Honestly Super Samples being way easier to farm than Rare Samples is a big balance issue on this game, specially when the last upgrades all cost 200 Rare Samples and only like 15 Super Samples.
I thought this at first but then a friend who has played the game more than me made a very good point. They are called RARE samples for a reason. I think he made a good point and it's fine the way it is
@@mydian76the “super” in “super samples” are also meant to mean “super rare.” That’s why you only need a handful versus 200+ of rare samples for upgrades
Hes not wrong. Rare samples are actually rare but super samples dont mean super rare. I think its just a misconception that the community thought they would be harder to find than rare samples...
2 thousand super creds for barely a full warbond page is wild, i know its really unlikely but i hope they end up going back to making it a warbond like the leaks showed it was going to be
Don't worry, there's going to be another page of superstore for probably the same ammount of SC coming, because Sony probably forced AH to turn a warbond into Superstore cash. (Lets also add in that the gun is 615SC, so if you're buying from scratch it's 10 bucks instead of 8, and the extra 10's and 15's being brand fucking new to how the store charges, these are direct incentives to force players into that "I'll buy the $2.00 SC pack" to milk money. The total cost of the 2 pages will probably equate to like $40 USD.
Sony really seems dead-set on completely killing this game. I really have to wonder if Sony has some kind of strange phobia of Money and Success, because every decision they make with this game is nothing but anti-profit and anti-consumer. The Sony CEO must have ridden the Special Bus when they were in school
I hope that in the future there is harder end-game content for farming super-credits. i find it incredibly boring having to repeat T1 missions, when i'd rather be playing the game normallyt
I think that it's a slope, if you make it so farming super credits on high tiers people who aren't ready will go for it . What happens here is experienced players go play with new people so it's okay. But I do agree that it is rather boring so I usually only do it like an hour every other week if a friend asks and it works itself out
The game is designed so that if you just play normally 15 hours a month you can afford every warbond. But for super store items they want you to HAVE spend money. Because that's their main stream of revenue at this point. It's how they pay for the free updates we get.
@mcwolves71 That was also in a dev interview at some point I can't remember which one but I think that with so many new people coming to play doing a movies worth of farming with a new friend is enough for almost 2 warbonds so not so bad. Last time I did one of these 2 friends started playing we farmed for 5 hours in like a week and they got everything they wanted.
this has to be the biggest pain in the balls i have about this game. People say "You can get SC by playing the game normally" but the problem is every single mission i go on with people they only care about completing objectives never looking for SC. so im stuck on this solo grind that is boring af
Best sample farm is putting a sticky note on your monitor with the text: "Don't rush straight for the extraction point and sit there doing nothing as soon as the main objective is done"
I did think about putting those in but decided not to because it just wasn't worth searching the city for them time to super credit wise at least. If you are viibing tho def something else to try and see if it's there!
@@The_Fuse_Maestro11 There are POIs with an Orange and White or Blue and White container. Usually burried so you can only see a part of it sticking out. If you throw a grenade at it, fire an Autocannon or the Slugger shotgun at it. The door will blow out. And inside will be two pickups, can be either a Support weapon, a Requisition Chit pack a Medal box or a Pile of Super Credits. EDIT: Grenade Pistol and Explosive Crossbow also works.
I hope they redesign the super store so players can judt purchase whatever they want rather than deal with an artificial FOMO, and not have to grind low dif missions so you can have super credits, high dif should reward the players with the most super credits possible to obtain just like they do with medals.
@@brysonkuervers2570 It's FOMO in the same way that fortnite's shop have FOMO with their many "rare" skins that only appears for sale with waiting gap of months or years.
It was super cool of them to accept all the feedback about the pricing and then just give us the second part of the crossover for free. AH are legends.
I solo run bug/bot tier 2 missions for SC. Level 1, the maps are too small. on 3 they take longer because of more enemies, on 4, point of interest shipping containers often get replaced by rare sample spawns. 2 is the sweet spot. I have only ever spent $10 on SC the day the game came out. I own every item ever offered for super credits. As of today after the Killzone WB purchase I still have 14,715 SC in my pocket. 2 are the quickest clears that don't waste time on horde clear. This is also the go-to for medals.
When I made the first guide we did a lot of 1-5s to see and the problem with 2s are the enemy pois that start taking up your spawn locations on top of main objective being min 2 things for illi if you want city. Tier 1 ended up being more efficient by about 20% over the course of an hour in a 4 man. 2 might be better solo tho as 1 has to many double doors.
It depends on the planets' environment, if it's a lush green then you're guaranteed at least 4-7 POIs no matter the difficulty, difficulty 1 obviously being the best since the map is smaller.
