Grease Pencil 3: development updates and showcase - Blender Conference 2024

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 40

  • @dedouze
    @dedouze 28 днів тому +27

    Oh yeah great job, congrats to the team !!!

  • @Dantti
    @Dantti 28 днів тому +16

    And this is just the beginning, imagine what we can do in couple of years. Mind = blown!

    • @rededwards3479
      @rededwards3479 26 днів тому

      The beginning happened when Pablo joined the team. Genius!

    • @avidadolares
      @avidadolares 25 днів тому

      @@rededwards3479 The beginning happened long ago. Dont sell the other contributors and devs short.

    • @pablofournier8664
      @pablofournier8664 23 дні тому

      @@rededwards3479 noooo... I'm just a small part (I just break stuff) the developers are the real MVP (Don't tell them I said that...)

  • @JayTheDevGuy
    @JayTheDevGuy 29 днів тому +26

    It's not exaggeration to say that Grease Pencil 3 is going to change animation forever. The few of us who have been following this closely and understand the vision the devs see have known this for a long time. It's incredible to see so much of what Falk talked about last year finally come to light in 4.3. You guys have changed the game, and while the whole industry will know it soon, just know you have rabid fans like me who have known it from the start!!!

    • @marcmacaluso2795
      @marcmacaluso2795 29 днів тому +3

      True.
      •A Brush Atlas like Adobe Fresno
      •Texture, Shadow & Lighting tools like Klaus (2019)
      •Procedural Content Creation tools like Houdini.
      There's nothing like Grease Pencil 3.0 anywhere.

    • @SunnyIsOnline
      @SunnyIsOnline 28 днів тому +2

      Jaythedevguy trailcam sighting

    • @spiralingspiral72
      @spiralingspiral72 25 днів тому +1

      when was grease pencil 2 and 1 released?

    • @andycuccaro
      @andycuccaro 23 дні тому

      @@spiralingspiral72 Grease Pencil 1 was the version which was used just for annotations. GP2 was the one that became an actual object (2018-ish? It was used for the short film "Hero").

  • @activemotionpictures
    @activemotionpictures 28 днів тому +4

    30:56 - What a feast to watch the behind the scenes (making of) thank you!

  • @cnicolas
    @cnicolas 27 днів тому +8

    I wish they'd update Line Art, it needs some love 😔

  • @satriadibasuki
    @satriadibasuki 15 днів тому

    I think I am in love. Day jobs doing with standard 3d works, seeing something gorgeous like this reminds me of why I started this path in the first place. I swear I'll start diving in after my current project finish

  • @JacobHalton
    @JacobHalton 12 днів тому

    This is awesome! Just wondering, where can I see the example of the car and the streaking colors/lights shown at 14:14? I scrubbed through this video and I didn't see where that one is shown in motion.

  • @verendale1789
    @verendale1789 29 днів тому +4

    I wonder if GP will ever have an "auto in betweening" function similar to a software called Cacani. For those who don't know it's a porpertiary software that can kinda generate/make in betweens for your hand drawn animations (and it's not just simple Tweening, it can actually interpoalte between some complex actions). It's not perfect and requires some guidance/correction but it's still hella useful (especially for say, VFX animation where being On model is not as important). Apparently, OpenToonz actually has an attempt at this functionality too but it's nowhere near as good.

    • @DanielFlores-er7wu
      @DanielFlores-er7wu 28 днів тому +2

      I think you can do something similar to moho in geometry nodes, you need to use normal curves with shape keys (relative or not, learn both) so in geometry nodes you convert curves to grease pencil, so all shape keys from curves will pass to grease pencil, maybe use some bones and drives to control it

  • @dimared8844
    @dimared8844 5 годин тому

    The developers broke something in GP 3.0. When you sculpt (with Grab tool) a GP curve, binding to an Armature that is not in a rest pose, then the curve starts to go crazy. There were problems with this before, but it got even worse.

  • @dialectricStudios
    @dialectricStudios 24 дні тому

    Grease pencil in geo nodes unlocks WORLDS of possiblities. No lie it’s revolutions for blender. Thank you devs ❤

  • @ArekArkiewicz-f1u
    @ArekArkiewicz-f1u 28 днів тому +6

    Sticky GP is amazing! Is it going to be released on blender studio downloads?

  • @NonchalantStateOfMind
    @NonchalantStateOfMind 9 днів тому

    Haven't used Grease Pencil until recently. Bought a new graphics tablet and started tooling around with it and I really like it. This will probably be enough for me to ditch Flash (Adobe Animate) for good.

  • @nicholashausmann
    @nicholashausmann 29 днів тому +1

    Sticky GP looks awesome! 37:47 I wonder if there’s a way to tie the sticky GP object to vertex groups on the main mesh so that it only applies to the vertex groups specified.

    • @pablofournier8664
      @pablofournier8664 28 днів тому

      We will explain how it works more technically in the tutorials we are going to prepare for the blender studio website, atm is using UVs, but being geonodes I guess you can do what you want (telling you this just being the artist that used it, Simon is the brain behind it)

    • @ROVideos
      @ROVideos 26 днів тому

      It already does. Draw a frame, skip ahead modify the drawing in sculpt mode and then add the inbetweens automatically with the interpolation tool.

  • @milddiffuse
    @milddiffuse 27 днів тому +1

    Very exciting stuff

  • @trodat07
    @trodat07 28 днів тому +2

    Radial symmetry for the mirror modifier when?

    • @jippee1
      @jippee1 27 днів тому +1

      Just do it with geo nodes

  • @HinduNerd
    @HinduNerd 3 дні тому

    I can't find Sticky GP in Blender 4.3!!

  • @KristianTheDesigner
    @KristianTheDesigner 23 дні тому

    Incredible work guys, superimpressive! ..and not a single mention of AI..a rare thing these days, so thank you!! All those bloated companies should take some notes here.

  • @anuragekka2190
    @anuragekka2190 28 днів тому +1

    Grease pencil

  • @robin47504
    @robin47504 18 днів тому

    hai i am new to blender and i am into grease pencil for character illustration and animation can anyone tell if we can make 3d characters with grease pencil is there a way out i tried drawing on 3d objects but the results are not good is there any other way can anyone help

  • @weltlos
    @weltlos 12 днів тому

    GP needs separate masking for strokes and fills.

  • @halidramzan2803
    @halidramzan2803 24 дні тому

    ❤‍🔥

  • @Otakubro6
    @Otakubro6 25 днів тому

    What about the Animation side of the pipeline are we finally going to get Animation layers? And improvements to sculpting like major improvements and not minor improvements?

    • @hasegenial
      @hasegenial 24 дні тому

      Watch the animation module talk :)

  • @enasalmashharawi9698
    @enasalmashharawi9698 23 дні тому

    Amaazing😍🤍

  • @smaplessmap5355
    @smaplessmap5355 24 дні тому

    Wrong direction! We have gp insteat industrie standard sculpting, modeling, animation and texture paint! Even the low view count here shows the minorty interest!