We keep asking for improvement in the pvp talents and they keep adding crap and actually removing the dmg talents. 😂 Also i wanted to test the healing output of ret so i played full divine storm build in rbgs with ALL the healing talents, i did good healing overall(and keep in mind its aoe healing) but i still did lower than warr/dk/dh and they are healing themselves not the team... and they even go and nerf the talents now. I think the people who are making the changes in blizz are not playing the game. They change things just because😅
lol...not to sound angry, but seriously, who at Blizzard is designing Ret pvp talents? Like who in that office is sitting down and coming up with shining revelation and then having a team meeting about it and people agreeing to it? I assume it won't make it to live, because you could literally have any other possible idea in the universe and it would be better than that talent :D
Thanks for the breakdown dudeski broski. It’s definitely strange that they removed aura of reckoning since all ret pallys were using that talent. How rude of blizzard.
I say if they are gonna gimp our offhealing like this then THEY HAVE to unnerf healing hands since it only works on ourselves now IT WOULD MAKE NO SENSE to keep it nerfed as is when when its no use on others anyway , we have by far the most undertuned selfhealing out of all specs in pvp
I don’t think that’s particularly true. Ret has pretty good healing right now. I’m usually top dps healing in all my shuffles and I’ve been dancing around r1 range. They’re just changing some of the healing from passive to active which I’m fine with.
Oh man what a nothing burguer lol. Aside from the dawnlight/empyrean hammer change, which lets be honest, was a major oversight that needed fixing, its basically only nerfs that don't even make sense.
Whoever does the class tuning and design for ret needs to be fired they obviously don’t play the class. The removal of aura of reckoning and just to be given another useless PvP talent. Also the glad mount is another shit looking fel bat instead of something fitting the expansion and patch. So now we have sanct , spell bop which should be a choice node with bop such a joke
Massive nerf to our damage and healing. I see nothing that helps us beat wizard cleaves in these changes... Why would you ever use bubble to gain vision of stealth targets. So ret is doing less damag, healing less and have received no compensation. Leave it to Lvladen to see the positive in a world of ONLY negatives. NONE of these changes were in ANY way good. Not the hero changes, not the wog mana increases. NOTHING. How about this for a change... lights deliverance now stacks to 20 and Hammer of Light damage increased by 250% range by 10 yards. HoS dot damage increased by 50% decreased beyond 3 targets. Templars Verdict damage increased by 300% Unbound Freedom makes freedom undispellable on the paladin and other target and lasts an additional 3 seconds. Remove WoG and flash of light Buff SoV absorption, not damage, by 250% Buff Divine Protection by 150% Remove empyrean legacy Remove Divine Arbiter Remove That holystrike talent. Redesign Divine Hammers. Should work in conjunction with hallowed ground pvp talent and should be reverted to its original tooltip where it replaced cons. Judgement should increase damage of holy power spenders by 35% and last 10 seconds, not on a charge system. Remove divine steed. Give back long arm of the law Give back aoe cleanse BASELINE. Rebuke talent shoukd be revamped. Instead of granting an extra CS, reset cd on successful kicks and increase damage done to that target by 10%. There... THAT is a half decent change. Not "oh... our hero talents are finally gonna work, massive buff" lol
We keep asking for improvement in the pvp talents and they keep adding crap and actually removing the dmg talents. 😂 Also i wanted to test the healing output of ret so i played full divine storm build in rbgs with ALL the healing talents, i did good healing overall(and keep in mind its aoe healing) but i still did lower than warr/dk/dh and they are healing themselves not the team... and they even go and nerf the talents now. I think the people who are making the changes in blizz are not playing the game. They change things just because😅
our pvp talents sucks more and more, the mini wings talents was a that we use 100% of time, now we have another useless talent
PvP talents have been a consistent let down for ret. Aside from sanctuary and spellbop everything else feels pretty meh or downright useless.
@ since SL we are only getting nerfs on pvp talents and now we have the worst pvp talent in game
lol...not to sound angry, but seriously, who at Blizzard is designing Ret pvp talents? Like who in that office is sitting down and coming up with shining revelation and then having a team meeting about it and people agreeing to it? I assume it won't make it to live, because you could literally have any other possible idea in the universe and it would be better than that talent :D
Thanks for the breakdown dudeski broski. It’s definitely strange that they removed aura of reckoning since all ret pallys were using that talent. How rude of blizzard.
