The fact that this was made in Scratch absolutely baffles me... I'd really like some sort of explanation of how so much information can be transferred through the Cloud, considering the current limits. Could this possibly become the subject of a future tutorial? :D
I remember seeing this project in what you would call its beta stage, and now you've turned it into a masterpiece! Nice speedrun on the game, by the way!
Man, it’s insane to me that people make things like multiplayer or 3D games on Scratch. I think it’s crazy when I use lists or Pen in a new way, and then I see this and realize how much more there is do discover in Scratch…
A tutorial on this would be very interesting to watch but probably be difficult to understand for most. Unless one already has experience with cloud data this isn’t a commitment I would take on.
I was just around you in the end. By the way, this is the most amazing game ever. Keep making your fellow scratchers happy with your wwonderful projects.
This is awesome griffpatch. I’m sitting here on my computer, incapable of making a simple galaga game while you’ve made multiplier games and games with realistic physics.
hey I got a question could you help me with this coding game I'm basing off a game that used to exist but doesn't called elemental 3 (I didn't make it) and I'm making a scratch version so could you help me make it more efficient please also, you have to look me up so you can find the game
I would love to see a tutorial on this, I've been trying to figure out a way to fit more than 1 player onto a cloud variable. This looks ridiculously smooth and polished, and I went onto the project a few hours ago... 200 players and barely any lag. (Also saw you on there ^^) This is probably one of the "landmarks," or games that have basically broken the limits of Scratch, on Scratch. I absolutely love your work, and hope you expand on this in the future. Either way, I hope you consider making a tutorial on this and make this otherworldly technology more accessible to scratch as a whole, because there's no limits to what the community could do with this king of magic.
@@jakerussell135 1. Hovering over someone with your mouse cursor displays their username. 2. I tested this with a friend. 3. Have you even looked at the code?
Griffpatch, it’s been my dream to be as amazing as you. Your games are so precisely made it blows my mind. I work on becoming one of the scratch legends like you. Keep making games the blow our socks off!
Hi Griffpatch! I am working on a remix of your game "Appel" in which I put my own levels. To do this, all you have to do is enter the correct values in the "Levels" list. However, I noticed that the level codes I created contain "Z" instead of spaces. So I replaced all the "Z" in my code with spaces with a simple program. But there was still a problem: the level was not starting. My code starts with 1240434196, and I noticed that in several of your levels the code starts with "196", so I deleted the digits before 196 and the level worked! But a problem still persists: no more commands work. There are no more groups, no more objects that only start at a certain time, and everything is out of sync! I have three questions: How to deal with that? What is the point of "1240434" just before "196"? How to change the color of the level? (green, light blue, dark blue, brown) Thank you ! :D PS: And apart from V2, V3 and V4 for moving platforms, are there any other secret commands?
Unrelated to the video but could you make a tutorial on how to make or program dynamic music into scratch? Like when you pass from a stage or level to another something in the music changes while continuing from the point the previous song stopped. Thanks
This game is one of the best ones yet! Keep up your facinating work griffpatch and i'm really looking foward to both the tutorial and the next project! :D
My friends and I discovered this game and we've been playing it during our off period (we all have the same one) and trying to get the best time. Currently I hold the record at 1'08.6.
after a thorough study of this speed run (and other tactics ive come up with myself) im coming for your record :) ill also screen record so i can verify.
@@griffpatch I recently just finished the run with a time of 1'10'6! and posted the link in the comments of the platformer game but i can post the link here because it would probably be hard to find :D watch.screencastify.com/v/ToOoJFMrRFFOG2iYAcd3 the run starts around 3:05 enjoy :)
@@benkennedy4177 Magical :) - I LOVE the boost you got jumping off the rotating white cog on the way back after the escalator! Wow - Bet it would be hard to do that again lol
Im not sure why but I think my other comments got auto deleted so if they didnt im sorry for dups but I just got a new PB! and I think this is the best possible time you can get because I made no mistakes. Me and my brother went crazy when I finished lol you can tell from the pen scribbling all over the screen -> watch.screencastify.com/v/UNakL7IRX8I2K6NT2CmW Thanks for creating the game and I cant wait to speedrun It again when another update comes out!
Wow you have grown a lot! Last time I saw this channel it had 20k subs! Your editing has improved throughout the months of creating videos! May I ask what video editor do you use? and what do you record with?
@@griffpatch Never heard of that before, I;ll give it a try! I'm hoping to post some scratch content on this channel because it's been dead for a while...
To tell you the truth, I am very surprised how griffpatch has the patience to make such complex games! For me, an ordinary platformer is a real torture! He's great, I'm very proud of him! Good luck to you! I really love how he makes such challenging games! Because griffpatch is the best scratcher in the world!👍
The only thing here that amazes me isn’t your 1000 FPS or your ridiculous skill, it’s how much effort and time was put into this for it to actually work at 180+ players!
