Wow. It is just wierd, that the same issues, that you've mentioned are still present even after 2 years. Plus all that annoyance and tediousness, mentioned in the vid is multiplied in the multiplayer somehow
Trash developers make all their money in early access call it a 1.0, and don't fix none of the issues. If it wasn't for mods, I wouldn't even play this game. It's not the best crafting survival game, etc.
I really enjoyed this video! I was looking for something like this, and you absolutely delivered. Thank you for making and sharing it-I found it very valuable. I’ve decided to quit progressing in *Valheim* for the obvious reason: it’s a massive time sink. The more time I invested in the game, the less fun I was having, especially with how frustrating it was every time I died-which, by the way, was *a lot*. It felt like a huge waste of time. Thankfully, the developers have given us the option to mod the game now. Boosting enemy drop rates by 3x and increasing resource collection have been lifesavers in many cases. You can pretty much modify a lot of aspects in the base game now. However, I’m stuck in limbo because of the warning on the main menu: "Altering this will diminish the experience as it was intended." I tried to figure out what they meant, but honestly, this video summed it up perfectly. Holy crap, what a waste of time this game can be. Using God mode and enabling 1% stamina drain completely defeats the purpose of grinding for better armor, food, etc. I also tried the Fly cheat you mentioned, and while it was fun at first, it made me realize just how absurdly massive the map is. Traversing all that land and sea is unbelievably tedious. The world is repetitive, visually underwhelming, and the grind is comparable to a full-time job. Ugh. I probably won’t play *Valheim* again. What a letdown. The early game had promise, but it became so mind-numbingly boring and repetitive. If you want a different experience, I recommend setting the game to Easy-at the very least. Better yet, make everything as easy as possible and adjust to your liking. Best of luck to any new players who find this comment (buried deep in the crypt of the UA-cam algorithm, much like the game’s grind). Take care of yourself before diving into *Valheim*, because "Val" means "fall" in my language, and fall you will-into an endless, grindy abyss with little reward. Maybe it’s different with friends or a big group, but solo? It’s been hell. Salute, and thank you for your efforts! **TL;DR:** *Valheim* solo is like working a full-time job where you die a lot, the map is comically massive, and the grind is endless. God mode and flying just make you realize how bad it is. Play on Easy, save your sanity.
"Traversing all that land and sea is unbelievably tedious." I think this is the crux of the issue, so I think they want the game to be this slow grind game with lots of travelling between places so every journey for a new resource is an adventure but there is no adventure, just a long and boring road trip and if you are journeying to get some resources for a new tier of gear, well then that long tedious journey only has the destination of you getting your ass slapped around and you getting angry at your stamina bar. There is no adventure because there isn't really much to look at and there is nothing more worthwhile than the destination.
I feel like the developers of this game heard that Dark Souls was fun only because it was difficult and therefore deliberately made the game difficult and tedious. Just moving stacks of iron to your house from your boat is tedious. You can't carry a full stack so you have to half it or more, and you should have a bunch on the boat so you're constantly going back and forth. Then smelting it, constantly juggling wood for coal and putting coal and ore into the smelters, then you can't carry the iron to the forge because it weighs so much so you do multiple trips. Things like this are a constant throughout the game and just wore me down.
nope, they deliberately made it difficult and tedious to inflate playtime numbers, generally indie devs do that to sell the company if the game hit's successful rates and profit of of it without putting real effort. I belive that's what they are looking to do once the game's released, and the reason why so many elements are bafling crap / unpolished. It's easier to make a game in Unity (crap engine) run with pixelated < 300 resolution textures and bulky over simplistic 3d models than it is to make a game that has any present day graphics, it's also easier to force water-levels to "sea level" only while skipping any form of programming necessary to create flowing water, that's the main reason why this game has no actual rivers and elevations like the mountains have absolutely zero water. It's all done as lazily as possible while generating as many timesinks as they can get away with. Reason why originally ores could not be transported through portals, why boats are so slow, why inventory limits are so low, etc... In a sense I suspect that's also why building's so finnicky with bad controls & poorly optimized snapping. It's all about forcing ppl to play their game even though the game has next to no meaningful content at all. A cool experiment to assess what I'm telling here's to simply cheat your way in the game to skip all the grinding & traveling while solely doing the bosses or even just cheating out the traveling. You can also cheat-in all weapons and you'll notice absolutely no difference, the entire thing could have a permanent single upgradable weapon through grind and it would feel the exact same as it is. Everything we can do in it is meaningless, and funnily enough, this was raised ages ago in some of the game's community and ppl started excusing the game by saying stuff like: "yeah, it's the point of the story, you are a viking doing things for Odin for no reason, and the devs have made a genius move to make you actually feel it" lol But the sum of the game is "grind simulator cranked to 200%" - you'll travel forever, grind forever, only to discard 99% of what you crafted to grind all over again with another "material theme" because everything prior becomes useless...
I thought I was being a downer about the game but you nailed all of it. Stamina draining after 3 jumps is not a fun mechanic. Grinding the same stupid dungeon to get iron is not a fun mechanic. Losing all your gear on death is heartbreaking. It takes hours to grind it back, or you do naked corpse runs and die over and over. I don't care that "the gods have mercy" if I die multiple times, dying multiple times is not fun gameplay. Tedious beyond belief
Haha yeah the thought "am I being a negative Nancy right now?" was constantly in the back of my mind when making this video and that does often happen but honesty is what's most important to me and will hopefully lead to change.
Sadly it doesn't look like the devs will be fixing anything at this point. Buy the game for modded playthroughs, or if you have a group of friends to deal with the tedium.
Yeah, I think I've given up on the game because I decided to explore the area that I'm in, and trying to find the boundaries. I went about an hour away from base, and found a black forest with copper, so I decided to mine it. Then I realised how far back I have to go to base to use the copper. I'm near a shoreline, so maybe I'll build a boat and sail back, but I need to build a craft station, and I'm not sure if I can put chests on my starter raft. It's annoying having to build up a new base every time. My level 2 base is on one end of the island, but because I don't want to travel that far back, I could build a new base, but I'm starting all over again on level 1. I can't imagine what it'd be like to move to a new biome and start again. It's start, stop, start, stop, start, stop.
Well touched points. When it first came out it was probably ground breaking, especially if you never got out of meadows biome. But now xx years later in 2024, the dated design really shows. So much tedium and padding. You need mods to +craft from boxes +inc walk speed and reduce stamina usage +inc inventory size +use equipment when swimming +select any portal from a list +inc game gamma +remove all that disgusting dust from hoes and planting that make it impossible to see...Modded is great game, but the killer is the performance. Running it with more than 1 person expect some serious performance problems.
