Is it? I thought it was shit. An on rails section that really requires no player input, a bunch of walking through halls disguised not to look like halls, then a flash black when the game hasn't even established stakes or any reason to care. It's clear all the talent that drove FF is completely gone and it ain't coming back. Square can't tell a coherent or competent story anymore and I keep seeing it with every JRPG they make and every FF in the last like 16 years.
@@benjordan3090 I did. Spent money so I was going to finish it. I wish I would’ve waited until it was a bargain bin title as for me it’s barely worth $20. I actually liked XV more because with that game I actually liked the cast lol.
1. Linear as hell. No open world to explore so you're essentially teleporting to tiny sand boxes that take less than 5 mins to fully explore. 2. Inability to interact with the environment (can only enter 10% of the buildings you see) 3. They have this jukebox as if anyone would want to listen to the disappointing music 4. You can only play with Clive, only equip him and everyone else is an immortal bot 5. Ridiculously easy 6. Can only have 4-5 potions/Hi-potions (rarely have needed them - See #5) 7. I liked FF15 but this makes FF15 look like a masterpiece 8. You watch and button mash square or press R1 on cue nearly as much as you play 9. I feel no comradery with the other main characters (again feel like bots that talk) 10. Side Quests = carry this meal to this table or save this character from enemies you can beat blindfolded
Regarding your.... #1. Yeah, I hate linear games, but this seemed extremely linear and lacking. IF not for the graphics, I would think the world reminded me of a cellphone jrpg. #4. Yep. lol
I still dont understand why after that weird gambit system in ff12, they keep making weird battle system, instead of using the good old turn based battle. They turned ff vii battle into a weird system.
As a pro musician I latched onto #3 hehe. I immediately thought of Bloodbourne when I read that. That game should've had a jukebox lol :) That soundtrack is written and performed SO well.
I mean 15 is a flawed masterpiece... but I felt the same. People said 15 was boring... at least it doesn't just drag on forEVER. There was banter between the party members during combat, exploration... helped stay engaged 16 is just Clive... theres no banter at all, you basically don't notice the other teammates... The boss fights can be too long. Too much dialogue cutscenes and the characters do the same nearly stiff animations... many 14 cutscenes aren't like that I actually went back and turned on 15
Just because most of the side quests are pretty boring definitely doesn't make it soulless It has an amazing story that went beyond my expectations and a combat system that is so varied with all the eikons and abilities you can experiment with it was not soulless at all and I say this as someone who already put 80 hours into it and will throw 80 more just on replay or ng+ I'll be skipping side quest cutscenes Really, the side stories are the only major issue, and regardless, doesn't affect the overall expirience
@Adam_U I mean, it's not my problem you played on story difficulty and used the accessories that do all the things for you, so you never have to struggle Trust me, you will find it tough to create a good build that is both good for combos and heavy dmg the combat is by no means easy and takes alot of effort from the player unless you just use the accessories that assist you in all situations
@@terminator7578 I didn't play on story mode or use those rings, the fact you assume that just because I criticized it is honestly silly. I played on the hardest difficulty it allows you to on a first playthrough, and it was one of the easiest games I've ever played in my life. You don't need to spend time on a "good build" because dodging and countering is ridiculously simple and all that matters is DPS. Lightning Rod + Gigaflare deletes health bars (over 100k per stagger), if you use weaker Eikon powers you're just achieving the same thing but slower. If you find it challenging, you're either using mods, or you're genuinely bad at games.
I’ve actively tried to pay attention to them and still my attention starts slipping while watching. I catch myself not remembering what someone said after they said it a lot.
I grew from half listening to not listening and completely skipping the dialogs (triangle on PS5). I dragged myself to the end. This game did not give me energy. It costs me a lot of energy. I am very tired now after finishing this game.
