I Built a Zelda Game... With Multiplayer!
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- Опубліковано 16 чер 2023
- Let's use JavaScript (and Excalibur JS) to build a Zelda multiplayer game! This is a recap of an experimental demo project I recently created. We'll wire up some basic single player features and art, then add online multiplayer. This was a fun prototype to work on!
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Try Excalibur JS:
excaliburjs.com/
Download the code for this project:
drive.google.com/file/d/1ZMJY...
DISCLAIMER: This code is "as-is", has edge case bugs, and is not officially supported by anybody.
Thanks to Harris Heller for the music!
Thanks to @RetroGame.Stream and @TheArcher for Link's Awakening footage. - Наука та технологія
Four Swords: online tradition.
Awesome vid! The Zelda-like format is one of my favorites, and the art is so iconic.
Nice :-) reminds me of the old Graal Classic.
Nice, reminds me of an old game I used to play called Graal Online - was also a Zelda clone
Been looking for something like this. Amazing!
Solid video, Drew!
This is really impressive, well done!
Wow I'm amazed. Great work
Very cool video Drew :)
I hope the next will be on a shoot'em up game or a metal slug like games
Ow that is cool. Nice and thanks for sharing.
I also made a multiplayer battle Zelda game a few years ago! It was based on Four Swords aesthetic rather than Link's Awakening, and had a pretty unique twist based on those old "Snake" games. Everyone wanted online play as opposed to a split-screen, though, so nobody ever played it.
Here I'm just marveling at the sprite art. Wish I could do stuff like that, most of the time I'm only good at recolors.
Excalibur js? Looks great for making 2D games, I'm making a card game using only Vanilla JS.
It's almost ready and I can show you if you want to take a look once I released the basic version.
This is amazing, is there a tutorial would love to learn!
its been my dream to make a "tales of "styled game and ive been trying for years to make it happen. gosh i hope this will help me pull it off.
Epic!
the jump also allowed for players to jump over enemies and attacks in the games
Oh man this is awesome but you make it look so easy to develop hahah
Hi! Amazing game, really I wanna know how you did this, can you make a video explaining it?.
Would love to make a Pokémon multiplayer or Tibia multiplayer one day
Hi, I took the course on your platform, very good, I learned a lot of things, the only doubt I have, when you send the data to the server to replicate it to all the players, couldn't the players cheat by modifying position values, speed on the client?
Hi! Can you create a video about how do you did this game?
What would be also cool to add is maybe let the game drop a heart or a boot (to run faster for 10 seconds), or other items from the sky as power ups. Kinda something like super smash bros.
Totally agree. Those would be awesome features!
KaboomJS is another great choice
Great video! Would you change any of your tech you used for this game for something else (exclibur / peerjs)?
I don't regret anything here, aside from maybe some kind of map editor to make collision shapes faster to set up.
@@DrewConley how would you handle clock synchronization between client and server?
would it be possible to make a multiplayer js app?
cool game cant wait for it. wish it had guns or magic attacks add those plz
Magic would be awesome
@@DrewConley you could make it with some of the characters already use magic.
and the others need staffs or rings or somthing of that
putting 16x16 sprites on a 32x32 space is painful
Coop Please
look at trystero
Be careful with Nintendo. 🧐