacks and having a character rely on the classic stance is actually a first in mk1, can't wait to play more of him
Hope your dinner was good, Ketchup! Getting both bros on the stream is always a treat so it was fun to listen to you both break down Omni-Man earlier today. Quality video as always, cheers!
Hey K&M look into using Stryker Grenades with his overhead. If the grenades hit just after you can't upblock overheads! I use it with Sindels flight cancel pressure and her Jump in 1 is +9 on block making a Just frame throw situation it also beats armor
I noticed if you call in his High gernades they will connect at the end of Omnimans 1,2,2 and 2,2,2 strings as they are launching, creating a more vertical launch allowing you to hit a simple combo into stance launch.
Considering all you have to be is an experienced fighting game player to see these things but it's cute you tried to make fun of someone for little to no reason. You would probably get washed
0:05 - Intro SPECIALS 0:37 - Mega Clap (BF1) 1:04 - Giblet Maker (BF2) 1:28 - Invincible Rush (BF4) 1:52 - Viltrumite stance (DB3) STRINGS 4:53 - Planet Pillager (1,2,2) 5:13 - B1(immortalizer) + its extensions 5:34 - 2,2,2(Destructive Elbow) OVERHEAD LOW GAME :- 5:53 6:28 - F4 + its extensions AERIAL ATTACKS 6:58 - 1,2 + Grab and its extensions 7:25 - 2,1,2,1 (Duty) {very imp} 8:20 - Game-plan with Omni man 9:15 - Kameos? + additional game plan Ketchup & Mustard, hope you Dont mind. This will help me pick up a section when learning quickly.
I've really been liking Omni-man with scorpion the Ambush attack can be great for combo extensions and the forward kameo can be great with F4 if you think the opponent might just duck the 1 hope to see what others do with this character really dig him so far!
I'm curious if you can air combo into a ground dash to extend it, like meet them on the ground as they fall. Second thing, Kano might be a good cameo, knife throws and ball could make for some nasty set ups with Omni-Man's dash attacks.
he's definitely one of my new fav characters to play with nitara and Havik, I'm still not sure about assists who i like with him and have been mainly doing frost and sub zero bc ice fun
I was thinking that Sub-Zero Kameo would be great for Omni-Man. With his Ice Armor being an extra layer of projectile denial and the freeze allowing for combo extenders
When i played him, i felt he should have been in injustice 3, even if that means none of his fatalities are there. The gameplay is so off for mk and in the end he is just a superman character
I only just tried him for 10 mins in practice as I am busy IRL but he already seems like the worse character NRS has ever put in an MK game and we still have homelander to come. He is basically discount superman from injustice. It really ruins MK flow. Similiar how JP in SF6 ruins it, as JP plays like an MK character.
Dude he can definitely pressure and mix. Did you not see the video? His overhead low game is decently solid for online. He’s got smokes overhead on crack, and he has safe far reaching mids.
Yeah a 28 frame startup overhead that splats on hit, people are just crouch blocking everything, mids and lows dont matter. You just have to be passive and space out whiff punishes which is lame man. It's cool that he cant be zoned be he doesnt even have his own zoning without kameo, regardless everything ranged is unsafe. He cant do anything on his own, he has no plan which is like confusing
I'm going to be honest man, after having 5 of my first 7 matches in kombat league yesterday being against Omni-man players. I mean what I'm about to say in all sincerity... " NERF HIM ASAP " this dude is unreal and ridiculously annoying to fight against, yet admittedly, fun to play.... but yeahhhh I can see him becoming the new MK11 Scorpion, or pre patch Smoke, Baraka, Johnny Cage.... that's how broken/ rage inducing he is 😐
I just can't get past the fact that 1. he's not killing absolutely everyone with one hit and 2. that he even takes hits, much less staggers... obv not a MK enjoyer, just stumbled across him being in MK.
As someone who's only recently started being a fan of mortal kombat, thanks so much for making all these technical videos, I've learned so much! Also mk1 is awesome since I'm a massive fan of the boys, invincible and peacemaker.