This is the most accurate video on Valheim I have seen so far. The only part I disagreed with was calling the stamina unrealistic. The problem is it's too realistic. Swinging an axe into a tree as hard as you can would make most people need to rest for 15 seconds after 10 swings just like in the game. When you aren't physically tired irl it becomes annoying. But yeah, Valheim is a grindfest and most of the gameplay is only grinding and this problem is amplified when playing solo.
I tried getting into Valheim but bounced of the game the moment the copper grind started. The limited inventory space means a lot of trips back and forth. But each time at my base I spend a lot of time sorting my stuff into chests and when I wanted to craft something it was even more looking through chests to find the materials I need for crafting. It basicaly felt like I was doing more inventory management than actual gameplay and that completly sucked the fun out of the experience. Thats really a shame, I highly enjoyed the game during the Meadow stage. I had the same issue with Subnautica. Shortly after I played Grounded during a free to play weekend. That game does inventory managment so much better. The player inventory is quite huge and the chests are also much bigger. There's an auto sort function so all loot aquired during exploration can be stored with only 1 click. If I want to craft something the crafting station has access to all nearby storage containers, so no need to search through all of them to craft gear and consumables. Maybe I need to try moded Valheim to fix those problems. BTW: I enjoyed your video, great work!
Thank you! I never thought about the inventory management that much in subnautica, thinking back I realize that its not that great but it was a nice break from the thalassophobia and most inventory management feel okay next to valheim.
yeah same, after player other grind game like V rising and palworld the lack of quality of life sucks bad. And of course 2 coppers and 1 tin for 1 bronze is a great idea, it would be a shame if mining was a really boring and the game has a weight system that limits how much you can grind per run right hahaha... Oh yeah it is!
the thing in valheim is, there are so many hidden or unrecognized mechanics, that will make your jouney much better. for example the rested buff (that should be on all the time). Than there is the fact that you actually dont need that much metal, cause you could go for light armor or the spear (wich is always the budget weapon). Than you dont need to carry your orbs all the way to your base. In my first playtrough i already did from the start, build a new base in every biome, or near it. In summary i think valheim is great game for what it is: a problem solving cozy game, that focuses on PLANING. I never played souls games before valheim, i barely played minecraft or other survival crafting games. In fact started valheim like 1 months after getting my first capable pc. So i think it helps alot, being not preocupied by other games, so you dont make the most mistakes you can make in valheim: making you die or frustated. Living in ignorance of the game mechanics.
Great Review, as it points out exactly what is wrong with this game - unfortunately, that does not seem to have changed since your review from two years ago. Also: excellent story in between! Hilarious 😆👍
i agree with every single point you make in this game, personally i loved the game, i like having to grind for the upgrade of gear, as long as i can see a reason for it, witch i personally did. what really got me hooked was the base building, i spent the majority of my time building a cool house with all the different block shapes.
The building is very good but as i said i hate that workshop zone stuff. Okay with the grind like mining stuff, bronze, iron etc, in the final version of the game i would like to see how much you need of it reduced 30-50% but i can see why now during early access they would want you to spend more time with each zone, because otherwise it would be quite short
@@CinderSnake if you haven’t already, you should try the raft mod. It changes the game so much. Makes the pace of the game so much bearable. You can park your ship outside of the swamp, make a cart, then hit every crypt, load the iron to your ship, and sail home with a full cargo ship. Best part is it doesn’t remove the danger from the game, just makes 20 trips to get a resource a thing of the past.
@@edwing72I just used the mod that lets ore through portals, If I can drive a cart through portals that would be perfect. Sailing seems more time consuming and it wasn't very fun IMO.
I farmed 3 dragon eggs in several mountain biomes only to discover that 3 dragon eggs are also in 5 minute range of Moder. Modern took me 280 arrows for 45 minutes. My god! My boke broke 2 times so I had to use a portal during the fight.
The worst thing are the runs to your items, horrible. I started to build a bed every 10 minutes of walking because I coudn't stand it any longer. But in general a good game
@@CinderSnake Yes and also mining materials. Jesus...currently upgrading my Bronze gear....permanently interrupted by enemies, ship suddenly gone, small inventory, insane amounts of copper/tin needed....
@@maltimoto ahh, let me give you a good guide for the swamp then. Press alt + f4 and then play another game or do literally anything else. That is how you get maximum enjoyment out of the swamp.
The funny part is most of the tediousness of the game can be mitigated with valhiem plus. Which is what I'm testing and tweaking right now on my next modded playthrough. Doubling the drops of most things takes most of the tediousness out but you still need to go chop, mine, etc. You just don't need to go chop down half the forest to build a good base. And you can basically eliminate the workbench issue by upping the distance they affect.
valheim is still in early access, no updates to combat, just adding more enemies that will one shot you regardless if you have fully upgraded armor from the previous area. My buddy and I were talking about the game and he said “valheim just leaves you standing in a field butt ass naked after 100 hours” and I died laughing at how true it is. straight up all there is to do is stand around
Great video. Part of me thinks that, when asked, early testers of the game complained that the game that trolls your long grind every step of the way. With feedback sayng its a 'troll of a game', the devs needed to take action to deal with this reputation. So they added actual Trolls and said 'yep, it is a troll game...' 🤣 I see Valheim doing well in online community roleplay servers, 20-30 pop, multiple settlements and tribes etc etc 👍
yagluth is such a shame of a boss, the way to ballance this boss is to simply reduce his health, only then you would make the bosses spammable attacks feel justified, that or add a mechanic allowing you to parry meteors or his breath to turn it agaisnt him which would add to the skill cap and make the boss more fun to play, i put in 1 and a half hours to beat yagluth since i had to switch my armor ro fenris and use a level 1 frostner, i couldnt tank the fire since i didnt have fire resistance pots as i though i didnt need them and i didnt know how the boss worked either. as for the iron grind, it is a nightmare, me and my borther both decided to cheat any iron we need in becouse we both hated the ammout of wasted time we would have to give to the game and since he also has to deal with work we didnt have much to spare, so we just skipped that bullshit grind, atleast the silver was manageable. the only vegsir problem i faced soo far is for the mistlands, the new biome, i havent found one in over 3 discovered islands, i found the boss spawn place for yagluth by luck alone, stumbling upon it as i explored thankfully, im not soo sure about the queen though, otherwise the mistlands is such a nice biome, the only issue are gjals, god i hate these creatures, i want to end their whole bloodline and rend them extinct from this world...