The game actually seems very directionless at times, here's an example. I just completed a main story beat and right after Clive goes up to Otto and asks "Ok so what should we do now?" And I kid you not his response was "I don't know I'm just the messenger, try asking someone else" and after jogging around a bit and talking to ppl about his feelings, Clive just goes "oh I better tell Otto I talked to those ppl" it's like WHAATT!? This is so lame! Literally no one has any direction or real purpose they just feel like quest bots
The problem with FF16 side quests is simply they applyed the mentality of FF14 the mmo which need that type of quests so it doesn't feel empty and low level players can get good exp easily doing them to a story driven game like FF16 which dont need filler a lot of filler quests like that
For me, it's so different from the games I played growing up. It doesn't even resemble FF 1-10. Also, the battles have so much going on that it's confusing. Strangely, all of the unnecessary effects make me mentally disengage from the fights ("I'm just going to mash buttons until this is over...I can't even tell what's going on"). In the demo the tutorial fight was really fun/strategic. I'm glad I only paid $20. People talk crap about Starfield and Cyberpunk but I'm having WAY more fun w/ those.
I'm about halfway through it, this pretty much validated everything I was feeling. It's a good game, but why is it like this? FF fans are so crazy as well, its like every time you mention you'd like it to be old school turn based JRPG with lots of items, spells, colorful cast of fun characters, they just crucify you by saying every FF was completely different than the last one, and this is what they do. Were they THAT much different until 11 came along?
I just went through the story and dropped the side quest entirely. I remember also skipping scenes were none of the importnant looking character were in. The constant brooding and one note emotion was too much.
ff originally is an rpg where you fight in party and you can customize those party members. i know things are moving to more real time base these days but ff15 and ff7 remake still can do it nicely. This one feels like GOW or resident evil where your dog is your atreus. quests get even boring and boring, towards the end there are some unskipabble cutscenes (cant press x to skip) that I opt to skip entirely because I just didn't care about those guys combat system are not interesting. In gow I got my ass handed to me and keep coming back until I beat all the berserker + sigrun. here I lost to svarog once and decided to just skip him and go to the final boss
Most people are saying that side quests are boring and game’s world is empty. Do you agree ? I want to but this game but i cant be sure because of the negative reviews
@emhyr_st I bought the game last night on amazon it was £15. Then I played the demo and wanted to refund my game. It still got delivered and is in the letter box. I'm cooked now I have to play it 😢.
To me the side quests was pretty much the only boring part (like most game's side quests) look up a guide to play the side quests that are important there's like 10 of them. It's a great game tho
@@emhyr_st The side quests are terrible MMO style quests (go get me a flower for my soup, go kill a spider etc.), and there is literally nothing to do in the world. No secret areas, no mini games, no interesting loot, literally nothing. If you get the game it should be for the story and main quest, not the world exploration or side quests.
I think it's the first game I've played where the combat put me to sleep. The menu-based combat of the older games was way more engaging for me. Plus, I could actually follow what was going on while fighting an enemy haha. With 16, I'm pressing square but can't even tell what happened....b/c there's so many effects on screen going on. I feel like this series peaked w/ FF10 and started to go downhill w/ LIghtning Returns (loved Lightning but that game....ugh).
You are still just mashing abilities because normal attacks barely do anything, it's the most boring combat system in a game I can remember@@terminator7578
It had potentials, great cinematic, good music, gameplay seem cool. But the gameplay basically you play cinematic with scripted buttons press on-time against bosses, small enemies are basically dummies, not to mention the boring simplified gear system where you don't have visible armor sets you ca n farm/get in a fantasy setting. And like the video mentioned - too much cinematics, too little gameplay between them, and the world is so mind bogglong boring linear too
@ It all depends on how you play it!!! If you don’t equip anything that helps you with the mechanics, you will enjoy doing everything in combat and planning and fighting making wise decisions!!! Almost every FF game is bad on the armor things, cause you always stay practically the same visually and 16 at least give you two options, which is not great but at least!!!
Theyr dont deserve game like this , the people like this are the reason we get bulshit games today, thy dont undrstnd story so said its boring, theyr just dumb
"the demo was so good..." Bro, stop lying. The demo showed how terrible it was right away. Endless cut scenes *an hour of cutscenes, run 10 feet, another hour of cutscenes), constant lagging during cutscenes, cut scenes for no reason, spell buttons to kick in barriers (NO ONE LIKES THIS), boring sponge combat, endless hand holding tutorials ("this is the item menu"... are fkn serious?), VA sucked in both English and Japanese, unintuitive controls, bland characters, running is slow and feel/looks unnatural. It's even more boring that Diablo 4, which was boring of the Century, no recognizable FF music (and the new music is unremarkable), field of view is so close you can't tell what is happening during battles. The only good thing about this game was the graphics are decent. That's it. Everything else was done poorly.