I noticed in the scripts you update player info to a random cloud variable. Do you have plans in the future for a more controlled method which tries to have players "take turns" updating variables?
How did you get cloud variables to run soo smoothly, on my project they update like every 10 minutes and i have to use turbowarp's cloud variable system
@@griffpatch Yes i did but what i mean is that the cloud variables are not refreshing.. they take about 10 minutes to even change and if they do they change in some sort of a burst, it looks like the variable got changed mutiple times in one second just because it was supposed to change but it didn't update it's very annoying are the scratches serers jsut overloaded or what?
There might be a bottleneck - whenever the browser updates too many times (around ~700Kb total send + receive, tested on Firefox) it seems to close the WebSocket connection and make a new one - that may add a little bit of lag right?
Today, I was playing this game, and I saw that no one was there, so I played some of yours's and other scratcher's other online multiplayer games, and still no one was there, and I wondered that something is wrong, it not my pc, or scratch, (well maybe idk...) maybe it's the cloud servers. if I'm wrong, then I don't know what's wrong. Edit: (whoa just I read this: . if I'm wrong, then I don't know what's wrong. and it sounded weird..)
hey griff, could you consider making an option to hide the player current fastest or only show it when youve pressed "n" to see the players list? I'm glad you added it, but its a bit distracting! Cheers.
Griffpatch, I’m curious. Will you actually add more to the game? As in levels? It would be quite fascinating for me to see more platforms to jump on and hopefully develop new ways to speedrun the game
I was wondering why my song got a bunch of traffic recently. This is really cool!
Woo hoo :) thanks so much
ITS TRIPLEDIGIT
@@petersanspan6975 Hey what up?
@@tripledigitmusic hiiiiiiii OMG
@@avdtransportcorp5074 oh hey hey dog hey what's up?
The fact that this was made in Scratch absolutely baffles me... I'd really like some sort of explanation of how so much information can be transferred through the Cloud, considering the current limits. Could this possibly become the subject of a future tutorial? :D
Hi
I'm guessing he used multiple cloud lists
@@Alekspfg there is no cloud lists
@@Alekspfg ...??
@@grewpet2253 not if you aren't smart enough (you can split a string into parts, so why not a number ;) )
I remember seeing this project in what you would call its beta stage, and now you've turned it into a masterpiece! Nice speedrun on the game, by the way!
same!
I remember that… Good old days
Oh! You are almost 100k followers!! Coungrats!! Your speedrun it's exellent!
Man, it’s insane to me that people make things like multiplayer or 3D games on Scratch. I think it’s crazy when I use lists or Pen in a new way, and then I see this and realize how much more there is do discover in Scratch…
The wall jumping syncs perfectly with the music at 0:12 :)
Also I'm hoping for a tutorial for this!
cloud varble
A tutorial on this would be very interesting to watch but probably be difficult to understand for most. Unless one already has experience with cloud data this isn’t a commitment I would take on.
I was just around you in the end. By the way, this is the most amazing game ever. Keep making your fellow scratchers happy with your wwonderful projects.
Awesome speedrun!
Hi ramranjan
IM IN THIS VIDEO!!! I was the one spamming hi! 0:46
2:11 I remember sitting on that platform with some other scratchers! And chatting behind the first moving platform
This is awesome griffpatch. I’m sitting here on my computer, incapable of making a simple galaga game while you’ve made multiplier games and games with realistic physics.
hey I got a question could you help me with this coding game I'm basing off a game that used to exist but doesn't called elemental 3 (I didn't make it) and I'm making a scratch version so could you help me make it more efficient please
also, you have to look me up so you can find the game
@@warpedmine9682 sure but what is
your username
mine is the same as my channel name
@@shulmpino5505 mine is my username to
I would love to see a tutorial on this, I've been trying to figure out a way to fit more than 1 player onto a cloud variable. This looks ridiculously smooth and polished, and I went onto the project a few hours ago... 200 players and barely any lag. (Also saw you on there ^^) This is probably one of the "landmarks," or games that have basically broken the limits of Scratch, on Scratch. I absolutely love your work, and hope you expand on this in the future. Either way, I hope you consider making a tutorial on this and make this otherworldly technology more accessible to scratch as a whole, because there's no limits to what the community could do with this king of magic.
the strategy griffpatch used was having the players not actually be real players
@@jakerussell135 False.
@@fireflyfi prove it
@@jakerussell135 1. Hovering over someone with your mouse cursor displays their username. 2. I tested this with a friend. 3. Have you even looked at the code?
@@fireflyfi can you explain how they move twice as fast when I set the speed in the game to 60fps?
Another amazing video from griffpatch :)) I love this speed run challenge so much!