I still haven't played mistlands and I don't think I will, every time i think about playing the game I remember the horrendous grind. I'll just wait for full release and then mod the hell out of the game.
@@CinderSnake that is fair, i will be doing the same as i have a love for the game having spent more than 100 hours into it, thank god the cheating console exist otherwise i dont belive i would have played for this long, if the developers listen to what the people say im so on board to do a full replay when its on full release. thankfully though, the mist lands do help you out with the iron grind, they have stuff you can mine for iron which im so greatefull they added, unfortunately its very little of it too so that's a shame
I had a very similar experience with this game. The grind, the cheats, the mods... I loved and hated every hour of the 60+ i spent every time i started a new world. it was both glorious and frustrating, and i did it several times during the game development with new patches. but nowadays? Every new update i`m debating if im actually ready to give it a go again. Been trying to force myself back and i just cant do it, and you explained why perfectly. Hope most of it will be ironed out by the time the game reach gold.
Why in the world the dev's decided to make this a "height" game and not a "voxel" game is beyond me. One suggestion that I'm seeing more and more of is the ability to tunnel, but you can't do that because the game doesn't recognize depth in terms of pixels or what have you.
This is an interesting point to bring up, unfortunately im not well versed in the difference between voxels and height but tunnels would absolutely be awesome to have and opens the door to tunnel enemies.
@@CinderSnake Over on the Steam forums, the fanbois are shutting down any suggestions for tunneling capabilities, but that's precisely the thing this game needs right now. Oh, and the NCP enemy / follower thing we talked about :)
I played around 400 hours and plan to return as soon as the "i forgot what it feels like" wears off. One of the things i remember is that each biome only has a few enemy types. Not saying thats a bad thing, it just didnt see as much of a variety as i guessed i had expected. But the cooking and building mechanic are very nice.
Palworld respects your time, they even added mines for all resources to overcome the bug with non loaded chunks not mining. Although the walk speed can be increased.
Good review. How did you feel about the building aspects of the game? I found it incredibly frustrating trying to make large structures due to the "instability" mechanic. I could never figure out how to add stability to blocks of stone or wood once a wall reached a certain height.
Thanks! I don't think I experienced the instability mechanic since the houses I made weren't very big and I just made small houses for different things but I do remember the roof of one building not snapping right so it was off by like a centimeter and that bothered the hell out of me.
You cant really add stability, there is a stack limit based on the material. You can cheese foundations off something static like rock formations or trees. But outside of that you gotta use mods to extend it. I think it was done to mask another problem with the game (and probably with unity engine it self). Large structures can absolutely cripple servers because of the piss poor optimization. But really structure stability isn't really the main issue, its the snap and place mechanics. They are janky as hell requiring all sorts of tricks and work arounds to place properly.
I just started with a friend again after years. We passed the swamp and everything you complained about is still in this game. Its soooo f k n annoying. I cant bear it but i don't want to let him hang and i hope for more fun in the mountains😅
Requiring a workbench around both makes sense and gives you a sense of really setting up a foundation for your base. I like it a lot though it would be nice if you could upgrade the range.
Actually every starred tier upgrade you put next to the workbench or forge the larger its range. You just gotts put downt he tanning rack and adze and stuff. Though thats stupid amount Of resources needed for every workbench...
One thing I will say about Valheim, though I agree with a lot of your points... most of them are mitigated/made much more enjoyable by playing with friends.
Yeah i can see how it would be more enjoyable to play with friends but you can say that about most games and i like to look at the solo experience of games, especially since the older i get the harder it becomes to get the group together for a gaming session.
For me Valheim went from a 5/10 game to a 10/10 due to the fly mechanic from console commands. It makes all the horrific parts of the game void and you can have fun
So far i would say this is your best video yet, but i am VERY biased due to how much fun i had with the game, and also due to how you hit all the points i myself have made about the game being tedious, i like to grind, when i can see a reason behind it. as for the lenght of the video, i didnt even realise i was watching for 40+ minutes, wo thats good :) kept me engaged 100% of the video.
Damn thanks man, i was a little worried about the length but this makes me feel way better. I can definitely enjoy a good grind and play many grindy games, but in valheim it was too much sometimes.
@@CinderSnake Well some mistakes you made, but over all a good criticism. The first boss you can beat easy with FIRE arrows the same goes for the ELDER. In fact many people use CAMP FIRE around the ELDER fighting place to make him take extra fire damage. But i guess you did not know that . _____________________________________________ I agree with you on the grind aspect, its too much and it becomes really Tedious , especially once you understand you are doing the same things over and over again for all the bosses,if they should happen to be located on different islands. Even worse is when the bosses are spread out in the world, if every one of them is located on a different island. Than you have to sail there , set up a base there and do many things AGAIn and AGAIN before you can fight the boss, because if you die with no close respawn point then you have to get all the way back to your death spot from another respawn place. ________________ The game has artificial Tedious grinding in it to make the game artificially longed. There is no need that a silver sword should cost 40 silver for example... why not cost 15 silver + upgrade.
In swamp dungeon you can shoot the hard enemies from behind the ore pile, you have to break it so that you create a small opening to the other side , so they cant come through the small door opening, while you shoot arrows at them, the hard part is to hit the spawner to make it stop spawning new enemies. How to deal with Portal that can't teleport ore. One trick is to build AGAIN a new base close by the new location and build a smelter there. You Can destroy the ones in your first base, take the resources and build a new one in the new location, that way you can smelt the iron close to the new location and get the iron items that way. but even this is Tedious ... but i think it's better than to sail around. The only way to sailing back makes sense if you load yourself and your ship up with a huge amount of iron ore that way you maybe have to do one trip back to your main base. Of course yo ucan usea mod too like you did. ______________________________________________________ it is really sad how the developers seem not to understand that they just create absurd obstacles in the game to make it artificially take long time to progress. Instead they should put into game new build options that help you progress...example some kind of UPGRADE FOR THE PORTAL so you can now teleport ORE. You get this upgrade one time and that's it... now you can also teleport ORE. It's weird how they lack this kind of thinking.