So I just discovered this video and I had no idea you have a UA-cam channel. I remember you from YEARS ago with the retelling of the console wars back in the day.
The same moves, uninteresting side quests, long dialogue pretty much killed it for me. Not a lot going on in the fields like you said. Its okay if people didn't like it, its Filler Fantasy lol. Not everything is going to hit.
I love FF games, but man, the demo on PC was unbearable. I watched all the scenes on vii remake, but it was impossible to not skip the scenes and dialogues on the xvi demo, imagine the game itself... Maybe I was in a bad mood, but gladly found your video hahah
MMO influence has ruined so many games over the last decade. Developers don't understand what people enjoy about MMOs and its very very obvious at this point. Explains a lot about both why so many MMOs fail and why so many non-MMO games include all the worst part of those failed MMOs.
SPOILERS: . . . . . . . . . . I realised I lost interest after Benedicta was 'removed' from the game. And found myself forcing myself to play afterwards, sadly. It felt so pointlessly dragged on - even the world is uninteresting - there's no difference between the factions and the world design doesn't even have different ecosystems or architecture and/or design etc. You know, the basics of world building.
It's funny because I've played even more 'boring' games, broken games, janky games, low rated games, bad remakes, even FF14 (MMO)....but out of all of these FF16 is the only one I couldn't continue, game seems so soulless.
It's incredible how amazing the boss fights and gameplay is only to be diluted by its boring dialogue and poor pacing. If the gameplay is major selling point, why not have more quest with more fighting and less talking between fights? I'm spending most of my time in the boss rushed and challenges because that's where I'm enjoying the game the most.
I’m bored as literal fuck playing this game it’s just walking simulator from battle to battle there’s literally nothing to engage you in between I can’t believe I bought this crap
i just stooped playing the remake. amazing combat,visuals and sound. truly great. the writing,mini games, level design suck . SUCK. 1)there force fed it to you 2)its so bad its like they did it on purpose. the way they break the immersing is unreal . this could have been so good :(( . i was hoping 16 was better
16 has been a good time for me. I see the side quests as extra content and a means to learn the map for the hunting missions. Plus filler content. Since I play in Japanese dub it feels episodic to me. If you don’t like it that’s tuff 😂
I’m here while there is a cutscene after the damn pre boss fight fetch quests… man, am i not giving a damn what’s happening to these characters. Why the hell is the shopkeeper granny suddenly having so much dialogue?? Ughhhh
i just watched a 4 hours video "Evaluating The Witcher 3 - A Tedious Masterpiece" from The Salt Factory youtube chanel, plot hole that make no sense and the story pacing in the Witcher 3 3/4 of the game so boring just to find Ciri yet you love that game it ??? FF16 way better than The Witcher 3 in story progress yeah the side quest you can skip them !!! so give me a break trying to justify why FF16 so called "boring" , just say you did'nt like the game and move on...
For Witcher 3 the main story is not bad and the progress into the main story in not boring And for the side quests in Witcher 3 they are good and interesting most of the game
You must be joking. The story, bosses character interactions were amazing. Side quests were average. But the main product for me is the battle system, Music and main story. That’s what matters most for me
Me love smash button Me love being drip dropped a story while watching and playing 90% of the same shit gameplay over and over again. Should have been a show or a movie because the gameplay is a repetitive boring slop
the game has no soul. only cool part is the eldion boss battles but their to simple. its like they dont understand what a souls game is at all. wukong is better then this. game play wise they failed. story wise its ok. but between cut scenes wtf man. japan u really ruining square soft. i hate square enix. i want square soft back plz. ff10 was the last really good final fantasy game. such a shame.