Griffpatch, it’s been my dream to be as amazing as you. Your games are so precisely made it blows my mind. I work on becoming one of the scratch legends like you. Keep making games the blow our socks off!
I remember this in beta, it’s nice to see how far you’ve come with this
Let's Do This!
Remember my lost project? That project’s theme is the main menu of mine!
This is really good and probably the biggest scratch multiplayer I've seen! Good job Griffpatch
Hi Griffpatch!
I am working on a remix of your game "Appel" in which I put my own levels. To do this, all you have to do is enter the correct values in the "Levels" list. However, I noticed that the level codes I created contain "Z" instead of spaces. So I replaced all the "Z" in my code with spaces with a simple program.
But there was still a problem: the level was not starting. My code starts with 1240434196, and I noticed that in several of your levels the code starts with "196", so I deleted the digits before 196 and the level worked!
But a problem still persists: no more commands work. There are no more groups, no more objects that only start at a certain time, and everything is out of sync!
I have three questions:
How to deal with that?
What is the point of "1240434" just before "196"?
How to change the color of the level? (green, light blue, dark blue, brown)
Thank you ! :D
PS: And apart from V2, V3 and V4 for moving platforms, are there any other secret commands?
ITS TIME FOR A GAMER MOMENT!!!!!!!!!!!!
Unrelated to the video but could you make a tutorial on how to make or program dynamic music into scratch? Like when you pass from a stage or level to another something in the music changes while continuing from the point the previous song stopped. Thanks
This game is one of the best ones yet! Keep up your facinating work griffpatch and i'm really looking foward to both the tutorial and the next project! :D
Nice speedrun! This was a fun video
Yeah!!!!!!!
Nobody can make a better multiplayer than this!
Back with another great project I see, keep up the great work! :D
I play this game every day since you shared it
My friends and I discovered this game and we've been playing it during our off period (we all have the same one) and trying to get the best time. Currently I hold the record at 1'08.6.
after a thorough study of this speed run (and other tactics ive come up with myself) im coming for your record :) ill also screen record so i can verify.
Great :D
@@griffpatch I recently just finished the run with a time of 1'10'6! and posted the link in the comments of the platformer game but i can post the link here because it would probably be hard to find :D
watch.screencastify.com/v/ToOoJFMrRFFOG2iYAcd3
the run starts around 3:05 enjoy :)
@@benkennedy4177 Magical :) - I LOVE the boost you got jumping off the rotating white cog on the way back after the escalator! Wow - Bet it would be hard to do that again lol
@@griffpatch yeah it was very tough :) The game is a perfect balance of toughness and fun.
Im not sure why but I think my other comments got auto deleted so if they didnt im sorry for dups but I just got a new PB! and I think this is the best possible time you can get because I made no mistakes. Me and my brother went crazy when I finished lol you can tell from the pen scribbling all over the screen -> watch.screencastify.com/v/UNakL7IRX8I2K6NT2CmW
Thanks for creating the game and I cant wait to speedrun It again when another update comes out!
Wow you have grown a lot! Last time I saw this channel it had 20k subs! Your editing has improved throughout the months of creating videos! May I ask what video editor do you use? and what do you record with?
I record and edit with Camtasia!
@@griffpatch Never heard of that before, I;ll give it a try! I'm hoping to post some scratch content on this channel because it's been dead for a while...
@@griffpatch Sorry for the bother but one last question (A least for this video lol), Did you make your intro here too?
I might not have been with you for 10 years, But I still like seeing your post! Keep up the good work!!
Hey griffpatch! I was waiting so long for episode 10 of classic platformer!
It's coming!
It's always so cool what you create /can do (Warm greetings from Germany :)
That was fast, you overtook me by a few seconds.
To tell you the truth, I am very surprised how griffpatch has the patience to make such complex games! For me, an ordinary platformer is a real torture! He's great, I'm very proud of him! Good luck to you! I really love how he makes such challenging games! Because griffpatch is the best scratcher in the world!👍
Griffpatch pulling off the big flex
Everybody: Works a couple months on their scratch platformer
griffpatch: oh i'll just make this 200 player cloud game in a week
Cool! A new project!
Griffpatch: Can you beat my time?
Community: Yes
a tip is when you go down the staircase you could jump down instead of taking the steps, that might save a few seconds
Interestingly it's 'faster' to run down because the escalator actually pushes you along in the right direction!
@@griffpatch huh thats interesting
Ok, this is important for the speedrun history of the game. Were there any runs before yours that could be considered a WR?
Griffpatch showing off his epic gaming skills
And also a new project! 👍😂
I finished at 1 min and 57.2 seconds! This is really fun to play! I really recommend this if you haven't played it yet
you're soon getting to 100k subs you are the best scratcher of all!
I can't wait!!!
looks like a flash game witch i like keep up the good work
I play in your game every day and it's still awesome! 🤩
I love the Mr. Game & Watch kind of animation the stick figures have. Amazing work overall
The level design is amazing!