This game is great. It has massive potential to completely revolutionize the hard-core survival genre. However, it is a fucking grind fest. I don't know who thought it would be a good idea to add portals and then also not allow you to move the most important resources through said portals. I had to sail for 20 minutes, 20 MINUTES! to find a plains biome. There was literally none of them within the central region of the map. So whenever I needed to take the black metal back to my central hub, I had to spend 20 fucking minutes sailing back. Why? Who thought this was a fun idea? 20 minutes of not paying attention to the game because nothing is happening that warrants my attention. Fun... It is such a good game. It has the bones of something great. But this artificial padding is fucking annoying. You aren't making the game hard-core. You're just artificially inflating the games run time with needless busy work. You're making it longer for no viable reason. I love this game and will continue to play it. The building system is one of the best I have seen. But God damn man, the grind is some next level bullshit...
@@CinderSnakehonestly, i made a world eith a specific seed, went to its swamp and just go between that world called "ironfarm" and my main world. Instead of poison potions i just logout and then back in and you are not poisoned anymore. Much better.
I played it for 15 hours in 2021, just hoping I would get to the fun part. The fun part never came. I hated it. I played it for 10 minutes this evening to see if it has improved. I hated it. It is such a bad game. Terribly designed. Awful graphics. Awful UI. Awful crafting. Awful building. Awful combat. Everything is bad about it. You summed it up very well. The game is designed by people who love wasting time.
@@CinderSnakeYeah, I saw it randomly and really thought it would be fun to see how much "infinitely better" it must have become after 3 more years of development. But nope, it was the exact same, nothing looked better, the GUI was still the same old mess. Wasted potential. Could have been a good game. Instead it's just yet another game that's only fun with player mods. 😧 Edit: That reminds me, the game is still in "Early Access". Reading the changes, I see that the updates are few and unimpressive. I don't think the QoL and gameplay issues will ever be addressed.
Yes, Valheim Is a sutch grind, Bad, well, whele not? For some reason is del with you, for some absolutly not. For exampl: Buff, better food and Rested. Are moor people say: 20/40/100 is sooo tooo mutch. I have 2,5k and i am styll funy with. For example, spawn bosses are not a first, whele i find. The elder is a huge for you. If you a crypt, you find better. And birds? whel. I have plenty feather a crypt, with arrows too. For begin is a wood absolutly enof. And for eikthyr some fire. Yes, world record is i think cca 5 hours. My great character is styll not a kill Bonemass and i have not so meny time whele i will. And reason why you have not a secondary acessoris? Not a farm, not a regen potion not a stamina potions ecetera. I will not a sutch kritik, bad if the people play Valheim and are at with troll set and bronze knife, is a big problem.:D Styl, you have plenty time justice. Is not full and developers have plenty time work. And sory for this roman nd stylist, my english is too little.:D
this game's garbage as a game, it's only good if you look at it as some sort of minecraft offshoot for sandboxing very simplistic things like building and etc...
For another post, why market the game as a survival game, with no actual starvation or dying from exposure to cold or rain, and very little damage from fire, when IN REAL LIFE, Vikings had all of those things happen to them AND they lived with other Vikings and battled against Vikings??? Makes nose sense.
Learning viking history in elementary school, i remember most of it being vikings killing other vikings, like Egil skallagríms saga is pretty much just him an icelandic person messing with the other norse countries.
But i guess thats where the pvp of the game would come in if you would join a server and as an Icelander i can very well see that starvation and dying from cold would be a regular thing here but the mountains do kill you in the game if you dont drink the cold mead or wear warm armor.
Its the basic bareboned version of "survival" like og minecraft was. Survival just means if you die you lose everything and spawn at the spawnpoint or player set spawnpoint. And you have to gather your building resources lime wood and stone. Thats basically all that survival game means.
There are some great aspects to Valheim, but as I played it, the combat felt like one of those crappy mobile games that seems like it was put together in 24 hours. Hitboxes just don't work at all sometimes, animations are choppy and weird. I honestly felt like all the love for Valheim is some kind of practical joke to get people to play it and fall for the joke. Like, seriously, people actually play this crap?
Noticed that for most of the video, you're not having the rested buff on... In this game, being "rested" is as vital as having eaten food. For the buff to last enough for certain longer activities, like bossing and whatnot, base confort needs to be raised. Makes things more manageable. If out exploring, simply bringing enough resources for a campfire can help greatly, and you can even use old explored structures and dungeons as "resting spots". Health regen when resting near campfire is also largely increased.
Hah I was banned from Valheims discord for pointing out they need server side characters to stop the cheating. Ease of life features like public servers and maps large enough to support over ten players at once would be .. nice yeah. The way its designed right now you are basically gonna be playing on some guys server with a few of his friends and his girlfriend, there will be too many mods and too many bs carebear rules. I like building but I dont like rushing content, these over the top mods or crybabies. Just a normal fking public server fk.
I will leave a like on this video as soon as you make one commending the devs off of the hard work they've put in on fixing these issues if you can even call them that.. just saying.. show the love and love will be shown to you.
what kind of comment is this? This is a mans 45 min video presentation, not a shrine to some devs. Asking for somethingin return for a single free click on a like button? Knob.
Wow. It is just wierd, that the same issues, that you've mentioned are still present even after 2 years. Plus all that annoyance and tediousness, mentioned in the vid is multiplied in the multiplayer somehow
It's sad that it hasn't improved.
Trash developers make all their money in early access call it a 1.0, and don't fix none of the issues. If it wasn't for mods, I wouldn't even play this game. It's not the best crafting survival game, etc.
I really enjoyed this video! I was looking for something like this, and you absolutely delivered. Thank you for making and sharing it-I found it very valuable.
I’ve decided to quit progressing in *Valheim* for the obvious reason: it’s a massive time sink. The more time I invested in the game, the less fun I was having, especially with how frustrating it was every time I died-which, by the way, was *a lot*. It felt like a huge waste of time. Thankfully, the developers have given us the option to mod the game now. Boosting enemy drop rates by 3x and increasing resource collection have been lifesavers in many cases. You can pretty much modify a lot of aspects in the base game now.
However, I’m stuck in limbo because of the warning on the main menu: "Altering this will diminish the experience as it was intended." I tried to figure out what they meant, but honestly, this video summed it up perfectly. Holy crap, what a waste of time this game can be.
Using God mode and enabling 1% stamina drain completely defeats the purpose of grinding for better armor, food, etc. I also tried the Fly cheat you mentioned, and while it was fun at first, it made me realize just how absurdly massive the map is. Traversing all that land and sea is unbelievably tedious. The world is repetitive, visually underwhelming, and the grind is comparable to a full-time job. Ugh. I probably won’t play *Valheim* again. What a letdown. The early game had promise, but it became so mind-numbingly boring and repetitive.