The games opening is soo soo strong, and then comes to a screeching halt
Is it? I thought it was shit. An on rails section that really requires no player input, a bunch of walking through halls disguised not to look like halls, then a flash black when the game hasn't even established stakes or any reason to care.
It's clear all the talent that drove FF is completely gone and it ain't coming back. Square can't tell a coherent or competent story anymore and I keep seeing it with every JRPG they make and every FF in the last like 16 years.
For me the game failed on almost every level. Definitely my least favorite FF game.
It's better than 15
It's better than starfeild
Did you run it all the way through?
@@benjordan3090 I did. Spent money so I was going to finish it. I wish I would’ve waited until it was a bargain bin title as for me it’s barely worth $20. I actually liked XV more because with that game I actually liked the cast lol.
15 was actually fun.. This??? Is not...@@benjordan3090
I was doing side quests until I ran into Blacksmith Blues and realized after 2 Blacksmith Blues quests the damn blacksmith still isn’t happy.
1. Linear as hell. No open world to explore so you're essentially teleporting to tiny sand boxes that take less than 5 mins to fully explore.
2. Inability to interact with the environment (can only enter 10% of the buildings you see)
3. They have this jukebox as if anyone would want to listen to the disappointing music
4. You can only play with Clive, only equip him and everyone else is an immortal bot
5. Ridiculously easy
6. Can only have 4-5 potions/Hi-potions (rarely have needed them - See #5)
7. I liked FF15 but this makes FF15 look like a masterpiece
8. You watch and button mash square or press R1 on cue nearly as much as you play
9. I feel no comradery with the other main characters (again feel like bots that talk)
10. Side Quests = carry this meal to this table or save this character from enemies you can beat blindfolded
À chier
Regarding your....
#1. Yeah, I hate linear games, but this seemed extremely linear and lacking. IF not for the graphics, I would think the world reminded me of a cellphone jrpg.
#4. Yep. lol
I still dont understand why after that weird gambit system in ff12, they keep making weird battle system, instead of using the good old turn based battle.
They turned ff vii battle into a weird system.
As a pro musician I latched onto #3 hehe. I immediately thought of Bloodbourne when I read that. That game should've had a jukebox lol :) That soundtrack is written and performed SO well.
I mean 15 is a flawed masterpiece... but I felt the same. People said 15 was boring... at least it doesn't just drag on forEVER.
There was banter between the party members during combat, exploration... helped stay engaged
16 is just Clive... theres no banter at all, you basically don't notice the other teammates...
The boss fights can be too long. Too much dialogue cutscenes and the characters do the same nearly stiff animations... many 14 cutscenes aren't like that
I actually went back and turned on 15
It is very boring, unfortunately a lot of people just refuse to except how boring this game is.
Too many cut scenes less cut scenes more gameplay and it’s fun again
I’m watching this while half listening to a cutscene hahaha 🤣
Game has no soul.feels like a cash in
100%
Just because most of the side quests are pretty boring definitely doesn't make it soulless
It has an amazing story that went beyond my expectations and a combat system that is so varied with all the eikons and abilities you can experiment with it was not soulless at all and I say this as someone who already put 80 hours into it and will throw 80 more just on replay or ng+ I'll be skipping side quest cutscenes
Really, the side stories are the only major issue, and regardless, doesn't affect the overall expirience
@@terminator7578 The combat is so basic and easy for a game this long, FF7 Rebirth is so much better
@Adam_U I mean, it's not my problem you played on story difficulty and used the accessories that do all the things for you, so you never have to struggle
Trust me, you will find it tough to create a good build that is both good for combos and heavy dmg the combat is by no means easy and takes alot of effort from the player unless you just use the accessories that assist you in all situations
@@terminator7578 I didn't play on story mode or use those rings, the fact you assume that just because I criticized it is honestly silly.
I played on the hardest difficulty it allows you to on a first playthrough, and it was one of the easiest games I've ever played in my life.
You don't need to spend time on a "good build" because dodging and countering is ridiculously simple and all that matters is DPS. Lightning Rod + Gigaflare deletes health bars (over 100k per stagger), if you use weaker Eikon powers you're just achieving the same thing but slower.