Haha literally the reason why I took interest in the game
I wish they could have added invincible as a kameo for Omni man. It would have been so cool
Watching Invincible while seeing Omni-Man is a great treat. I can't wait to see how he effects the meta.
Is the new season near?
@@Notaytchannel-i4v it's already out
@kennanevans5210 it's already out
Tbh so far im thinking not even in the slightest will he influence the meta, but maybe that'll change it is only first day impressions after all
@@dice9270 honestly from his gameplay he really will
He can deal with zoning so he won't need teleporters nor Sub-Zero cameo.
He do a lot of damage on his own and can control the screen so most likely a set Kameo or a combo extender.
As someone who's hoping to get MK1, I'm greatful for these tutorial-ish videos since I suck at Mortal Kombat.
Its fun! Dont take it super seriously every match is a learning experience In really enjoying Reptile + Stryker
I've been getting good with Scorpion in MK11, so I'm looking forward to trying him in MK 1
I would wait for a Komplete Edition tbh
Same here bro. Still haven't been able to upgrade to a next gen console lol hoping to get the new version of the series S whenever it comes out next year
Welcome aboard dude, have fun with Mortal Kombat 1!
From my play time, I think Jax and Sektor are really good kameos for omni-man.
For jax, Omnimans air 1,2, 1+3 finisher puts them right next to you and Jax, setting up a unblockable. Your stance ignores Jax so you're not vulnerable to the unblockable. If they attempt to do a reversal, you do meter burn stance and mash his grab and it true combos regardless. Well timed jax can catch jump squat and same thing happens. They have to either delay wakeup, but that leaves them open to a potential safe jump and be in a block string. If they do the low block counter-play, they're still in a OKI scenario.
For Sektor, similar concept where you use air 1,2, 1+3 string to setup Sektor, but to compensate no free damage, you have better oki and missile if timed right with Omniman F3 or his 2,2 string (2nd hit is overhead FYI), and you have 50/50s that lead to the same setup again. It beats most or all wakeup options, and covers delay wakeup well due to missile covering you. If you don't want to commit to your unsafe combo extender, just stick with the 50/50 or do a meaty back 1 and see if you hit them or not, and you get a follow-up if you react quickly enough. Pressure for days.
Loving Omini -Man/Sonya Team! Very powerful and fun to play
Omni man looks good to played his 1st Mortal Kombat game of using that combo in the air of speed and timing the right combo while extending the teleporting and enemies of a great distance
Tbh, I bought this game specifically for Omni Man since he's my favorite fictional character of all time, ao getting this video in my notifications was an absolute blessing
me too haha, but im enjoying the other aspects of the game as well- very much so tbh
and they didnt disappoint with our boy, he is really good if you get the hang of it.
dbfighterz was my only fighting game before.
Omniman is such an unorthodox character, in my opinion, but great fun nonetheless, you just feel every the power of his attacks and having a character rely on the classic stance is actually a first in mk1, can't wait to play more of him
As a grounded Reiko main. This Omni Man seems like a good aerial char to learn
Hope your dinner was good, Ketchup! Getting both bros on the stream is always a treat so it was fun to listen to you both break down Omni-Man earlier today. Quality video as always, cheers!
Not gonna lie, up blocking and punishing that tracking overhead tonight felt SOOOOO satisfying 😊
Hey K&M look into using Stryker Grenades with his overhead. If the grenades hit just after you can't upblock overheads!
I use it with Sindels flight cancel pressure and her Jump in 1 is +9 on block making a Just frame throw situation it also beats armor
I noticed if you call in his High gernades they will connect at the end of Omnimans 1,2,2 and 2,2,2 strings as they are launching, creating a more vertical launch allowing you to hit a simple combo into stance launch.
@@thejester168 I know with Sindel you have to call Grenades just before you press B2xxDB2xx1
good vid but you forgot to mention he has a teleport if you do forward+block in stance
I love Omni Man as a DLC character. Perfect pick
So helpful bro!! As Omni-man will be new main for sure haha
I found some pretty interesting combos while playing as Omni-Man like using his air dash which is a good move for an air combo
Been running him with jax spaming unblockable. His stance make you immune
The bf4 apparently has a diagonal air version when done on the ground and holding up
It happens automatically against an airborn opponent
@@tylerwilson9932 ah nvm I see.