If you want a different experience, I recommend setting the game to Easy-at the very least. Better yet, make everything as easy as possible and adjust to your liking.
Best of luck to any new players who find this comment (buried deep in the crypt of the UA-cam algorithm, much like the game’s grind). Take care of yourself before diving into *Valheim*, because "Val" means "fall" in my language, and fall you will-into an endless, grindy abyss with little reward.
Maybe it’s different with friends or a big group, but solo? It’s been hell.
Salute, and thank you for your efforts!
**TL;DR:** *Valheim* solo is like working a full-time job where you die a lot, the map is comically massive, and the grind is endless. God mode and flying just make you realize how bad it is. Play on Easy, save your sanity.
"Traversing all that land and sea is unbelievably tedious." I think this is the crux of the issue, so I think they want the game to be this slow grind game with lots of travelling between places so every journey for a new resource is an adventure but there is no adventure, just a long and boring road trip and if you are journeying to get some resources for a new tier of gear, well then that long tedious journey only has the destination of you getting your ass slapped around and you getting angry at your stamina bar. There is no adventure because there isn't really much to look at and there is nothing more worthwhile than the destination.
I feel like the developers of this game heard that Dark Souls was fun only because it was difficult and therefore deliberately made the game difficult and tedious. Just moving stacks of iron to your house from your boat is tedious. You can't carry a full stack so you have to half it or more, and you should have a bunch on the boat so you're constantly going back and forth. Then smelting it, constantly juggling wood for coal and putting coal and ore into the smelters, then you can't carry the iron to the forge because it weighs so much so you do multiple trips.
Things like this are a constant throughout the game and just wore me down.
nope, they deliberately made it difficult and tedious to inflate playtime numbers, generally indie devs do that to sell the company if the game hit's successful rates and profit of of it without putting real effort. I belive that's what they are looking to do once the game's released, and the reason why so many elements are bafling crap / unpolished. It's easier to make a game in Unity (crap engine) run with pixelated < 300 resolution textures and bulky over simplistic 3d models than it is to make a game that has any present day graphics, it's also easier to force water-levels to "sea level" only while skipping any form of programming necessary to create flowing water, that's the main reason why this game has no actual rivers and elevations like the mountains have absolutely zero water. It's all done as lazily as possible while generating as many timesinks as they can get away with. Reason why originally ores could not be transported through portals, why boats are so slow, why inventory limits are so low, etc... In a sense I suspect that's also why building's so finnicky with bad controls & poorly optimized snapping. It's all about forcing ppl to play their game even though the game has next to no meaningful content at all.
A cool experiment to assess what I'm telling here's to simply cheat your way in the game to skip all the grinding & traveling while solely doing the bosses or even just cheating out the traveling. You can also cheat-in all weapons and you'll notice absolutely no difference, the entire thing could have a permanent single upgradable weapon through grind and it would feel the exact same as it is. Everything we can do in it is meaningless, and funnily enough, this was raised ages ago in some of the game's community and ppl started excusing the game by saying stuff like: "yeah, it's the point of the story, you are a viking doing things for Odin for no reason, and the devs have made a genius move to make you actually feel it" lol
But the sum of the game is "grind simulator cranked to 200%" - you'll travel forever, grind forever, only to discard 99% of what you crafted to grind all over again with another "material theme" because everything prior becomes useless...
I thought I was being a downer about the game but you nailed all of it. Stamina draining after 3 jumps is not a fun mechanic. Grinding the same stupid dungeon to get iron is not a fun mechanic. Losing all your gear on death is heartbreaking. It takes hours to grind it back, or you do naked corpse runs and die over and over. I don't care that "the gods have mercy" if I die multiple times, dying multiple times is not fun gameplay. Tedious beyond belief
Haha yeah the thought "am I being a negative Nancy right now?" was constantly in the back of my mind when making this video and that does often happen but honesty is what's most important to me and will hopefully lead to change.
Sadly it doesn't look like the devs will be fixing anything at this point.
Buy the game for modded playthroughs, or if you have a group of friends to deal with the tedium.
Yeah, I think I've given up on the game because I decided to explore the area that I'm in, and trying to find the boundaries. I went about an hour away from base, and found a black forest with copper, so I decided to mine it. Then I realised how far back I have to go to base to use the copper. I'm near a shoreline, so maybe I'll build a boat and sail back, but I need to build a craft station, and I'm not sure if I can put chests on my starter raft. It's annoying having to build up a new base every time. My level 2 base is on one end of the island, but because I don't want to travel that far back, I could build a new base, but I'm starting all over again on level 1. I can't imagine what it'd be like to move to a new biome and start again. It's start, stop, start, stop, start, stop.
Well touched points. When it first came out it was probably ground breaking, especially if you never got out of meadows biome. But now xx years later in 2024, the dated design really shows. So much tedium and padding. You need mods to +craft from boxes +inc walk speed and reduce stamina usage +inc inventory size +use equipment when swimming +select any portal from a list +inc game gamma +remove all that disgusting dust from hoes and planting that make it impossible to see...Modded is great game, but the killer is the performance. Running it with more than 1 person expect some serious performance problems.
This is the most accurate video on Valheim I have seen so far. The only part I disagreed with was calling the stamina unrealistic. The problem is it's too realistic. Swinging an axe into a tree as hard as you can would make most people need to rest for 15 seconds after 10 swings just like in the game. When you aren't physically tired irl it becomes annoying.
But yeah, Valheim is a grindfest and most of the gameplay is only grinding and this problem is amplified when playing solo.
I tried getting into Valheim but bounced of the game the moment the copper grind started. The limited inventory space means a lot of trips back and forth. But each time at my base I spend a lot of time sorting my stuff into chests and when I wanted to craft something it was even more looking through chests to find the materials I need for crafting.
It basicaly felt like I was doing more inventory management than actual gameplay and that completly sucked the fun out of the experience. Thats really a shame, I highly enjoyed the game during the Meadow stage. I had the same issue with Subnautica.
Shortly after I played Grounded during a free to play weekend. That game does inventory managment so much better. The player inventory is quite huge and the chests are also much bigger. There's an auto sort function so all loot aquired during exploration can be stored with only 1 click. If I want to craft something the crafting station has access to all nearby storage containers, so no need to search through all of them to craft gear and consumables.
Maybe I need to try moded Valheim to fix those problems.
BTW: I enjoyed your video, great work!