Take note everyone. This man knows exactly when to drop the perfect content at the perfect time for the perfect audience. This video is so locked in We might never unlock it
@boltrix3407 I was solo when I found those 100 stacks. Didn't see any once randoms joined. But I have already seen another 100 stacks this evening when playing with a friend (just doing missions properly as he's new and wants to get higher difficulties unlocked)
@@hbk4570 one of the bug ones, the clear one with red grass. Map doesn't matter as much, but I do know the city maps on illuminate planets seem to have a lot of pois
@@kiwicypher5400 Now I've seen multiple people say they've found 2 stacks of 100 in one round. My last one was probably 3 months ago despite having to farm multiple times since then 😭
I've been trying this farm method with my buddy but we dont seem to be able to get quite as many PoIs as you in the video. The only available planet right now is the desert planet and we get maybe 20-30 SC per run. It would be nice to get a video showcasing a couple runs to see how you go about exploring the map efficiently.
Putting weapons in a ROTATING store sets a very bad precedent. I don't play the game as much as others and I get really sick of farming SC for a single warbond. I hate that I need to farm SC to unlock a warbond with a weapon or two that opens up a lot more options (see: grenade pistol). If meta-defining weapons end up in the rotating store, it will not be good for the health of the game.
All rotating stores are dog shit. it's just a scam to try and fearmonger people into buying something. It's FOMO on the small scale. Shit should be illegal to have a digital store and not offer all your content. Imagine if Walmart was like "Nah, we ain't carrying that kinda milk this week" there'd be riots.
Ngl, used to think farming in this game was lame, but after seeing the prices on the crossover I have completely changed my mind and sought out a video exactly like this lol
I wish you could get super credits from completing high level missions, the better you do in the mission, the more you get and vice versa, because the whole farming method is just boring after a little bit, I still do it when I don't have extra money to just buy super credits, but it would be a lot more fun if you could get SC by just playing the game on high level missions
In my experience working in the city is actually a lot more rewarding. You can find tons of beacon pods and they are easy to see down the long streets. I almost never find anything outside of the cities.
Yo dude! Thanks for another great informative video, it will help out a lot! I was just watching a stream from CrazyMrPips where he was playing with a dude you often play with (forgot who that was), and pips was saying he thinks you're a really cool dude, he messaged you and wanted to get together for some games sometime. I'd be stoked to see all you guys play on a stream sometime!
How are you averaging that many super credits per hour? I feel like I can only farm around 200 in an hour. Are you just clicking "return to ship with squad" when you're done? Genuinely asking because farming for credits is absolute boredom. Thank you for the video!
If you only care about the SC, always abandon the mission after clearing the map of POIs. Ignoring the objectives speeds up your run around the map because you don't even have to get too close to them since POIs don't spawn within a certain radius of objectives and the evac site, and you skip the time it takes to evac as well, which takes about 2 minutes off your run. I went from soloing a lvl 1 map in about 7-10 minutes to 4-5 minutes when I started ignoring the objective and quitting out, basically doubling the amount of SC I can get per hour. If I run with a buddy, that spikes even higher since the odds of getting SC are not only better in bunkers compared to cargo containers because the third spot is an extra chance, but you get those extra loot spots period over running solo, which adds around 3-6 additional spots for SC to spawn to each lvl 1 map.
Sony: scraps a warbond and sells us its components for high amounts of super credits Us: starts farming super credits Sony when they realize they won't make more money: 😮
Do we know this was Sony? afaik sony hasn't done shit since the last debacle half a year ago. If anything, this seems like Arrowhead screaming for financial support to keep the lights on lmao
Saw someone test the Dead Sprint booster that lets you sprint using health, together with the vitality booster, and you could sprint for like 2 min flat out before dying. Any thoughts on how this compares to stamina booster plus slamming stims?
Dead Sprint and Vitality boosters cost 2 places, and stamina just one. And you always can restore stamina bar with one stim. Imo on regular planets stamina booster is enought, but dead sprint may be very useful on hot planets.
@@AngelTwilight I guess I should have specified, Clay recommends running at least duos, and mentioned 6:08 to use Stamina booster and if you had a duo also Hellpod Optimization, so was wondering how that combo would stack up against my suggestion above. But yeah, solo I agree Stamina booster is the most logical.
Sony saw that they won best multiplayer of the year and was rubbing their hands.. drop the killzone pack 😂 time to grind boys (I literally just bought a warbond) so we broke
@@shinyrayquaza9 True, but they were only rewarded for their good ones, so we can just hope that this sends the right message. Also, I doubt this has much to do with Sony at all, I wouldn't be surprised if they just didn't care enough to make a whole warbond out of it, or there were time constraints or something.
I was looking around on UA-cam and I watched a videos from a guy that made all the calculations and turns out that difficulty 3 is the most time efficient.
Just got back in the game after the whole PSN account shenanigans. I wanted to farm super credits for the cape of the Helghast because it looked so cool. I basically chose that blazing hot desert map and I earned 500 super credits in one hour, with my Helldivers installed in a Sata SSD. As for the new urban map, I had a hard time of collecting more than 10 super credits per mission. My luckiest run there got me 20 super credits. I still recommend the 3 moodeng rating maps that you showed in the video.