Glad you kept the old music. Love it
Wow, how did you get custom griffpatch emojis?
@@chipm0nk Membership
Glad you like my song! I'm happy he kept it too ☺️
Hmmm… To take massive use of cloud variables we need cloud lists Scratch Team!
is there a link to the music? it's a bop!
(and by the way, how do you parachute in this game?)
spacebar
The only thing here that amazes me isn’t your 1000 FPS or your ridiculous skill, it’s how much effort and time was put into this for it to actually work at 180+ players!
when he goes online
everyone goes crazy
Wow. We never know that we're playing with Griffpatch ;)
I never knew I was playing with Griffpatch LOL
I noticed in the scripts you update player info to a random cloud variable. Do you have plans in the future for a more controlled method which tries to have players "take turns" updating variables?
Griffpatch. The speedrunner of platforms.
Here’s a question.
Can you get through the levels less than 1 minute?
I think so... Just... But I've never done it
I found a new strat. At the first rising platforms, Jump to the higher one, and wall jump up. Then do that section as normal until you get to the top.
Griffpatch is a gamer confirmed
btw this looks AMAZING! Time for this to blow up.
cool! but whats key is parachute?
This looks a lot more fun to speedrun
You should put the project link somewhere
It's under the video in the info
@@griffpatch ok nice
How did you get cloud variables to run soo smoothly, on my project they update like every 10 minutes and i have to use turbowarp's cloud variable system
Have you seen my cloud tutorial?
@@griffpatch yes I see all your videos !!!!
@@griffpatch Yes i did but what i mean is that the cloud variables are not refreshing.. they take about 10 minutes to even change and if they do they change in some sort of a burst, it looks like the variable got changed mutiple times in one second just because it was supposed to change but it didn't update it's very annoying are the scratches serers jsut overloaded or what?
Ah, it appears the cloud server is under a lot of stress right now... even my projects are no longer working well... I've alerted the Scratch Team
less people use the turbowarps cloud variable system than the scratch one and the scratch one is in a lot of stress like what griffpatch said
I remember months ago when you made a beta version of this game on your test account and I was hooked to it.
So are you saying you're both a gamer and a video game coder?! NICE!
This has actually improved a lot!
on the elevators, you can skip a floor without walljumping by running, then letting go of left/right and pressing down and up to high jump
I had so much fun playing this with my sibling
There might be a bottleneck - whenever the browser updates too many times (around ~700Kb total send + receive, tested on Firefox) it seems to close the WebSocket connection and make a new one - that may add a little bit of lag right?
Playing for around 2 minutes it makes around 3 connections.
Interesting! I could try throttling the sends further... but I don't know how that would end up.
Definitely
Can't wait for a update
Today, I was playing this game, and I saw that no one was there, so I played some of yours's and other scratcher's other online multiplayer games, and still no one was there, and I wondered that something is wrong, it not my pc, or scratch, (well maybe idk...) maybe it's the cloud servers. if I'm wrong, then I don't know what's wrong. Edit: (whoa just I read this: . if I'm wrong, then I don't know what's wrong. and it sounded weird..)
Are you still a new scratcher? You need to graduate to scratcher status to be able to play cloud games
Speedrunning! Awesome!
190 PLAYERS! Thats a lot !!! Keep up the great work griffpatch!
hey griff, could you consider making an option to hide the player current fastest or only show it when youve pressed "n" to see the players list?
I'm glad you added it, but its a bit distracting! Cheers.
Do you by any chance have a link to the original song?
Are the stairs moving platform or rotating platform
woah, just... awesome
The parachute is such a fun thing to have!
I LOVE speedrunning this!
wonderful! Please tell me the tutorial for this project.
I wish there was more parts of the level
Amazing speedrun!
Soon you will get 100,000 subs, good luck ;)
So close!
ppl just casually getting below one minute be like...
Looks like i found another game to speedrun, nice
I love the slope detection of this game !
hey, i was wondering how to open the parachute
1:21 how to get umbrella?
Not gonna lie I was surprised that this game reached around 200 players during its release.
That’s a ton of players for a single game!
How long did this take to finally complete?
Now the world record is 53 by @Einsteiner353 :D
bro blue made lots of clones and king orange just has to deal with it man
Griffpatch should consider speedrunning as a new career
Sure can speedrun Griffpatch!
(Proceeds to watch every Griffpatch video and follow along with the tutorials, getting a time of 3:49:25.846)
how do you do the parachute thing?
I remember playing the engine for this 24/7 on his test profile
Nice one
How do you use parachute???
time to find game breaking glitches
Griffpatch, I’m curious. Will you actually add more to the game? As in levels? It would be quite fascinating for me to see more platforms to jump on and hopefully develop new ways to speedrun the game