Thank you! I never thought about the inventory management that much in subnautica, thinking back I realize that its not that great but it was a nice break from the thalassophobia and most inventory management feel okay next to valheim.
yeah same, after player other grind game like V rising and palworld the lack of quality of life sucks bad. And of course 2 coppers and 1 tin for 1 bronze is a great idea, it would be a shame if mining was a really boring and the game has a weight system that limits how much you can grind per run right hahaha... Oh yeah it is!
the thing in valheim is, there are so many hidden or unrecognized mechanics, that will make your jouney much better. for example the rested buff (that should be on all the time). Than there is the fact that you actually dont need that much metal, cause you could go for light armor or the spear (wich is always the budget weapon). Than you dont need to carry your orbs all the way to your base. In my first playtrough i already did from the start, build a new base in every biome, or near it.
In summary i think valheim is great game for what it is: a problem solving cozy game, that focuses on PLANING.
I never played souls games before valheim, i barely played minecraft or other survival crafting games. In fact started valheim like 1 months after getting my first capable pc. So i think it helps alot, being not preocupied by other games, so you dont make the most mistakes you can make in valheim: making you die or frustated. Living in ignorance of the game mechanics.
i lo0ve the game, but yeahh it isnt perfect, not at all. i truely wish they will work alot on the boss fights.
Great Review, as it points out exactly what is wrong with this game - unfortunately, that does not seem to have changed since your review from two years ago. Also: excellent story in between! Hilarious 😆👍
i agree with every single point you make in this game, personally i loved the game, i like having to grind for the upgrade of gear, as long as i can see a reason for it, witch i personally did.
what really got me hooked was the base building, i spent the majority of my time building a cool house with all the different block shapes.
The building is very good but as i said i hate that workshop zone stuff. Okay with the grind like mining stuff, bronze, iron etc, in the final version of the game i would like to see how much you need of it reduced 30-50% but i can see why now during early access they would want you to spend more time with each zone, because otherwise it would be quite short
@@CinderSnake if you haven’t already, you should try the raft mod. It changes the game so much. Makes the pace of the game so much bearable. You can park your ship outside of the swamp, make a cart, then hit every crypt, load the iron to your ship, and sail home with a full cargo ship. Best part is it doesn’t remove the danger from the game, just makes 20 trips to get a resource a thing of the past.
@@edwing72I just used the mod that lets ore through portals, If I can drive a cart through portals that would be perfect. Sailing seems more time consuming and it wasn't very fun IMO.
I farmed 3 dragon eggs in several mountain biomes only to discover that 3 dragon eggs are also in 5 minute range of Moder. Modern took me 280 arrows for 45 minutes. My god! My boke broke 2 times so I had to use a portal during the fight.
Yeah i think boss design needs some rethinking in this game, it has that epic scale but gets overshadowed by the tedium of the bossfights.
The worst thing are the runs to your items, horrible. I started to build a bed every 10 minutes of walking because I coudn't stand it any longer. But in general a good game
So the death runs? yeah they are bad, i'm all for a hard game but thats just tedious.
@@CinderSnake Yes and also mining materials. Jesus...currently upgrading my Bronze gear....permanently interrupted by enemies, ship suddenly gone, small inventory, insane amounts of copper/tin needed....
@@maltimoto oof you're giving me Traumatic flashbacks.
@@CinderSnake Hahaha sorry. Will start with the Swamp today....really looking forward to it ... NOT :-)
@@maltimoto ahh, let me give you a good guide for the swamp then. Press alt + f4 and then play another game or do literally anything else. That is how you get maximum enjoyment out of the swamp.
The funny part is most of the tediousness of the game can be mitigated with valhiem plus. Which is what I'm testing and tweaking right now on my next modded playthrough. Doubling the drops of most things takes most of the tediousness out but you still need to go chop, mine, etc. You just don't need to go chop down half the forest to build a good base. And you can basically eliminate the workbench issue by upping the distance they affect.
Okay that sounds miles better haha. If i play the game again im definitely checking it out, thanks for the tip!
@@CinderSnake the amount of things you can change and tweak in plus is nuts.
@@No-One.321 If i check out valheim again the modding aspect is something i will focus more on. Valheim plus would be first on the list.
valheim is still in early access, no updates to combat, just adding more enemies that will one shot you regardless if you have fully upgraded armor from the previous area. My buddy and I were talking about the game and he said “valheim just leaves you standing in a field butt ass naked after 100 hours” and I died laughing at how true it is. straight up all there is to do is stand around
Great video. Part of me thinks that, when asked, early testers of the game complained that the game that trolls your long grind every step of the way. With feedback sayng its a 'troll of a game', the devs needed to take action to deal with this reputation. So they added actual Trolls and said 'yep, it is a troll game...' 🤣
I see Valheim doing well in online community roleplay servers, 20-30 pop, multiple settlements and tribes etc etc 👍
yagluth is such a shame of a boss, the way to ballance this boss is to simply reduce his health, only then you would make the bosses spammable attacks feel justified, that or add a mechanic allowing you to parry meteors or his breath to turn it agaisnt him which would add to the skill cap and make the boss more fun to play, i put in 1 and a half hours to beat yagluth since i had to switch my armor ro fenris and use a level 1 frostner, i couldnt tank the fire since i didnt have fire resistance pots as i though i didnt need them and i didnt know how the boss worked either.
as for the iron grind, it is a nightmare, me and my borther both decided to cheat any iron we need in becouse we both hated the ammout of wasted time we would have to give to the game and since he also has to deal with work we didnt have much to spare, so we just skipped that bullshit grind, atleast the silver was manageable.
the only vegsir problem i faced soo far is for the mistlands, the new biome, i havent found one in over 3 discovered islands, i found the boss spawn place for yagluth by luck alone, stumbling upon it as i explored thankfully, im not soo sure about the queen though, otherwise the mistlands is such a nice biome, the only issue are gjals, god i hate these creatures, i want to end their whole bloodline and rend them extinct from this world...
I still haven't played mistlands and I don't think I will, every time i think about playing the game I remember the horrendous grind. I'll just wait for full release and then mod the hell out of the game.
@@CinderSnake that is fair, i will be doing the same as i have a love for the game having spent more than 100 hours into it, thank god the cheating console exist otherwise i dont belive i would have played for this long, if the developers listen to what the people say im so on board to do a full replay when its on full release.
thankfully though, the mist lands do help you out with the iron grind, they have stuff you can mine for iron which im so greatefull they added, unfortunately its very little of it too so that's a shame
I had a very similar experience with this game. The grind, the cheats, the mods... I loved and hated every hour of the 60+ i spent every time i started a new world. it was both glorious and frustrating, and i did it several times during the game development with new patches. but nowadays?