I may have missed it, but it is possible to look through buddy doors if You go into prone and fps, save You a lot of time, so You don't have to ask You buddy to run all that way for 2 support weapons and reqs.
I find level 10 with illuminate to be really manageable compared to bots and bugs because the only heavy enemies are the tripods atm, do it while it lasts 😂
A friend and I found the best for our time were D3 missions, only took me a few hours to get the other 700sc for the newest bond, after finally buying the last one I was missing 6 hours before the drop xD
I was doing a solo supercredit dive and got 5 different bunkers and the the 2 other two POIs with items had medals and the rest had no items only samples and resupply things
While I don't mind credit farming, and I'm all for people doing it, I'd personally rather toss down $10 bucks here and there for Arrowhead to support the game and so we can get more constant content and updates. I feel they deserve it, even when they make mistakes, they own up to it and do their best to make it up to us.
It never occurred to me to abandon missions. I'm doing that from now on, as completing the trivial missions takes 7-10 minutes plus another 1-2 minutes for the ending sequence as you go back to the ship.
still dont understand why they dont make farming these fun, like, its not hard but its ultra tedious, make the daly quest give a few credits, make tier 4 outposts give some credits and remove the useless requisition slip. rare sample or weapon rewards from the pool because they do nothing at that dificulty. The larger enemy spawns should compensate keeping things the same length but much more fun
I played when the game dropped and put it away for a while but somehow I started it up two days after the illuminate update. Love the war of the worlds feel. But it’s hard to find a group of players that don’t just wanna rush the missions. I like running around the map for stuff. Gotta do what democracy demands collect those super samples and get some credits along the way
In my opinion, farming medals is fastest when you do eradicate missions on terminids, highest difficulty possible. I just drop in with mortars and a mech suit. That way I manage to survive even though im playing much higher difficulty than normal. It only takes 5-10 minutes and you get alot of medals.
they should add a random event while on a mission, like extract a couple colonist, or destroy, etc. when completing it, they'll reward you a SC like 300 or 200, something like that
I've had a 100 super credit drop loads of times. I've also had a run with a friend where we got 170 credits without a 100 drop, which is the best run we've ever had 😂
I can't play illuminate bc I keep getting disconnected so I'm playing bugs or bot maps n I'm not even getting disconnected on those maps just found this video on my recommendation so I just sub to ur channel n turn on notifications thanks for this video
I saw a video of a person finding super samples near a UFO. So there IS a new Super sample site. Haven't seen it yet, but I haven't played much either. no idea how rare.
I've been averaging about 15-20 samples on difficulty 6 and 7 with friends when we're actually playing to complete, not to collect. Compared to beforehand where I was only managing like 5-8 samples regardless of mission difficulty. Yeah the maps are vastly larger, but when I've got my jetpack, i can just zoom around and find stuff pretty quickly. Now that the car is out though, I think I can cut down the time of finding both samples and credits by like 40-60%.
It's interesting that once you start building good habbits to actually loot goblin instead of ignoring the stuff after you cap how many you pick up so fast.
I was in level 0 illuminate area yesterday... I saw 8 blinking crates... 4 long light pillar 4 short light pillar... That short ones had all SC even i was like... Am i dreaming
I mostly play with randos as I don't have many friends that play the game. Got lucky and loaded into a lvl 1 with two other dudes that were farming and got around 700 credits in an hour doing terminid maps. Excited to try the city biomes! Hopefully I can find some other like-minded people.
exploding crossbow (if unlocked) for not wasting time on getting AMR, light medic armor (if bought from SS) for longer stims... just get jetpack and mass click around it... you have .1% chance to run into enemies in diff 1 to waste time on selecting turrets, and even those patrols that spawn, 99% of the time you just run away from them and they don't spot you
I notice in your clip at 2:30 gameplay of you playing rock paper scissors with another player, you should share all super credits, samples, medals, and requisition slips the same, additionally it should give the same amount to every player without splitting it up (E.g if you pick up 10 super credits with only one more player then at the end of the mission both players get 10 credits instead of 5 each). you probably already know that but it is a good excuse to bring this back up for people who don't know.
Some notes from the perspective of minmaxing the SC gain (mostly for solo, also didn't test the FRV yet): * Objectively best booster is Dead Sprint because it lets you sprint like 3x longer on a single stim * The best armor passive actually seems to be Servo-Assisted. None of them give any sort of real benefit, but Servo lets you save a few seconds on the jump pack throw * Objectively best primaries are Crossbow and Eruptor. Both let you get away without using a support weapon, saving a good 10s per run * With the FRV higher difficulties might become better due to loading times (but I haven't tested it yet)
@@Apryias Think you meant to say above lvl 3, that's when enemies start to appear on PoIs. But sadly, anything above lv3 is objectively worse than 3 because: 1) Lv3 already has the max size map 2) Higher levels get rare samples at PoIs, diluting the reward pool 3) Higher levels have more main and side objectives, meaning, you get fewer PoIs
Honestly Super Samples being way easier to farm than Rare Samples is a big balance issue on this game, specially when the last upgrades all cost 200 Rare Samples and only like 15 Super Samples.