Bruh I love y'all channel. I been watching since like 2015. Keep up the good work
These air-dashes are insane, let's see what crazy combos people can come up with them! Omni-Man is indeed sick!
Personally I use Sektor with him. He’s got damage, decent normals. The rocket helps push your offense and oppress even further.
Motaro is actually my favorite to use with him as he helps a lot with neutral and getting in as well as giving projectile game
I don't even have MK1. I just really enjoy your content lol
Also forward 4-1 grab is probably best used when your opponent is low health with breaker, if they plan to break during the combo
@@deathbyfrowg8924it’s so cute that you don’t play this game but you’re still theorycrafting in the comments haha
Considering all you have to be is an experienced fighting game player to see these things but it's cute you tried to make fun of someone for little to no reason. You would probably get washed
@@Naucturna I think they were actually calling the comment cute lmao I didn't think it was an insult
0:05 - Intro
SPECIALS
0:37 - Mega Clap (BF1)
1:04 - Giblet Maker (BF2)
1:28 - Invincible Rush (BF4)
1:52 - Viltrumite stance (DB3)
STRINGS
4:53 - Planet Pillager (1,2,2)
5:13 - B1(immortalizer) + its extensions
5:34 - 2,2,2(Destructive Elbow)
OVERHEAD LOW GAME :- 5:53
6:28 - F4 + its extensions
AERIAL ATTACKS
6:58 - 1,2 + Grab and its extensions
7:25 - 2,1,2,1 (Duty) {very imp}
8:20 - Game-plan with Omni man
9:15 - Kameos? + additional game plan
Ketchup & Mustard, hope you Dont mind. This will help me pick up a section when learning quickly.
I've really been liking Omni-man with scorpion the Ambush attack can be great for combo extensions and the forward kameo can be great with F4 if you think the opponent might just duck the 1 hope to see what others do with this character really dig him so far!
I'm curious if you can air combo into a ground dash to extend it, like meet them on the ground as they fall. Second thing, Kano might be a good cameo, knife throws and ball could make for some nasty set ups with Omni-Man's dash attacks.
he's definitely one of my new fav characters to play with nitara and Havik, I'm still not sure about assists who i like with him and have been mainly doing frost and sub zero bc ice fun
honestly i wish his clap moved kinda moved like ashrahs projectile
To get started with mk1: don't play the game for more than 2 hours. Refund the game. You win.
Immanut-man gotta be the most hype dlc ever
Nice alpha three song choice (guys theme) Love u guys. Keep up the hard work
Scorpion isn’t a bad combo extender either. But I feel like Darius might be better
Omni-Man is definitely going to be extremely hype to watch and play lol
Great Vid! What’s the song that plays in the background? please let me know
What's the name of the background track? It's so catchy
People are sleeping on Stryker. He's better than Lao imo
Omni man is just busted imo I love it
SFA3 music in the background? Didn't expect that from you guys lol
I'm rocking omni sonya or darrius
Can we use Omni man in the Armaggedon chapter?
What’s the name of the background music? Sounds familiar.
Omni man motaro the unexpected duo
Goro and sec aswell
I was thinking that Sub-Zero Kameo would be great for Omni-Man. With his Ice Armor being an extra layer of projectile denial and the freeze allowing for combo extenders
May i ask what is the music used in the background?
Someone found a way to reliably end combos with his Stance 2 attack?
We will be waiting for Homelander vs Omni man
Instead of injustice i would like an invincible game. Literally Mk meets Dc and Marvel
Can he air dash into stance cancel than dash again to fly forever?
Unfortunately, no. Even if you cancel the dash into his stance if you try to dash again after the stance it will take a bar.
Neat
How do you cancel ?
I cant Play him for some reason but I have to kombat pack
Try installing it from the store of whatever platform you’re playing on, I couldn’t use him until I separately installed him for free from the store.