Every new update i`m debating if im actually ready to give it a go again. Been trying to force myself back and i just cant do it, and you explained why perfectly.
Hope most of it will be ironed out by the time the game reach gold.
Yeah I'm just waiting for release at this point and I'm expecting that I will still need to mod the game at that point.
Please, for the love of god, don't use the expression "ironed out" in any conversation about Valheim. :P
when this game came out i bought and thought i had found a new terraria... i was sorely mistaken
Terraria is a masterclass in grind, not once did i feel it was tedious, except maybe when you have to kill mobs for equipment.
Why in the world the dev's decided to make this a "height" game and not a "voxel" game is beyond me. One suggestion that I'm seeing more and more of is the ability to tunnel, but you can't do that because the game doesn't recognize depth in terms of pixels or what have you.
This is an interesting point to bring up, unfortunately im not well versed in the difference between voxels and height but tunnels would absolutely be awesome to have and opens the door to tunnel enemies.
@@CinderSnake Over on the Steam forums, the fanbois are shutting down any suggestions for tunneling capabilities, but that's precisely the thing this game needs right now. Oh, and the NCP enemy / follower thing we talked about :)
@@atlantic_love well from what i can google there seems to be an npc follower mod already
@@CinderSnake It doesn't really work well. And it is very difficult for the average gamer to install. Lots of dependencies.
@@CinderSnakevoxel is like blocks, height is just moving the terrain up and down
I played around 400 hours and plan to return as soon as the "i forgot what it feels like" wears off.
One of the things i remember is that each biome only has a few enemy types. Not saying thats a bad thing, it just didnt see as much of a variety as i guessed i had expected.
But the cooking and building mechanic are very nice.
5:30 is why i just quit playing after beating the plains. Too frustrating, this isn’t a topdown game
1:05 You do not need a workbench to place a campfire. lol
ahh my mistake but it was a small point about my annoyance with the workbench.
Palworld fixes some problems in a month but valheim for almost 3 years, still no improvement
Palworld respects your time, they even added mines for all resources to overcome the bug with non loaded chunks not mining. Although the walk speed can be increased.
"Taking a cart through the swamp" part got me 😆. Great Review.
Good review. How did you feel about the building aspects of the game? I found it incredibly frustrating trying to make large structures due to the "instability" mechanic. I could never figure out how to add stability to blocks of stone or wood once a wall reached a certain height.
Thanks! I don't think I experienced the instability mechanic since the houses I made weren't very big and I just made small houses for different things but I do remember the roof of one building not snapping right so it was off by like a centimeter and that bothered the hell out of me.
You cant really add stability, there is a stack limit based on the material. You can cheese foundations off something static like rock formations or trees. But outside of that you gotta use mods to extend it. I think it was done to mask another problem with the game (and probably with unity engine it self). Large structures can absolutely cripple servers because of the piss poor optimization. But really structure stability isn't really the main issue, its the snap and place mechanics. They are janky as hell requiring all sorts of tricks and work arounds to place properly.
I just started with a friend again after years. We passed the swamp and everything you complained about is still in this game. Its soooo f k n annoying. I cant bear it but i don't want to let him hang and i hope for more fun in the mountains😅
Such a great video and review, definitely deserves more views and more subs. Keep up the great content
Thank you so much! I enjoy making videos so i'm gonna keep it up but comments like these make it so much more worthwhile.
Heavy accents don't usually do well on the platform
Requiring a workbench around both makes sense and gives you a sense of really setting up a foundation for your base. I like it a lot though it would be nice if you could upgrade the range.
Actually every starred tier upgrade you put next to the workbench or forge the larger its range. You just gotts put downt he tanning rack and adze and stuff. Though thats stupid amount Of resources needed for every workbench...
I use a trainer with death penalty disabled, unlimited weight, stamina, and unlimited durability on gear.
One thing I will say about Valheim, though I agree with a lot of your points... most of them are mitigated/made much more enjoyable by playing with friends.
Yeah i can see how it would be more enjoyable to play with friends but you can say that about most games and i like to look at the solo experience of games, especially since the older i get the harder it becomes to get the group together for a gaming session.
For me Valheim went from a 5/10 game to a 10/10 due to the fly mechanic from console commands. It makes all the horrific parts of the game void and you can have fun
In all honesty, barebone Valheim is tedious in oh so many ways. I'm on 70+ mods just to fix the crappy QoL problems.
So far i would say this is your best video yet, but i am VERY biased due to how much fun i had with the game, and also due to how you hit all the points i myself have made about the game being tedious, i like to grind, when i can see a reason behind it. as for the lenght of the video, i didnt even realise i was watching for 40+ minutes, wo thats good :) kept me engaged 100% of the video.
Damn thanks man, i was a little worried about the length but this makes me feel way better. I can definitely enjoy a good grind and play many grindy games, but in valheim it was too much sometimes.
@@CinderSnake Well some mistakes you made, but over all a good criticism.
The first boss you can beat easy with FIRE arrows the same goes for the ELDER.
In fact many people use CAMP FIRE around the ELDER fighting place to make him take extra fire damage.
But i guess you did not know that .
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I agree with you on the grind aspect, its too much and it becomes really Tedious , especially once you understand you are doing the same things over and over again for all the bosses,if they should happen to be located on different islands.
Even worse is when the bosses are spread out in the world, if every one of them is located on a different island. Than you have to sail there , set up a base there and do many things AGAIn and AGAIN before you can fight the boss, because if you die with no close respawn point then you have to get all the way back to your death spot from another respawn place.
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The game has artificial Tedious grinding in it to make the game artificially longed.
There is no need that a silver sword should cost 40 silver for example... why not cost 15 silver + upgrade.
In swamp dungeon you can shoot the hard enemies from behind the ore pile, you have to break it so that you create a small opening to the other side , so they cant come through the small door opening, while you shoot arrows at them, the hard part is to hit the spawner to make it stop spawning new enemies.
How to deal with Portal that can't teleport ore.
One trick is to build AGAIN a new base close by the new location and build a smelter there. You Can destroy the ones in your first base, take the resources and build a new one in the new location, that way you can smelt the iron close to the new location and get the iron items that way.
but even this is Tedious ... but i think it's better than to sail around.
The only way to sailing back makes sense if you load yourself and your ship up with a huge amount of iron ore that way you maybe have to do one trip back to your main base.
Of course yo ucan usea mod too like you did.
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it is really sad how the developers seem not to understand that they just create absurd obstacles in the game to make it artificially take long time to progress.