@@Alej0xXx they need a currency conversion like super samps to credits or medals or any samples for that matter
I thought this at first but then a friend who has played the game more than me made a very good point. They are called RARE samples for a reason. I think he made a good point and it's fine the way it is
@@mydian76 You are obtuse.
@@mydian76the “super” in “super samples” are also meant to mean “super rare.” That’s why you only need a handful versus 200+ of rare samples for upgrades
Hes not wrong. Rare samples are actually rare but super samples dont mean super rare. I think its just a misconception that the community thought they would be harder to find than rare samples...
2 thousand super creds for barely a full warbond page is wild, i know its really unlikely but i hope they end up going back to making it a warbond like the leaks showed it was going to be
Another warbond would be way more engaging and helps keep the ADHD divers hamster wheel brains happy.
20 dollar a page is just too predatory
I don't think they will but now im just wondering what that art was for because it seems wasted now.
I agree, another warbond was a way better option then the super store thats up atm
Don't worry, there's going to be another page of superstore for probably the same ammount of SC coming, because Sony probably forced AH to turn a warbond into Superstore cash. (Lets also add in that the gun is 615SC, so if you're buying from scratch it's 10 bucks instead of 8, and the extra 10's and 15's being brand fucking new to how the store charges, these are direct incentives to force players into that "I'll buy the $2.00 SC pack" to milk money.
The total cost of the 2 pages will probably equate to like $40 USD.
Sony really seems dead-set on completely killing this game. I really have to wonder if Sony has some kind of strange phobia of Money and Success, because every decision they make with this game is nothing but anti-profit and anti-consumer. The Sony CEO must have ridden the Special Bus when they were in school
I got the 100 sc spawn twice on ONE level 1 map today it was amazing 🤧
@@NT-mi1me :0 the elusive double 100!
You are the chosen one!
what was your ritual? How many virgins and firstborns did you sacrifice?
I farmed for 3 hours with a squad of 4 and we didn't get a single one 😞
@Rakshael it was legit my first day ever doing it 🤣 I should buy a lotto, I guess
@intothekey 😮 that's wild I didn't know it was that uncommon!
I hope that in the future there is harder end-game content for farming super-credits. i find it incredibly boring having to repeat T1 missions, when i'd rather be playing the game normallyt
I think that it's a slope, if you make it so farming super credits on high tiers people who aren't ready will go for it . What happens here is experienced players go play with new people so it's okay. But I do agree that it is rather boring so I usually only do it like an hour every other week if a friend asks and it works itself out
The game is designed so that if you just play normally 15 hours a month you can afford every warbond.
But for super store items they want you to HAVE spend money. Because that's their main stream of revenue at this point. It's how they pay for the free updates we get.
@mcwolves71 That was also in a dev interview at some point I can't remember which one but I think that with so many new people coming to play doing a movies worth of farming with a new friend is enough for almost 2 warbonds so not so bad. Last time I did one of these 2 friends started playing we farmed for 5 hours in like a week and they got everything they wanted.
so play the game normally….
What are even T1 missions? Doesn't low lvl missions have decreased rewards?
this has to be the biggest pain in the balls i have about this game. People say "You can get SC by playing the game normally" but the problem is every single mission i go on with people they only care about completing objectives never looking for SC.
so im stuck on this solo grind that is boring af
Are you on ps? Currently doing the solo grind too
@@lost_in-da_sauce same
@@brodyestes2376 what's your psn broski
the whole discord has been blowing up saying how farmable sc are, the second you ask questions noone farms sc anymore lol
@@lost_in-da_sauce what’s your ps, want me to add you so we can do some diving and SC farming some day?
Concord tax is crazy bruh
Yeah we're paying for it one way or another lmao
@@CruelDog97 braschflation smh
Nah it's to cover the development costs for Concord 2!
this might actually be what is going on here, playstation owns all those IPs what they say goes
HAHA you are the goat
Best sample farm is putting a sticky note on your monitor with the text:
"Don't rush straight for the extraction point and sit there doing nothing as soon as the main objective is done"
I hate that sm
That's why i wander off and take the chance being left behind. All for Democracy! Super Earth economy needs me 😂
There are also those cargo containers in the city hidden on those raised platforms with a u shaped section of freight containers.
I did think about putting those in but decided not to because it just wasn't worth searching the city for them time to super credit wise at least. If you are viibing tho def something else to try and see if it's there!
Wait really ? Like where would these cargo containers be at ? Also the credits ontop of the container or how does it work ?
@@The_Fuse_Maestro11 blow door open with grenade creds inside
@@The_Fuse_Maestro11 There are POIs with an Orange and White or Blue and White container. Usually burried so you can only see a part of it sticking out. If you throw a grenade at it, fire an Autocannon or the Slugger shotgun at it. The door will blow out. And inside will be two pickups, can be either a Support weapon, a Requisition Chit pack a Medal box or a Pile of Super Credits.