If you find it challenging, you're either using mods, or you're genuinely bad at games.
Half listening to cutscenes…yeah I can relate tot that 😂
***SPOILER*** This game was great until the first act. After Garuda, the whole fkng thing just screeches to a halt and the writing falls off a cliff
I’ve actively tried to pay attention to them and still my attention starts slipping while watching. I catch myself not remembering what someone said after they said it a lot.
@@DaemonTnG same lol
I grew from half listening to not listening and completely skipping the dialogs (triangle on PS5). I dragged myself to the end. This game did not give me energy. It costs me a lot of energy. I am very tired now after finishing this game.
This was my experience lol
The game actually seems very directionless at times, here's an example. I just completed a main story beat and right after Clive goes up to Otto and asks "Ok so what should we do now?" And I kid you not his response was "I don't know I'm just the messenger, try asking someone else" and after jogging around a bit and talking to ppl about his feelings, Clive just goes "oh I better tell Otto I talked to those ppl" it's like WHAATT!? This is so lame! Literally no one has any direction or real purpose they just feel like quest bots
Man, this game was super boring. I knew I wasn't crazy.
The problem with FF16 side quests is simply they applyed the mentality of FF14 the mmo which need that type of quests so it doesn't feel empty and low level players can get good exp easily doing them to a story driven game like FF16 which dont need filler a lot of filler quests like that
Same. Couldn't make it through.
This was the first ff i didnt want to finish and it surprised me that people are so easily pleased
Damn I cant do anything without being bored
The pacing is really poor after the demo part. They could have cut 10 hours out of the game and not lost anything.
For me, it's so different from the games I played growing up. It doesn't even resemble FF 1-10. Also, the battles have so much going on that it's confusing. Strangely, all of the unnecessary effects make me mentally disengage from the fights ("I'm just going to mash buttons until this is over...I can't even tell what's going on").
In the demo the tutorial fight was really fun/strategic. I'm glad I only paid $20. People talk crap about Starfield and Cyberpunk but I'm having WAY more fun w/ those.
I think you played this game expecting the wrong thing this isn't old FF stragestic but DMC type of strategy combo based sustem
I'm about halfway through it, this pretty much validated everything I was feeling. It's a good game, but why is it like this? FF fans are so crazy as well, its like every time you mention you'd like it to be old school turn based JRPG with lots of items, spells, colorful cast of fun characters, they just crucify you by saying every FF was completely different than the last one, and this is what they do. Were they THAT much different until 11 came along?
They focused way too much on random unimportant side npc dialogue 🤷 Main characters had less dialogue 🤣
I just went through the story and dropped the side quest entirely. I remember also skipping scenes were none of the importnant looking character were in. The constant brooding and one note emotion was too much.
ff originally is an rpg where you fight in party and you can customize those party members. i know things are moving to more real time base these days but ff15 and ff7 remake still can do it nicely. This one feels like GOW or resident evil where your dog is your atreus.
quests get even boring and boring, towards the end there are some unskipabble cutscenes (cant press x to skip) that I opt to skip entirely because I just didn't care about those guys
combat system are not interesting. In gow I got my ass handed to me and keep coming back until I beat all the berserker + sigrun. here I lost to svarog once and decided to just skip him and go to the final boss
After having completed it 100% on PC I can say that it is indeed an extremely fun and interesting game.
Most people are saying that side quests are boring and game’s world is empty. Do you agree ? I want to but this game but i cant be sure because of the negative reviews
@emhyr_st I bought the game last night on amazon it was £15. Then I played the demo and wanted to refund my game. It still got delivered and is in the letter box. I'm cooked now I have to play it 😢.
To me the side quests was pretty much the only boring part (like most game's side quests) look up a guide to play the side quests that are important there's like 10 of them. It's a great game tho
@@emhyr_st The side quests are terrible MMO style quests (go get me a flower for my soup, go kill a spider etc.), and there is literally nothing to do in the world. No secret areas, no mini games, no interesting loot, literally nothing.
If you get the game it should be for the story and main quest, not the world exploration or side quests.
This game is an endurance test for the Square button on the ps5 controller. The combat is mindless and boring.