@@danishofdanish8386 thank you this helped so much it worked!
New to fighting games. Would he be considered a grappler or a rush down???
Rush down
Rushdown. He doesn't have a high damage command grab and has more tools for getting in than grapplers.
Rush
Anti-zoner rushdown
He actually has no command grab. His stance, 1 is weirdly a mid, not a grab
Omni Man looks like he's S Tier.
My man needs more overheads...
This is the best MK out of all of them
How do i get omni man?
What's the name of the music that plays during the entire breakdown?
Viltrumite or not, still can't beat mkx liu kang dragon fire
When i played him, i felt he should have been in injustice 3, even if that means none of his fatalities are there. The gameplay is so off for mk and in the end he is just a superman character
Instead of Viltrumite stance, should they not have called it INVINCIBLE-stance? 😅😅
No, that's his son. He's a viltrumite.
No, because he's not Invincible, he's a Viltrumite. Duh. And the stance isn't Invincible either. It loses to stuff and pretty significantly at that.
That Stance should called Wannabe super man😅😅😂😂
I only just tried him for 10 mins in practice as I am busy IRL but he already seems like the worse character NRS has ever put in an MK game and we still have homelander to come.
He is basically discount superman from injustice.
It really ruins MK flow. Similiar how JP in SF6 ruins it, as JP plays like an MK character.
Personally I’ll wait for actual MK Kharacters to drop as DLC before considering buying any. Guest Fighters are too prevalent in MK now.
Just you on that one we have all the goats in the game and guest characters get new players and keep the game alive
@@conradfincher8876 I don't think so. Especially as that last line is in contradiction to the entire history of Fighting Games, but ok.
Cry some more
@@NewsThiefHat Oh look! Pointless irrelevance. Someone must be so proud.
Can't see how this is not completely broke but let's see.
I'm sad that he isnt capable of any pressure or any mix so he cant open up the opponent. You need a kameo for that and I hate it
Dude he can definitely pressure and mix. Did you not see the video? His overhead low game is decently solid for online. He’s got smokes overhead on crack, and he has safe far reaching mids.
Yeah a 28 frame startup overhead that splats on hit, people are just crouch blocking everything, mids and lows dont matter. You just have to be passive and space out whiff punishes which is lame man. It's cool that he cant be zoned be he doesnt even have his own zoning without kameo, regardless everything ranged is unsafe. He cant do anything on his own, he has no plan which is like confusing
@@boof994 I’m so glad you figured out this character in its entirety on day 1
Your welcome to tell me about his faster overhead you can combo from that isnt a jump in that I missed I guess
🙄
I'm going to be honest man, after having 5 of my first 7 matches in kombat league yesterday being against Omni-man players. I mean what I'm about to say in all sincerity... " NERF HIM ASAP " this dude is unreal and ridiculously annoying to fight against, yet admittedly, fun to play.... but yeahhhh I can see him becoming the new MK11 Scorpion, or pre patch Smoke, Baraka, Johnny Cage.... that's how broken/ rage inducing he is 😐
Pay to win
Omni Man is really sluggish not my cup of tea
Omni-Man is $8 huge L.
Am I the only one who just has no insterest in any of the guests in this pack?
To me he looks really bland and boring
Have you checked the mirror lately?
@@Dhampire1976 yeah why?
@@jvr6809 because bland and boring are a more fitting title for you ☕☕☕
How dare you have an opinion that's different from others, I guess...
@@Dhampire1976 is thats why your mom keeps calling me? 🤣
I just can't get past the fact that 1. he's not killing absolutely everyone with one hit and 2. that he even takes hits, much less staggers...
obv not a MK enjoyer, just stumbled across him being in MK.
Congratulations! You discovered game balance!
Cheap as regirgitated content. You just repeating what they said on the combat cast.
He’s giving much more detail than the Kombat Kast provided bro
not our fault we didnt waste like 2 hours watching a livestream to get an understanding and instead waited for a 12 minute video, that's on you