EDIT: Grenade Pistol and Explosive Crossbow also works.
@@Shedovv Slugger lost its demo capability a long time ago brother but the other suggestions still work for containers!
Man I freaking love the Killzone Super Store content.
That video really helps too, keep em coming!
The Helmet looks sooo damned good!
I hope they redesign the super store so players can judt purchase whatever they want rather than deal with an artificial FOMO, and not have to grind low dif missions so you can have super credits, high dif should reward the players with the most super credits possible to obtain just like they do with medals.
Or you know buy the credits instead of wastinh hours farming it.
@@merix2741 No. Get out.
How is it FOMO if the gear in the store starts and is in a rotating schedule?
@@brysonkuervers2570 It's FOMO in the same way that fortnite's shop have FOMO with their many "rare" skins that only appears for sale with waiting gap of months or years.
@@brysonkuervers2570 FOMO having to wait again for it to be in the store. You won't know when it'll be back.
This process is going to get so much faster once the car drops, I can't wait.
@@FawwazMuhammad-Yusuf I doubt it. The handling on it is like base Cyberpunk, so only the mains might get any positive efficiency from it.
@@tasanokiranoko881 🤣🤣You might be right on that one. Jetpack might still be more efficient.
@@tasanokiranoko881 cyber punks cars handle fine tho. Only issue is when you run into stuff bc the physics are goofy
@@Quimbo_Slice Then you didnt play during launch. They handle okay NOW.
@@glardian966the launch is irrelevant to me. They handle fine
It was super cool of them to accept all the feedback about the pricing and then just give us the second part of the crossover for free.
AH are legends.
It ain't much, but it's honest work 👨🌾
Sony: It ain't honest work, but it's much.
Yessir lawk een
I solo run bug/bot tier 2 missions for SC. Level 1, the maps are too small. on 3 they take longer because of more enemies, on 4, point of interest shipping containers often get replaced by rare sample spawns. 2 is the sweet spot.
I have only ever spent $10 on SC the day the game came out. I own every item ever offered for super credits. As of today after the Killzone WB purchase I still have 14,715 SC in my pocket. 2 are the quickest clears that don't waste time on horde clear. This is also the go-to for medals.
When I made the first guide we did a lot of 1-5s to see and the problem with 2s are the enemy pois that start taking up your spawn locations on top of main objective being min 2 things for illi if you want city. Tier 1 ended up being more efficient by about 20% over the course of an hour in a 4 man. 2 might be better solo tho as 1 has to many double doors.
It depends on the planets' environment, if it's a lush green then you're guaranteed at least 4-7 POIs no matter the difficulty, difficulty 1 obviously being the best since the map is smaller.
@@25xxfrostxx bro thx your method is crzy bro its been helping me a lot 🙏
Take note everyone. This man knows exactly when to drop the perfect content at the perfect time for the perfect audience. This video is so locked in We might never unlock it
I did a quick farm this morning before work since i had a late start, and i found 2 100 stacks of super credits, was really nice tbh, and shocked me.
@@kiwicypher5400 did you do it solo or with a friend?
@boltrix3407 I was solo when I found those 100 stacks. Didn't see any once randoms joined. But I have already seen another 100 stacks this evening when playing with a friend (just doing missions properly as he's new and wants to get higher difficulties unlocked)
which planet ?
@@hbk4570 one of the bug ones, the clear one with red grass. Map doesn't matter as much, but I do know the city maps on illuminate planets seem to have a lot of pois
@@kiwicypher5400 Now I've seen multiple people say they've found 2 stacks of 100 in one round. My last one was probably 3 months ago despite having to farm multiple times since then 😭
Vid so good I logged in to give you an extra view. My man gave a no bullshit maximum efficiency looting spree guide with no frills and no fuckery.
I've been trying this farm method with my buddy but we dont seem to be able to get quite as many PoIs as you in the video. The only available planet right now is the desert planet and we get maybe 20-30 SC per run. It would be nice to get a video showcasing a couple runs to see how you go about exploring the map efficiently.
Putting weapons in a ROTATING store sets a very bad precedent. I don't play the game as much as others and I get really sick of farming SC for a single warbond. I hate that I need to farm SC to unlock a warbond with a weapon or two that opens up a lot more options (see: grenade pistol). If meta-defining weapons end up in the rotating store, it will not be good for the health of the game.
They said they were going to change how the store works, so expect that some time in May probably.
All rotating stores are dog shit. it's just a scam to try and fearmonger people into buying something. It's FOMO on the small scale. Shit should be illegal to have a digital store and not offer all your content. Imagine if Walmart was like "Nah, we ain't carrying that kinda milk this week" there'd be riots.