I think it's the first game I've played where the combat put me to sleep. The menu-based combat of the older games was way more engaging for me. Plus, I could actually follow what was going on while fighting an enemy haha. With 16, I'm pressing square but can't even tell what happened....b/c there's so many effects on screen going on.
I feel like this series peaked w/ FF10 and started to go downhill w/ LIghtning Returns (loved Lightning but that game....ugh).
@@dctrbrass as I read your reply I’m replaying FF6(3) again, while FF16 sits unfinished collecting dust on my shelf lol.
Mindless Square mashing
Go watch some combo mad videos and then question your very existence, dude
Jesus, save this soul
You are still just mashing abilities because normal attacks barely do anything, it's the most boring combat system in a game I can remember@@terminator7578
Boring?? Is one of the most entertaining FF games.
that's what im saying !
It had potentials, great cinematic, good music, gameplay seem cool. But the gameplay basically you play cinematic with scripted buttons press on-time against bosses, small enemies are basically dummies, not to mention the boring simplified gear system where you don't have visible armor sets you ca n farm/get in a fantasy setting. And like the video mentioned - too much cinematics, too little gameplay between them, and the world is so mind bogglong boring linear too
@ It all depends on how you play it!!!
If you don’t equip anything that helps you with the mechanics, you will enjoy doing everything in combat and planning and fighting making wise decisions!!!
Almost every FF game is bad on the armor things, cause you always stay practically the same visually and 16 at least give you two options, which is not great but at least!!!
Theyr dont deserve game like this , the people like this are the reason we get bulshit games today, thy dont undrstnd story so said its boring, theyr just dumb
I found the game entertaining and enjoyable idk what these ppl on abt but guess we all have opinions
It's a story of every final fantasy game not just this one
It must have 456,864,975,975,000 cut scenes. 10 minutes of gameplay.
I'm literally skipping the cutscenes just to get to the fights these characters are so boring to me.
Marvel Midnight Sun and Baldur's Gate 3 are like earth and heaven different 😀
"the demo was so good..."
Bro, stop lying. The demo showed how terrible it was right away. Endless cut scenes *an hour of cutscenes, run 10 feet, another hour of cutscenes), constant lagging during cutscenes, cut scenes for no reason, spell buttons to kick in barriers (NO ONE LIKES THIS), boring sponge combat, endless hand holding tutorials ("this is the item menu"... are fkn serious?), VA sucked in both English and Japanese, unintuitive controls, bland characters, running is slow and feel/looks unnatural. It's even more boring that Diablo 4, which was boring of the Century, no recognizable FF music (and the new music is unremarkable), field of view is so close you can't tell what is happening during battles.
The only good thing about this game was the graphics are decent. That's it. Everything else was done poorly.
gud video bro.this game was absolutely boring as hell
So I just discovered this video and I had no idea you have a UA-cam channel.
I remember you from YEARS ago with the retelling of the console wars back in the day.
The same moves, uninteresting side quests, long dialogue pretty much killed it for me. Not a lot going on in the fields like you said. Its okay if people didn't like it, its Filler Fantasy lol. Not everything is going to hit.
I love FF games, but man, the demo on PC was unbearable. I watched all the scenes on vii remake, but it was impossible to not skip the scenes and dialogues on the xvi demo, imagine the game itself... Maybe I was in a bad mood, but gladly found your video hahah
Spot on tbh I couldn’t finish it. Meanwhile I’m loving rebirth, doing all the side missions but maybe only 75% of the open world filler
why ppl stil expecting turn battles in ff when they stoping doing almost 25 years ago ?
MMO influence has ruined so many games over the last decade. Developers don't understand what people enjoy about MMOs and its very very obvious at this point. Explains a lot about both why so many MMOs fail and why so many non-MMO games include all the worst part of those failed MMOs.
SPOILERS:
.
.
.
.
.
.
.
.
.
.
I realised I lost interest after Benedicta was 'removed' from the game. And found myself forcing myself to play afterwards, sadly.
It felt so pointlessly dragged on - even the world is uninteresting - there's no difference between the factions and the world design doesn't even have different ecosystems or architecture and/or design etc. You know, the basics of world building.