Shining revelation might be good in duels against Sub rogues, lol. So niche.
Well…I guess I’ve been getting a bit bored with the game anyway. Time to take a break when this hits…
Blizzard don't know what to do when it comes to pvp.
Ret lack slows and still a wheelchair class.
i haven't really felt like a wheelchair class since they made ret mid-range. it's not nearly as bad as dk or enh shaman
I say if they are gonna gimp our offhealing like this then THEY HAVE to unnerf healing hands since it only works on ourselves now IT WOULD MAKE NO SENSE to keep it nerfed as is when when its no use on others anyway , we have by far the most undertuned selfhealing out of all specs in pvp
I don’t think that’s particularly true. Ret has pretty good healing right now. I’m usually top dps healing in all my shuffles and I’ve been dancing around r1 range. They’re just changing some of the healing from passive to active which I’m fine with.
These notes are terrible for everyone, also, the set bonuses are absolutely terrible!
Remove 2 Pvp talents but add only 1 gives hope that there come more changes 😅
So... are Ret's PvP talents the worst in the game?
Dog damage for months outside of hammer of light drop. Sadge
Oh man what a nothing burguer lol. Aside from the dawnlight/empyrean hammer change, which lets be honest, was a major oversight that needed fixing, its basically only nerfs that don't even make sense.
These are just preliminary patch notes. I think the empyrean hammer change is huge. We’ll see how it goes!! Hopefully more to come
we are looking like going back to the botton melee again these changes are all bad
Might be switching to enh shaman look at all the changes they get vs us smh
Enh is a 1v4 class in BGs rn. My buddy plays one and it’s just redonk.
@ I’ve definitely been thinking about it heavy lately because wtf is this shit
Whoever does the class tuning and design for ret needs to be fired they obviously don’t play the class. The removal of aura of reckoning and just to be given another useless PvP talent. Also the glad mount is another shit looking fel bat instead of something fitting the expansion and patch. So now we have sanct , spell bop which should be a choice node with bop such a joke
They will not allow spell bop to be moved to talents, as it will unbalance the pve. Although I agree that spell bop is unnecessary in pvp talents
I wonder if that means Hammer of Light revamp is a separate button instead of a replacement of Wake of Ashes.
I doubt it but I guess we’ll see! Not particularly a change I would like to see and blizz is trying to move away from adding extra buttons.
Instead of nerfing rets they should nerf these discipline priests
RIP RET
?
Massive nerf to our damage and healing. I see nothing that helps us beat wizard cleaves in these changes...
Why would you ever use bubble to gain vision of stealth targets.
So ret is doing less damag, healing less and have received no compensation.
Leave it to Lvladen to see the positive in a world of ONLY negatives. NONE of these changes were in ANY way good. Not the hero changes, not the wog mana increases. NOTHING.
How about this for a change... lights deliverance now stacks to 20 and Hammer of Light damage increased by 250% range by 10 yards.
HoS dot damage increased by 50% decreased beyond 3 targets.
Templars Verdict damage increased by 300%
Unbound Freedom makes freedom undispellable on the paladin and other target and lasts an additional 3 seconds.
Remove WoG and flash of light
Buff SoV absorption, not damage, by 250%
Buff Divine Protection by 150%
Remove empyrean legacy
Remove Divine Arbiter
Remove That holystrike talent.
Redesign Divine Hammers. Should work in conjunction with hallowed ground pvp talent and should be reverted to its original tooltip where it replaced cons.
Judgement should increase damage of holy power spenders by 35% and last 10 seconds, not on a charge system.
Remove divine steed.
Give back long arm of the law
Give back aoe cleanse BASELINE.
Rebuke talent shoukd be revamped. Instead of granting an extra CS, reset cd on successful kicks and increase damage done to that target by 10%.
There... THAT is a half decent change.
Not "oh... our hero talents are finally gonna work, massive buff" lol
What a new Patch ? Or U all mean the Last one
11.1 it’s not out yet. In development
horrible changes across the board for all classes
i thought you quit