It’s getting ridiculous… they need to just add a page, with every superstore armor set. Waiting weeks is stupid
If it makes you feel better. The weapon is a glorified liberator
@@Bradfrad362looks cool but knowing Arrowhead I figured as much
Ngl, used to think farming in this game was lame, but after seeing the prices on the crossover I have completely changed my mind and sought out a video exactly like this lol
I wish you could get super credits from completing high level missions, the better you do in the mission, the more you get and vice versa, because the whole farming method is just boring after a little bit, I still do it when I don't have extra money to just buy super credits, but it would be a lot more fun if you could get SC by just playing the game on high level missions
Just got about 150 sc in 1 run. Woo! Lucky 100 sc pickup. I hope they r more common!
In my experience working in the city is actually a lot more rewarding. You can find tons of beacon pods and they are easy to see down the long streets. I almost never find anything outside of the cities.
For just a split second my brain misread 'beacon pods' as 'bacon pods.' I want bacon pods.
Yo dude! Thanks for another great informative video, it will help out a lot! I was just watching a stream from CrazyMrPips where he was playing with a dude you often play with (forgot who that was), and pips was saying he thinks you're a really cool dude, he messaged you and wanted to get together for some games sometime. I'd be stoked to see all you guys play on a stream sometime!
the community needed this one. great job here dude
Ty brother always appreciate you 💜
@Claysthetics really effective video! Getting a cheeky plug from me in the next upload for sure! 👏 👏
@@cloudplays glad to hear it. I’lll tune In for sure.
Fake news... everyone knows that clouds can't play video games.
@@SpaceTrump damn.....I've been caught out 😂
How are you averaging that many super credits per hour? I feel like I can only farm around 200 in an hour. Are you just clicking "return to ship with squad" when you're done? Genuinely asking because farming for credits is absolute boredom. Thank you for the video!
@@Malpheance yee just click return to the ship
Yes. You don’t need to extract.
Unless you're with someone, which you should be. Always farm with a duo, and then hit abandon mission with squad.
If you only care about the SC, always abandon the mission after clearing the map of POIs. Ignoring the objectives speeds up your run around the map because you don't even have to get too close to them since POIs don't spawn within a certain radius of objectives and the evac site, and you skip the time it takes to evac as well, which takes about 2 minutes off your run.
I went from soloing a lvl 1 map in about 7-10 minutes to 4-5 minutes when I started ignoring the objective and quitting out, basically doubling the amount of SC I can get per hour. If I run with a buddy, that spikes even higher since the odds of getting SC are not only better in bunkers compared to cargo containers because the third spot is an extra chance, but you get those extra loot spots period over running solo, which adds around 3-6 additional spots for SC to spawn to each lvl 1 map.
@@TheVoicelessPoet i dont have friends who play helldivers 2 tho so no such luck
that was the best possible ending i couldve hoped for
bro this is the first time watching and the level of detail is awesome!!! much apricated!!!
Sony: scraps a warbond and sells us its components for high amounts of super credits
Us: starts farming super credits
Sony when they realize they won't make more money: 😮
They will unfortunately.
Many people are not fancy farmers. They will just pay because it's easier for them.
Do we know this was Sony? afaik sony hasn't done shit since the last debacle half a year ago. If anything, this seems like Arrowhead screaming for financial support to keep the lights on lmao
This was AH decision. They confirmed it
Thank you. Happy holidays!
I had to rewind to make sure I hadn't imagined that sunglasses move haha 0:00
subbing simply because of the 3 pairs of glasses in the intro
Saw someone test the Dead Sprint booster that lets you sprint using health, together with the vitality booster, and you could sprint for like 2 min flat out before dying. Any thoughts on how this compares to stamina booster plus slamming stims?
Dead Sprint and Vitality boosters cost 2 places, and stamina just one. And you always can restore stamina bar with one stim. Imo on regular planets stamina booster is enought, but dead sprint may be very useful on hot planets.
@@AngelTwilight I guess I should have specified, Clay recommends running at least duos, and mentioned 6:08 to use Stamina booster and if you had a duo also Hellpod Optimization, so was wondering how that combo would stack up against my suggestion above. But yeah, solo I agree Stamina booster is the most logical.
Just use the Jet pack ?
Sony saw that they won best multiplayer of the year and was rubbing their hands.. drop the killzone pack 😂 time to grind boys (I literally just bought a warbond) so we broke
Doesn't help that they made a TON of bad decisions this year and apparently the killzome devs worked on the Lego Horizon Flop
its the Concord tax. Sony gotta make that money back somehow 😂 all Sony Exclusives gunna suffer
@@drollyrancher7020 We need to get them a tiny violin since they're going to lose 0.01% of their yearly bonus they award themselves.
@@shinyrayquaza9 True, but they were only rewarded for their good ones, so we can just hope that this sends the right message. Also, I doubt this has much to do with Sony at all, I wouldn't be surprised if they just didn't care enough to make a whole warbond out of it, or there were time constraints or something.
@@titan1umtitan Uh, Sony has been screwing with Arrowhead for a while now, kinda the reason why the game is banned in 175 countries still
Great video! That ending made me chuckle as well. xD
Yoooooo thanks for this vid. This is good stuff.
Glad to see I've been doing it right since launch, great guide!