Instead they should put into game new build options that help you progress...example some kind of UPGRADE FOR THE PORTAL so you can now teleport ORE.
You get this upgrade one time and that's it... now you can also teleport ORE.
It's weird how they lack this kind of thinking.
This game is great. It has massive potential to completely revolutionize the hard-core survival genre. However, it is a fucking grind fest. I don't know who thought it would be a good idea to add portals and then also not allow you to move the most important resources through said portals. I had to sail for 20 minutes, 20 MINUTES! to find a plains biome. There was literally none of them within the central region of the map. So whenever I needed to take the black metal back to my central hub, I had to spend 20 fucking minutes sailing back. Why? Who thought this was a fun idea? 20 minutes of not paying attention to the game because nothing is happening that warrants my attention. Fun...
It is such a good game. It has the bones of something great. But this artificial padding is fucking annoying. You aren't making the game hard-core. You're just artificially inflating the games run time with needless busy work. You're making it longer for no viable reason. I love this game and will continue to play it. The building system is one of the best I have seen. But God damn man, the grind is some next level bullshit...
yeah my enjoyment of the game improved drastically after i installed the ore through portals mod.
@@CinderSnakehonestly, i made a world eith a specific seed, went to its swamp and just go between that world called "ironfarm" and my main world. Instead of poison potions i just logout and then back in and you are not poisoned anymore. Much better.
I played it for 15 hours in 2021, just hoping I would get to the fun part. The fun part never came. I hated it. I played it for 10 minutes this evening to see if it has improved. I hated it. It is such a bad game. Terribly designed. Awful graphics. Awful UI. Awful crafting. Awful building. Awful combat. Everything is bad about it. You summed it up very well. The game is designed by people who love wasting time.
It's funny that after so long I still get comments about how nothing has improved. Sad really.
@@CinderSnakeYeah, I saw it randomly and really thought it would be fun to see how much "infinitely better" it must have become after 3 more years of development. But nope, it was the exact same, nothing looked better, the GUI was still the same old mess. Wasted potential. Could have been a good game. Instead it's just yet another game that's only fun with player mods. 😧
Edit: That reminds me, the game is still in "Early Access". Reading the changes, I see that the updates are few and unimpressive. I don't think the QoL and gameplay issues will ever be addressed.
And honestly, I personally didn't even like it with mods. Something about the whole game is just "off".
@@MyAmazingUsername This is the sad story of early access.
Play with cheats, get all the fun with less hard work
Haha yeah that was my approach for some of the game but i tried to be careful to not cheat the fun out of the game.
Mistlands
love the profile pic!
danke
Yes, Valheim Is a sutch grind, Bad, well, whele not? For some reason is del with you, for some absolutly not. For exampl: Buff, better food and Rested. Are moor people say: 20/40/100 is sooo tooo mutch. I have 2,5k and i am styll funy with. For example, spawn bosses are not a first, whele i find. The elder is a huge for you. If you a crypt, you find better. And birds? whel. I have plenty feather a crypt, with arrows too. For begin is a wood absolutly enof. And for eikthyr some fire. Yes, world record is i think cca 5 hours. My great character is styll not a kill Bonemass and i have not so meny time whele i will. And reason why you have not a secondary acessoris? Not a farm, not a regen potion not a stamina potions ecetera. I will not a sutch kritik, bad if the people play Valheim and are at with troll set and bronze knife, is a big problem.:D Styl, you have plenty time justice. Is not full and developers have plenty time work. And sory for this roman nd stylist, my english is too little.:D
this game's garbage as a game, it's only good if you look at it as some sort of minecraft offshoot for sandboxing very simplistic things like building and etc...
For another post, why market the game as a survival game, with no actual starvation or dying from exposure to cold or rain, and very little damage from fire, when IN REAL LIFE, Vikings had all of those things happen to them AND they lived with other Vikings and battled against Vikings??? Makes nose sense.
Learning viking history in elementary school, i remember most of it being vikings killing other vikings, like Egil skallagríms saga is pretty much just him an icelandic person messing with the other norse countries.
But i guess thats where the pvp of the game would come in if you would join a server and as an Icelander i can very well see that starvation and dying from cold would be a regular thing here but the mountains do kill you in the game if you dont drink the cold mead or wear warm armor.
Its the basic bareboned version of "survival" like og minecraft was. Survival just means if you die you lose everything and spawn at the spawnpoint or player set spawnpoint. And you have to gather your building resources lime wood and stone. Thats basically all that survival game means.
There are some great aspects to Valheim, but as I played it, the combat felt like one of those crappy mobile games that seems like it was put together in 24 hours. Hitboxes just don't work at all sometimes, animations are choppy and weird. I honestly felt like all the love for Valheim is some kind of practical joke to get people to play it and fall for the joke. Like, seriously, people actually play this crap?
This game is fun at times.. but way too damn grindy and tedious, it's why I stopped playing.
Noticed that for most of the video, you're not having the rested buff on... In this game, being "rested" is as vital as having eaten food. For the buff to last enough for certain longer activities, like bossing and whatnot, base confort needs to be raised. Makes things more manageable. If out exploring, simply bringing enough resources for a campfire can help greatly, and you can even use old explored structures and dungeons as "resting spots". Health regen when resting near campfire is also largely increased.
Doesn't negate any of the things he found irritating.
What you mean another mechanic of Tediousness. 😂
Hah I was banned from Valheims discord for pointing out they need server side characters to stop the cheating. Ease of life features like public servers and maps large enough to support over ten players at once would be .. nice yeah. The way its designed right now you are basically gonna be playing on some guys server with a few of his friends and his girlfriend, there will be too many mods and too many bs carebear rules. I like building but I dont like rushing content, these over the top mods or crybabies. Just a normal fking public server fk.
Probably so many mods because the default experience is so annoying, i didnt really look at the multiplayer, they don't have normal public servers?
I will leave a like on this video as soon as you make one commending the devs off of the hard work they've put in on fixing these issues if you can even call them that.. just saying.. show the love and love will be shown to you.
What exactly have they fixed?
what kind of comment is this? This is a mans 45 min video presentation, not a shrine to some devs. Asking for somethingin return for a single free click on a like button? Knob.
Just for reference, I’m writing this 2 years after the video, and the devs have basically fixed NONE of the issues mentioned in this video. 😂
For every coop survival game, there will be someone who wants everything free solo
I started enjoying the game more after I modded the stamina system out entirely
Finally sekiro parry galore🎉