It's funny because I've played even more 'boring' games, broken games, janky games, low rated games, bad remakes, even FF14 (MMO)....but out of all of these FF16 is the only one I couldn't continue, game seems so soulless.
It's incredible how amazing the boss fights and gameplay is only to be diluted by its boring dialogue and poor pacing. If the gameplay is major selling point, why not have more quest with more fighting and less talking between fights? I'm spending most of my time in the boss rushed and challenges because that's where I'm enjoying the game the most.
I agree so much with this whole video.
I’m bored as literal fuck playing this game it’s just walking simulator from battle to battle there’s literally nothing to engage you in between I can’t believe I bought this crap
Same; if I had a physical copy I would've sold it a long time ago.
Im 20 hours in and I agree its so boring arround 13 hours in it gets really boring but the beginning is so good
I just started skipping the cutscenes, I just liked the combat and the bosses looked cool lmao. Even then the bosses just wouldnt fkn end
i just stooped playing the remake. amazing combat,visuals and sound. truly great. the writing,mini games, level design suck . SUCK. 1)there force fed it to you 2)its so bad its like they did it on purpose. the way they break the immersing is unreal . this could have been so good :(( . i was hoping 16 was better
I agree only for the most of the side quests, that part so boring and repetitive
I should have known how bad his opinion was as soon as he said "game journalist" 😅
god this is so boring
It's probably because it's medieval setting.
And they put it in tekken.
:/ u should dont play game anymore if u said ff16 is boring:/ cause is the best ff ever
16 has been a good time for me. I see the side quests as extra content and a means to learn the map for the hunting missions. Plus filler content. Since I play in Japanese dub it feels episodic to me. If you don’t like it that’s tuff 😂
You coulda just said "I love filler with no substance" and we woulda got it.
Hey, yoshi p cultists how did you feel when turn based game baldurs gate 3 won game of the year?
True and real the game is boring because it's mindless
combat/gearing is so bad in this game
I think it’s fun 🤷🏻♂️
"every time a big cutscene came up, I went to scroll on twitter instead." No wonder you thought the game was boring.
I’m here while there is a cutscene after the damn pre boss fight fetch quests… man, am i not giving a damn what’s happening to these characters. Why the hell is the shopkeeper granny suddenly having so much dialogue?? Ughhhh
i just watched a 4 hours video "Evaluating The Witcher 3 - A Tedious Masterpiece" from The Salt Factory youtube chanel, plot hole that make no sense and the story pacing in the Witcher 3 3/4 of the game so boring just to find Ciri yet you love that game it ???
FF16 way better than The Witcher 3 in story progress yeah the side quest you can skip them !!!
so give me a break trying to justify why FF16 so called "boring" , just say you did'nt like the game and move on...
For Witcher 3 the main story is not bad and the progress into the main story in not boring
And for the side quests in Witcher 3 they are good and interesting most of the game
You must be joking. The story, bosses character interactions were amazing. Side quests were average. But the main product for me is the battle system,
Music and main story. That’s what matters most for me
You must be really bad at video games to enjoy ff16 combat. A 5 year old could beat it.
such a boring game bro,just press square to win@@ooooswain
Me love smash button Me love being drip dropped a story while watching and playing 90% of the same shit gameplay over and over again. Should have been a show or a movie because the gameplay is a repetitive boring slop
Its not...
Is not
I think it was a great story line because it's about brothers
How is it boring wtf... Its a masterpiece of a game
Be fr bruh this shit is repetitive and boring af. You are the minority.
It is kind of boring though, most of the game is just cutscenes and dialogue
It really isn’t boring at all…
Yes it is, bro. Especially compared with other Final Fantasy games.
Is way less boring than Final Fantasy VII Rebirth
the game has no soul. only cool part is the eldion boss battles but their to simple. its like they dont understand what a souls game is at all. wukong is better then this. game play wise they failed. story wise its ok. but between cut scenes wtf man. japan u really ruining square soft. i hate square enix. i want square soft back plz. ff10 was the last really good final fantasy game. such a shame.