Seems a very detailed comprehensive report with downloadable pictures to help in future whilst on the run and before planning the run.
I come back to this video from time to time to remind myself where (and where not) I should farm Super Credits.
lmao the glasses bit right at the start deserved immediate like
Ngl I’m willing to pay for this crossover, armor is dope as and Kill Zone has always been peak drip, my new main fit
Same going to grind but same
glad to see farming super credits hasn't changed much :)
wow take my sub ! me and my buddy are new divers and wow this is so sick we farmed 200 super credits in like an hour was awesome GREAT VIDEO !
I was looking around on UA-cam and I watched a videos from a guy that made all the calculations and turns out that difficulty 3 is the most time efficient.
I can highly recommend the 50 armor MEDIC armor so u can grab 2 extra stims for more Stamina and take the Infusion buff with it :)
ไม่นึกว่าจะมาเจอ "หมูเด้ง (Moo Deng)" ในคลิป Helldivers นะเนี่ย
You make my day, brother 😂
Has everyone forgotten the 200million black hole that was concord? This has Sonys greed written all over it.
Somy was greedy long before Flopcord.
Concord Tax
Of course we forgot it. Why would I let a game that stopped existing after 2 weeks live in my head rent free?
"200" Can you say 400?
Just got back in the game after the whole PSN account shenanigans. I wanted to farm super credits for the cape of the Helghast because it looked so cool. I basically chose that blazing hot desert map and I earned 500 super credits in one hour, with my Helldivers installed in a Sata SSD. As for the new urban map, I had a hard time of collecting more than 10 super credits per mission. My luckiest run there got me 20 super credits. I still recommend the 3 moodeng rating maps that you showed in the video.
Already got the weapon and armor. Gonna get the rest tomorrow.
I may have missed it, but it is possible to look through buddy doors if You go into prone and fps, save You a lot of time, so You don't have to ask You buddy to run all that way for 2 support weapons and reqs.
I got the 100sc this morning from my first POI. I thought my eyes were tricking me until I went back to the ship
What's wild is that we have to pay around the price of 2 warbonds, for barely a SINGLE page of content.
It's annoying.
7:49
“We still doodoo”
- Claysthetics
I said the thing
I've found that Partion on the bugs, trivial difficulty is a great source of SC, silps, and medals
I find level 10 with illuminate to be really manageable compared to bots and bugs because the only heavy enemies are the tripods atm, do it while it lasts 😂
Imagine how crazy fast this will be once FRV stratagem drops. 😮
A friend and I found the best for our time were D3 missions, only took me a few hours to get the other 700sc for the newest bond, after finally buying the last one I was missing 6 hours before the drop xD
I was doing a solo supercredit dive and got 5 different bunkers and the the 2 other two POIs with items had medals and the rest had no items only samples and resupply things
While I don't mind credit farming, and I'm all for people doing it, I'd personally rather toss down $10 bucks here and there for Arrowhead to support the game and so we can get more constant content and updates. I feel they deserve it, even when they make mistakes, they own up to it and do their best to make it up to us.
This is really more for those of us that can't afford that. These days that $10 is a choice of food for a day or not for a lot of us.
I was super credit farming yesterday and I got the 100 spawn and I got the Killzone helmat because I didn't need the armor
I just picked the game back up a week ago and i was surprised how many rare samples things cost
We need a sample scanner booster...for those playing solo.
Gawd dang, with these tips, I am soo rich I paid for the war against the illuminate!
That's crazy LOL
bloom in helldivers 2 makes me feel like i just woke up
Super Helpful Vid!
It never occurred to me to abandon missions. I'm doing that from now on, as completing the trivial missions takes 7-10 minutes plus another 1-2 minutes for the ending sequence as you go back to the ship.
How do you like the upgrade system on darktide? I was smashing w the zealot getting sword exp up while poe2 was updating 😂
I was farming SC for a few games, afterwards, all the drops became requisition slips and I had 3-4 games without any SCs coming up. Is this patched?
is the moo deng metric scale outdated? im finding that moon and clear desert planets dont have anything
Can’t relate
just because of the sunglasses pull i subbed lol
Hole digging tier list when?
Next week soon tm probably surely right now?
Grenade launcher is the best for diggy hole lol
GL not even a question
still dont understand why they dont make farming these fun, like, its not hard but its ultra tedious, make the daly quest give a few credits, make tier 4 outposts give some credits and remove the useless requisition slip. rare sample or weapon rewards from the pool because they do nothing at that dificulty. The larger enemy spawns should compensate keeping things the same length but much more fun
Don't understand? It's on the surface bro. It's not fun, so you pay money instead
Do the missions rotate too? I’m looking for the automaton mission to destroy the air ships and the blitz and I don’t see it today.
I played when the game dropped and put it away for a while but somehow I started it up two days after the illuminate update. Love the war of the worlds feel. But it’s hard to find a group of players that don’t just wanna rush the missions. I like running around the map for stuff. Gotta do what democracy demands collect those super samples and get some credits along the way
Yup, it's either 10 or 100. It's quite nice.
good stuff!
In my opinion, farming medals is fastest when you do eradicate missions on terminids, highest difficulty possible. I just drop in with mortars and a mech suit. That way I manage to survive even though im playing much higher difficulty than normal. It only takes 5-10 minutes and you get alot of medals.
they should add a random event while on a mission, like extract a couple colonist, or destroy, etc. when completing it, they'll reward you a SC like 300 or 200, something like that
I've had a 100 super credit drop loads of times. I've also had a run with a friend where we got 170 credits without a 100 drop, which is the best run we've ever had 😂
Thank you - yup gonna be farming
i just got a 100 sc drop while i was watching this video in the background LMAO
So as long as I get all the credz i can just abandon the mission and move on to the next but I can’t do the same mission again?
I can't play illuminate bc I keep getting disconnected so I'm playing bugs or bot maps n I'm not even getting disconnected on those maps just found this video on my recommendation so I just sub to ur channel n turn on notifications thanks for this video
The bot maps for farming are still great so dw about it to much if you need the super credits you can slam
@Claysthetics yeah did farming yesterday on bots on level 3 was good had few random that was with the farm so it was fun
The past two hotfixes focused on crash and DC fixes, might be better now
@@robjsmiles yeah the hot fix they did not today but yesterday or day before was for the crash but I'm still crashing
In the City can be a bunker, Salute Stashes and some Cargo Containers with SC too ....
It’s time to grind for killzone armor
I saw a video of a person finding super samples near a UFO. So there IS a new Super sample site. Haven't seen it yet, but I haven't played much either. no idea how rare.
I didn’t realize that the biome of the planet made a difference thanks for the info I’m breaking bank now 😂
Ive gotten 2 100 credit drops. It was within the same hour. It was wild.
I've been averaging about 15-20 samples on difficulty 6 and 7 with friends when we're actually playing to complete, not to collect. Compared to beforehand where I was only managing like 5-8 samples regardless of mission difficulty. Yeah the maps are vastly larger, but when I've got my jetpack, i can just zoom around and find stuff pretty quickly.
Now that the car is out though, I think I can cut down the time of finding both samples and credits by like 40-60%.
It's interesting that once you start building good habbits to actually loot goblin instead of ignoring the stuff after you cap how many you pick up so fast.
I was in level 0 illuminate area yesterday... I saw 8 blinking crates...
4 long light pillar 4 short light pillar... That short ones had all SC even i was like... Am i dreaming
"Tell my wife I was a failure." Love it lmao.
I mostly play with randos as I don't have many friends that play the game. Got lucky and loaded into a lvl 1 with two other dudes that were farming and got around 700 credits in an hour doing terminid maps. Excited to try the city biomes! Hopefully I can find some other like-minded people.
If your looking for a duo let me know
Is this already outdated?
I cant get any of the results from this video after the illuminate update
@@TheKirklandGamer It's patched, It does not work anymore
@@jaircorrea9805 what exactly was patched?
Any planets with city maps besides illuminate stuff?
Not yet!
Ugh! I missed out on the free killzone armor by like a week was waiting for Christmas to renew my year of ps+!!!
exploding crossbow (if unlocked) for not wasting time on getting AMR, light medic armor (if bought from SS) for longer stims... just get jetpack and mass click around it... you have .1% chance to run into enemies in diff 1 to waste time on selecting turrets, and even those patrols that spawn, 99% of the time you just run away from them and they don't spot you
"Ladie and gentlemen"
I notice in your clip at 2:30 gameplay of you playing rock paper scissors with another player, you should share all super credits, samples, medals, and requisition slips the same, additionally it should give the same amount to every player without splitting it up (E.g if you pick up 10 super credits with only one more player then at the end of the mission both players get 10 credits instead of 5 each).
you probably already know that but it is a good excuse to bring this back up for people who don't know.
I used to pick the guard-dog backpack, but I guess (till I unlock the car) the jetpack is definitely better...
Some notes from the perspective of minmaxing the SC gain (mostly for solo, also didn't test the FRV yet):
* Objectively best booster is Dead Sprint because it lets you sprint like 3x longer on a single stim
* The best armor passive actually seems to be Servo-Assisted. None of them give any sort of real benefit, but Servo lets you save a few seconds on the jump pack throw
* Objectively best primaries are Crossbow and Eruptor. Both let you get away without using a support weapon, saving a good 10s per run
* With the FRV higher difficulties might become better due to loading times (but I haven't tested it yet)
@@ylyxa scout light armor is arguably better if you running above lvl 1 Maps
@@Apryias Think you meant to say above lvl 3, that's when enemies start to appear on PoIs. But sadly, anything above lv3 is objectively worse than 3 because:
1) Lv3 already has the max size map
2) Higher levels get rare samples at PoIs, diluting the reward pool
3) Higher levels have more main and side objectives, meaning, you get fewer PoIs